Games Completed 2018

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Combine Hunter
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Re: Games Completed 2018

Post by Combine Hunter » March 10th, 2018, 6:15 pm

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10/02 - Final Fantasy II (PS Vita)
04/30 - Yoshi's Woolly World (Wii U)
10/03 - Celeste (Switch)

Fantastic. One of the platforming greats.

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Samdowned
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Re: Games Completed 2018

Post by Samdowned » March 10th, 2018, 9:08 pm

Finally returned and played through Dark Souls last month.

Any further comment on my experience would be a familiar tale already retold a thousand times. Which given the game seems a perfect epitaph.

Not sure if I will jump in for the imminent Switch edition, but I'm getting that amiibo day one.

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Combine Hunter
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Re: Games Completed 2018

Post by Combine Hunter » March 10th, 2018, 10:03 pm

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10/02 - Final Fantasy II (PS Vita)
04/30 - Yoshi's Woolly World (Wii U)
10/03 - Celeste (Switch)
10/03 - Monster Hunter World (PS4)

Today was the day I finish things apparently. Not really done with this one though, huh.

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Jobobonobo
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Re: Games Completed 2018

Post by Jobobonobo » March 10th, 2018, 10:04 pm

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20/01: Horizon Zero Dawn Frozen Wilds
02/03: Yoshi's Wooly World
10/03: Nier Automata
The longer I spent with this game the better it got. When I got the first ending I was surprised at how quickly I had got at the final boss and was quite disappointed at its abrupt ending but I kept on going and I have to say this is one of my favourite games I have ever played. Platinum absolutely nailed it with the combat, movement and flawless transition from one genre to another with a 3D action title becoming a 2D platformer becoming a schmup with twin stick shooting segments in between! The visuals are maybe not the best but the story and the way it is told shows the incredible potential of narratives within games. Alongside all this is one of the most spectacular soundtracks I have heard in years, easily cracked my top 10 game OSTs and no wonder it is such a favourite on Sound of Play.

And yet while I had a lot of fun with the game, Nier Automata is also one of the most depressing experiences I have ever come across in gaming. I do not mean this in a pejorative way either, its narrative and world building combine to tell you a story about war, self consciousness and the meaning of existence. The longer you play the game the more hopeless everything seems and in order to fix all this the game requires you to do something which involves great sacrifice and was honestly one of the most beautiful endings to a game I ever came across. Not since Undertale have I seen such a inventive breaking of the fourth wall.

Apologies about all the hyperbole but yeah, absolutely adored this and would recommend to anyone who enjoys fast paced gameplay and good story telling. Last year really was a fantastic year for games, wasn't it?

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Re: Games Completed 2018

Post by ratsoalbion » March 10th, 2018, 10:57 pm

06 Jan: Resident Evil: Director's Cut (PAL PS1 on PS3)
09 Feb: Final Fantasy II (GBA)
16 Feb: Resident Evil 2 (NTSC PS1 on PS3)
26 Feb: Yoshi's Woolly World (WU)
09 Mar: BioShock Infinite (PC)
10 Mar: BioShock Infinite: Burial at Sea - Episode One (PC)

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MajorGamer
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Re: Games Completed 2018

Post by MajorGamer » March 11th, 2018, 10:02 pm

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Jan 1 - Neon Chrome (PC)
Jan 2 - Dispersio (PC)
Jan 9 - Numbus (PC)
Jan 11 - Hero Siege (PC)
Jan 14 - Castle of no Escape 2 (PC)
Jan 20 - Toy Odyssey (PC)
Jan 23 - 20XX (PC)
Jan 25 - Battle Chef Brigade (Switch)
Jan 29 - Kamiko (Switch)
Feb 1 - Guild of Dungeoneering (PC)
Feb 3 - KByte (PC)
Feb 7 - Cat Quest (Switch)
Feb 11 - DYE (PC)
Mar 7 - The End is Nigh (Switch)

There's a reason why this one isn't talked about while Super Meat Boy still is. Nothing stands out too much in terms of level design for being good or bad but there is one thing that was done that makes it considerably worse than it is. The colors used. Your own character, walls, floors, spikes, enemies. They are all the exact same black which makes things hard to easily identify at a glance. Grabbing onto the side of a ledge with a spike on top of it is a common occurrence only made difficult because you can't see exactly where the spike ends and the wall begins so you end up hugging the wall too soon and face plant the spike or too late as you get sent into whatever doom is below you. This is something I expect to see in those random Steam games that look like it was made in a day, not by someone with the caliber of Binding of Isaac and Super Meat Boy behind them.

The collectibles also went backwards from Super Meat Boy. Being able to start any level you wish is pretty basic and yet you can't do that here. You can only start from the beginning of each world so if you missed some collectible towards the end of a world you need to replay it until then. Those collectibles also become vital in the final few worlds of the game so you need a good chunk of them.

Warpzones (now cartridges) are back and bring with them the often complained mechanic of limited lives. Except the cartridges are longer. To get everything out of them, some must be done in under 10 deaths (they are 10 screens long). There is one that is 100 screens long that must be done in under 10 deaths and others still that require 0 deaths. Seeing those was the point I put the game down since that just isn't happening.

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ratsoalbion
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Re: Games Completed 2018

Post by ratsoalbion » March 12th, 2018, 12:57 am

06 Jan: Resident Evil: Director's Cut (PAL PS1 on PS3)
09 Feb: Final Fantasy II (GBA)
16 Feb: Resident Evil 2 (NTSC PS1 on PS3)
26 Feb: Yoshi's Woolly World (WU)
09 Mar: BioShock Infinite (PC)
10 Mar: BioShock Infinite: Burial at Sea - Episode One (PC)
12 Mar: BioShock Infinite: Burial at Sea - Episode Two (PC)

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Dante Fireseed
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Re: Games Completed 2018

Post by Dante Fireseed » March 12th, 2018, 2:09 pm

4th January - X-Com 2 (PC)
6th January - Last Day of June (PC)
22nd January - What Remains of Edith Finch (PS4)
4th February - Final Fantasy XV (PS4)
10th February - Uncharted: Lost Legacy (PS4)
16th February - Rime (PS4)
3rd March - Watch_Dogs 2 (PC)
8th March - Layers of Fear (PC)
10th March - Superhot (PS4)

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Re: Games Completed 2018

Post by duskvstweak » March 12th, 2018, 3:02 pm

I just finished Tomb Raider (2013). It really is a great game. A bit too brutal for my own personal tastes, especially the way it beats up on Lara in and our of cut scenes. The game itself, the quick time events, the combat, it's all aces, though. Gonna have to listen to the podcast now, but I'm wondering if anyone else felt the Resident Evil 4 influence that's all over the game?

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KSubzero1000
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Re: Games Completed 2018

Post by KSubzero1000 » March 12th, 2018, 5:20 pm

duskvstweak wrote:
March 12th, 2018, 3:02 pm
I'm wondering if anyone else felt the Resident Evil 4 influence that's all over the game?
Not at all, actually. I'd be interested to know what exactly made you say that.

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duskvstweak
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Re: Games Completed 2018

Post by duskvstweak » March 12th, 2018, 6:20 pm

KSubzero1000 wrote:
March 12th, 2018, 5:20 pm
duskvstweak wrote:
March 12th, 2018, 3:02 pm
I'm wondering if anyone else felt the Resident Evil 4 influence that's all over the game?
Not at all, actually. I'd be interested to know what exactly made you say that.
It's mainly in the aesthetics, I think. The design of Mathias, the cult in the desolate area, those shanty towns. Near the end, with those giant stone warriors, I kept experiencing a weird Déjà vu of Leon with a shotgun. None of this is exact, of course, I just think there might be a nice line from RE 4 to Tomb Raider 2013. And again, mainly in design, I think.

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KSubzero1000
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Re: Games Completed 2018

Post by KSubzero1000 » March 12th, 2018, 6:30 pm

duskvstweak wrote:
March 12th, 2018, 6:20 pm
It's mainly in the aesthetics, I think. The design of Mathias, the cult in the desolate area, those shanty towns. Near the end, with those giant stone warriors, I kept experiencing a weird Déjà vu of Leon with a shotgun. None of this is exact, of course, I just think there might be a nice line from RE 4 to Tomb Raider 2013. And again, mainly in design, I think.
Ah, I see. Interesting point!

I couldn't see many similarities in terms of mechanics, game structure, story or characters, but the aesthetics do bear some resemblance now that you mention it.

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Joshihatsumitsu
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Re: Games Completed 2018

Post by Joshihatsumitsu » March 12th, 2018, 10:03 pm

I do agree that the splashes of gore in Tomb Raider feel unnecessary. As a horror movie gore-hound, it feels strange to say that, but I don't know... just doesn't jive with me in Tomb Raider for some reason. Can't explain it.

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Re: Games Completed 2018

Post by Flabyo » March 12th, 2018, 10:45 pm

Flabyo wrote:
February 20th, 2018, 9:26 pm
7th Jan - Mafia 3 (XBO)
29th Jan - Shadow Tactics: Blades of the Shogun (XBO)
31st Jan - The Room: Old Sins (iOS)
20th Feb - Celeste (XBO)
12th Mar - Hellblade: Senua’s Sacrifice (PS4)

Wow.

Not the easiest of playthroughs for me. Deserves to win awards for the audio alone, if you’ve yet to play this you absolutely need to be playing it with headphones on.

I don’t really know how to frame it. I need to spend a little time unpacking it I think.

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DomsBeard
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Re: Games Completed 2018

Post by DomsBeard » March 13th, 2018, 12:26 pm

Joshihatsumitsu wrote:
March 12th, 2018, 10:03 pm
I do agree that the splashes of gore in Tomb Raider feel unnecessary. As a horror movie gore-hound, it feels strange to say that, but I don't know... just doesn't jive with me in Tomb Raider for some reason. Can't explain it.
Pretty sure they toned it down in the sequel as far as I remember?. Agree it was OTT

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Dante Fireseed
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Re: Games Completed 2018

Post by Dante Fireseed » March 13th, 2018, 1:02 pm

4th January - X-Com 2 (PC)
6th January - Last Day of June (PC)
22nd January - What Remains of Edith Finch (PS4)
4th February - Final Fantasy XV (PS4)
10th February - Uncharted: Lost Legacy (PS4)
16th February - Rime (PS4)
3rd March - Watch_Dogs 2 (PC)
8th March - Layers of Fear (PC)
10th March - Superhot (PS4)
12th March - Gran Turismo Sport (PS4) (All golds on driving school and mission challenges)

Still my favourite racing series after falling in love with the original in 1998, really enjoyed most of the new tracks and flying round Nurburgring is still terrifying!

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Combine Hunter
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Re: Games Completed 2018

Post by Combine Hunter » March 13th, 2018, 10:22 pm

Spoiler: show
10/02 - Final Fantasy II (PS Vita)
04/30 - Yoshi's Woolly World (Wii U)
10/03 - Celeste (Switch)
10/03 - Monster Hunter World (PS4)
13/03 - Bioshock: Infinite - Burial at Sea Episode 2

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AndrewBrown
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Re: Games Completed 2018

Post by AndrewBrown » March 14th, 2018, 8:56 am

AndrewBrown wrote:
March 7th, 2018, 10:35 am
02/01: The Legend of Zelda: A Link to the Past [SNES Classic]
04/01: Oxenfree [Switch]
13/01: Axiom Verge: Multiverse Edition [Switch]
14/01: The Elder Scrolls V: Skyrim [Switch]
15/01: Super Mario World [SNES Classic]
20/01: BioShock Infinite [360]
23/01: The Fall [PSN]
26/01: Celeste [Switch]
31/01: Super One More Jump [Switch]
05/02: Night in the Woods [Switch]
08/02: Dandara [Switch]
14/02: Dragon Quest Builders [Switch]
20/02: Bayonetta [Switch]
21/02: Puzzle Puppers [Switch]
23/02: Fe [Switch]
24/02: Old Man's Journey [Switch]
26/02: Portal Knights [Switch]
28/02: Bayonetta 2 [Switch]
07/03: Subsurface Circular [Switch]
14/03: Coffin Dodgers [Switch]

Budget kart racers are a dime a dozen and most of them are generic and do little to individualize to themselves. This is the main reason Coffin Dodgers caught my eye, as it casts a group of elderly people in a retirement community in a race for their lives against Death. This macabre sense of humor is entertaining for a single playthrough, but it reveals itself to be simply a paintjob on another generic kart racer. Even though one of the racers is Death and he culls more and more of your competitors as you progress through the different tournaments, this seems incidental to the premise, as each race unfolds like every other tournament points-based kart racer out there.

There's a sense of ambition to Coffin Dodgers that feels, sadly, unfulfilled. Racers can engage in melee combat with each other, charging the attack to knock an opposing racer out entirely for several seconds. There are also, of course, the standard range of Kart racer weapons. Neither of these affect the racing much as the AI isn't very aggressive and is easily outstripped and outmatched by a souped up scooter. Fighting back with these systems never feels necessary.

More interestingly, the entire world is actually a fully constructed retirement community which may be explored as a sandbox. Imagine the island from Diddy Kong Racing, but with more detail and complexity to it but paradoxically less to actually find and do in it. Each of the 13 race tracks is formed from the sandbox by blocking roads and creating artificial turns using dumpsters and other assorted junk. Each track can be activated from the sandbox, but when the race is completed the player is dumped back out into the main menu and must choose to re-enter the sandbox. There doesn't seem to be any point to exploring the sandbox except to admire the developer's creation; it's a far more efficient use of time just to enter the races directly from the menu.

I was entertained by Coffin Dodgers' macabre premise and unsurprised by its simplicity, but I am slightly deflated to see hints of a more ambitious videogame which simply isn't really here. I unlocked the hidden ending which hints at a sequel, and I hope to see more of these ideas developed further.

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Beck
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Re: Games Completed 2018

Post by Beck » March 14th, 2018, 12:16 pm

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Jan - Tekken 7
Feb - Bloodborne
Feb - Fallout Shelter
Feb - Bioshock Remastered
March - Monster Hunter World
March - Bastion - I've got a lot of time for this game. I think this is my 4th playthrough and I still really enjoy it.

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Re: Games Completed 2018

Post by Simonsloth » March 14th, 2018, 9:59 pm

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January 2018:
Bleed
Crackdown
Rez Infinite
Resident evil directors cut
Bioshock
Resident evil 2
Bioshock 2
Resident evil 3:Nemesis

Feb 2018:
Bioshock infinite
Def Jam: fight for Ny
Zone of The Enders
Resident Evil:code Veronica
Resident evil zero
Hyper light drifter
Braid
Yoshi’s Woolly World
Resident evil 4
March 2nd: resident evil 5
March 14th: resident evil 6

Thoughts on podcast thread soon. So many mixed feelings about number 6

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