You often see comments like, 'after 8 hours this game really opens up!', and it got me thinking - what games would you recommend that have moribund openings, that really come into their own after a period of time.
I can think of,
MGSV
What that first hour is about, I will never know. It almost sinks the game for newcomers to the franchise.
SOMA
Has a pretty moribund opening half hour, where you listen to messages, open cupboards, and go to a meeting. What a game after that, though!
Skyward Sword
The game that ensures I'll probably never play a Nintendo game again. Overreaction? Not to the most awful two hours in gaming. I never got past that extended tutorial.
Prey
I never really believed that 'it gets better after x hours' was a valid argument, but this is the game, along with Evil Within 2, that convinced me that I should give some games longer looks. The opening is great, but the next hour or two - with mobile, irritating enemies that are a mere annoyance in the game as a whole - is rough. It took me several more hours to work out my relationship with the game's systems, but after that I loved it. Evil Within 2 has an extremely uninspired opening, before developing into something really interesting.
Okami
This could be the poster child for the topic. I never got to that sweet spot myself.
Are there any games you feel people should give a second look based on a misleading/slow opening? Or if I'm wrong about the above, let me know
