For the last month, my TV was dying due to the screen turning so bright I could not see anything so I got a new one last week and finally got back to finishing route B of
Nier Replicant. While the ending was intriguing I was more than a little annoyed when I was informed that
- Spoiler: show
- I have to collect every weapon in order to get Ending C. I really dislike when games require you to collect all of a particular item to finish the game, similar to when the original Rayman could not be bet unless you got all the Electoons. Thankfully, there are only 33 weapons to get and I only need six more. Still annoying I have to faf around and do this before I finish this playthrough. Also really hoping that there is more new stuff in this playthrough. Automata had the decency to have route C be completely new so I really hope I am not just doing everything the same here. These other endings better be worth all this hassle.
Beginning to kinda lose my enthusiasm for continuing with this one to be honest, hope it wont be too much of a slog. Shame as I really loved Automata.
However I am playing another Square Enix title that I have nothing but good things to say about,
Dragon Quest Heroes: Rocket Slime for the DS. I always loved the design of the monsters from this series and the slime is an especially iconic creature that has to be one of Akira Toriyama's most recognisable creation so it was a no brainer to have them be the star of their own spin off. The general gist of the game is your town has been destroyed and all your slime friends have been kidnapped. So you need to use your squishy elastic body to fight enemies, solve puzzles and break the boxes containing slimes which will repopulate the town and as the town has more inhabitants a wider variety of services will be available to aid your adventure. This is fun enough as it is but is only one half of the package. The other involves unlocking a giant tank which you can use in battles against enemies. This involves stocking the cannons with weapons, fighting off intruders, infiltrating enemy tanks and managing your teammates which have different abilities. This is such fun and polished gameplay that every time I play I have a blast. I am at the final stage and have over 90 slimes rescued (out of a total of 100) and am shocked at how quickly I plowed through this. Honestly may be one of my favourite DS titles out there.
Just started my first ever Castlevania,
Super Castlevania IV. I am surprised at how quickly I am going through this one as well. Already at Stage 4 where the Medusa heads are giving me grief. Not too hard but just challenging enough to not be a push over, this is a good time so far. Presentation is also really impressive so far especially for 1991. Nice showcase of the capabilities of the SNES.
Finally, have begun to do a proper playthrough of the original
Ape Escape. Remember messing around with it as a kid but never properly played it. The controls really take getting used to. Right shoulder buttons being your jump and camera controls being the D Pad is really bizarre to me. Even the C buttons on the N64 controller were still on the right side, controlling the camera on the left side of the controller is really foreign to me. Not far into it but it is enjoyable from what I have played. Music is bloody amazing though, no other platformer I know of has such a techno Jungle vibe.