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	<link>http://caneandrinse.com</link>
	<description>Would you kindly</description>
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	<itunes:summary>The Cane and Rinse Podcast is made by a collective of passionate videogaming enthusiasts and is for like-minded listeners. The Cane and Rinse team aim to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.</itunes:summary>
	<itunes:author>The Cane and Rinse Team</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://caneandrinse.com/wp-content/uploads/2013/01/podcast2013.png" />
	<itunes:owner>
		<itunes:name>The Cane and Rinse Team</itunes:name>
		<itunes:email>kotengu@ntlworld.com</itunes:email>
	</itunes:owner>
	<managingEditor>kotengu@ntlworld.com (The Cane and Rinse Team)</managingEditor>
	<copyright>&#xA9; Cane and Rinse 2011-2013</copyright>
	<itunes:subtitle>Focused videogame discussion by enthusiasts for enthusiasts</itunes:subtitle>
	<itunes:keywords>videogames, video games, cane and rinse</itunes:keywords>
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		<title>Podcast (MP3)</title>
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		<link>http://caneandrinse.com</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
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		<rawvoice:location>United Kingdom</rawvoice:location>
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		<item>
		<title>Persona 4 &#8211; Cane &amp; Rinse 80</title>
		<link>http://caneandrinse.com/persona-4-cane-rinse-80/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=persona-4-cane-rinse-80</link>
		<comments>http://caneandrinse.com/persona-4-cane-rinse-80/#comments</comments>
		<pubDate>Sun, 12 May 2013 15:52:04 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Person 4]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PSVita]]></category>
		<category><![CDATA[Shin Megami Tensei]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8410</guid>
		<description><![CDATA[<p>&#8220;We fell through a TV! Actually, uh&#8230; what is going on here?&#8221; Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for&#8230; Signs of Love. Despite garnering only [...]</p><p>The post <a href="http://caneandrinse.com/persona-4-cane-rinse-80/">Persona 4 &#8211; Cane &#038; Rinse 80</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/persona-4-cane-rinse-80/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_eighty.mp3" length="109467136" type="audio/mpeg" />
		<itunes:keywords>Atlus,Featured,Person 4,Persona,PlayStation 2,PlayStation Vita,PS2,PSVita,Shin Megami Tensei</itunes:keywords>
	<itunes:subtitle>&quot;We fell through a TV! Actually, uh... what is going on here?&quot; Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for... Signs of Love.</itunes:subtitle>
		<itunes:summary>&quot;We fell through a TV! Actually, uh... what is going on here?&quot;
Shin Megami Tensei has been around for awhile, standing just outside the industry spotlight, quietly releasing unusually Japanese RPGs desperately searching for... Signs of Love. Despite garnering only a tiny cult following, its... Heartbeat Heartbeat, just kept on pounding. Atlus even found the resources to release spin offs, such as Devil Summoner and Persona, all bear-ing the Shin Megami Tensei name. When Persona 3 reached US shores, at first it seemed it would go unnoticed. But a small group of people, just wouldn&#039;t shut up about it. Persona 4 was met with a similar reaction, and the discussion became more passionate, and increasingly hard to ignore. And now what started as a spin off, has garnered more critical acclaim and attention than the series that spawned it. Many fans and critics alike would even go so far as to consider Persona 4, the greatest Japanese RPG ever made. Or, at the bear-y least, one of the best.



Track 1: Pursuing My True Self by Shihoko Hirata
Track 2: Signs of Love by Shihoko Hirata
Track 3: Heartbeat, Heartbreak by Shoji Meguro
Track 4: A Corner of Memory by Shoji Meguro
Track 5: Reach Out to the Truth by Shoji Meguro

Cane and Rinse 80 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:53:38</itunes:duration>
	</item>
		<item>
		<title>Uncharted: Drake&#8217;s Fortune &#8211; Cane &amp; Rinse 79</title>
		<link>http://caneandrinse.com/uncharted-drakes-fortune-cane-rinse-79/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=uncharted-drakes-fortune-cane-rinse-79</link>
		<comments>http://caneandrinse.com/uncharted-drakes-fortune-cane-rinse-79/#comments</comments>
		<pubDate>Sun, 05 May 2013 11:59:10 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2007]]></category>
		<category><![CDATA[Amy Hennig]]></category>
		<category><![CDATA[Cerny Games]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Greg Edmonson]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Nolan North]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[SCEE]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8395</guid>
		<description><![CDATA[<p>&#8220;Are you sure you wanna be defiling your ancestor&#8217;s remains like that?&#8221; After ten years of working with Crash and Jak, Naughty Dog attempted to send gamers on an adventure of intrigue and derring-do that would rival those of Lara [...]</p><p>The post <a href="http://caneandrinse.com/uncharted-drakes-fortune-cane-rinse-79/">Uncharted: Drake&#8217;s Fortune &#8211; Cane &#038; Rinse 79</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/uncharted-drakes-fortune-cane-rinse-79/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_nine.mp3" length="91794042" type="audio/mpeg" />
		<itunes:keywords>2007,Amy Hennig,Cerny Games,Featured,Greg Edmonson,Naughty Dog,Nolan North,PlayStation 3,SCEA,SCEE,Sony</itunes:keywords>
	<itunes:subtitle>&quot;Are you sure you wanna be defiling your ancestor&#039;s remains like that?&quot; After ten years of working with Crash and Jak, Naughty Dog attempted to send gamers on an adventure of intrigue and derring-do that would rival those of Lara Croft and Indiana Jon...</itunes:subtitle>
		<itunes:summary>&quot;Are you sure you wanna be defiling your ancestor&#039;s remains like that?&quot;
After ten years of working with Crash and Jak, Naughty Dog attempted to send gamers on an adventure of intrigue and derring-do that would rival those of Lara Croft and Indiana Jones, in Uncharted: Drake’s Fortune. Leon, Tony, Jay and Josh delve into the whats, whys, hows and wheres of Nathan Drake&#039;s 2007 debut and, as ever, we also hear from the Cane And Rinse community through their forum posts and tweeted Three Word Reviews.

Track 1: Nate&#039;s Theme by Greg Edmonson
Track 2: Uncharted: The El Dorado Megamix by DJ Shadow

Cane and Rinse 79 was edited by Jay Taylor

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:35:14</itunes:duration>
	</item>
		<item>
		<title>XCOM: Enemy Unknown &#8211; Cane &amp; Rinse 78</title>
		<link>http://caneandrinse.com/xcom-enemy-unknown-cane-rinse-78/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=xcom-enemy-unknown-cane-rinse-78</link>
		<comments>http://caneandrinse.com/xcom-enemy-unknown-cane-rinse-78/#comments</comments>
		<pubDate>Sun, 28 Apr 2013 11:03:05 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Firaxis]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Julian Gollop]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Microprose]]></category>
		<category><![CDATA[Mythos Games]]></category>
		<category><![CDATA[Nick Gollop]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8373</guid>
		<description><![CDATA[<p>&#8220;We will be watching&#8221; Once again you’re put in charge of defending the Earth from an extraterrestrial incursion, only this time you have an army at your command and the backing of the world’s leaders (at first anyway). And when [...]</p><p>The post <a href="http://caneandrinse.com/xcom-enemy-unknown-cane-rinse-78/">XCOM: Enemy Unknown &#8211; Cane &#038; Rinse 78</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/xcom-enemy-unknown-cane-rinse-78/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_eight.mp3" length="110852333" type="audio/mpeg" />
		<itunes:keywords>2K,360,Featured,Firaxis,iOS,Julian Gollop,Mac,Microprose,Mythos Games,Nick Gollop,OSX,PC</itunes:keywords>
	<itunes:subtitle>&quot;We will be watching&quot; Once again you’re put in charge of defending the Earth from an extraterrestrial incursion, only this time you have an army at your command and the backing of the world’s leaders (at first anyway).</itunes:subtitle>
		<itunes:summary>&quot;We will be watching&quot;
Once again you’re put in charge of defending the Earth from an extraterrestrial incursion, only this time you have an army at your command and the backing of the world’s leaders (at first anyway). And when the action kicks off it’s your wits and tactical nous that will be tested, rather than your reactions. Leon, Darren Forman, James and Josh gear, up, board the Cane And Rinse Skyranger and head out to kick alien buttocks with XCOM: Enemy Unknown.



Track 1: Breaking Ground by Michael McCann
Track 2: Mission Complete by Michael McCann
Track 3: The Gollop Device by Tim Wynn

Cane and Rinse 78 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:55:05</itunes:duration>
	</item>
		<item>
		<title>Metro 2033 &#8211; Cane &amp; Rinse 77</title>
		<link>http://caneandrinse.com/metro-2033-cane-rinse-77/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metro-2033-cane-rinse-77</link>
		<comments>http://caneandrinse.com/metro-2033-cane-rinse-77/#comments</comments>
		<pubDate>Sun, 21 Apr 2013 13:56:55 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[4A Studio]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8357</guid>
		<description><![CDATA[<p>&#8220;I know this tunnel, and it knows me&#8221; Would you Adam ‘n’ Eve it? Another nuclear apocalypse, and this one’s due in 2013! Leon, Tony, James and Karl head for the nearest tube station to discuss the coming to pass [...]</p><p>The post <a href="http://caneandrinse.com/metro-2033-cane-rinse-77/">Metro 2033 &#8211; Cane &#038; Rinse 77</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/metro-2033-cane-rinse-77/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_seven.mp3" length="97817178" type="audio/mpeg" />
		<itunes:keywords>4A Studio,Cane &amp; Rinse,cane and rinse,Featured,Metro 2033,podcast</itunes:keywords>
	<itunes:subtitle>&quot;I know this tunnel, and it knows me&quot; Would you Adam ‘n’ Eve it? Another nuclear apocalypse, and this one’s due in 2013! Leon, Tony, James and Karl head for the nearest tube station to discuss the coming to pass of 4A Studio&#039;s chilling prediction as...</itunes:subtitle>
		<itunes:summary>&quot;I know this tunnel, and it knows me&quot;
Would you Adam ‘n’ Eve it? Another nuclear apocalypse, and this one’s
due in 2013! Leon, Tony, James and Karl head for the nearest tube
station to discuss the coming to pass of 4A Studio&#039;s chilling prediction as shown in Metro 2033. As ever we also feature your forum posts, Three Word Reviews and some music from the game.



Track 1: Intro Theme by Alexey Omelchuk
Track 2: Guitar song 1 by Alexey Omelchuk

Cane and Rinse 77 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:41:30</itunes:duration>
	</item>
		<item>
		<title>Dark Souls &#8211; Cane &amp; Rinse 76</title>
		<link>http://caneandrinse.com/dark-souls-cane-rinse-76/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dark-souls-cane-rinse-76</link>
		<comments>http://caneandrinse.com/dark-souls-cane-rinse-76/#comments</comments>
		<pubDate>Sun, 14 Apr 2013 18:30:20 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[From Software]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8264</guid>
		<description><![CDATA[<p>“You Defeated” In the Age of Ancients, The world was unformed, shrouded by fog A land of grey crags, archtrees, and everlasting dragons But then there was Fire And with Fire came disparity. Heat and cold, life and death, and [...]</p><p>The post <a href="http://caneandrinse.com/dark-souls-cane-rinse-76/">Dark Souls &#8211; Cane &#038; Rinse 76</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/dark-souls-cane-rinse-76/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_six.mp3" length="133722475" type="audio/mpeg" />
		<itunes:keywords>Cane &amp; Rinse,cane and rinse,Dark Souls,Featured,From Software,podcast,PS3</itunes:keywords>
	<itunes:subtitle>“You Defeated” In the Age of Ancients, The world was unformed, shrouded by fog A land of grey crags, archtrees, and everlasting dragons But then there was Fire And with Fire came disparity. Heat and cold, life and death, and of course..</itunes:subtitle>
		<itunes:summary>“You Defeated”
In the Age of Ancients,
The world was unformed, shrouded by fog
A land of grey crags, archtrees, and everlasting dragons
But then there was Fire
And with Fire came disparity. Heat and cold, life and death, and of course.. Light and Dark.
Then, from the Dark, They came
And found the Souls of Lords within the flame.
James Carter, the first of the dead
Darren Forman, and his daughters of chaos
Sean O&#039;Brien, the Lord of Sunlight, and his faithful knights
And our special guest, from Ready Up, the furtive pygmy, Paul Rooney


Prepare to die as we discuss From Software&#039;s 2011 epic, Dark Souls.



Additional audio used in this podcast:

Track 1: Opening Cutscene by Motoi Sakuraba
Track 2: Firelink Shrine by Motoi Sakuraba
Track 3: Taurus Demon by Motoi Sakuraba
Track 4: Menu Music by Motoi Sakuraba
Track 5: Ornstein &amp; Smough by Motoi Sakuraba
Track 6: Nameless Song by Motoi Sakuraba

Cane and Rinse 76 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss  past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:19:16</itunes:duration>
	</item>
		<item>
		<title>Grand Theft Auto IV &#8211; Cane &amp; Rinse 75</title>
		<link>http://caneandrinse.com/grand-theft-auto-iv-cane-and-rinse-75/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=grand-theft-auto-iv-cane-and-rinse-75</link>
		<comments>http://caneandrinse.com/grand-theft-auto-iv-cane-and-rinse-75/#comments</comments>
		<pubDate>Sun, 07 Apr 2013 11:50:24 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[DMA Design]]></category>
		<category><![CDATA[Episodes from Liberty City]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[gta 4]]></category>
		<category><![CDATA[gta iv]]></category>
		<category><![CDATA[gta4]]></category>
		<category><![CDATA[gtaiv]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Take 2]]></category>
		<category><![CDATA[The Ballad of Gay Tony]]></category>
		<category><![CDATA[The Lost & Damned]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8154</guid>
		<description><![CDATA[<p>&#8220;You motherf**kers think you&#8217;re too good for these?!&#8221; Grand Theft Auto IV was of course in fact the eleventh GTA title. Five years and three more later we’re still awaiting GTA V. Rockstar, you so crazy. Leon, Jay and Karl [...]</p><p>The post <a href="http://caneandrinse.com/grand-theft-auto-iv-cane-and-rinse-75/">Grand Theft Auto IV &#8211; Cane &#038; Rinse 75</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/grand-theft-auto-iv-cane-and-rinse-75/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_five.mp3" length="99465429" type="audio/mpeg" />
		<itunes:keywords>360,DMA Design,Episodes from Liberty City,Featured,Grand Theft Auto,gta,gta 4,gta iv,gta4,gtaiv,PC,PlayStation 3</itunes:keywords>
	<itunes:subtitle>&quot;You motherf**kers think you&#039;re too good for these?!&quot; - Grand Theft Auto IV was of course in fact the eleventh GTA title. Five years and three more later we’re still awaiting GTA V. Rockstar, you so crazy. - Leon,</itunes:subtitle>
		<itunes:summary>&quot;You motherf**kers think you&#039;re too good for these?!&quot;

Grand Theft Auto IV was of course in fact the eleventh GTA title. Five years and three more later we’re still awaiting GTA V. Rockstar, you so crazy.

Leon, Jay and Karl consider the merits of GTA IV, as well as its predecessors and successors with a lot of help from our wonderful community of contributors and Twitter Three Word Reviewers. Also: CHOONZ.



Additional audio used in this podcast:

Track 1: Theme from Grand Theft Auto IV by Michael Hunter
Track 2: Kid Conga by Daniel Haaksman &amp; MC Miltinho
Track 3: Vagabond by Greenskeepers

Cane and Rinse 75 was edited by Jay Taylor

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss  past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Official Cane &amp; Rinse Forum.

You can subscribe to the podcast here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:36</itunes:duration>
	</item>
		<item>
		<title>Animal Crossing &#8211; Cane &amp; Rinse 74</title>
		<link>http://caneandrinse.com/animal-crossing-cane-rinse-74/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=animal-crossing-cane-rinse-74</link>
		<comments>http://caneandrinse.com/animal-crossing-cane-rinse-74/#comments</comments>
		<pubDate>Mon, 01 Apr 2013 11:01:07 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Animal Crossing]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[DS Lite]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gamecube]]></category>
		<category><![CDATA[Kazumi Totaka]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=8005</guid>
		<description><![CDATA[<p>&#8220;Hello.  Um&#8230;allow me to introduce myself&#8221; &#8220;The name&#8217;s Resetti.  Mr. Resetti. Have we&#8230;met before?  At the&#8230;post office, perhaps?  Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um&#8230;on behalf of everyone at Nintendo, I&#8230;um&#8230;I&#8230; What was the next part? [...]</p><p>The post <a href="http://caneandrinse.com/animal-crossing-cane-rinse-74/">Animal Crossing &#8211; Cane &#038; Rinse 74</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/animal-crossing-cane-rinse-74/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_four.mp3" length="98147578" type="audio/mpeg" />
		<itunes:keywords>3DS,Animal Crossing,Cane &amp; Rinse,DS,DS Lite,Featured,Gamecube,Kazumi Totaka,N64,Nintendo,podcast</itunes:keywords>
	<itunes:subtitle>&quot;Hello.  Um...allow me to introduce myself&quot; &quot;The name&#039;s Resetti.  Mr. Resetti. Have we...met before?  At the...post office, perhaps?  Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um...</itunes:subtitle>
		<itunes:summary>&quot;Hello.  Um...allow me to introduce myself&quot;
&quot;The name&#039;s Resetti.  Mr. Resetti. Have we...met before?  At the...post office, perhaps?  Yeah, whatever. Anyway, let me just say thanks for buying this game, Animal Crossing. Um...on behalf of everyone at Nintendo, I...um...I... What was the next part?  Huh?  Aw, forget it!  That&#039;s enough! Let&#039;s get down to business, whaddaya say?  Because you may not know it, but you and I got issues to discuss. First, let me just tell you what it is I&#039;m doin&#039; here.  Just so there are no misunderstandings later on. You, my friend, reset your game, didn&#039;t you?  Huh?  Maybe on accident, maybe on purpose, but you pressed it. Or maybe you didn&#039;t, huh?  Maybe you just went and turned the power off without saving.  Sound familiar? What?  Sorry, what was that?  I didn&#039;t catch that last bit.  Did you just say I&#039;m right?  You did what I said you did? Ah-HAH!!! All right, you listen and listen good, &#039;cause I get real angry when I gotta repeat stuff I gotta say. Resetting... It&#039;s like pressing an emergency call button.  You press it and I gotta come read you the riot act.  See? Also, you gotta SAVE before you turn the power off.  If you don&#039;t save, it&#039;s the same as resetting. Well, OK... That last part?  I just added that.  Why?  Because I wanted to. Forget about other games for a minute, will ya? I&#039;m here to suggest that you try and play THIS game, Animal Crossing, without  hitting RESET.  Got it? I know what you&#039;re thinking: &quot;Whether I hit RESET or not should be up to me. After all, it&#039;s MY Nintendo GameCube!&quot; Well, sorry.  Rules are rules, OK?  Know what I&#039;m sayin&#039;?  Let&#039;s not make a big deal out of this.  End of discussion. This bein&#039; our first meeting, I&#039;m gonna let you off easy.  Think of this as a friendly warning from me to you. Oh, one more thing.  This is my job.  I take it seriously.  So next time you see me, it&#039;s no more Mr. Nice Mole. Oh, yeah, and another thing I guess I gotta say here... I really watched my... language...here today.  I&#039;m not usually quite so... you know, so polite. If I&#039;m bein&#039; truthful here, I gotta tell you... I been told I got what you call an acid tongue.  I sorta...scare people. Hey, that&#039;s...who I am.  Nothin&#039; I can do about it.  What, I&#039;m supposed to say sorry for bein&#039; me? Look, it&#039;s nothin&#039; personal.  I ain&#039;t tryin&#039; to be mean or cruel or nothin&#039;. I ain&#039;t a monster. For those people who get their feelin&#039;s bruised easily, I gotta apologize in advance.  Just deal with it, OK? The deal is, I get paid to be nasty.  Crazy world, huh?  Ha ha ha ha ha!!! Well, I figure it&#039;s about time for me to get outta here. So, uh... Yeah.  Here&#039;s hoping I don&#039;t have to come see you no more.  Now... SCRAM!&quot;


Additional audio used in this podcast:

Track 1: Title Screen by Kazumi Totaka
Track 2: K.K.&#039;s Intro by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka)
Track 3: Nook&#039;s Cranny by Kazumi Totaka (or possibly Kenta Nagata, Toru Minegishi or Shinobu Tanaka)

Cane &amp; Rinse 74 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:42:12</itunes:duration>
	</item>
		<item>
		<title>BioShock 2 &#8211; Cane &amp; Rinse 73</title>
		<link>http://caneandrinse.com/bioshock-2-cane-rinse-73/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioshock-2-cane-rinse-73</link>
		<comments>http://caneandrinse.com/bioshock-2-cane-rinse-73/#comments</comments>
		<pubDate>Sun, 24 Mar 2013 13:44:08 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[BioShock 2]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7934</guid>
		<description><![CDATA[<p>&#8220;This is not a sermon. I will offer no insight&#8221; It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what Ken Levine’s Irrational had achieved [...]</p><p>The post <a href="http://caneandrinse.com/bioshock-2-cane-rinse-73/">BioShock 2 &#8211; Cane &#038; Rinse 73</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/bioshock-2-cane-rinse-73/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_three.mp3" length="92455185" type="audio/mpeg" />
		<itunes:keywords>2K,360,BioShock,BioShock 2,Featured,PC,PlayStation 3,PS3,Steam,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>&quot;This is not a sermon. I will offer no insight&quot; It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what Ken Levine’s Irrational had achieved with the original BioSh...</itunes:subtitle>
		<itunes:summary>&quot;This is not a sermon. I will offer no insight&quot;
It took four studios to make BioShock 2: 2K Marin, 2K China, Arkane and Digital Extremes working together to attempt to match (or better) what Ken Levine’s Irrational had achieved with the original BioShock. Were the fruits of so much labour as sweet and ripe as those which came before? Leon, Tony, Darren Forman and Sean O&#039;Brien discuss whether they found this sequel to be a hit or a miss, plus as usual we chew over some of your forum posts and Three Word Reviews.

Additional audio used in this podcast:

Track 1: Waking Up in 1959 by Garry Schyman
Track 2: How She Sees the World by Garry Schyman
Track 3: Research by Garry Schyman

Cane &amp; Rinse 73 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:17</itunes:duration>
	</item>
		<item>
		<title>I Am Alive &#8211; Cane &amp; Rinse 72</title>
		<link>http://caneandrinse.com/i-am-alive-cane-rinse-72/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=i-am-alive-cane-rinse-72</link>
		<comments>http://caneandrinse.com/i-am-alive-cane-rinse-72/#comments</comments>
		<pubDate>Sun, 17 Mar 2013 19:42:35 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[I Am Alive]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[SEN]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[UPlay]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7857</guid>
		<description><![CDATA[<p>&#8220;Like it or not, the world has changed&#8221; In Ubisoft’s I Am Alive you play as an unnamed man trying to reach his partner and child in an America left in ruins by a mysterious “Event”. The protagonist’s journey proves [...]</p><p>The post <a href="http://caneandrinse.com/i-am-alive-cane-rinse-72/">I Am Alive &#8211; Cane &#038; Rinse 72</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/i-am-alive-cane-rinse-72/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_two.mp3" length="84720336" type="audio/mpeg" />
		<itunes:keywords>360,cane and rinse,Featured,I Am Alive,PC,PlayStation 3,PlayStation Network,podcast,PS3,PSN,SEN,Steam</itunes:keywords>
	<itunes:subtitle>&quot;Like it or not, the world has changed&quot; In Ubisoft’s I Am Alive you play as an unnamed man trying to reach his partner and child in an America left in ruins by a mysterious “Event”. The protagonist’s journey proves to be almost as tortuous and harrowi...</itunes:subtitle>
		<itunes:summary>&quot;Like it or not, the world has changed&quot;
In Ubisoft’s I Am Alive you play as an unnamed man trying to reach his partner and child in an America left in ruins by a mysterious “Event”. The protagonist’s journey proves to be almost as tortuous and harrowing as the development of the game. Tony is joined by Joshua Garrity and guest Brad Gallaway of GameCritics.com to pick the bones out of the rubble.



Additional audio used in this podcast:

Track 1: Man Theme by Jeff Broadbent
Track 2: Track 2 by Jeff Broadbent

Cane &amp; Rinse 72 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:28:13</itunes:duration>
	</item>
		<item>
		<title>StarCraft II: Wings of Liberty &#8211; Cane &amp; Rinse 71</title>
		<link>http://caneandrinse.com/starcraft-ii-wings-of-liberty-cane-rinse-71/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=starcraft-ii-wings-of-liberty-cane-rinse-71</link>
		<comments>http://caneandrinse.com/starcraft-ii-wings-of-liberty-cane-rinse-71/#comments</comments>
		<pubDate>Sun, 10 Mar 2013 20:04:41 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Quick Rinse]]></category>
		<category><![CDATA[Starcraft II]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7767</guid>
		<description><![CDATA[<p>&#8220;Hell, it&#8217;s about time&#8221; From 1998 South Korea would never be the same again. It was that year that Blizzard decided to put aside their swords and wands for a brief moment, strapped themselves into some power armour, and brought [...]</p><p>The post <a href="http://caneandrinse.com/starcraft-ii-wings-of-liberty-cane-rinse-71/">StarCraft II: Wings of Liberty &#8211; Cane &#038; Rinse 71</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/starcraft-ii-wings-of-liberty-cane-rinse-71/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy_one.mp3" length="99302375" type="audio/mpeg" />
		<itunes:keywords>Blizzard,Featured,podcast,Quick Rinse,Starcraft II</itunes:keywords>
	<itunes:subtitle>&quot;Hell, it&#039;s about time&quot; From 1998 South Korea would never be the same again. It was that year that Blizzard decided to put aside their swords and wands for a brief moment, strapped themselves into some power armour, and brought out C-14 rifles.</itunes:subtitle>
		<itunes:summary>&quot;Hell, it&#039;s about time&quot;
From 1998 South Korea would never be the same again. It was that year that Blizzard decided to put aside their swords and wands for a brief moment, strapped themselves into some power armour, and brought out C-14 rifles. From the foundations laid down by WarCraft, StarCraft was born and met with much acclaim. Fans would be left waiting for over a decade for this celebrated game’s sequel. On top of that Blizzard had decided to turn the sequel into a quasi-trilogy. With the second StarCraft II installment, Heart of the Swarm, imminent, it&#039;s time for Josh, Darren Gargette and guest StarCraft II enthusiast Scott Eunson to look back at 2010’s Wings of Liberty.

Additional audio used in this podcast:

Track 1: Terran 2 by Glen Stafford
Track 2: Public Enemy by Glen Stafford
Track 3: Zerg 3 by Glen Stafford
Track 3: Protoss 5 by Glen Stafford

Cane &amp; Rinse 71 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

In this Quick Rinse, Darren Gargette tries to put your fears at bay with a less intimidating view of StarCraft II: Wings of Liberty, possibly the world&#039;s finest real time strategy game:</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:25</itunes:duration>
	</item>
		<item>
		<title>The Streets of Rage Trilogy &#8211; Cane &amp; Rinse 70</title>
		<link>http://caneandrinse.com/the-streets-of-rage-trilogy-cane-rinse-70/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-streets-of-rage-trilogy-cane-rinse-70</link>
		<comments>http://caneandrinse.com/the-streets-of-rage-trilogy-cane-rinse-70/#comments</comments>
		<pubDate>Mon, 04 Mar 2013 11:44:31 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[AM7]]></category>
		<category><![CDATA[Ancient]]></category>
		<category><![CDATA[Bare Knuckle]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Mega Drive]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Streets of Rage]]></category>
		<category><![CDATA[Yuzo Koshiro]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7711</guid>
		<description><![CDATA[<p>&#8220;Grand Upper!&#8221; In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon, Final [...]</p><p>The post <a href="http://caneandrinse.com/the-streets-of-rage-trilogy-cane-rinse-70/">The Streets of Rage Trilogy &#8211; Cane &#038; Rinse 70</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/the-streets-of-rage-trilogy-cane-rinse-70/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_seventy.mp3" length="143996968" type="audio/mpeg" />
		<itunes:keywords>AM7,Ancient,Bare Knuckle,Cane &amp; Rinse,Featured,Genesis,Mega Drive,podcast,Sega,Streets of Rage,Yuzo Koshiro</itunes:keywords>
	<itunes:subtitle>&quot;Grand Upper!&quot; In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon,</itunes:subtitle>
		<itunes:summary>&quot;Grand Upper!&quot;
In the 80’s and 90’s you could hardly move through town for badly dressed punks being flying kicked by vigilantes with terrible haircuts. Fortunately these events were documented for posterity by such games as Renegade, Double Dragon, Final Fight and SEGA’s Streets of Rage series. Leon, Darren Forman, Karl and Dan Clark of The AI Bots podcast talk at some length about the Bare Knuckle trilogy, its predecessors and successors, including the sequels that never were. We also feature a truckload of your forum feedback and Three Word Reviews.

Additional audio used in this podcast:

Track 1: Under Logic by Yuzo Koshiro
Track 2: In the Bar by Yuzo Koshiro
Track 3: Beatnik on the Ship by Yuzo Koshiro

Cane &amp; Rinse 70 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:30:00</itunes:duration>
	</item>
		<item>
		<title>BioShock &#8211; Cane &amp; Rinse 69</title>
		<link>http://caneandrinse.com/bioshock/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioshock</link>
		<comments>http://caneandrinse.com/bioshock/#comments</comments>
		<pubDate>Mon, 25 Feb 2013 14:02:19 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Irrational games]]></category>
		<category><![CDATA[Ken Levine]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Rapture]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7635</guid>
		<description><![CDATA[<p>“I am Andrew Ryan, and I&#8217;m here to ask you a question&#8221; &#8220;Is a man not entitled to the sweat of his brow? &#8216;No!&#8217; says the man in Washington, &#8216;It belongs to the poor.&#8217; &#8216;No!&#8217; says the man in the [...]</p><p>The post <a href="http://caneandrinse.com/bioshock/">BioShock &#8211; Cane &#038; Rinse 69</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/bioshock/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_nine.mp3" length="164706988" type="audio/mpeg" />
		<itunes:keywords>2K Games,BioShock,Cane &amp; Rinse,cane and rinse,Featured,Irrational games,Ken Levine,podcast,Rapture</itunes:keywords>
	<itunes:subtitle>“I am Andrew Ryan, and I&#039;m here to ask you a question&quot; &quot;Is a man not entitled to the sweat of his brow? &#039;No!&#039; says the man in Washington, &#039;It belongs to the poor.&#039; &#039;No!&#039; says the man in the Vatican, &#039;It belongs to God.&#039; &#039;No!&#039; says the man in Moscow,</itunes:subtitle>
		<itunes:summary>“I am Andrew Ryan, and I&#039;m here to ask you a question&quot;
&quot;Is a man not entitled to the sweat of his brow? &#039;No!&#039; says the man in Washington, &#039;It belongs to the poor.&#039; &#039;No!&#039; says the man in the Vatican, &#039;It belongs to God.&#039; &#039;No!&#039; says the man in Moscow, &#039;It belongs to everyone.&#039; I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture! A city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well.”

For this issue Leon Cox, Tony Atkins, James Carter and Karl Moon discuss Irrational Games&#039; seminal 2007 first person shooter, Bioshock.



Additional audio used in this podcast.

Track 1: Andrew Ryan&#039;s Monologue
Track 2: Step Into My Gardens by Garry Schyman
Track 3: Empty Houses by Garry Schyman
Track 4: Cohen&#039;s Masterpiece by Garry Schyman

Cane &amp; Rinse 69 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:51:32</itunes:duration>
	</item>
		<item>
		<title>Crysis and Crysis 2 – Cane &amp; Rinse 68</title>
		<link>http://caneandrinse.com/crysis-and-crysis-2-cane-rinse-68/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crysis-and-crysis-2-cane-rinse-68</link>
		<comments>http://caneandrinse.com/crysis-and-crysis-2-cane-rinse-68/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 09:42:38 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Cevat Yerli]]></category>
		<category><![CDATA[Crysis]]></category>
		<category><![CDATA[Crysis 2]]></category>
		<category><![CDATA[Crysis Warhead]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[On Demand]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7422</guid>
		<description><![CDATA[<p>&#8220;If you want guarantees, buy a toaster&#8221; Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis, a near-future sci-fi FPS that remains one [...]</p><p>The post <a href="http://caneandrinse.com/crysis-and-crysis-2-cane-rinse-68/">Crysis and Crysis 2 – Cane &#038; Rinse 68</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/crysis-and-crysis-2-cane-rinse-68/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_eight.mp3" length="115094534" type="audio/mpeg" />
		<itunes:keywords>360,Cevat Yerli,Crysis,Crysis 2,Crysis Warhead,Crytek,EA,Electronic Arts,Featured,On Demand,PC,PlayStation 3</itunes:keywords>
	<itunes:subtitle>&quot;If you want guarantees, buy a toaster&quot; Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis,</itunes:subtitle>
		<itunes:summary>&quot;If you want guarantees, buy a toaster&quot;
Formed by the three Yerli brothers, Frankfurt’s Crytek burst onto the PC gaming scene with the technically impressive FarCry in 2004. Three years later they followed up with Crysis, a near-future sci-fi FPS that remains one of the most graphically demanding games available. Is the beauty of Crysis and its 2011 multi-format sequel only skin-deep though? Leon, Tony, Josh and Karl put their heads together along with members of the Cane &amp; Rinse community.



Track 1: Pyrrhic Victory by Inon Zur
Track 2: Crysis 2 Theme by Hans Zimmer and Lorne Balfe

Cane &amp; Rinse 68 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

 

In this Crysis 2 Quick Rinse, Darren Gargette plays the opening of the game while declaring himself not a fan of Hans Zimmer&#039;s score:



 

While in this Quick Rinse, Darren samples Crysis 3&#039;s multiplayer component:</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:59:51</itunes:duration>
	</item>
		<item>
		<title>Spec Ops: The Line – Cane &amp; Rinse 67</title>
		<link>http://caneandrinse.com/spec-ops-the-line-cane-rinse-67/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spec-ops-the-line-cane-rinse-67</link>
		<comments>http://caneandrinse.com/spec-ops-the-line-cane-rinse-67/#comments</comments>
		<pubDate>Sun, 10 Feb 2013 17:47:10 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[Darkside]]></category>
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		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Spec Ops]]></category>
		<category><![CDATA[Spec Ops: The Line]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yager]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7395</guid>
		<description><![CDATA[<p>&#8220;It takes a strong man to deny what&#8217;s right in front of him&#8221; Released in June 2012 for 360, PS3 and PC, Yager Development’s Spec Ops: The Line is a third-person military shooter set in a troubled Middle East where [...]</p><p>The post <a href="http://caneandrinse.com/spec-ops-the-line-cane-rinse-67/">Spec Ops: The Line – Cane &#038; Rinse 67</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/spec-ops-the-line-cane-rinse-67/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_seven.mp3" length="100821083" type="audio/mpeg" />
		<itunes:keywords>2K,360,Cane &amp; Rinse,Darkside,Featured,PC,PlayStation 3,podcast,PS3,Spec Ops,Spec Ops: The Line,Steam</itunes:keywords>
	<itunes:subtitle>&quot;It takes a strong man to deny what&#039;s right in front of him&quot; Released in June 2012 for 360, PS3 and PC, Yager Development’s Spec Ops: The Line is a third-person military shooter set in a troubled Middle East where you play as a highly skilled US Delta...</itunes:subtitle>
		<itunes:summary>&quot;It takes a strong man to deny what&#039;s right in front of him&quot;
Released in June 2012 for 360, PS3 and PC, Yager Development’s Spec Ops: The Line is a third-person military shooter set in a troubled Middle East where you play as a highly skilled US Delta Squad operative sent to yadda yadda yadda... But is there more to it than that? Leon, Tony, Josh and David Turner of Joypod presented by Spong.com attempt to find out. There&#039;s also plenty of correspondence on the subject from the forum as well as your Twitter Three Word Reviews.



Track 1: The Star-Spangled Banner by Jimi Hendrix
Track 2: Nowhere to Run by Martha and the Vandellas

Cane &amp; Rinse 67 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:44:59</itunes:duration>
	</item>
		<item>
		<title>The Walking Dead – Cane &amp; Rinse 66 Part 2</title>
		<link>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-walking-dead-cane-rinse-66-part-2</link>
		<comments>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-2/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 06:54:39 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7361</guid>
		<description><![CDATA[<p>Long Road Ahead Is anyone out there? Tony, Josh, Sean and James are still in the Cane &#38; Rinse bunker as they try desperately to send the message far and wide to the remnants of civilization: Telltale Games&#8217; The Walking [...]</p><p>The post <a href="http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-2/">The Walking Dead – Cane &#038; Rinse 66 Part 2</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part2.mp3" length="135770050" type="audio/mpeg" />
		<itunes:keywords>360,Featured,iOS,Mac,OSX,PC,PlayStation 3,podcast,PS3,Steam,Telltale Games,The Walking Dead</itunes:keywords>
	<itunes:subtitle>Long Road Ahead Is anyone out there? Tony, Josh, Sean and James are still in the Cane &amp; Rinse bunker as they try desperately to send the message far and wide to the remnants of civilization: Telltale Games&#039; The Walking Dead is here and it will not stop.</itunes:subtitle>
		<itunes:summary>Long Road Ahead
Is anyone out there? Tony, Josh, Sean and James are still in the Cane &amp; Rinse bunker as they try desperately to send the message far and wide to the remnants of civilization: Telltale Games&#039; The Walking Dead is here and it will not stop. If you are listening then use this account of Episodes Three to Five to forewarn you of the danger we all now face. The decisions you make now will shape the days to come.



Track 1: Main Theme by Jared Emerson-Johnson
Track 2: Alive Inside by Jared Emerson-Johnson

Cane &amp; Rinse 66 Part 2 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:21:24</itunes:duration>
	</item>
		<item>
		<title>The Walking Dead – Cane &amp; Rinse 66 Part 1</title>
		<link>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-walking-dead-cane-rinse-66-part-1</link>
		<comments>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-1/#comments</comments>
		<pubDate>Mon, 04 Feb 2013 08:22:38 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
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		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7345</guid>
		<description><![CDATA[<p>Clementine will remember that From a secure location, Cane &#38; Rinse continue to podcast to any and all survivors. Be warned, point-and-click adventures have risen again and are walking the Earth. This is the first of two announcements to help [...]</p><p>The post <a href="http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-1/">The Walking Dead – Cane &#038; Rinse 66 Part 1</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/the-walking-dead-cane-rinse-66-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_six_part1.mp3" length="82339552" type="audio/mpeg" />
		<itunes:keywords>360,Featured,iOS,Mac,OSX,PC,PlayStation 3,podcast,PS3,Steam,Telltale Games,The Walking Dead</itunes:keywords>
	<itunes:subtitle>Clementine will remember that From a secure location, Cane &amp; Rinse continue to podcast to any and all survivors. Be warned, point-and-click adventures have risen again and are walking the Earth. This is the first of two announcements to help you resol...</itunes:subtitle>
		<itunes:summary>Clementine will remember that
From a secure location, Cane &amp; Rinse continue to podcast to any and all survivors. Be warned, point-and-click adventures have risen again and are walking the Earth. This is the first of two announcements to help you resolve what has happened and what Telltale Games&#039; The Walking Dead: Season One means for the future of videogames. Herein lie the classified details of Episodes One and Two as told by Tony, Josh, Sean and James.



Track 1: Main Theme by Jared Emerson-Johnson
Track 2: Alive Inside by Jared Emerson-Johnson

Cane &amp; Rinse 66 Part 1 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:25:44</itunes:duration>
	</item>
		<item>
		<title>Shenmue II – Cane &amp; Rinse 65</title>
		<link>http://caneandrinse.com/shenmue-ii-cane-rinse-65/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=shenmue-ii-cane-rinse-65</link>
		<comments>http://caneandrinse.com/shenmue-ii-cane-rinse-65/#comments</comments>
		<pubDate>Mon, 28 Jan 2013 12:18:19 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[AM2]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Shenmue]]></category>
		<category><![CDATA[Shenmue II]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Yu Suzuki]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7279</guid>
		<description><![CDATA[<p>&#8220;Remember that pain! Next time it will be worse!&#8221; On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in [...]</p><p>The post <a href="http://caneandrinse.com/shenmue-ii-cane-rinse-65/">Shenmue II – Cane &#038; Rinse 65</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/shenmue-ii-cane-rinse-65/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_five.mp3" length="153686750" type="audio/mpeg" />
		<itunes:keywords>AM2,Dreamcast,Featured,Sega,Shenmue,Shenmue II,Xbox,Yu Suzuki</itunes:keywords>
	<itunes:subtitle>&quot;Remember that pain! Next time it will be worse!&quot; On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in his continuing pursuit of Lan Di,</itunes:subtitle>
		<itunes:summary>&quot;Remember that pain! Next time it will be worse!&quot;
On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in his continuing pursuit of Lan Di, the man who murdered his father. Leon, Darren Forman, James and guest Dan Clark of The AIBots recall their experiences with what may well be the premature conclusion of Ryo Hazuki&#039;s saga. As well as hearing from our beloved Cane &amp; Rinse forumites, we also take your Three Word Previews of Shenmue III from Twitter.



Track 1: Guilin Forest by Yuzo Koshiro
Track 2: Duck Race by Takenobu Mitsuyoshi

Cane &amp; Rinse 65 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:40:04</itunes:duration>
	</item>
		<item>
		<title>An Interview with Jim Crawford, creator of Frog Fractions</title>
		<link>http://caneandrinse.com/an-interview-with-jim-crawford/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=an-interview-with-jim-crawford</link>
		<comments>http://caneandrinse.com/an-interview-with-jim-crawford/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 13:12:12 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Frog Fractions]]></category>
		<category><![CDATA[Jim Crawford]]></category>
		<category><![CDATA[Molydeux]]></category>
		<category><![CDATA[Molyjam]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Twinbeard studios]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7254</guid>
		<description><![CDATA[<p>In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco&#8217;s Twinbeard Studios*. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions, Jim talks to us about [...]</p><p>The post <a href="http://caneandrinse.com/an-interview-with-jim-crawford/">An Interview with Jim Crawford, creator of Frog Fractions</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/an-interview-with-jim-crawford/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_interview_with_jim_crawford.mp3" length="84481822" type="audio/mpeg" />
		<itunes:keywords>Featured,Frog Fractions,Jim Crawford,Molydeux,Molyjam,podcast,Twinbeard studios</itunes:keywords>
	<itunes:subtitle>In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco&#039;s Twinbeard Studios*. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions,</itunes:subtitle>
		<itunes:summary>In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco&#039;s Twinbeard Studios*. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions, Jim talks to us about Frog Fractions - his biggest hit yet - it&#039;s influences and philosophy, as well as looking at Jim&#039;s previous works including Futilitris and Molyjam production Huggy Bear.

 

*As is often the case with these kinds of interviews this was recorded using a combined audio feed via Skype, which accounts for the slight loss of quality to the audio.

Track 1: Rimushotto Bungie Jump! by Twinbeard
Track 2: Get Your Ass To Mars by Twinbeard

Frog Fractions soundtrack available via Bandcamp

An Interview with Jim Crawford was edited by Jay Taylor

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:09:51</itunes:duration>
	</item>
		<item>
		<title>Alan Wake – Cane &amp; Rinse 64</title>
		<link>http://caneandrinse.com/alan-wake-cane-rinse-64/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=alan-wake-cane-rinse-64</link>
		<comments>http://caneandrinse.com/alan-wake-cane-rinse-64/#comments</comments>
		<pubDate>Sun, 20 Jan 2013 23:50:23 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[Sam Lake]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7211</guid>
		<description><![CDATA[<p>&#8220;You didn&#8217;t like that one? A tough audience&#8221; Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and almost two years [...]</p><p>The post <a href="http://caneandrinse.com/alan-wake-cane-rinse-64/">Alan Wake – Cane &#038; Rinse 64</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/alan-wake-cane-rinse-64/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_four.mp3" length="99023755" type="audio/mpeg" />
		<itunes:keywords>360,Alan Wake,Featured,microsoft,PC,Remedy,Sam Lake,Steam,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>&quot;You didn&#039;t like that one? A tough audience&quot; Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and al...</itunes:subtitle>
		<itunes:summary>&quot;You didn&#039;t like that one? A tough audience&quot;
Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and almost two years later on PC. Leon, Karl and a returning Jay Taylor review this &quot;psychological thriller&quot;, plus we have significant input from other members of the Cane &amp; Rinse team including the much-missed Tony Atkins. Furthermore as usual we hear passionate arguments for and against the title from you, our beloved listeners, in the form of forum posts and Three Word Reviews.



Track 1: The Well-Lit Room by Petri Alanko
Track 2: Up Jumped The Devil by Nick Cave &amp; The Bad Seeds

Cane &amp; Rinse 64 was edited by Jay Taylor

Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:43:04</itunes:duration>
	</item>
		<item>
		<title>Devil May Cry 3: Dante&#8217;s Awakening Special Edition – Cane &amp; Rinse 63</title>
		<link>http://caneandrinse.com/dmc3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dmc3</link>
		<comments>http://caneandrinse.com/dmc3/#comments</comments>
		<pubDate>Sun, 13 Jan 2013 18:45:57 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[2005]]></category>
		<category><![CDATA[2006]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[CentreSoft]]></category>
		<category><![CDATA[Dante]]></category>
		<category><![CDATA[Devil May Cry]]></category>
		<category><![CDATA[DmC]]></category>
		<category><![CDATA[DmC: Devil may Cry]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hideaki Itsuno]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Tsuyoshi Tanaka]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Vergil]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=7131</guid>
		<description><![CDATA[<p>&#8220;Now you&#8217;ve really crossed the line&#8221; The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001. Two years after 2003’s much maligned [...]</p><p>The post <a href="http://caneandrinse.com/dmc3/">Devil May Cry 3: Dante&#8217;s Awakening Special Edition – Cane &#038; Rinse 63</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/dmc3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_three.mp3" length="111468239" type="audio/mpeg" />
		<itunes:keywords>2005,2006,360,Capcom,CentreSoft,Dante,Devil May Cry,DmC,DmC: Devil may Cry,Featured,Hideaki Itsuno,PC</itunes:keywords>
	<itunes:subtitle>&quot;Now you&#039;ve really crossed the line&quot; The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001.</itunes:subtitle>
		<itunes:summary>&quot;Now you&#039;ve really crossed the line&quot;
The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001. Two years after 2003’s much maligned Devil May Cry 2, director Hideaki Itsuno  bounced back with 2005’s prequel, Devil May Cry 3: Dante’s Awakening. Such was DMC3’s success that it warranted an enhanced follow-up a year later in the shape of the Special Edition. Leon, Darren Forman, Josh and the C&amp;R community speak about the DMC franchise past and present, as well as getting into the nitty gritty as regards to the intricacies of DMC3: Dante&#039;s Awakening Special Edition, plus there&#039;s also your Three Word Reviews of the game of course.



Track 1: Devils Never Cry by Tetsuya Shibata
Track 2: Taste the Blood by Tetsuya Shibata

Cane &amp; Rinse 63 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:56:05</itunes:duration>
	</item>
		<item>
		<title>Shenmue – Cane &amp; Rinse 62</title>
		<link>http://caneandrinse.com/shenmue-cane-rinse-62/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=shenmue-cane-rinse-62</link>
		<comments>http://caneandrinse.com/shenmue-cane-rinse-62/#comments</comments>
		<pubDate>Sun, 23 Dec 2012 11:06:23 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[AM2]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Yokosuka]]></category>
		<category><![CDATA[Yu Suzuki]]></category>
		<category><![CDATA[Yuzo Koshiro]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6840</guid>
		<description><![CDATA[<p>&#8220;Heh&#8230; you like me that much?&#8221; A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the eighties and nineties with arcade titles such as Space Harrier, OutRun and Virtua Fighter. Open-world RPG Shenmue would become his [...]</p><p>The post <a href="http://caneandrinse.com/shenmue-cane-rinse-62/">Shenmue – Cane &#038; Rinse 62</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/shenmue-cane-rinse-62/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_two.mp3" length="103567974" type="audio/mpeg" />
		<itunes:keywords>AM2,Dreamcast,Featured,RPG,Sega,Yokosuka,Yu Suzuki,Yuzo Koshiro</itunes:keywords>
	<itunes:subtitle>&quot;Heh... you like me that much?&quot; A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the eighties and nineties with arcade titles such as Space Harrier, OutRun and Virtua Fighter.</itunes:subtitle>
		<itunes:summary>&quot;Heh... you like me that much?&quot;
A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the eighties and nineties with arcade titles such as Space Harrier, OutRun and Virtua Fighter. Open-world RPG Shenmue would become his Symphony No. 8, his Sagrada Familia, as wild ambition and  development costs swelled beyond sales that were realistically possible on SEGA’s under-performing Dreamcast. Leon, Darren Forman, James and special guest Dan Clark of The AI Bots podcast are your Yokosuka tour guides.

Track 1: Main Theme by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi

Track 2: Sedge Tree by Takenobu Mitsuyoshi / Yuzo Koshiro / Takeshi Yanagawa / Osamu Murata / Ryuji Iuchi

Cane &amp; Rinse 62 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:47:51</itunes:duration>
	</item>
		<item>
		<title>Okami – Cane &amp; Rinse 61</title>
		<link>http://caneandrinse.com/okami-cane-rinse-61/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=okami-cane-rinse-61</link>
		<comments>http://caneandrinse.com/okami-cane-rinse-61/#comments</comments>
		<pubDate>Mon, 17 Dec 2012 12:45:34 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Atsushi Inaba]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Clover Studio]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[HexaDrive]]></category>
		<category><![CDATA[Hideki Kamiya]]></category>
		<category><![CDATA[Legend of Zelda]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Okami]]></category>
		<category><![CDATA[Okami HD]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ready at Dawn]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[suibokuga]]></category>
		<category><![CDATA[ukiyo-e]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6746</guid>
		<description><![CDATA[<p>&#8220;Origin of all that is good and mother to us all&#8221; During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a  future Issue of this podcast), and in between [...]</p><p>The post <a href="http://caneandrinse.com/okami-cane-rinse-61/">Okami – Cane &#038; Rinse 61</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/okami-cane-rinse-61/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty_one.mp3" length="139277373" type="audio/mpeg" />
		<itunes:keywords>Atsushi Inaba,Capcom,Clover Studio,Featured,HexaDrive,Hideki Kamiya,Legend of Zelda,Nintendo Wii,Okami,Okami HD,PlayStation 2,PlayStation 3</itunes:keywords>
	<itunes:subtitle>&quot;Origin of all that is good and mother to us all&quot; During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a  future Issue of this podcast),</itunes:subtitle>
		<itunes:summary>&quot;Origin of all that is good and mother to us all&quot;
During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a  future Issue of this podcast), and in between those two, their theological folk tale of the wolf deity Amaterasu and her ‘poncle’ - a diminutive humanoid artist familiar named Issun, cleansing Nippon of demons with an array of celestial paintings and powers: Okami. Leon, James, Josh and special guest Sean Bell of Midnight Resistance and Joypod are your panel this Issue. There&#039;s plenty of forum feedback and Twitter Three Word Reviews as well.



Track 1: True Strength by Hiroshi Yamaguchi

Track 2: Reset (Thank You) by Hiroshi Yamaguchi

Track 3: Agata Forest by Masami Ueda

Track 4: Ryoshima Plains by Hiroshi Yamaguchi

Cane &amp; Rinse 61 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:25:05</itunes:duration>
	</item>
		<item>
		<title>Half-Life 2: Episode One &amp; Episode Two – Cane &amp; Rinse 60</title>
		<link>http://caneandrinse.com/half-life-2-episode-one-episode-two-cane-rinse-60/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=half-life-2-episode-one-episode-two-cane-rinse-60</link>
		<comments>http://caneandrinse.com/half-life-2-episode-one-episode-two-cane-rinse-60/#comments</comments>
		<pubDate>Sun, 09 Dec 2012 18:18:54 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Episode One]]></category>
		<category><![CDATA[Episode Two]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6524</guid>
		<description><![CDATA[<p>&#8220;Grim Piñata&#8221; In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Life [...]</p><p>The post <a href="http://caneandrinse.com/half-life-2-episode-one-episode-two-cane-rinse-60/">Half-Life 2: Episode One &#038; Episode Two – Cane &#038; Rinse 60</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/half-life-2-episode-one-episode-two-cane-rinse-60/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_sixty.mp3" length="152031333" type="audio/mpeg" />
		<itunes:keywords>360,Episode One,Episode Two,Half Life 2,Half-Life,iOS,PC,PlayStation 3,PS3,Steam,Valve,Windows</itunes:keywords>
	<itunes:subtitle>&quot;Grim Piñata&quot; In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Life franchise,</itunes:subtitle>
		<itunes:summary>&quot;Grim Piñata&quot;
In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Life franchise, as well as expressing our hopes and fears for same. As usual we also hear from our listeners and forumites as well as enjoying some music from the featured games.



Track 1: Eine Kleiner Elevatormuzik byKelly Bailey

Track 2: Guard Down byKelly Bailey

Track 3: End Theme byKelly Bailey

Cane &amp; Rinse 60 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

In this Episode One Quick Rinse Alyx and Gargette Freeman enter City 17 once again:



Half-Life 2 Episode 2 Quick Rinse - Be wary of the Combine Hunter (not Josh)</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:38:20</itunes:duration>
	</item>
		<item>
		<title>Pac-Man Championship Edition DX – Cane &amp; Rinse 59</title>
		<link>http://caneandrinse.com/pac-man-championship-edition-dx-cane-rinse-59/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pac-man-championship-edition-dx-cane-rinse-59</link>
		<comments>http://caneandrinse.com/pac-man-championship-edition-dx-cane-rinse-59/#comments</comments>
		<pubDate>Sun, 02 Dec 2012 21:55:14 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[coin-op]]></category>
		<category><![CDATA[dx]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Midway]]></category>
		<category><![CDATA[Ms. Pac-Man]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Nobutaka Nakajima]]></category>
		<category><![CDATA[pac-man]]></category>
		<category><![CDATA[Pac-Man Championship Edition DX]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PSVita]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Shigeo Funaki]]></category>
		<category><![CDATA[Tadashi Iguchi]]></category>
		<category><![CDATA[Toru Iwatani]]></category>
		<category><![CDATA[Toshio Kai]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6457</guid>
		<description><![CDATA[<p>I&#8217;ve got all the patterns down, up until the ninth key I&#8217;ve got Speedy on my tail, and I know it&#8217;s either him or me. So I&#8217;m heading out the back door and in the other side; Gonna eat the cherries up [...]</p><p>The post <a href="http://caneandrinse.com/pac-man-championship-edition-dx-cane-rinse-59/">Pac-Man Championship Edition DX – Cane &#038; Rinse 59</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/pac-man-championship-edition-dx-cane-rinse-59/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_nine.mp3" length="96056929" type="audio/mpeg" />
		<itunes:keywords>360,arcade,classic,coin-op,dx,Featured,Midway,Ms. Pac-Man,Namco,Namco Bandai,Nobutaka Nakajima,pac-man</itunes:keywords>
	<itunes:subtitle>I&#039;ve got all the patterns down, up until the ninth key I&#039;ve got Speedy on my tail, and I know it&#039;s either him or me. So I&#039;m heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh,</itunes:subtitle>
		<itunes:summary>I&#039;ve got all the patterns down, up until the ninth key
I&#039;ve got Speedy on my tail, and I know it&#039;s either him or me. So I&#039;m heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh, Karl and Joystiq&#039;s Sinan Kubba successfully avoid all reference to Marcus Brigstocke&#039;s infamous Pac-Man gag as they trawl through the lengthy and patchy history of the most successful coin-op of all time, arriving at and dissecting 2010&#039;s Pac-Man Championship Edition DX.



Track 1: Entrance

Track 2: DX Title Screen

The sound designer for the original Pac-Man was Toshio Kai and obviously a lot of his iconic effects and tunes run through the series.

Credited musicians for Championship Edition are Junko Ozawa and for Championship Edition DX Akitaka Tohyama, Hiroshi Okubo, Hiroyuki Kawada, Taku Inouea. Unfortunately we are unable to ascertain which composers contributed which tracks.

 

Cane &amp; Rinse 59 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:40:02</itunes:duration>
	</item>
		<item>
		<title>Binary Domain – Cane &amp; Rinse 58</title>
		<link>http://caneandrinse.com/binary-domain-cane-rinse-58/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=binary-domain-cane-rinse-58</link>
		<comments>http://caneandrinse.com/binary-domain-cane-rinse-58/#comments</comments>
		<pubDate>Sun, 25 Nov 2012 10:45:16 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Binary Domain]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ry? ga Gotoku]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Toshihiro Nagoshi]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yakuza]]></category>
		<category><![CDATA[Yakuza Studio]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6386</guid>
		<description><![CDATA[<p>Cain and Evince Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are like according to non-gamers. Leon, Darren Forman and Sean earn one another&#8217;s trust [...]</p><p>The post <a href="http://caneandrinse.com/binary-domain-cane-rinse-58/">Binary Domain – Cane &#038; Rinse 58</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/binary-domain-cane-rinse-58/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_eight.mp3" length="89033444" type="audio/mpeg" />
		<itunes:keywords>360,Binary Domain,Featured,PC,PlayStation 3,PS3,Ry? ga Gotoku,Sega,Steam,Toshihiro Nagoshi,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>Cain and Evince - Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are like according to non-gamers. Leon,</itunes:subtitle>
		<itunes:summary>Cain and Evince

Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are like according to non-gamers. Leon, Darren Forman and Sean earn one another&#039;s trust as they battle through Toshihiro Nagoshi&#039;s cybernetic hordes, questioning why the game was so badly undersold by its publisher and under-bought by the general public. We also find out what a few of the punters who gave the game a shot did and didn&#039;t like via their forum posts and Three Word Reviews.

Music used in this show is as follows:

Track 1: Rachael&#039;s Rescue by Mitsuharu Fukuyama

Track 2: Robot Spider Combat by Mitsuharu Fukuyama

Cane &amp; Rinse 58 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:32:43</itunes:duration>
	</item>
		<item>
		<title>Cave Story – Cane &amp; Rinse 57</title>
		<link>http://caneandrinse.com/cave-story-cane-rinse-57/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=cave-story-cane-rinse-57</link>
		<comments>http://caneandrinse.com/cave-story-cane-rinse-57/#comments</comments>
		<pubDate>Sun, 18 Nov 2012 11:06:06 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Daisuke Amaya]]></category>
		<category><![CDATA[DSiWare]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[freeware]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Nicalis]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Studio Pixel]]></category>
		<category><![CDATA[Wiiware]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6336</guid>
		<description><![CDATA[<p>Doukutsu Monogatari The late 1990’s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result &#8211; five years later &#8211; is Doukutsu Monogatari (a.k.a. Cave Story), a [...]</p><p>The post <a href="http://caneandrinse.com/cave-story-cane-rinse-57/">Cave Story – Cane &#038; Rinse 57</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_seven.mp3" length="87229511" type="audio/mpeg" />
		<itunes:keywords>3DS,Daisuke Amaya,DSiWare,Featured,freeware,indie,Nicalis,PC,Pixel,retro,Steam,Studio Pixel</itunes:keywords>
	<itunes:subtitle>Doukutsu Monogatari The late 1990’s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result - five years later - is Doukutsu Monogatari (a.k.a.</itunes:subtitle>
		<itunes:summary>Doukutsu Monogatari
The late 1990’s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result - five years later - is Doukutsu Monogatari (a.k.a. Cave Story), a freeware arcade adventure in the 8-bit style featuring an idiosyncratic plot and a distinctive cast. A game that is still enjoying success eight years on. Leon, Darren Gargette and Josh recount their experiences with the game and consider what it is about Cave Story that creates such passion and loyalty within its fan-base. As usual you can also hear some music from the game and we read out your Three Word Reviews.



Music used in this show is as follows:

Track 1: Cave Story Theme by Daisuke &#039;Pixel&#039; Amaya

Track 2: Geothermal by Daisuke &#039;Pixel&#039; Amaya

Track 3: Gestation by Daisuke &#039;Pixel&#039; Amaya

Cane &amp; Rinse 57 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

Darren Gargette takes us through the opening section of Daisuke &#039;Pixel&#039; Amaya&#039;s Cave Story:</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:30:49</itunes:duration>
	</item>
		<item>
		<title>Half-Life 2 – Cane &amp; Rinse 56</title>
		<link>http://caneandrinse.com/half-life-2-cane-rinse-56/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=half-life-2-cane-rinse-56</link>
		<comments>http://caneandrinse.com/half-life-2-cane-rinse-56/#comments</comments>
		<pubDate>Sun, 11 Nov 2012 19:58:05 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6308</guid>
		<description><![CDATA[<p>&#8220;Rise and shine, Mr. Freeman. Rise and shine.&#8221; Some twenty years after defeating the Nihilanth on Xen, Dr. Gordon Freeman is brought out of stasis by the mysterious G-Man to defend humanity (and the Vortigaunt) against the alien forces who [...]</p><p>The post <a href="http://caneandrinse.com/half-life-2-cane-rinse-56/">Half-Life 2 – Cane &#038; Rinse 56</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/half-life-2-cane-rinse-56/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_six.mp3" length="109516023" type="audio/mpeg" />
		<itunes:keywords>360,Cane &amp; Rinse,Featured,Half Life 2,Mac,OSX,PC,PlayStation 3,podcast,PS3,Steam,Valve</itunes:keywords>
	<itunes:subtitle>&quot;Rise and shine, Mr. Freeman. Rise and shine.&quot; Some twenty years after defeating the Nihilanth on Xen, Dr. Gordon Freeman is brought out of stasis by the mysterious G-Man to defend humanity (and the Vortigaunt) against the alien forces who have enslav...</itunes:subtitle>
		<itunes:summary>&quot;Rise and shine, Mr. Freeman. Rise and shine.&quot;
Some twenty years after defeating the Nihilanth on Xen, Dr. Gordon Freeman is brought out of stasis by the mysterious G-Man to defend humanity (and the Vortigaunt) against the alien forces who have enslaved the Earth in Half-Life 2. Leon, Josh and Karl combine to couple with Valve&#039;s multiple Game of the Year 2004 award winner with all the tenacity of a still-beaked Headcrab. Naturally we also enjoy contributions from the forum and Twitter including your Three Word Reviews. This Issue of Cane &amp; Rinse is dedicated to Isabella and Lux Atkins: 2 Whole-Lives.



Music used in this show is as follows:

Track 1: Requiem for Ravenholm by Kelly Bailey

Track 2: Path of Borealis by Kelly Bailey

Cane &amp; Rinse 56 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

Here Darren G visits the Eastern European branch of Black Mesa in our Half-Life 2 Quick Rinse:</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:54:03</itunes:duration>
	</item>
		<item>
		<title>Syndicate (2012) – Cane &amp; Rinse 55</title>
		<link>http://caneandrinse.com/syndicate-2012-cane-rinse-55/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=syndicate-2012-cane-rinse-55</link>
		<comments>http://caneandrinse.com/syndicate-2012-cane-rinse-55/#comments</comments>
		<pubDate>Sun, 04 Nov 2012 16:42:32 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bullfrog]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6289</guid>
		<description><![CDATA[<p>By 2069 the world will be controlled by giant mega-corporations called Syndicates They will vie for the minds of a populace helpless to escape their grasp. The dystopia imagined by Starbreeze earlier this year in Syndicate bears more than a [...]</p><p>The post <a href="http://caneandrinse.com/syndicate-2012-cane-rinse-55/">Syndicate (2012) – Cane &#038; Rinse 55</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/syndicate-2012-cane-rinse-55/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_five.mp3" length="105561787" type="audio/mpeg" />
		<itunes:keywords>360,Bullfrog,EA,Featured,PC,PlayStation 3,PS3,Syndicate,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>By 2069 the world will be controlled by giant mega-corporations called Syndicates They will vie for the minds of a populace helpless to escape their grasp. The dystopia imagined by Starbreeze earlier this year in Syndicate bears more than a passing re...</itunes:subtitle>
		<itunes:summary>By 2069 the world will be controlled by giant mega-corporations called Syndicates
They will vie for the minds of a populace helpless to escape their grasp. The dystopia imagined by Starbreeze earlier this year in Syndicate bears more than a passing resemblance to that imagined by Peter Molyneux&#039;s Bullfrog in 1993. In the more modern dystopia, however, isometric view has been supplanted by a first-person perspective and tactical strategy has been switched out in favour of shooter mechanics with RPG elements and a co-op upgrade. A four-man squad of Tony, Darren, James and Karl get suited and booted to take on the Syndicates on their own turf. Leave no man, or chip upgrade, behind.



Music used in this show is as follows:

Track 1: Syndicate by Skillrex

Track 2: Digitalism by Digitalism

Cane &amp; Rinse 55 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:49:55</itunes:duration>
	</item>
		<item>
		<title>Mickey &amp; Donald&#8217;s Mega Drive Trilogy – Cane &amp; Rinse 54</title>
		<link>http://caneandrinse.com/mickey-donalds-mega-drive-trilogy-cane-rinse-54/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mickey-donalds-mega-drive-trilogy-cane-rinse-54</link>
		<comments>http://caneandrinse.com/mickey-donalds-mega-drive-trilogy-cane-rinse-54/#comments</comments>
		<pubDate>Sun, 28 Oct 2012 18:32:27 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[16-bit]]></category>
		<category><![CDATA[AM7]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Mega Drive]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6261</guid>
		<description><![CDATA[<p>&#8220;Hurry! Before Mizrabel uses her powers of illusion to make herself look like Minnie, and make Minnie look evil like her&#8221; Leon, Tony, Darren Gargette and special guest/Mega Drive (Genesis) guru Dan Clark of the AI Bots podcast return to [...]</p><p>The post <a href="http://caneandrinse.com/mickey-donalds-mega-drive-trilogy-cane-rinse-54/">Mickey &#038; Donald&#8217;s Mega Drive Trilogy – Cane &#038; Rinse 54</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/mickey-donalds-mega-drive-trilogy-cane-rinse-54/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_four.mp3" length="102146098" type="audio/mpeg" />
		<itunes:keywords>16-bit,AM7,Disney,Featured,Genesis,Mega Drive,podcast,Sega</itunes:keywords>
	<itunes:subtitle>&quot;Hurry! Before Mizrabel uses her powers of illusion to make herself look like Minnie, and make Minnie look evil like her&quot; Leon, Tony, Darren Gargette and special guest/Mega Drive (Genesis) guru Dan Clark of the AI Bots podcast return to the 16-bit era...</itunes:subtitle>
		<itunes:summary>&quot;Hurry! Before Mizrabel uses her powers of illusion to make herself look like Minnie, and make Minnie look evil like her&quot;
Leon, Tony, Darren Gargette and special guest/Mega Drive (Genesis) guru Dan Clark of the AI Bots podcast return to the 16-bit era for a retrospective on these three SEGA AM7 productions for Disney featuring Mickey &amp; Donald. We delve deep into the murky world of their development and also take a look at some of the other Disney platformers of the era. Naturally the icing on the cake is your correspondence and Three Word Reviews. ALAKAZAM!



Music used in this show is as follows:

Track 1: Forest Door by Tokuhiko “Bo” Uwabo

Track 2: Duckburg by Tokuhiko “Bo” Uwabo

Cane &amp; Rinse 54 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:46:22</itunes:duration>
	</item>
		<item>
		<title>Asura&#8217;s Wrath – Cane &amp; Rinse 53</title>
		<link>http://caneandrinse.com/asuras-wrath-cane-rinse-53/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=asuras-wrath-cane-rinse-53</link>
		<comments>http://caneandrinse.com/asuras-wrath-cane-rinse-53/#comments</comments>
		<pubDate>Sun, 21 Oct 2012 18:08:07 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Asura's Wrath]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[CyberConnect2]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6212</guid>
		<description><![CDATA[<p>&#8220;Stop praying. This is pathetic.&#8221; Asura’s Wrath doesn&#8217;t so much defy description as demand a lengthy one: The game, produced by CyberConnect2 (best known for the .hack and Naruto series’ as well as Solatorobo on the DS and Silent Bomber on [...]</p><p>The post <a href="http://caneandrinse.com/asuras-wrath-cane-rinse-53/">Asura&#8217;s Wrath – Cane &#038; Rinse 53</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/asuras-wrath-cane-rinse-53/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_three.mp3" length="106389779" type="audio/mpeg" />
		<itunes:keywords>Asura&#039;s Wrath,Capcom,CyberConnect2,Featured,PlayStation 3,podcast,PS3,Volume Two,Xbox 360</itunes:keywords>
	<itunes:subtitle>&quot;Stop praying. This is pathetic.&quot; Asura’s Wrath doesn&#039;t so much defy description as demand a lengthy one: The game, produced by CyberConnect2 (best known for the .hack and Naruto series’ as well as Solatorobo on the DS and Silent Bomber on the origina...</itunes:subtitle>
		<itunes:summary>&quot;Stop praying. This is pathetic.&quot;
Asura’s Wrath doesn&#039;t so much defy description as demand a lengthy one: The game, produced by CyberConnect2 (best known for the .hack and Naruto series’ as well as Solatorobo on the DS and Silent Bomber on the original PlayStation), is a pseudo-episodic Hindu/Buddhist cosmology and anime inspired revenge romp comprising of arena brawler, on-rails shooter and extended QTE sections! Leon, Tony, Darren Forman and James Carter max out their synchronic rate and burst furiously into action.



Music used in this show is as follows:

Track 1: In Your Belief (Prologue) by Kaoru Wada (vocal by Tomoyo Mitani)

Track 2: Retaliation by Chikayo Fukuda

Track 3: Solemn by Chikayo Fukuda

Cane &amp; Rinse 53 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:50:48</itunes:duration>
	</item>
		<item>
		<title>Half-Life – Cane &amp; Rinse 52</title>
		<link>http://caneandrinse.com/half-life-cane-rinse-52/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=half-life-cane-rinse-52</link>
		<comments>http://caneandrinse.com/half-life-cane-rinse-52/#comments</comments>
		<pubDate>Sun, 14 Oct 2012 19:27:18 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Black Mesa Source]]></category>
		<category><![CDATA[Blue Shift]]></category>
		<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[Day of Defeat]]></category>
		<category><![CDATA[Decay]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Half-Life Source]]></category>
		<category><![CDATA[Opposing Force]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Sierra]]></category>
		<category><![CDATA[Source]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Team Fortress]]></category>
		<category><![CDATA[Uplink]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6154</guid>
		<description><![CDATA[<p>&#8220;Fascinating! I never suspected such things could be.&#8221; In 1996 Gabe Newell and Mike Harrington founded Valve Corporation. Employing a team plucked from the cream of the Quake mod scene, they began work on a horror fps (inspired by Stephen [...]</p><p>The post <a href="http://caneandrinse.com/half-life-cane-rinse-52/">Half-Life – Cane &#038; Rinse 52</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/half-life-cane-rinse-52/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_two.mp3" length="117547221" type="audio/mpeg" />
		<itunes:keywords>Black Mesa Source,Blue Shift,Counter-Strike,Day of Defeat,Decay,Dreamcast,Featured,Half-Life,Half-Life Source,Opposing Force,PC,PlayStation 2</itunes:keywords>
	<itunes:subtitle>&quot;Fascinating! I never suspected such things could be.&quot; In 1996 Gabe Newell and Mike Harrington founded Valve Corporation. Employing a team plucked from the cream of the Quake mod scene, they began work on a horror fps (inspired by Stephen King’s novel,</itunes:subtitle>
		<itunes:summary>&quot;Fascinating! I never suspected such things could be.&quot;
In 1996 Gabe Newell and Mike Harrington founded Valve Corporation. Employing a team plucked from the cream of the Quake mod scene, they began work on a horror fps (inspired by Stephen King’s novel, The Mist) known as Quiver, along with a darker, more cerebral title (inspired by Cyan Worlds’ game, Myst), Prospero. Some way into development the two teams merged, taking what they had learned from their respective projects and built a single game from scratch. That game would be the epochal, echelon-defining Half-Life. Leon, Tony, Darren Gargette and Karl consider the importance of the game as well as its standing now. Alongside the main game we also talk of the various expansions and mods up to and including the recently released Black Mesa Source. As ever we also feature correspondence from the forum and your Three Word Reviews.



Music used in this show is as follows:

Track 1: Vague Voices by Kelly Bailey

Track 2: Drums and Riffs by Kelly Bailey

Cane &amp; Rinse 52 was edited by Darren Gargette

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS

Here&#039;s Darren G&#039;s Quick Rinse of the original Half-Life (from the end of the train ride to the climax of the Resonance Cascade:



Darren picks up from just moments before where he left off in the original Half-Life, but now in a Black Mesa rendered in Valve&#039;s own Source engine.



This time Darren Gargette dons his combat webbing and rolls out to silence the Black Mesa employees and take down The Freeman.



Darren completes his tour of duty in the Black Mesa of the original Half-Life by stepping into the steel toe-capped boots of security guard Barney Calhoun.</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:02:25</itunes:duration>
	</item>
		<item>
		<title>Mirror&#8217;s Edge – Cane &amp; Rinse 51</title>
		<link>http://caneandrinse.com/mirrors-edge-cane-rinse-51/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mirrors-edge-cane-rinse-51</link>
		<comments>http://caneandrinse.com/mirrors-edge-cane-rinse-51/#comments</comments>
		<pubDate>Sun, 07 Oct 2012 19:06:23 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume Two]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Issue 51]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=6103</guid>
		<description><![CDATA[<p>It&#8217;s still alive, and cannot apologise: Mirror&#8217;s Edge We mantle into Volume Two by reflecting on the strange time of 2008, when Electronic Arts were championing new ideas, first-person shooters didn&#8217;t need guns and freerunning was relatively new to videogames. [...]</p><p>The post <a href="http://caneandrinse.com/mirrors-edge-cane-rinse-51/">Mirror&#8217;s Edge – Cane &#038; Rinse 51</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/mirrors-edge-cane-rinse-51/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty_one.mp3" length="128781351" type="audio/mpeg" />
		<itunes:keywords>Cane &amp; Rinse,cane and rinse,DICE,EA,Featured,iOS,Issue 51,Mirror&#039;s Edge,PC,PlayStation 3,podcast,PS3</itunes:keywords>
	<itunes:subtitle>It&#039;s still alive, and cannot apologise: Mirror&#039;s Edge We mantle into Volume Two by reflecting on the strange time of 2008, when Electronic Arts were championing new ideas, first-person shooters didn&#039;t need guns and freerunning was relatively new to vi...</itunes:subtitle>
		<itunes:summary>It&#039;s still alive, and cannot apologise: Mirror&#039;s Edge
We mantle into Volume Two by reflecting on the strange time of 2008, when Electronic Arts were championing new ideas, first-person shooters didn&#039;t need guns and freerunning was relatively new to videogames. How was erstwhile Battlefield developer Digital Illusions Creative Entertainment&#039;s experiment received? Should they have dropped guns altogether? Will they be allowed to flex the &#039;C&#039; in their name again in a sequel? Thoughts on these questions and more as Tony, Karl, Sean, Darren Gargette and James tiptoe carefully along the Mirror&#039;s Edge.



Music used in this show is as follows:

Track 1: Still Alive by Lisa Miskovsky

Track 2: The Shard - Puzzle by Magnus Birgerrson

Track 3: The Boat - Chase by Magnus Birgerrson

Track 4: Still Alive E3 Demo by Lisa Miskovsky

Cane &amp; Rinse 51 was edited by Sean O&#039;Brien

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:14:03</itunes:duration>
	</item>
		<item>
		<title>Borderlands – Cane &amp; Rinse 50</title>
		<link>http://caneandrinse.com/borderlands-cane-rinse-50/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=borderlands-cane-rinse-50</link>
		<comments>http://caneandrinse.com/borderlands-cane-rinse-50/#comments</comments>
		<pubDate>Sun, 16 Sep 2012 13:41:07 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Feral Interactive]]></category>
		<category><![CDATA[Gearbox]]></category>
		<category><![CDATA[MAC OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=5967</guid>
		<description><![CDATA[<p>C&#8217;mon everybody, check me out: I&#8217;m dancin&#8217;! I&#8217;m dancin! Oh, there ain’t no rest for the wicked, money don’t grow on trees. I got bills to pay, I got mouths to feed, there ain’t nothing in this world for free. [...]</p><p>The post <a href="http://caneandrinse.com/borderlands-cane-rinse-50/">Borderlands – Cane &#038; Rinse 50</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/borderlands-cane-rinse-50/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_fifty.mp3" length="130418508" type="audio/mpeg" />
		<itunes:keywords>2K,Borderlands,Featured,Feral Interactive,Gearbox,MAC OSX,PC,PlayStation 3,PS3,Unreal Engine 3,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>C&#039;mon everybody, check me out: I&#039;m dancin&#039;! I&#039;m dancin! Oh, there ain’t no rest for the wicked, money don’t grow on trees. I got bills to pay, I got mouths to feed, there ain’t nothing in this world for free.</itunes:subtitle>
		<itunes:summary>C&#039;mon everybody, check me out: I&#039;m dancin&#039;! I&#039;m dancin!
Oh, there ain’t no rest for the wicked, money don’t grow on trees. I got bills to pay, I got mouths to feed, there ain’t nothing in this world for free. In this five-man mega-panel final Issue of Volume One Leon Cox, James Carter, Darren Forman, Darren Gargette and special guest James Batchelor of industry journal MCV and Cane &amp; Rinse friends GameBurst all teleport back down to Pandora (just off Prometheus - no, not that one) in time to try to uncover why Borderlands is so amazing/terrible before the sequel hits (which, handily, industry insider James B has already started playing at the time of recording). There&#039;s also an exceptional amount of fascinating listener interaction via the forum and Twitter as we bring Volume One to a close.



Music used in this show is as follows:

Track 1: Assaulting Krom&#039;s Canyon by Raison Varner

Track 2: Burning Rubber and Shooting Bullets by Sascha Dikiciyan &amp; Cris Velasco

Cane &amp; Rinse 50 was edited by Darren Gargette.

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:15:49</itunes:duration>
	</item>
		<item>
		<title>Metal Gear Solid 4: Guns of the Patriots &#8211; Cane &amp; Rinse 49</title>
		<link>http://caneandrinse.com/metal-gear-solid-4-guns-of-the-patriots-cane-rinse-49/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metal-gear-solid-4-guns-of-the-patriots-cane-rinse-49</link>
		<comments>http://caneandrinse.com/metal-gear-solid-4-guns-of-the-patriots-cane-rinse-49/#comments</comments>
		<pubDate>Sun, 09 Sep 2012 22:40:04 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[cane and rinse]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=5896</guid>
		<description><![CDATA[<p>We&#8217;ve finally reached the end (for now?) of our Metal Gear series retrospective. In the epic conclusion to our six part Metal Gear 25th Anniversary series Leon, Tony and Jay review 2008’s spectacular but polarising Metal Gear Solid 4: Guns [...]</p><p>The post <a href="http://caneandrinse.com/metal-gear-solid-4-guns-of-the-patriots-cane-rinse-49/">Metal Gear Solid 4: Guns of the Patriots &#8211; Cane &#038; Rinse 49</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/metal-gear-solid-4-guns-of-the-patriots-cane-rinse-49/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_nine.mp3" length="145317174" type="audio/mpeg" />
		<itunes:keywords>cane and rinse,Featured,Hideo Kojima,Japan,Kojima Productions,Konami,Metal Gear,Metal Gear Solid,PlayStation 3,podcast,PS3</itunes:keywords>
	<itunes:subtitle>We&#039;ve finally reached the end (for now?) of our Metal Gear series retrospective. In the epic conclusion to our six part Metal Gear 25th Anniversary series Leon, Tony and Jay review 2008’s spectacular but polarising Metal Gear Solid 4: Guns of the Patr...</itunes:subtitle>
		<itunes:summary>We&#039;ve finally reached the end (for now?) of our Metal Gear series retrospective.
In the epic conclusion to our six part Metal Gear 25th Anniversary series Leon, Tony and Jay review 2008’s spectacular but polarising Metal Gear Solid 4: Guns of the Patriots. A prematurely ageing Snake is sent by the UN to the war-torn Middle East in pursuit of Liquid who still plans to enslave the world. Cameos, Easter eggs, fan-service and inordinately long cut-scenes abound in what to some is Kojima&#039;s creative apex but others his self-indulgent nadir? This Issue of course features selections from the stirring MGS4 original soundtrack and as usual we also take your correspondence on the game along with your Three Word Reviews.



Music used in this show is as follows:

Track 1: Old Snake by Harry Gregson-Williams

Track 2: Desperate Chase by Harry Gregson-Williams

Track 3: The Best is Yet to Come by Rika Muranaka

Track 4: Father &amp; Son by Harry Gregson-Williams

Cane &amp; Rinse 49 was edited by Jay Taylor.

Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.

If you&#039;re looking for our previous shows regarding Kojima Productions classic series, click the links below:

Metal Gear Solid: Peace Walker

Metal Gear Solid 3: Snake Eater

Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid

Metal Gear &amp; Metal Gear 2: Solid Snake

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:31:20</itunes:duration>
	</item>
		<item>
		<title>Darksiders – Cane &amp; Rinse 48</title>
		<link>http://caneandrinse.com/darksiders-cane-rinse-48/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=darksiders-cane-rinse-48</link>
		<comments>http://caneandrinse.com/darksiders-cane-rinse-48/#comments</comments>
		<pubDate>Sun, 02 Sep 2012 09:04:01 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Darksiders]]></category>
		<category><![CDATA[David Adams]]></category>
		<category><![CDATA[Death]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hadyn Dalton]]></category>
		<category><![CDATA[Joe Madureira]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Vigil]]></category>
		<category><![CDATA[Vigil Games]]></category>
		<category><![CDATA[War]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=5364</guid>
		<description><![CDATA[<p>The opposite of light ales, it&#8217;s Darksiders. Melding the comic book stylings of Joe Madureira with Hebrew mythology while lifting structure and mechanics wholesale from other popular franchises, Vigil’s assured 2010 debut Darksiders caught reviewers and gamers by surprise as the [...]</p><p>The post <a href="http://caneandrinse.com/darksiders-cane-rinse-48/">Darksiders – Cane &#038; Rinse 48</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/darksiders-cane-rinse-48/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_eight.mp3" length="95421427" type="audio/mpeg" />
		<itunes:keywords>Darksiders,David Adams,Death,Featured,Hadyn Dalton,Joe Madureira,PC,PlayStation 3,PS3,Steam,THQ,Vigil</itunes:keywords>
	<itunes:subtitle>The opposite of light ales, it&#039;s Darksiders. - Melding the comic book stylings of Joe Madureira with Hebrew mythology while lifting structure and mechanics wholesale from other popular franchises, Vigil’s assured 2010 debut Darksiders caught reviewers...</itunes:subtitle>
		<itunes:summary>The opposite of light ales, it&#039;s Darksiders.

Melding the comic book stylings of Joe Madureira with Hebrew mythology while lifting structure and mechanics wholesale from other popular franchises, Vigil’s assured 2010 debut Darksiders caught reviewers and gamers by surprise as the sleeper hit of the year. Going on to sell North of a million copies, sequels would follow with Darksiders’ lead character War supplanted in each by one of his equestrian brothers, first Death in 2012 then Psoriasis in 2014’s next gen Darksiders 3 and finally, Thrush. Leon, Tony, Darren Forman and Karl are your review panel and as usual we also feature your Three Word Reviews of the game.



Music used in this show is as follows:

Track 1: Darksiders Theme by Mike Regan &amp; Cris Velasco

Track 2: War&#039;s Theme by Scott Morton

Track 3: Uriel by Scott Morton


Cane &amp; Rinse 48 was edited by Sean O&#039;Brien.


Do you have an opinion about this particular game or maybe about our podcast in general? The why not venture into our forum and leave us your feedback. Whilst there you can also interact with our ever-growing and friendly community, discuss the past, present and future of videogames (and other stuff too!) and perhaps arrange some games with like-minded individuals. Sound good? Then come and say hello at The Official Cane &amp; Rinse Forum.


Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:39:21</itunes:duration>
	</item>
		<item>
		<title>Superbrothers: Sword &amp; Sworcery EP &#8211; Cane &amp; Rinse 47</title>
		<link>http://caneandrinse.com/superbrothers-sword-sworcery-ep-cane-rinse-47/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=superbrothers-sword-sworcery-ep-cane-rinse-47</link>
		<comments>http://caneandrinse.com/superbrothers-sword-sworcery-ep-cane-rinse-47/#comments</comments>
		<pubDate>Sun, 26 Aug 2012 10:30:18 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Capybara]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Humble Indie Bundle]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Jim Guthrie]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[MAC OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Superbrothers]]></category>
		<category><![CDATA[Sword & Sworcery]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=5318</guid>
		<description><![CDATA[<p>Superbrothers: A tale of Sword &#38; Sworcery, eternally retold Superbrothers: Sword &#38; Sworcery EP is a collaboration between designer Craig Adams, developer Capybara and musician Jim Guthrie. A ‘none more indie’, multiple high-concept piece which questions certain conventions of game [...]</p><p>The post <a href="http://caneandrinse.com/superbrothers-sword-sworcery-ep-cane-rinse-47/">Superbrothers: Sword &#038; Sworcery EP &#8211; Cane &#038; Rinse 47</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/superbrothers-sword-sworcery-ep-cane-rinse-47/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_seven.mp3" length="125009559" type="audio/mpeg" />
		<itunes:keywords>Capybara,Featured,Humble Indie Bundle,iOS,Jim Guthrie,Linux,MAC OSX,PC,Superbrothers,Sword &amp; Sworcery</itunes:keywords>
	<itunes:subtitle>Superbrothers: A tale of Sword &amp; Sworcery, eternally retold Superbrothers: Sword &amp; Sworcery EP is a collaboration between designer Craig Adams, developer Capybara and musician Jim Guthrie. A ‘none more indie’,</itunes:subtitle>
		<itunes:summary>Superbrothers: A tale of Sword &amp; Sworcery, eternally retold
Superbrothers: Sword &amp; Sworcery EP is a collaboration between designer Craig Adams, developer Capybara and musician Jim Guthrie. A ‘none more indie’, multiple high-concept piece which questions certain conventions of game design while paying homage to others. Released first in 2011 for iOS devices, this oblique title intrigues and charms many, but alienates others. Leon, Tony, James and Joshua discuss the game in full and there&#039;s also a contribution from the absent Karl. Furthermore we even squeeze in a handful of your Three Word Reviews. Look behind you - a Grizzled Boor!

Music used in this show is as follows:

Track 1: Lone Star by Jim Guthrie

Track 2: Unknowable Geometry by Jim Guthrie

Track 3: The Prettiest Weed by Jim Guthrie

 

Cane &amp; Rinse 47 was edited by Darren Gargette

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:10:11</itunes:duration>
	</item>
		<item>
		<title>Max Payne &amp; The Fall of Max Payne &#8211; Cane &amp; Rinse 46</title>
		<link>http://caneandrinse.com/max-payne-max-payne-2-the-fall-of-max-payne-cane-rinse-46/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=max-payne-max-payne-2-the-fall-of-max-payne-cane-rinse-46</link>
		<comments>http://caneandrinse.com/max-payne-max-payne-2-the-fall-of-max-payne-cane-rinse-46/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 23:53:20 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Apogee]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game Boy Advance]]></category>
		<category><![CDATA[GBA]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=5023</guid>
		<description><![CDATA[<p>Remedy&#8217;s bullet-time ballet noir starring Max Payne as Baryshnikov Leon, Tony, James and Karl slo-mo dive &#8211; sideways &#8211; into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up [...]</p><p>The post <a href="http://caneandrinse.com/max-payne-max-payne-2-the-fall-of-max-payne-cane-rinse-46/">Max Payne &#038; The Fall of Max Payne &#8211; Cane &#038; Rinse 46</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/max-payne-max-payne-2-the-fall-of-max-payne-cane-rinse-46/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_six.mp3" length="93644062" type="audio/mpeg" />
		<itunes:keywords>3D Realms,Apogee,Featured,Game Boy Advance,GBA,Max Payne,PC,PlayStation 2,podcast,PS2,Remedy,Rockstar</itunes:keywords>
	<itunes:subtitle>Remedy&#039;s bullet-time ballet noir starring Max Payne as Baryshnikov Leon, Tony, James and Karl slo-mo dive - sideways - into their recording seats and review Finnish developer Remedy Entertainment’s second game,</itunes:subtitle>
		<itunes:summary>Remedy&#039;s bullet-time ballet noir starring Max Payne as Baryshnikov
Leon, Tony, James and Karl slo-mo dive - sideways - into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up film noir, Norse mythology, Hong Kong action movies and the bullet time made famous by The Wachowskis&#039; Matrix, Max Payne was one of the most flashy, desirable, and resource-hungry games of the year. In 2002 Remedy sold all franchise rights to Take Two Interactive and made a sequel for them, The Fall of Max Payne (released in 2003) which we also cover here. On top of this your Max Payne-related forum posts and Three Word Reviews. Better still, the film adaptation goes completely unmentioned.



Music used in this show is as follows:

Track 1: Main Theme by Kartsy Hatakka &amp; Kimmo Hajastu

Track 2: Byzantine Power Game by Kartsy Hatakka &amp; Kimmo Hajastu

Track 3: Max Payne 2 Main Theme by Kartsy Hatakka &amp; Kimmo Hajastu

 

Cane &amp; Rinse 46 was edited by Sean O&#039;Brien.

Subscribe here: iTunes – RSS

Disappointing sales greeted Max Payne 3, Rockstar&#039;s own take on Remedy&#039;s action franchise, meaning that this may be the last in the series for quite some time at least. But is it any good? Darren Gargette finds out in this PC version Quick Rinse:</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>2:10:01</itunes:duration>
	</item>
		<item>
		<title>Rhythm Tengoku Trilogy &#8211; Cane &amp; Rinse 45</title>
		<link>http://caneandrinse.com/rhythm-tengoku-trilogy-cane-rinse-45/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rhythm-tengoku-trilogy-cane-rinse-45</link>
		<comments>http://caneandrinse.com/rhythm-tengoku-trilogy-cane-rinse-45/#comments</comments>
		<pubDate>Mon, 13 Aug 2012 06:52:47 +0000</pubDate>
		<dc:creator>James Carter</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Beat the Beat]]></category>
		<category><![CDATA[Beat the Beat: Rhythm Heaven Fever]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game Boy Advance]]></category>
		<category><![CDATA[GBA]]></category>
		<category><![CDATA[J.P. ROOM]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo SPD]]></category>
		<category><![CDATA[Rhythm Heaven]]></category>
		<category><![CDATA[Rhythm Paradise]]></category>
		<category><![CDATA[Rhythm Tengoku]]></category>
		<category><![CDATA[TNX]]></category>
		<category><![CDATA[Tsunku]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Yoshio Sakamoto]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=4717</guid>
		<description><![CDATA[<p>Nintendo&#8217;s Rhythm Tengoku (Heaven/Paradise) triumvirate Leon, Tony, Darren Gargette and Josh review Nintendo Software Planning and Development&#8217;s (so far) trilogy of Rhythm Tengoku/Heaven/Paradise games for Game Boy Advance, DS and Wii. The rhythm action genre was born, to all intents [...]</p><p>The post <a href="http://caneandrinse.com/rhythm-tengoku-trilogy-cane-rinse-45/">Rhythm Tengoku Trilogy &#8211; Cane &amp; Rinse 45</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/rhythm-tengoku-trilogy-cane-rinse-45/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_five.mp3" length="114155276" type="audio/mpeg" />
		<itunes:keywords>Beat the Beat,Beat the Beat: Rhythm Heaven Fever,DS,Featured,Game Boy Advance,GBA,J.P. ROOM,Nintendo,Nintendo SPD,Rhythm Heaven,Rhythm Paradise,Rhythm Tengoku</itunes:keywords>
	<itunes:subtitle>Nintendo&#039;s Rhythm Tengoku (Heaven/Paradise) triumvirate Leon, Tony, Darren Gargette and Josh review Nintendo Software Planning and Development&#039;s (so far) trilogy of Rhythm Tengoku/Heaven/Paradise games for Game Boy Advance, DS and Wii.</itunes:subtitle>
		<itunes:summary>Nintendo&#039;s Rhythm Tengoku (Heaven/Paradise) triumvirate
Leon, Tony, Darren Gargette and Josh review Nintendo Software Planning and Development&#039;s (so far) trilogy of Rhythm Tengoku/Heaven/Paradise games for Game Boy Advance, DS and Wii. The rhythm action genre was born, to all intents and purposes, in 1996 with NaNaOn Sha’s delightful Parappa the Rapper. The so-called BeMani craze evolved with increasingly elaborate mechanics and peripherals, however in 2006 Nintendo took the genre &#039;back to basics&#039; with a minimalist, pocket friendly take on perfectly timed button pressing in Rhythm Tengoku. The panel also take a look back at the rhythm action genre as a whole and where this series fits in. Plus of course we share your forum posts and Three Word Reviews.



Music used in this show is as follows:

Track 1: Frog Hop (Young Love Rock &#039;n&#039; Roll) by Tsunku and Masami Yone - Rhythm Tengoku Gold/Rhythm Heaven/Rhythm Paradise soundtrack

Track 2: Donk Donk (Perfect Version) by Tsunku and Masami Yone - Minna no Rhythm Tengoku/Rhythm Heaven Fever/Beat The Beat: Rhythm Paradise soundtrack

 

Cane &amp; Rinse 45 was edited by James Carter.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:58:53</itunes:duration>
	</item>
		<item>
		<title>Metal Gear Solid: Peace Walker &#8211; Cane &amp; Rinse 44</title>
		<link>http://caneandrinse.com/metal-gear-solid-peace-walker-cane-rinse-44/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=metal-gear-solid-peace-walker-cane-rinse-44</link>
		<comments>http://caneandrinse.com/metal-gear-solid-peace-walker-cane-rinse-44/#comments</comments>
		<pubDate>Sun, 05 Aug 2012 12:35:12 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=4481</guid>
		<description><![CDATA[<p>This week we focus on Kojima Productions&#8217; MGS: Peace Walker In the penultimate of our six Metal Gear 25th anniversary specials, Leon, Tony, James and Paul Rooney of Ready-Up arrive at the Central America of the 1970’s for Kojima Productions [...]</p><p>The post <a href="http://caneandrinse.com/metal-gear-solid-peace-walker-cane-rinse-44/">Metal Gear Solid: Peace Walker &#8211; Cane &#038; Rinse 44</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/metal-gear-solid-peace-walker-cane-rinse-44/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_four.mp3" length="165334283" type="audio/mpeg" />
		<itunes:keywords>Featured,Hideo Kojima,Japan,Kojima Productions,Konami,Metal Gear,Metal Gear Solid,PlayStation 3,podcast,PS Vita,PS3,PSP</itunes:keywords>
	<itunes:subtitle>This week we focus on Kojima Productions&#039; MGS: Peace Walker In the penultimate of our six Metal Gear 25th anniversary specials, Leon, Tony, James and Paul Rooney of Ready-Up arrive at the Central America of the 1970’s for Kojima Productions 2010’s Met...</itunes:subtitle>
		<itunes:summary>This week we focus on Kojima Productions&#039; MGS: Peace Walker
In the penultimate of our six Metal Gear 25th anniversary specials, Leon, Tony, James and Paul Rooney of Ready-Up arrive at the Central America of the 1970’s for Kojima Productions 2010’s Metal Gear Solid: Peace Walker. Was attempting to follow up 2008’s epic ‘conclusion’ of Metal Gear Solid 4: Guns of the Patriots with a handheld title a fool’s errand? And does the game work on home consoles as part of the HD Collection? Strap yourselves in, for this is another long one, as we explore in some detail the plot, gameplay and politics - sexual and otherwise - of the game.



 

Music used in this show is as follows:

Track 1: Zero Allies! by Kazuma Jinnouchi - MGS: Peace Walker soundtrack

Track 2: Sing by The Carpenters - Now &amp; Then

Track 3: Koi No Yokushi Ryoku by Nana Mizuki - MGS: Peace Walker soundtrack

 

Cane &amp; Rinse 44 was edited by Jay Taylor



If you&#039;re looking for our previous shows regarding Kojima Productions classic series, click the links below:

Metal Gear Solid 3: Snake Eater

Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid

Metal Gear &amp; Metal Gear 2: Solid Snake

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>3:16:47</itunes:duration>
	</item>
		<item>
		<title>Kirby&#8217;s Epic Yarn &#8211; Cane &amp; Rinse 43</title>
		<link>http://caneandrinse.com/kirbys-epic-yarn-cane-rinse-43/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kirbys-epic-yarn-cane-rinse-43</link>
		<comments>http://caneandrinse.com/kirbys-epic-yarn-cane-rinse-43/#comments</comments>
		<pubDate>Sun, 29 Jul 2012 11:44:20 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Good-Feel]]></category>
		<category><![CDATA[HAL Laboratories]]></category>
		<category><![CDATA[Kirby]]></category>
		<category><![CDATA[Kirby's Epic Yarn]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=4009</guid>
		<description><![CDATA[<p>Cute and fluffy: that&#8217;s the team talking Kirby&#8217;s Epic Yarn. Leon, Tony, Darren Gargette and James get cute with Kirby&#8217;s Epic Yarn. HAL Laboratories’ pink blob without attitude (unless you regard some of the US box art as canon) Kirby [...]</p><p>The post <a href="http://caneandrinse.com/kirbys-epic-yarn-cane-rinse-43/">Kirby&#8217;s Epic Yarn &#8211; Cane &#038; Rinse 43</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_three.mp3" length="92785463" type="audio/mpeg" />
		<itunes:keywords>Featured,Good-Feel,HAL Laboratories,Kirby,Kirby&#039;s Epic Yarn,Nintendo,Wii</itunes:keywords>
	<itunes:subtitle>Cute and fluffy: that&#039;s the team talking Kirby&#039;s Epic Yarn. Leon, Tony, Darren Gargette and James get cute with Kirby&#039;s Epic Yarn. HAL Laboratories’ pink blob without attitude (unless you regard some of the US box art as canon) Kirby has starred in so...</itunes:subtitle>
		<itunes:summary>Cute and fluffy: that&#039;s the team talking Kirby&#039;s Epic Yarn.
Leon, Tony, Darren Gargette and James get cute with Kirby&#039;s Epic Yarn. HAL Laboratories’ pink blob without attitude (unless you regard some of the US box art as canon) Kirby has starred in some twenty Nintendo games over the past two decades. 2010’s Epic Yarn (2011 in Europe, much to our chagrin) was developed by Good-Feel for HAL/Nintendo - a team previously best known for their educational titles on DS along with 2008’s moderately well-received Wario Land: Shake It (a.k.a Shake Dimension) on Wii. As always we also take your emails, your three word reviews and finish with a song (from the game).



Music used in this show is as follows:

Track 1: Title Screen by Tomoya Tomita - Kirby&#039;s Epic Yarn soundtrack

Track 2: Butter Building by Tomoya Tomita - Kirby&#039;s Epic Yarn soundtrack

Track 3: Melody Town by Tomoya Tomita - Kirby&#039;s Epic Yarn soundtrack

 

Cane &amp; Rinse 43 was edited by Darren Gargette

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:37</itunes:duration>
	</item>
		<item>
		<title>Ghost Trick: Phantom Detective &#8211; Cane &amp; Rinse 42</title>
		<link>http://caneandrinse.com/ghost-trick-phantom-detective-cane-rinse-42/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ghost-trick-phantom-detective-cane-rinse-42</link>
		<comments>http://caneandrinse.com/ghost-trick-phantom-detective-cane-rinse-42/#comments</comments>
		<pubDate>Sun, 22 Jul 2012 10:55:48 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Jupiter Corporation]]></category>
		<category><![CDATA[Masakazu Sugimori]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Shu Takumi]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3636</guid>
		<description><![CDATA[<p>This week it&#8217;s all about puzzle adventure &#8211; Ghost Trick: Phantom Detective Leon, Tony, James and Josh discuss Capcom&#8217;s unusual afterlife puzzle adventure &#8211; Ghost Trick: Phantom Detective &#8211; from Shu Takumi, the designer who brought you the Phoenix Wright: [...]</p><p>The post <a href="http://caneandrinse.com/ghost-trick-phantom-detective-cane-rinse-42/">Ghost Trick: Phantom Detective &#8211; Cane &#038; Rinse 42</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/ghost-trick-phantom-detective-cane-rinse-42/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_two.mp3" length="114548942" type="audio/mpeg" />
		<itunes:keywords>Apple,Capcom,DS,Featured,iOS,Jupiter Corporation,Masakazu Sugimori,Nintendo,Shu Takumi</itunes:keywords>
	<itunes:subtitle>This week it&#039;s all about puzzle adventure - Ghost Trick: Phantom Detective - Leon, Tony, James and Josh discuss Capcom&#039;s unusual afterlife puzzle adventure - Ghost Trick: Phantom Detective - from Shu Takumi,</itunes:subtitle>
		<itunes:summary>This week it&#039;s all about puzzle adventure - Ghost Trick: Phantom Detective

Leon, Tony, James and Josh discuss Capcom&#039;s unusual afterlife puzzle adventure - Ghost Trick: Phantom Detective - from Shu Takumi, the designer who brought you the Phoenix Wright: Ace Attorney/Turnabout Trial series of interactive courtroom dramas on GameBoy Advance and DS, and Kyoto&#039;s Jupiter Corporation, the team behind Square Enix RPG, The World Ends With You (as well as a number of quality Picross games for Nintendo). Available for Nintendo DS and iOS platforms, Ghost Trick boasts some of the most opulent hand-drawn 2D animation around. As well as sharing our own views on the game, we also feature listener feedback, three word reviews and of course some of the music from the game. Please be warned: spoilers abound in this twisty tale of death, time travel, kismet, Sissel and Missle.



Music used in this show is as follows:

Track 1: Main Theme by Masakazu Sugimori - Ghost Trick: Phantom Detective soundtrack

Track 2: Intermission by Masakazu Sugimori - Ghost Trick: Phantom Detective soundtrack

Track 3: 4 Minutes Before Death by Masakazu Sugimori - Ghost Trick: Phantom Detective soundtrack

 

Cane &amp; Rinse 42 was edited by Sean O&#039;Brien

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:59:17</itunes:duration>
	</item>
		<item>
		<title>No More Heroes &#8211; Cane &amp; Rinse 41</title>
		<link>http://caneandrinse.com/issue-forty-one-no-more-heroes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-forty-one-no-more-heroes</link>
		<comments>http://caneandrinse.com/issue-forty-one-no-more-heroes/#comments</comments>
		<pubDate>Sun, 15 Jul 2012 10:58:30 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Goichi Suda]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[Heroes' Paradise]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[No More Heroes]]></category>
		<category><![CDATA[No More heroes 2: Desperate Struggle]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Suda51]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3406</guid>
		<description><![CDATA[<p>This week we discuss Grasshopper Manufacture&#8217;s No More Heroes. Leon, Darren Forman, Josh and Sinan Kubba of BigRedPotion discuss the tenth game by Goichi Suda’s Grasshopper Manufacture &#8211; No More Heroes. The Wii original game released in 2007/2008 to some [...]</p><p>The post <a href="http://caneandrinse.com/issue-forty-one-no-more-heroes/">No More Heroes &#8211; Cane &#038; Rinse 41</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-forty-one-no-more-heroes/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_one.mp3" length="98056878" type="audio/mpeg" />
		<itunes:keywords>360,Featured,Goichi Suda,Grasshopper Manufacture,Heroes&#039; Paradise,Nintendo,No More Heroes,No More heroes 2: Desperate Struggle,PlayStation 3,PS3,Suda51,Wii</itunes:keywords>
	<itunes:subtitle>This week we discuss Grasshopper Manufacture&#039;s No More Heroes. - Leon, Darren Forman, Josh and Sinan Kubba of BigRedPotion discuss the tenth game by Goichi Suda’s Grasshopper Manufacture - No More Heroes. The Wii original game released in 2007/2008 to...</itunes:subtitle>
		<itunes:summary>This week we discuss Grasshopper Manufacture&#039;s No More Heroes.

Leon, Darren Forman, Josh and Sinan Kubba of BigRedPotion discuss the tenth game by Goichi Suda’s Grasshopper Manufacture - No More Heroes. The Wii original game released in 2007/2008 to some critical acclaim but pitiful sales. Since then this game has become something of a cult classic rewarded with an HD update in the shape of Heroes’ Paradise and a sequel - Desperate Struggle - also covered in this podcast.




Music used in this show is as follows:

Track 1: Main Theme by Masafumi Takada - No More Heroes soundtrack

Track 2: Pleather for Breakfast (Duel Against Ranked #2) by Masafumi Takada - No More Heroes soundtrack

Track 3: Rank Up by Masafumi Takada - No More Heroes soundtrack

 

Cane &amp; Rinse 41 was edited by Darren Gargette

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:42:04</itunes:duration>
	</item>
		<item>
		<title>LostWinds &amp; LostWinds: Winter of the Melodias &#8211; Cane &amp; Rinse 40</title>
		<link>http://caneandrinse.com/issue-forty-lostwinds-lostwinds-winter-of-the-melodias/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-forty-lostwinds-lostwinds-winter-of-the-melodias</link>
		<comments>http://caneandrinse.com/issue-forty-lostwinds-lostwinds-winter-of-the-melodias/#comments</comments>
		<pubDate>Mon, 09 Jul 2012 20:13:33 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Frontier]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Wiiware]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3354</guid>
		<description><![CDATA[<p>This week we discuss LostWinds and it&#8217;s sequel. Frontier Developments’ 2008 WiiWare launch title LostWinds remains one of the highest profile releases for that service, and has since been rewarded with a sequel &#8211; also covered here &#8211; in the [...]</p><p>The post <a href="http://caneandrinse.com/issue-forty-lostwinds-lostwinds-winter-of-the-melodias/">LostWinds &#038; LostWinds: Winter of the Melodias &#8211; Cane &#038; Rinse 40</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-forty-lostwinds-lostwinds-winter-of-the-melodias/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty.mp3" length="92666176" type="audio/mpeg" />
		<itunes:keywords>Android,Featured,Frontier,iOS,Nintendo Wii,Wiiware</itunes:keywords>
	<itunes:subtitle>This week we discuss LostWinds and it&#039;s sequel. - Frontier Developments’ 2008 WiiWare launch title LostWinds remains one of the highest profile releases for that service, and has since been rewarded with a sequel - also covered here - in the shape of ...</itunes:subtitle>
		<itunes:summary>This week we discuss LostWinds and it&#039;s sequel.

Frontier Developments’ 2008 WiiWare launch title LostWinds remains one of the highest profile releases for that service, and has since been rewarded with a sequel - also covered here - in the shape of LostWinds: Winter of the Melodias. Both titles have more recently been ported to iOS. Leon, Tony, Darren Gargette and Josh play through the saga so far and discuss their findings.



Music used in this show is as follows:

Track 1: Title Theme by Alistair Lindsay

Track 2: Riveren Battle by Adam Hay

Track 3: Melodia City by Adam Hay

 

Cane &amp; Rinse 40 was edited by Sean O&#039;Brien.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:36:29</itunes:duration>
	</item>
		<item>
		<title>Metal Gear Solid 3: Snake Eater &#8211; Cane &amp; Rinse 39</title>
		<link>http://caneandrinse.com/issue-thirty-nine-metal-gear-solid-3-snake-eater/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-nine-metal-gear-solid-3-snake-eater</link>
		<comments>http://caneandrinse.com/issue-thirty-nine-metal-gear-solid-3-snake-eater/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 17:21:34 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[25th anniversary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Hideo Kojima]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Subsistence]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3302</guid>
		<description><![CDATA[<p>In this show we exchange our views on Metal Gear Solid 3. In the fourth of our six Metal Gear 25th anniversary series specials Leon, Tony, Darren Gargette, Josh Garrity and Ready-Up’s Paul Rooney are inserted into the Soviet jungle [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-nine-metal-gear-solid-3-snake-eater/">Metal Gear Solid 3: Snake Eater &#8211; Cane &#038; Rinse 39</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-nine-metal-gear-solid-3-snake-eater/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_nine.mp3" length="193366200" type="audio/mpeg" />
		<itunes:keywords>25th anniversary,Featured,Hideo Kojima,Kojima Productions,Konami,Metal Gear,Metal Gear Solid,Nintendo 3DS,PlayStation 2,PlayStation 3,Subsistence,Xbox 360</itunes:keywords>
	<itunes:subtitle>In this show we exchange our views on Metal Gear Solid 3. In the fourth of our six Metal Gear 25th anniversary series specials Leon, Tony, Darren Gargette, Josh Garrity and Ready-Up’s Paul Rooney are inserted into the Soviet jungle via HALO jump to...</itunes:subtitle>
		<itunes:summary>In this show we exchange our views on Metal Gear Solid 3.

 In the fourth of our six Metal Gear 25th anniversary series specials Leon, Tony, Darren Gargette, Josh Garrity and Ready-Up’s Paul Rooney are inserted into the Soviet jungle via HALO jump to talk turkey, tree frog and several taxa of fungi. Is 2004’s Bond-tinged, Sixties-set Metal Gear Solid 3: Snake Eater the green sheep of the Metal Gear family or The Big Boss?



 

Music used in this show is as follows:

Track 1: Snake Eater by Norihiko Hibino (vocal by Cynthia Harrell) - Metal Gear Solid 3: Snake Eater soundtrack

Track 2 : Way To Fall by Starsailor - Metal Gear Solid 3: Snake Eater soundtrack

 

Cane &amp; Rinse 39 was edited by Darren Gargette.

If you&#039;re looking for our previous shows regarding Kojima Productions classic series, click the links below:

Metal Gear Solid: Peace Walker

Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid

Metal Gear &amp; Metal Gear 2: Solid Snake

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>3:21:21</itunes:duration>
	</item>
		<item>
		<title>Ratchet &amp; Clank: A Crack in Time &#8211; Cane &amp; Rinse 38</title>
		<link>http://caneandrinse.com/issue-thirty-eight-ratchet-clank-a-crack-in-time/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-eight-ratchet-clank-a-crack-in-time</link>
		<comments>http://caneandrinse.com/issue-thirty-eight-ratchet-clank-a-crack-in-time/#comments</comments>
		<pubDate>Mon, 25 Jun 2012 17:21:18 +0000</pubDate>
		<dc:creator>James Carter</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Ratchet & Clank]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3277</guid>
		<description><![CDATA[<p>Take a trip with Tony, James &#038; Josh as the Cane &#038; Rinse team venture through a rift hole and emerge in the colourful, zany and inventively armed world of Ratchet &#038; Clank. Expect an overview of the decade-old series [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-eight-ratchet-clank-a-crack-in-time/">Ratchet &#038; Clank: A Crack in Time &#8211; Cane &#038; Rinse 38</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-eight-ratchet-clank-a-crack-in-time/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_eight.mp3" length="107053350" type="audio/mpeg" />
		<itunes:keywords>Featured,Insomniac Games,PlayStation 3,podcast,Ratchet &amp; Clank,Sony</itunes:keywords>
	<itunes:subtitle>Take a trip with Tony, James &amp; Josh as the Cane &amp; Rinse team venture through a rift hole and emerge in the colourful, zany and inventively armed world of Ratchet &amp; Clank. Expect an overview of the decade-old series and an in-depth look at Ratchet &amp; Cla...</itunes:subtitle>
		<itunes:summary>Take a trip with Tony, James &amp; Josh as the Cane &amp; Rinse team venture through a rift hole and emerge in the colourful, zany and inventively armed world of Ratchet &amp; Clank. Expect an overview of the decade-old series and an in-depth look at Ratchet &amp; Clank: A Crack In Time. Are you ready to get your Groovitron on?



Music used in this show is as follows:

Track 1: Main Menu Theme by Boris Salchow

Track 2: House Of Synth 4 by Boris Salchow

 

Cane &amp; Rinse 38 was edited by James Carter.

Subscribe here: iTunes – RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:51:26</itunes:duration>
	</item>
		<item>
		<title>Left 4 Dead &amp; Left 4 Dead 2 &#8211; Cane &amp; Rinse 37</title>
		<link>http://caneandrinse.com/issue-thirty-seven-left-4-dead-left-4-dead-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-seven-left-4-dead-left-4-dead-2</link>
		<comments>http://caneandrinse.com/issue-thirty-seven-left-4-dead-left-4-dead-2/#comments</comments>
		<pubDate>Sun, 17 Jun 2012 19:39:24 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Left 4 Dead 2]]></category>
		<category><![CDATA[MAC OSX]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3261</guid>
		<description><![CDATA[<p>Grabbin&#8217; pills! Leon, Tony, Darren Gargette and special guest David Turner of Joypod (presented by Spong.com) discuss Valve&#8217;s zombie opus Left 4 Dead and its sequel whilst sharing out the med-packs and watch each others&#8217; backs while Cane &#38; Rinse&#8217;s AI Director [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-seven-left-4-dead-left-4-dead-2/">Left 4 Dead &#038; Left 4 Dead 2 &#8211; Cane &#038; Rinse 37</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-seven-left-4-dead-left-4-dead-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_seven.mp3" length="102564479" type="audio/mpeg" />
		<itunes:keywords>EA,Featured,Left 4 Dead,Left 4 Dead 2,MAC OSX,PC,podcast,Valve,Xbox 360</itunes:keywords>
	<itunes:subtitle>Grabbin&#039; pills! Leon, Tony, Darren Gargette and special guest David Turner of Joypod (presented by Spong.com) discuss Valve&#039;s zombie opus Left 4 Dead and its sequel whilst sharing out the med-packs and watch each others&#039; backs while Cane &amp; Rinse&#039;s AI D...</itunes:subtitle>
		<itunes:summary>Grabbin&#039; pills! Leon, Tony, Darren Gargette and special guest David Turner of Joypod (presented by Spong.com) discuss Valve&#039;s zombie opus Left 4 Dead and its sequel whilst sharing out the med-packs and watch each others&#039; backs while Cane &amp; Rinse&#039;s AI Director funnels them down the podcasting tunnel of love.

Music used in this show is as follows:

Track 1: Left 4 Dead Main Theme by Valve Studio Orchestra

Track 2:  Witch by Valve Studio Orchestra

Track 3: Tank by Valve Studio Orchestra

 

Edited by Sean O&#039;Brien

Subscribe here: iTunes - RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:46:45</itunes:duration>
	</item>
		<item>
		<title>Battlefield 3 multiplayer &#8211; Cane &amp; Rinse 36</title>
		<link>http://caneandrinse.com/issue-thirty-six-bf-3-mp/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-six-bf-3-mp</link>
		<comments>http://caneandrinse.com/issue-thirty-six-bf-3-mp/#comments</comments>
		<pubDate>Sun, 10 Jun 2012 09:26:11 +0000</pubDate>
		<dc:creator>Jay Taylor</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Cane & Rinse]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Origin]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
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		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3174</guid>
		<description><![CDATA[<p>This week we revisit Battlefield 3 to discuss its multiplayer. A different sort of a show of this Issue as Cane &#38; Rinse returns to the ever-evolving world of DICE&#8216;s Battlefield 3 online multiplayer. Leon hosts as hardened veterans Jay [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-six-bf-3-mp/">Battlefield 3 multiplayer &#8211; Cane &#038; Rinse 36</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-six-bf-3-mp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_six.mp3" length="100682081" type="audio/mpeg" />
		<itunes:keywords>Cane &amp; Rinse,DICE,EA,Featured,Origin,PC,PlayStation 3,podcast,Windows,Xbox 360</itunes:keywords>
	<itunes:subtitle>This week we revisit Battlefield 3 to discuss its multiplayer. - A different sort of a show of this Issue as Cane &amp; Rinse returns to the ever-evolving world of DICE&#039;s Battlefield 3 online multiplayer. Leon hosts as hardened veterans Jay Taylor,</itunes:subtitle>
		<itunes:summary>This week we revisit Battlefield 3 to discuss its multiplayer.

A different sort of a show of this Issue as Cane &amp; Rinse returns to the ever-evolving world of DICE&#039;s Battlefield 3 online multiplayer. Leon hosts as hardened veterans Jay Taylor, Tom Bradstock and Don Johnston discuss the game experience then versus now, the tweaks, the server-based controversies, map packs, Premium and the future.



Music used in this show is as follows:

Track 1: The Dark by Johan Skugge &amp; Jukka Rintamak

Track 2: War by Edwin Starr

 

Cane &amp; Rinse 36 was edited by Jay Taylor

Subscribe here: iTunes - RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:23:50</itunes:duration>
	</item>
		<item>
		<title>Fallout 3 &#8211; Cane &amp; Rinse 35</title>
		<link>http://caneandrinse.com/issue-thirty-five-fallout-3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-five-fallout-3</link>
		<comments>http://caneandrinse.com/issue-thirty-five-fallout-3/#comments</comments>
		<pubDate>Sun, 03 Jun 2012 09:10:21 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Black Isle]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Interplay]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Windows]]></category>
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		<category><![CDATA[Zenimax]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3121</guid>
		<description><![CDATA[<p>Leon, James, Karl and Sean emerge from the Vault to relive their time with Bethesda&#8217;s Armageddon RPG Fallout 3. Was the mutation from Black Isle&#8217;s isometric third person 2D to GameBryo&#8217;s expansive first person 3D essential? We&#8217;re also treated to some gruesome and [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-five-fallout-3/">Fallout 3 &#8211; Cane &#038; Rinse 35</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-five-fallout-3/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_five.mp3" length="96371666" type="audio/mpeg" />
		<itunes:keywords>Bethesda,Black Isle,Fallout 3,Featured,Interplay,PC,PlayStation 3,podcast,Windows,Xbox 360,Zenimax</itunes:keywords>
	<itunes:subtitle>Leon, James, Karl and Sean emerge from the Vault to relive their time with Bethesda&#039;s Armageddon RPG Fallout 3. Was the mutation from Black Isle&#039;s isometric third person 2D to GameBryo&#039;s expansive first person 3D essential?</itunes:subtitle>
		<itunes:summary>Leon, James, Karl and Sean emerge from the Vault to relive their time with Bethesda&#039;s Armageddon RPG Fallout 3. Was the mutation from Black Isle&#039;s isometric third person 2D to GameBryo&#039;s expansive first person 3D essential? We&#039;re also treated to some gruesome and hilarious Washington D.C. anecdotes and three word reviews from our fine listenership.

Music used in this show is as follows:

Track 1: Main Title by Inon Zur

Track 2: Happy Times by Bob Crosby

Track 3: I Don&#039;t Want to Set the World on Fire by The Ink Spots

 

Edited by Sean O&#039;Brien

Subscribe here: iTunes - RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:40:18</itunes:duration>
	</item>
		<item>
		<title>Vessel &amp; Dear Esther &#8211; Cane &amp; Rinse 34</title>
		<link>http://caneandrinse.com/issue-thirty-four-vessel-dear-esther/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-four-vessel-dear-esther</link>
		<comments>http://caneandrinse.com/issue-thirty-four-vessel-dear-esther/#comments</comments>
		<pubDate>Sat, 26 May 2012 22:43:16 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[dear esther]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strange Loop]]></category>
		<category><![CDATA[thechineseroom]]></category>
		<category><![CDATA[Vessel]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3104</guid>
		<description><![CDATA[<p>Tony, James, Josh &#038; Darren G. are your panel for two contrasting titles. Strange Loop&#8217;s Vessel is a puzzle-platformer with a steam-punk aesthetic and an emphasis on physics. While thechineseroom&#8217;s Source Engine adventure Dear Esther exists almost entirely without videogame conventions or [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-four-vessel-dear-esther/">Vessel &#038; Dear Esther &#8211; Cane &#038; Rinse 34</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-four-vessel-dear-esther/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_four.mp3" length="111598334" type="audio/mpeg" />
		<itunes:keywords>dear esther,Featured,PC,Strange Loop,thechineseroom,Vessel,Windows</itunes:keywords>
	<itunes:subtitle>Tony, James, Josh &amp; Darren G. are your panel for two contrasting titles. Strange Loop&#039;s Vessel is a puzzle-platformer with a steam-punk aesthetic and an emphasis on physics. While thechineseroom&#039;s Source Engine adventure Dear Esther exists almost entir...</itunes:subtitle>
		<itunes:summary>Tony, James, Josh &amp; Darren G. are your panel for two contrasting titles. Strange Loop&#039;s Vessel is a puzzle-platformer with a steam-punk aesthetic and an emphasis on physics. While thechineseroom&#039;s Source Engine adventure Dear Esther exists almost entirely without videogame conventions or ludological concerns, instead focusing entirely on relating a story to the participant. Find out if the crew believe that that each succeeded in its aims.

Music used in this show is as follows:

Track 1: Vessel by Jon Hopkins

Track 2:  Sleepwalker by Jon Hopkins

Track 3: The Bone of Jakobsen by Jessica Curry

 

Edited by Darren Gargette

Subscribe here: iTunes - RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>1:56:10</itunes:duration>
	</item>
		<item>
		<title>Metal Gear Solid 2: Sons of Liberty &#8211; Cane &amp; Rinse 33</title>
		<link>http://caneandrinse.com/issue-thirty-three-metal-gear-solid-2-sons-of-liberty/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=issue-thirty-three-metal-gear-solid-2-sons-of-liberty</link>
		<comments>http://caneandrinse.com/issue-thirty-three-metal-gear-solid-2-sons-of-liberty/#comments</comments>
		<pubDate>Sun, 20 May 2012 21:00:29 +0000</pubDate>
		<dc:creator>Leon Cox</dc:creator>
				<category><![CDATA[PODCAST]]></category>
		<category><![CDATA[Volume One]]></category>
		<category><![CDATA[25th anniversary]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal Gear]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sons of Liberty]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://caneandrinse.com/?p=3069</guid>
		<description><![CDATA[<p>We focus on Kojima-san&#8217;s sequel Metal Gear Solid 2. In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up&#8216;s Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of [...]</p><p>The post <a href="http://caneandrinse.com/issue-thirty-three-metal-gear-solid-2-sons-of-liberty/">Metal Gear Solid 2: Sons of Liberty &#8211; Cane &#038; Rinse 33</a> appeared first on <a href="http://caneandrinse.com">Cane and Rinse</a>.</p>]]></description>
		<wfw:commentRss>http://caneandrinse.com/issue-thirty-three-metal-gear-solid-2-sons-of-liberty/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_three.mp3" length="193039892" type="audio/mpeg" />
		<itunes:keywords>25th anniversary,Featured,Kojima Productions,Konami,Metal Gear,Metal Gear Solid,PlayStation 2,PlayStation 3,Sons of Liberty,Xbox,Xbox 360</itunes:keywords>
	<itunes:subtitle>We focus on Kojima-san&#039;s sequel Metal Gear Solid 2. - In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up&#039;s Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of Liberty.</itunes:subtitle>
		<itunes:summary>We focus on Kojima-san&#039;s sequel Metal Gear Solid 2.

In the third of our six Metal Gear 25th anniversary specials Leon, Tony, James and Ready-Up&#039;s Paul Rooney come to that most controversial of instalments, Metal Gear Solid 2: Sons of Liberty. Did this much anticipated title represent a new echelon in interactive storytelling, or was it the start of the slippery slope for Kojima and gaming in general?



Music used in this show is as follows:

Track 1: Metal Gear Solid Main Theme by Tappi Iwase (arranged by Harry Gregson-Williams)

Track 2:  Fortune by Norihiko Hibino

Track 3: Twilight Sniping by Norihiko Hibino

Track 4: Can&#039;t Say Goodbye to Yesterday by Rika Muranaka (vocal by Carla White)

 

Cane &amp; Rinse 33 was edited by Sean O&#039;Brien.

If you&#039;re looking for our previous shows regarding Kojima Productions classic series, click the links below:

Metal Gear Solid: Peace Walker

Metal Gear Solid 3: Snake Eater


Metal Gear Solid

Metal Gear &amp; Metal Gear 2: Solid Snake

Subscribe here: iTunes - RSS</itunes:summary>
		<itunes:author>The Cane and Rinse Team</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>3:20:50</itunes:duration>
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	</channel>
</rss>
