320: Space Invaders

This is where you'll find threads specific to the games we're covering in Volume Six
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JaySevenZero
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320: Space Invaders

Post by JaySevenZero » December 31st, 2017, 4:31 pm

Here's where you can leave your thoughts regarding Space Invaders for possible inclusion in the podcast when it's recorded.

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Spacefarer
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Re: 320: Space Invaders

Post by Spacefarer » February 12th, 2018, 11:09 pm

Space Invaders is one of those games that I keep in my back pocket. My first memory of it was when I was out with my dad somewhere, and we found an original cabinet. Sadly, I was far too small to even reach the controls. The first time I properly played it was on PlayStation 2, with Space Invaders Anniversary, which I got from sending my game idea to the game's publisher. Since then it's become one of my absolute favourite games. Despite its simplicity (and maybe because of it), it always ends up being a good time...and it's great for bonding with my dad, too.

It's not for nothing that Space Invaders has become the de facto symbol of video games.
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Re: 320: Space Invaders

Post by duskvstweak » March 12th, 2018, 3:20 pm

I had a copy of the Gameboy edition of Space Invaders when I was younger, but it got the most playtime on the Super Nintendo with the Super Gameboy add-on. A big reason for this was that it brought people around the TV, yelling and vying for their turn. I missed out on the big arcade scene, but this felt relatively close to that experience. However, it's also the cause of those SNES controllers being tossed and thrown in anger, as I'm not sure I've ever found a game that can make so many people angry so fast. Even Tetris, when it's moving at extreme speeds, leaves me with a giddy acceptance of my loss, but watching your ship explode in Space Invaders pressed all the right buttons for walking away in rage.

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Re: 320: Space Invaders

Post by Spacefarer » March 21st, 2018, 9:10 pm

Out of curiosity, is the Super Game Boy version the same game as the SNES "Original Game" cartridge? 'Cause that's another version I've played quite a lot of.

Speaking of versions, worth mentioning is the 1999 Activision-published game. I spent a lot of time with that game before playing Anniversary. It's a very different experience, but it's a lot of fun even though I've played through it a bunch of times already.
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Re: 320: Space Invaders

Post by Workyticket » April 22nd, 2018, 3:01 am

My earliest memories of Space Invaders are mainly of the Atari 2600 version, this and the fantastic Asteroids conversion giving me my first realization that you could legitimately have an arcade game in the home. Nowadays it's more a legacy piece and doesn't hold up gameplay-wise as well as other games of the time, but that pounding, superficially monotonous but sneakily musical soundtrack still stands as one of game sound design's most important early achievements.

I also have to give a shout-out to the superb Space Invaders Extreme, which felt so much like what might happen if you gave Space Invaders to Jeff Minter, they actually brought him on for the Xbox Live Arcade version. Still one of the shining examples of how to do a remake well.

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