No Man's Sky

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Alex79uk
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Re: No Man's Sky

Post by Alex79uk » March 20th, 2017, 10:55 am

The only real gripe I have with the game is you can't configure controls (unless it's been patched in?) I found the mining/grinding oddly relaxing, and it would have made a perfect remote play in bed game, had the controls been better on the Vita. As it is you have to hold the touch screen to fire your weapon/mining tool, which is a major pain in the ass.

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Chopper
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Re: No Man's Sky

Post by Chopper » March 20th, 2017, 3:49 pm

Stanshall wrote:Haha, love the review. Have you taken off yet?
I have, I've got as far as the first 'space station'. Literally the only thing of use there is the vending machine :lol:

So it looks like the planets are 'functionally' the same with different skins, I fly around from generic depot to generic depot, terrified that I'll run out of fuel and therefore stockpiling it in my limited inventory. Hopefully there's more to it than this; I expect there is but the bare bones nature of everything so far makes me paranoid there's not.

Alex, I can't even mine in peace because all these little sentinel bastards show up and start shooting.

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skidoosh
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Re: No Man's Sky

Post by skidoosh » March 21st, 2017, 8:39 am

Well. I gave it three hours last night and I can honestly say I haven't got a clue if I like it or not. Had to restart after the first instance it gave me put me fifteen mins from the objective ten mins of which was a cave with no exit. The rest just seems to be busy work. The ui, inventory and crafting are pretty poor. You have to have an empty slot to create the same stack-able object. There's a bug where you'll be walking towards something, turn to look at something else and when you look back -it's gone. Also another where you'll mine a large object walk back to your ship turn around and it's back. But when you walk back to mine it again it "pops-out". I keep finding artifacts that help you identify words in the local alien locale (like in Tomb Raider) but when you meet one on a space station, you can understand them fluently, so what's the point? Just more busy work?

But in spite of all of that, I was really enjoying just bobbing round. Got a real Frontier: Elite vibe from the back and forth between the planets and the space station. They've made the flight element quite simple, so that's quite fun. I'm just hoping that's it's not all busy work. Suppose I'll see how far I get!

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Chopper
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Re: No Man's Sky

Post by Chopper » March 21st, 2017, 10:54 am

It's very basic, as you say. I spent a bit more time with it yesterday and I'm happy to report it does get better, at least to the point where I'm happy bimbling about checking out stuff, and I'm happy that there are at least some interesting discoveries to be made.

I spent a lot of time in a hangar bay just waiting for the right ship to come in, so I could buy it. This was random chance, it was worse than farming pure bladestone, but I got there in the end. :D

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skidoosh
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Re: No Man's Sky

Post by skidoosh » March 21st, 2017, 5:50 pm

Chopper wrote:farming pure bladestone
Ahhhh! The good old days :D Glad to hear it gets better. It's good to have a "just mooch around" game once it a while.

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JaySevenZero
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Re: No Man's Sky

Post by JaySevenZero » April 11th, 2017, 9:36 am

I've been loaned a copy of this by Follow my Ruin so now that I've had my fill of Horizon Zero Dawn for the time being, I'll probably start venturing into space exploration very soon (and making good use of the photo mode!)

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countstex
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Re: No Man's Sky

Post by countstex » April 11th, 2017, 11:37 am

JaySevenZero wrote:
April 11th, 2017, 9:36 am
I've been loaned a copy of this by Follow my Ruin so now that I've had my fill of Horizon Zero Dawn for the time being, I'll probably start venturing into space exploration very soon (and making good use of the photo mode!)
Always felt a bit of an oversight that there wasn't a photo mode from the start. The game is literally made for sight seeing.

Should probably go back and check that out. Does anyone know of it's pure screenshots or if it renders at a higher resolution for this shots?

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JaySevenZero
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Re: No Man's Sky

Post by JaySevenZero » April 11th, 2017, 11:44 am

countstex wrote:
April 11th, 2017, 11:37 am
Should probably go back and check that out. Does anyone know of it's pure screenshots or if it renders at a higher resolution for this shots?
Y'know, there's an easy way to find out! ;)

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countstex
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Re: No Man's Sky

Post by countstex » April 11th, 2017, 11:49 am

JaySevenZero wrote:
April 11th, 2017, 11:44 am

Y'know, there's an easy way to find out! ;)
Fair point. Hope my freighter is still out there!

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skidoosh
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Re: No Man's Sky

Post by skidoosh » April 11th, 2017, 12:19 pm

JaySevenZero wrote:
April 11th, 2017, 9:36 am
I've been loaned a copy of this by Follow my Ruin so now that I've had my fill of Horizon Zero Dawn for the time being, I'll probably start venturing into space exploration very soon (and making good use of the photo mode!)
I'm quite looking forward to going back to it. With a bit of luck you won't have to start over like I did on the first mission.

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Sean
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Re: No Man's Sky

Post by Sean » April 11th, 2017, 3:28 pm

Photo mode is real nice in this game, so, provided you actually want to play NMS, you should have a good time with it, Jay.

Problem is a lot of people don't like playing it!

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Alex79uk
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Re: No Man's Sky

Post by Alex79uk » August 9th, 2017, 8:49 am

Big update dropping this week, sounds interesting.

http://www.appy-gamer.com/Web/ArticleWe ... urce=drive

Portal travel for starters!

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DomsBeard
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Re: No Man's Sky

Post by DomsBeard » August 9th, 2017, 10:49 am

Is there a youtube idiots guide anywhere?. I've picked it up but spent 30 minutes mining and then getting attacked by annoying little flying robots. It says to repair my ship but I'm not sure how?

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James
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Re: No Man's Sky

Post by James » August 9th, 2017, 11:07 am

Here's a guide I found. Hope it helps!

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James
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Re: No Man's Sky

Post by James » August 9th, 2017, 11:08 am

I honestly can't remember how much tutorialising there is at the beginning, but you're certainly not the only person who's struggled with this - hence the Polygon video!

Oh, here's another which seems to have some good early day tips:

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kintaris
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Re: No Man's Sky

Post by kintaris » August 9th, 2017, 12:48 pm

This is great - No Man's Sky is likely to be one of my first purchases for my shiny new PlayStation 4. Mainly because it's dirt cheap!

But yes, I will certainly be the kind of player that needs additional hand-holding, so these videos are perfect.

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DomsBeard
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Re: No Man's Sky

Post by DomsBeard » August 9th, 2017, 12:58 pm

Thanks chaps.

This is a classic case of a game that could've done with an instruction booklet. Man I miss instruction booklets.

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Re: No Man's Sky

Post by nickturner13 » August 9th, 2017, 2:01 pm

DomsBeard wrote:
August 9th, 2017, 12:58 pm
Man I miss instruction booklets.
Ah yes, the smell of a fresh instruction booklet... one of life's true pleasures, snatched from us.

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Stanshall
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Re: No Man's Sky

Post by Stanshall » August 11th, 2017, 1:28 pm

Update 1.3 live on PC and PS4. Supposed to be a massive change and improvement in every single way. Notes here:

https://www.nomanssky.com/atlas-rises-update/

I'm most excited to be able to fly closer to the surface of planets and crash my ship into the terrain.

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deacon05oc
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Re: No Man's Sky

Post by deacon05oc » August 11th, 2017, 1:45 pm

Thanks for posting these videos. I'm thinking of restarting for the new update because I haven't played in a few months.

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