Detroit: Become Human

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Chopper
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Re: Detroit: Become Human

Post by Chopper » June 7th, 2018, 10:06 am

KSubzero1000 wrote:
June 5th, 2018, 2:19 pm
DomsBeard wrote:
June 5th, 2018, 1:51 pm
it all falls down
It falls down because you're looking for intellectual honesty and logical consistency where none exist. The vast majority of article writers are ideologues and not analysts.

In this case, I'm not even disagreeing with the article's conclusion. Cage does have some issues with his portrayal of female characters. But it's pretty obvious to me that the writer reached this conclusion first and that the evidence was haphazardly cobbled together to support it afterwards. Which is a pretty questionable methodology. But why go looking for contradictory evidence if both the author and the target audience are already in agreement?

It's better to take this sort of stuff with a grain of salt, I think. They probably mean well.
I do think that a lot of this has a basis in QD's tendency to go straight to a cliche/trope instead of writing things properly. So 'female in peril' is always going to be there. Whether it's a conscious thing (save time and money) and whether they recognise that their writing is the weakest point, I don't know. I was pleasantly surprised that they handled the 'sexy android' (because you knew there would be sexy androids) mini plot line quite well, in an understated manner, so maybe there is hope. :lol:

Something I've been thinking of recently is the role of the auteur (as perceived) in games. I personally don't like that a game is identified so much with one person, eg Molyneaux, Cage, the Nazi guy from Kingdom Come Deliverance :)

It seems unfair to me to reduce a studio to one easy target (or one revered guy like Kojima), though I know they put themselves on that pedestal in the marketing push. And I'm not really interested in the gossip/showbusiness side of gaming, but I guess all this gets clicks.

I would read an article that tells me what the hell Clint Hocking is working on though :)

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Chopper
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Re: Detroit: Become Human

Post by Chopper » June 7th, 2018, 10:09 am

DomsBeard wrote:
June 7th, 2018, 9:42 am
The "worst" ending is horrendous. I watched James Farleys ending and thought his was bad but this was something else.
I got a reasonably good ending but harking back to someone's comment about stuff coming out of left field, it was achieved in a bizarre and preposterous way!
Spoiler: show


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Flabyo
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Re: Detroit: Become Human

Post by Flabyo » June 7th, 2018, 12:22 pm

I can’t speak for other studios, but during my time at Lionhead Peter wasn’t ever what you would typically call an auteur. He had oversight, but it wasn’t ever assumed to be an outright veto vote. A lot of what went into the Fable games never went through his hands at all, and he was fine with that.

Each project had its own design lead and other designers tasked with specific parts of the game design. I don’t recall ever having a lot of direct interaction with Peter during the development of the creatures for Fable 2 and 3. But I spent a lot of time with Dene Carter on 2 and Josh Atkins on 3, who were the ‘lead’ designers for those games.

He was happy to be the point man for press, but he did try to get the press to speak to other members of the team too, just most of the time they only wanted to speak to him.

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Chopper
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Re: Detroit: Become Human

Post by Chopper » June 8th, 2018, 1:41 pm

Yeah, Auteur is not quite the right word, so I did qualify it a bit. Perhaps 'Face of the Franchise' is better...

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chase210
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Re: Detroit: Become Human

Post by chase210 » June 22nd, 2018, 8:31 pm

In the excellent Edge review of Detroit, they said 'David Cage has never been a model of subtlety, but here he wields allegory with a similar grace and lightness of touch to which leatherface uses power tools'

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chase210
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Re: Detroit: Become Human

Post by chase210 » July 16th, 2018, 9:57 pm

Finished it!

Overall... I don't loathe it as I loathe heavy rain, but I think its pretty standard David cage shallow all surface no substance rubbish. A few stand out scenes don't make up for an overall mediocre game.

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DomsBeard
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Re: Detroit: Become Human

Post by DomsBeard » October 1st, 2018, 11:07 am

The OST is now on Spotify for those interested.

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Sean
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Re: Detroit: Become Human

Post by Sean » October 2nd, 2018, 3:37 pm

As is usual for a Quantic Dream game, the music is fantastic. Gonna check out the OST. Good lookin out, Dom!

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DomsBeard
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Re: Detroit: Become Human

Post by DomsBeard » October 2nd, 2018, 4:19 pm

Sean wrote:
October 2nd, 2018, 3:37 pm
As is usual for a Quantic Dream game, the music is fantastic. Gonna check out the OST. Good lookin out, Dom!
Yeah, I do like the fact each had different composers. Connors is my favourite

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