Lo cunto de li cunti Independent developer, Tale Of Tales aims to create “emotionally rich interactive entertainment” whilst eschewing the “limitations of competitive play”. In Issue 81, James, Tony and special guest Paul Rooney look at four of their games [...]Read more ›
Articles by: Leon Cox
Leon has well over thirty years’ worth of gaming experience under his belt and thumbs. Whatever the game or machine, he almost certainly has something to say about it, profound or banal. He rabidly consumes typically up to a couple of hundred new game experiences per year.
“We fell through a TV! Actually, uh… what is going on here?” Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for… Signs of Love. Despite garnering only [...]Read more ›
“Hello. Um…allow me to introduce myself” “The name’s Resetti. Mr. Resetti. Have we…met before? At the…post office, perhaps? Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um…on behalf of everyone at Nintendo, I…um…I… What was the next part? [...]Read more ›
“Grand Upper!” In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon, Final [...]Read more ›
“If you want guarantees, buy a toaster” Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis, a near-future sci-fi FPS that remains one [...]Read more ›