Rayman Origins - Cane & Rinse 20

Archive for issues 0 - 50
Post Reply
User avatar
JaySevenZero
Admin
Posts: 1947
Joined: August 27th, 2012, 4:28 pm
Location: Liverpool, UK, Planet Earth
Contact:

Rayman Origins - Cane & Rinse 20

Post by JaySevenZero » August 27th, 2012, 9:13 pm

Image

In this twentieth Issue Leon, Tony, James Carter and Josh Garrity go to town on Michel Ancel’s lush 2011 UBIart platformer Rayman Origins, as well as taking a fairly comprehensive look at the Ubisoft franchise’s chequered history. Furthermore we consider Beyond Good & Evil 2 – will it finally get made now?

Music used in this show is as follows;

Track One: Lum King - Christophe Heral & Billy Martin – Rayman Origins OST

Track Two: Ocean World Glouglou - Christophe Heral & Billy Martin - Rayman Origins OST

Track Three: Chest Pursuit - Christophe Heral & Billy Martin - Rayman Origins OST

Cane & Rinse 20 was edited by Darren Gargette.

You can subscribe using iTUNES or use our PODCAST RSS FEED, or you can just simply DOWNLOAD IT HERE instead.

Get them oranges down ya with this Quick Rinse.


User avatar
registradus
Member
Posts: 104
Joined: September 24th, 2012, 2:27 am
Location: Melbourne, Australia
Contact:

Re: Rayman Origins - Cane & Rinse 20

Post by registradus » October 7th, 2012, 10:02 am

Just got Rayman Jungle Run for Android and was wondering what you guys think of it. Looks as good as Origins, has the same artwork and music. and the death levels are just as infuriating.

User avatar
ratsoalbion
Admin
Posts: 6410
Joined: August 28th, 2012, 9:41 am
Location: Brighton, England
Contact:

Re: Rayman Origins - Cane & Rinse 20

Post by ratsoalbion » October 7th, 2012, 10:09 am

I assume it's also on iOS...
Does it use an on-screen controller or some other interface?

User avatar
PlexShaw
Member
Posts: 183
Joined: September 2nd, 2012, 12:31 pm
Location: London, UK

Re: Rayman Origins - Cane & Rinse 20

Post by PlexShaw » October 7th, 2012, 12:30 pm

It was out on iOS a week before Android.

Rayman automatically runs and the player controls the jump/hover actions by tapping/holding the screen. There's also a punch mechanic introduced later in the game.

I'm playing it on an iPad 3 and absolutely love it. I imagine it would be fine on an iPhone screen also. Well worth £1.99 IMO

User avatar
registradus
Member
Posts: 104
Joined: September 24th, 2012, 2:27 am
Location: Melbourne, Australia
Contact:

Re: Rayman Origins - Cane & Rinse 20

Post by registradus » October 10th, 2012, 1:39 am

Yeah its really good. Looks great, almost as good as Origins.
I'm playing on Sony Tablet and its really smooth and responsive.
Great to have a little Rayman fix after finishing Origins!
Death levels are still really hard!

User avatar
Ghost World
Moderator
Posts: 219
Joined: August 28th, 2012, 1:34 am

Re: Rayman Origins - Cane & Rinse 20

Post by Ghost World » October 26th, 2012, 11:59 am

I really do need to pick this up ASAP! I've been thinking about doing a full play through of all the mainline Rayman games again just to see how well they've held up.

I think the original Rayman is on the PSN network so I can see myself playing that on my Vita in the forthcoming weeks :)

User avatar
NokkonWud
Moderator
Posts: 1316
Joined: August 27th, 2012, 11:58 pm
Location: North Yorkshire, UK
Contact:

Re: Rayman Origins - Cane & Rinse 20

Post by NokkonWud » October 26th, 2012, 12:25 pm

Ghost World wrote:I really do need to pick this up ASAP! I've been thinking about doing a full play through of all the mainline Rayman games again just to see how well they've held up.
They didn't hold up even then with the stupid floaty controls :P

User avatar
Sean
Moderator
Posts: 612
Joined: August 27th, 2012, 5:05 pm
Location: Greenville, SC, USA
Contact:

Re: Rayman Origins - Cane & Rinse 20

Post by Sean » October 21st, 2013, 5:11 pm

Just finished this over the weekend. Will have to listen back to this show to find out why people like it so much. :?

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest