I am Konstantinos Dimopoulos, a game urbanist, writer, and designer with a PhD in urban planning and geography who has worked on such projects as the Seed MMO and The Sinking City, and I've teamed up with visual artist Maria Kallikaki to create the very first atlas of video game cities: Virtual Cities.
Virtual Cities is a book being published via Unbound, and currently accepting pre-orders / being crowdfunded over at https://unbound.com/books/virtual-cities/.
Virtual Cities: An Atlas & Exploration of Video Game Cities is an ambitious and richly illustrated atlas that will document the deep and exciting history of game cities via a combination of original maps, ink drawings, and insightful commentary and analysis.
The book covers over 40 game cities across literary and gaming genres, including detailed entries on Half-Life 2’s City 17, Grand Theft Auto V’s Los Santos, Yakuza’s Kamurocho, Fallout’s New Vegas, Silent Hill, Ant Attack's Antescher, and Shadowrun's Hong Kong.
Virtual Cities at Unbound: https://unbound.com/books/virtual-cities/
Excerpt: https://unbound.com/books/virtual-cities/excerpt
Visual Assets: https://www.game-cities.com/virtual-cities-press
About the Book
* A full colour, high quality hardback with printed endpapers.
* Approximately 200 pages.
* 210 by 286mm format with head and tail bands.
* Over 40 original maps, and more than 100 drawings.
* Contains over 50,000 words and amazing pledge levels!
Obviously all coverage would be hugely appreciated (necessary even) as the book does have to reach a certain funding goal in order to hit the printers. Oh, and I'm always available for interviews or anything else you might need to help you with your coverage.
Thank you very much for your time!
Best regards,
Konstantinos Dimopoulos
Game Urbanist, Designer
http://www.game-cities.com/
Attention folks, I'd love to bring some typically smart Cane and Rinse community questions to my interview with Konstantinos on 6th June if you'd be so kind.