Games completed 2016

This is where you can deliberate anything relating to videogames - past, present and future.
User avatar
Scrustle
Member
Posts: 1852
Joined: November 18th, 2012, 5:02 pm

Re: Games completed 2016

Post by Scrustle » October 31st, 2016, 8:09 pm

Spoiler: show
10/02 - Darksiders 2: Deathinitive Edition (Normal)
19/02 - Killer Is Dead: Nightmare Edition (Normal)
23/02 - Castlevania: Lords of Shadow 2 (Prince of Darkness)
25/02 - Castlevania: Lords of Shadow 2: Revelations (Prince of Darkness)
27/02 - The Legend of Zelda: Ocarina of Time
02/03 - Portal: Still Alive
08/03 - The Darkness II
25/03 - Castlevania: Symphony of the Night (Normal Castle)
30/03 - The Legend of Zelda: Twilight Princess HD
13/04 - Bayonetta (Normal)
24/04 - Hyper Light Drifter
22/05 - Dark Souls III
07/06 - Halo 5: Guardians
15/06 - Dark Souls III (NG+)
24/06 - Darksiders (Normal)
16/07 - Yakuza 5
05/08 - Dragon's Dogma: Dark Arisen
23/08 - Metroid Prime (Wii version)
20/09 - Deus Ex: Human Revolution - Director's Cut
05/10 - Fast Racing Neo - Neo Future Pack (Subsonic)
11/10 - Forza Horizon 3
16/10 - Metroid Prime 2: Echoes (Wii version)
28/10 - Toren
31/10 - Dark Souls III: Ashes of Ariandel DLC (NG+ level)

Finished this off today, although as I mentioned in the Dark Souls thread, I wasn't quite sure that I had. It doesn't really "end", and it leads you to believe that something major is going to happen, but doesn't. A little bit underwhelming in that aspect, but I can't be too upset about that, since it was a really good piece of DLC either way.

I was hoping that the DLC for the game would bring something weird and different, given how most of the base game isn't too out-there in terms of what Dark Souls has come up with in the past. This did deliver on that more or less. A very gorgeous area with some weird new things to see. I guess the fact that it's conceptually similar to an area in the first game might be a bit disappointing to some, but given that I've never played that area, it didn't bother me. I think this area delivers some new original stuff too, in terms of certain enemy types, and some very cool new weapons. The level of interweaving and alternate routes was quite impressive too.

I found it unexpectedly tough though. It had certain enemies that were significantly harder than almost everything in the base game, and taken as a whole, it's probably harder than any other zone on average. To a level that I think is even a bit out of line with the rest of the game. I may have been a bit rusty at the start, but even once I got back in to the swing of playing, I still found it almost impossible to take down a large number of the enemies about the place.

As for the bosses, one was excellent, while the other, I don't really know what to make of. Trying to keep it as spoiler-free as possible, there was one boss that was insanely hard, and which caused quite a lot of aggravation towards the beginning. But once I came back with a clearer mind and started to get the hang of them and learn their patterns, they became really fun to go up against, even if I was getting my arse kicked over and over. The other boss, which seemed equally as brutal on my first try when I was unprepared, I managed to deal with relatively easily the next time I attempted them. Somewhat indifferent about that boss, but the former was great.

Overall I enjoyed it quite a lot. I don't think it was the best it could have been, and I've yet to try the PvP arena mode, it was still a great time, and maintained what is great about the base game. Looking forward to the next one.

User avatar
Jobobonobo
Member
Posts: 245
Joined: July 27th, 2016, 2:30 pm

Re: Games completed 2016

Post by Jobobonobo » November 1st, 2016, 8:29 pm

So I finally finished Arkham Asylum yesterday. And that was a very underwhelming final boss battle; roided up Joker, ugh no. He looked ridiculous and was stupidly easy (I had WAY more trouble with his Titan injected henchmen just before this final fight, died nearly 7-8 times on them!). The final encounter was more disappointing considering how well Joker was utilised in the rest of the game, a devious mastermind who was always a thorn in your side and one step ahead. I honestly think it would have been better if Batman just chased him through a booby trapped Arkham Island or something. Also, this game needed way more Scarface, his little cameos were way too fleeting for my liking! Would have been nice to have dealt with him and Wesker at some point. But still glad he was included.

Rubbish final boss aside, I adored this game. Great combination of combat, stealth, environmental exploration and puzzle solving using your gadgets, this game really got the feel of how a Batman game should be done. I might pop into it occasionally to get some more Riddler trophies as they are quite fun to collect and figure out. Really looking forward to Arkham City now!

User avatar
Todinho
Member
Posts: 2127
Joined: September 24th, 2012, 12:27 pm

Re: Games completed 2016

Post by Todinho » November 1st, 2016, 11:22 pm

SUPERHOT(PC)- Picked this yup among a myriad of claims that "it was the most inovative shotter in years"(something the game itself kinda mocks) and yeah the central concept is inovative alright and as it turns out it became an oddily relaxing experience playing this,since you have alot of time to plan your moves it becomes much more of a puzzle game then a shooter,the best comparison I can draw is actually from Super Time Force and Hotline Miami I think this is a great middle ground between those games,and even thou I think the gameplay in those games is way more complex and interesting it's not everyday you get a game where you can cut bullets in mid-air. The main story is really short,it's gonna take anyone at most 2 hours to finnish and the story is really nothing it does the whole "Meta" thing but it's not commenting on anything and honestly I almost think the game would be better off without it,also the amount of levels is pretty small which was a bit disapointing that being said you unlock infinite mode and a challenge modes after the story so maybe there's level variety there also I have to say during the whole game I kept thinking "Man I would love to play this game with a katana only" and lo and behold the first challenge it's called Katanaonly so Im playing that right now XD.

User avatar
KSubzero1000
Member
Posts: 2450
Joined: August 26th, 2015, 7:56 pm
Location: Germany

Re: Games completed 2016

Post by KSubzero1000 » November 2nd, 2016, 7:13 am

Todinho wrote:the story is really nothing it does the whole "Meta" thing but it's not commenting on anything and honestly I almost think the game would be better off without it
This is starting to sound like a prerequisite for you to be able to enjoy games these days... :lol: SHOTS FIRED SHOTS FIRED

User avatar
Todinho
Member
Posts: 2127
Joined: September 24th, 2012, 12:27 pm

Re: Games completed 2016

Post by Todinho » November 2nd, 2016, 12:08 pm

Oh I'll protest this good sir,I'll have you know that I enjoy the story of New Vegas very much and that has no meta aspects,well for the most part I mean you can kinda try to see it but it isnt really.
I do like myself a good meta narrative though,to cite an example other then MGS undertale did it super right last year,SUPERHOT just does the whole "you are playing a game" and we are hacking you and there's nothing wrong with but they both dont go far enough with it and dont say anything,I mean what`s the point? It's unhealthy to play videogames too much?Well then you should make a campaign that takes more then 2 hours to drive your point home&etc. I really dont think they gave the story much thought they kinda placed that as a tutorial and that`s it which is fine but I do wish if they were gonna do it they did it properly,what`s truly bugging about the game is that Im realizing how few curated levels there actually are...

User avatar
KSubzero1000
Member
Posts: 2450
Joined: August 26th, 2015, 7:56 pm
Location: Germany

Re: Games completed 2016

Post by KSubzero1000 » November 2nd, 2016, 2:56 pm

I can't really comment on any of those as I haven't played them. It was just a dumb snipe at TPP to get you riled up. :)

User avatar
AndrewBrown
Member
Posts: 357
Joined: November 21st, 2015, 7:37 am
Location: Portland, OR
Contact:

Re: Games completed 2016

Post by AndrewBrown » November 2nd, 2016, 4:06 pm

AndrewBrown wrote:04/01: The Swapper (Wii U) - Complete
09/01: BioShock [360] - Complete
27/01: Toy Story [GEN] - Beat
29/01: Home Alone [SNES] - Complete
08/02: Mass Effect [360] - Complete
16/02: Super Smash Bros. for Nintendo 3DS [3DS] - Complete
19/02: Starcraft II: Legacy of the Void [Bnet] - Beat
29/02: The Legend of Zelda: Link's Awakening DX [GBC] - Complete
03/03: Mortal Kombat XL [PS4] - Beat
05/03: Teslagrad [PSN] - Complete
11/03: Tom Clancy's The Division [PS4] - Beat
26/03: Pokémon AlphaSapphire [3DS] - Beat
01/04: Hyrule Warriors Legends [3DS] - Beat
02/04: The Legend of Zelda: Twilight Princess HD [Wii U] - 4x Damage Challenge Beaten
22/04: My Nintendo Picross: The Legend of Zelda: Twilight Princess [3DSDL] - Complete
23/04: Star Fox Zero [Wii U] - Beat
25/04: The Legend of Zelda: Ocarina of Time [N64] - Complete
01/05: PICROSS e [3DSDL] - Complete
07/05: The Legend of Zelda: Majora's Mask [N64] - Complete
13/05: Uncharted 4: A Thief's End [PS4] - Beat
14/06: The Legend of Zelda: Oracle of Seasons [GBC] - Beat
11/06: The Legend of Zelda: Oracle of Ages [GBC] - Beat
18/06: Psychonauts [PS4] - Beat
23/06: Bayonetta [360] - Beat
26/06: Plants vs. Zombies [XBLA] - Beat
09/07: The Legend of Zelda: The Wind Waker HD [Wii U] - Complete
17/07: The Witcher III: Wild Hunt [PS4] - Beat
21/07: Disney's Aladdin [GEN] - Complete
28/07: The Wolf Among Us [PS4] - Beat
07/08: The Legend of Zelda: Four Swords Adventure [GCN] - Complete
16/09: Borderlands 2 [PS4] - True Vault Hunter Mode Beat
17/09: Journey [PS4] - Beat
24/09: Virginia [PS4] - Complete
27/09: Tabletop Racing World Tour [PS4] - Beat
09/10: Super Meat Boy [PSN] - Beat
09/10: Xeodrifter [PSVita] - Beat

...wow, what a stupendously unproductive month. Too much to do between finding a new place to stay and then moving there.

Next year, I will try harder!

User avatar
Todinho
Member
Posts: 2127
Joined: September 24th, 2012, 12:27 pm

Re: Games completed 2016

Post by Todinho » November 2nd, 2016, 4:39 pm

KSubzero1000 wrote:I can't really comment on any of those as I haven't played them. It was just a dumb snipe at TPP to get you riled up. :)
And I was caught hook-line and sinker :mrgreen:

User avatar
MagicianArcana
Member
Posts: 132
Joined: September 22nd, 2015, 9:00 pm

Re: Games completed 2016

Post by MagicianArcana » November 2nd, 2016, 5:36 pm

Spoiler: show
Jan 6 - Psychonauts
Jan 13 - GTA V
Jan 21 - Hotel Dusk
Apr 22 - Sonic Lost World
July 1 - Fragile Dreams
Sept 15 - Tales of Zestiria
Oct 22 - Last Window
Nov 2 - A Story About My Uncle
A Story About My Uncle is a short one but I'll still include it. It was a really neat game with really neat platforming mechanics. A friend recommended it to me, and when he described the story and the mechanics, to me it sounded like those things wouldn't work well together. A heartwarming story with a relaxing atmosphere, but exciting platforming mechanics with things like grappling hooks and rocket boots? It sounds like those things contrast so much. But to my surprise, the game struck a pretty nice balance.

User avatar
Flabyo
Member
Posts: 2981
Joined: August 8th, 2013, 6:46 am
Location: Guildford

Re: Games completed 2016

Post by Flabyo » November 3rd, 2016, 7:41 am

Flabyo wrote:5th Jan - Wolfenstein: The New Order (XBO)
16th Jan - Oxenfree (XBO)
11th Feb - Firewatch (PS4)
5th April - The Wolf Among Us (XBO)
10th April - Pokken Tournament (WiiU)
24th April - Sunset Overdrive (XBO)
19th June - Assassin's Creed: Syndicate (PS4)
1st July - Street Fighter 5: A Shadow Falls (PS4)
22nd September - Virginia (XBO)
7th October - Valiant Hearts (XBO)
30th October - XCOM 2 (XBO)
2nd November - Titanfall 2 (XBO)

One of the most fun single player FPS campaigns I've played. It's a little short, so tough to recommend you buy Titanfall 2 just for it, you have to want to play the MP too if you're going to get value at the current price.

But my word, it's a doozy. Each mission of the campaign introduces a new idea, and that whole mission is based around it. Then it discards it and moves on to do something else crazy in the next one.

They don't feel like Uncharted style 'set piece' elements either, each new mechanic is fully explored during the mission that introduces it, but then it's discarded in favour of something new.

I'm actually reminded of the campaign from Splatoon. Another MP focused game that had a single player campaign that was expertly crafted.

User avatar
seansthomas
Member
Posts: 660
Joined: March 31st, 2015, 6:10 am

Re: Games completed 2016

Post by seansthomas » November 3rd, 2016, 7:59 am

Jan 17th - The Legend Of Zelda: A Link to the past
Feb 2nd - Gunman Clive
Feb 15th - Call of Duty: Black Ops 2
Mar 8th - Lara Croft Go: Cave of fire adventure
April 2nd - Starfox 64
May 21st - The Legend of Zelda: Skyward Sword (Hero mode)
June 29th - Starfox Zero
August 21st - Xenoblade Chronicles X
September 13th - Captain Toad: Treasure Tracker
September 16th - Tomb Raider: Underworld (Wii)
October 2nd - Little Inferno
October 19th - Starfox Zero (alternate paths)


November 3rd - Bayonetta 2 (3rd Climax)


Been meaning to replay this for months, and I'm so glad I did. What a game.

Colourful, tightly controlled, funny, non-stop action. Managed to get a bunch of Platinum medals on Hard and learned how to counter far better dressed as Link using the Hylian Shield, making the combat more varied. Splashed some cash on some fancy new moves too.

Having replayed both Bayonetta titles now, there is much to love about both.

The second feels more precise, with the controls that bit tighter. Losing the QTEs and overlong Sega shoot em up homages is great and saves a lot of frustrating continues and replaying of bosses. Its more vibrant, colourful and joyful too. Enemy variety in 2 is better and on this playthrough I really realised how important it is to have good weapon sets to switch between for ranged vs close combat if you want to get decent scores. It felt to me that the weapon differences were more pronounced in 1, but that could be down to the closer camera view and set up I used.

The story gets a lot of shit in these games but there are some clever touches in the finales of both, with the two games essentially becoming one neverending time loop you can replay forever. You can skip cutscenes very swiftly in 2 as well on repeat runs.

The consistent scale and epicness of 2 means it doesn't have the rollercoaster feel of 1 where those huge bosses crash into your close combat battles, and the flying combat in 2 is overdone, but overall I think 2 is the better game and possibly the better entry point too. Its easier and the Umbran climax supermove means newcomers should be able to get through the game without too much frustration.

I love the new Nintendo touches to both Wii U titles such as costumes and the secret Starwing level whilst the replay value is huge. Moves, weapons, costumes, challenges, trophies, secret levels, characters... Always find something new.

All in all, one of the best games I've ever played. Hope Nintendo Switch gets a 3rd chapter!

User avatar
KSubzero1000
Member
Posts: 2450
Joined: August 26th, 2015, 7:56 pm
Location: Germany

Re: Games completed 2016

Post by KSubzero1000 » November 3rd, 2016, 9:41 am

@seansthomas:
Very nice read, thanks for sharing. I completely agree with your analysis of Bayonetta 2. Fantastic game.

User avatar
Jobobonobo
Member
Posts: 245
Joined: July 27th, 2016, 2:30 pm

Re: Games completed 2016

Post by Jobobonobo » November 4th, 2016, 9:11 pm

Last night I finished Abzu and that was the most stunning final act of a game I have ever played, an incredible contrast to the disappointment of Arkham Asylum's silly Joker monster. In fact, I would say the whole last third of the game was just a magical experience. Normally, I would be skeptical of games such as this or Endless Ocean on the Wii. After all, videogames, no matter how advanced they can get, will never capture the true complexity of the natural world. And whilst having a lovely time with Abzu and enjoying watching the various sea creatures swim by, this was still my overall view. Pretty but showing a limited view of the ocean. Why are clownfish swimming out in the open and not frolicking in anemones? Why do we never encounter cleaning stations in coral reefs where fish patiently queue in order to get parasites picked off their bodies by a blue streak wrasse? Why do remoras never cling onto large sea creatures using their bizarre sucker like dorsal fin? How come herbivores such as yellow tangs, parrotfishes or manatees never travel to the sea bed to graze on algae/seagrass? How come we never see any reproductive behaviour? Showing the full range of behaviours present in the underwater realm would only serve to make Abzu's world more enchanting and memorable.

However, the last third of the game completely mitigates any complaints I might have had regarding accuracy of natural history. There the story comes into full motion and you are encountering and doing things that you could never do in real life. I will not give anything away as it is truly worth experiencing for yourself without any spoilers. But I was grinning from ear to ear, had my jaw drop and whooping with delight through the whole final third of the game. And all with a sublime soundtrack which gives you goosebumps with its enchanting atmosphere. While it may be a simplified look at nature, nevertheless it ends up being a full throated celebration of the natural world. Abzu may be a short game but it is quite the unforgettable journey and would highly recommend it for anyone who wants to dip into the sea without getting wet or just looking for a unique experience. First Tearaway blew me away with its clever gameplay and charming story, now Abzu comes along and wows me with its splendour. The PS4 may just be the best purchase I made this year if two games already effect me that emotionally!

User avatar
Indiana747
Member
Posts: 844
Joined: September 3rd, 2012, 3:17 pm

Re: Games completed 2016

Post by Indiana747 » November 4th, 2016, 10:17 pm

Spoiler: show
(Jan) Assassins Creed Liberation HD - PSN.
(Jan) Army of Two:The Devils Cartel - PS3.
(Jan) Assassins Creed Freedom Cry - PS4.
(Jan) Alien Breed Episode 2:Assault - XBOX 360.
(Jan) Beyond: Two Souls - PS3.
(Feb) Bastion - XBL.
(Feb) Batman Arkham Origins Blackgate - PSN.
(Feb) Borderlands The Pre-Sequel - PS4.
(Feb) Bloodborne - PS4.
(Feb) Contrast - PS4.
(Feb) Condemned: Criminal Origins - XBOX 360.
(Feb) Castle of Illusion starring Mickey Mouse - PSN.
(Feb) Nihilumbra - PS Vita.
(Feb) Dishonored: Definitive Edition - PS4.
(Mar) Rocketbirds: Hardboiled Chicken - PS Vita.
(Mar) Firewatch - PS4.
(Mar) Rainbow 6 Seige - PS4.
(Mar) Duke Nukem Forever - PS3.
(Mar)Tom Clancy's The Division(platinum) - PS4.
(Apr) Ether One(platinum) - PS4.
(May) Dead Space 3 - PS3.
(May) Renegade: Arcade Archives - PS4.
(May) Uncharted 4(hard mode) - PS4.
(May) Dead Space Extraction - PSN.
(May) Double Dragon Neon - PSN.
(May) Doom(platinum) - PS4.
(June) Dying Light: The Following - PS4.
(June) Shadow of the Beast - PS4.
(June) Gone Home - PS4.
(July) Zombie Army Trilogy - PS4.
(July) Layers of Fear - PS4.
(July) Resident Evil Revelations 2 - PS4
(July) The Walking Dead: Michonne - PS4.
(July) The Deadly Tower of Monsters - PS4
(July) F.E.A.R. - Xbox 360.
(July) Metro Last Light Redux - PS4.
(July) Left 4 Dead 2 - Xbox 360.
(Aug) Shadow Warrior - PS4.
(Aug) The Vanishing of Ethan Carter - PS4.
(Aug) The Park - PS4.
(Aug) Murdered Soul Suspect(platinum) - PS4.
(Sept) Double Dragon: Arcade Archives - PS4.
(Sept) Middle Earth-Shadow of Mordor - PS4.
(Sept) Need for Speed:The Run - PS3.
(Sept) Inside - PS4.
(Sept) Homefront:The Revolution - PS4.
(Sept) Rachet & Clank - PS4.
(Oct) Killer is Dead - PS3.
(Oct) Prototype 2 - PSN.
(Oct) Portal 2 - PS3.
(Oct) Halo:CE Anniversary - XBO.
(Oct) Battlefield 1(hardcore) - PS4.
(Oct) Watch Dogs - PS4.
(Oct) Until Dawn: Rush of Blood - PSVR.
(Nov) Never Alone - PS4.
(Nov) Alienation - PS4.

User avatar
gallo_pinto
Member
Posts: 435
Joined: August 28th, 2015, 2:21 am
Location: Guatemala
Contact:

Re: Games completed 2016

Post by gallo_pinto » November 6th, 2016, 2:54 pm

Spoiler: show
Jan - Persona 4 Arena Ultimax (PS3)
Jan - Escape Plan (Vita)
Jan - That Dragon, Cancer (Mac)
Jan - Super Time Force Ultra (Vita)
Jan - Three Fourths Home (Mac)
Jan - A Bird Story (Mac)
Feb - Super Meat Boy (Vita)
Feb - Bastion (Vita)
Feb - Undertale (Mac)
Feb - Zelda: Link’s Awakening DX (Gameboy Color via 3DS)
Feb - Yo-Kai Watch (3DS)
Mar - Super Mario Bros 2 (NES via 3DS)
Mar - Metal Gear (MSX via Vita)
Mar - Metal Gear 2: Solid Snake (MSX via Vita)
Mar - Metal Gear Solid (PS1 via Vita)
Mar - Metal Gear Solid 2: Sons of Liberty (PS2 via Vita)
Apr - Out Run (Genesis via 3DS)
Apr - Streets of Rage (Genesis via 3DS)
Apr - Zelda: Oracle of Ages (Gameboy Color via 3DS)
Apr - Super Mario Bros 3 (NES via 3DS-Replay)
Apr - SteamWorld Heist (3DS)
Apr - Gunstar Heroes (Genesis via 3DS)
Apr - Streets of Rage 2 (Genesis via 3DS)
May - Metroid (NES via 3DS)
May - Kirby’s Dream Land (Gameboy via 3DS)
May - Super Mario Land (Gameboy via 3DS)
May - Zelda: Oracle of Seasons (Gameboy Color via 3DS)
May - Metroid II: The Return of Samus (Gameboy via 3DS)
May - New Super Mario Bros 2 (3DS)
May - Sonic the Hedgehog (Genesis via Vita)
May - Sonic the Hedgehog 2 (Genesis via Vita)
June - Volume (Vita)
June - Super Mario Galaxy 2 (Wii-Replay)
July - Mutant Blobs Attack (Vita)
July - 80 Days (Mac)
July - Oddworld: New ‘n’ Tasty (Vita)
July - Streets of Rage 3 (Genesis)
July - Felix the Cat (NES)
July - Kirby’s Adventure (NES)
July - Super Mario World (SNES via Wii)
July - Fez (Vita)
July - Star Fox (SNES via Wii)
July - Luigi’s Mansion (Gamecube)
Aug - Severed (Vita)
Aug - Guacamelee (Vita-Replay)
Aug - Aladdin (Genesis)
Aug - Castle of Illusion Starring Mickey Mouse (Genesis)
Aug - Kirby’s Pinball Land (Gameboy)
Sep - BOXBOXBOY! (3DS)
Sep - The Room (iPad)
Sep - Zelda: The Minish Cap (Gameboy Advance)
Sep - Super Mario World 2: Yoshi’s Island (SNES)
Oct - Super Mario Sunshine (Gamecube)
Oct - Little Inferno (iPad)
Oct - Prune (iPad)
Oct - Metal Gear Solid 3: Snake Eater (PS2 via Vita)
Oct - Super Mario Land 2: 6 Golden Coins (Gameboy via 3DS)
Oct - Rhythm Tengoku (Gameboy Advance)
Oct - Wario Land: Super Mario Land 3 (Gameboy)
Nov - Zelda: Phantom Hourglass (DS-Replay)

Need a bit more time to process this one. I liked it, but it's with more mixed feelings than any of the other Zelda games I've replayed for the podcast. Will post longer thoughts on the thread once they've settled.

User avatar
Alex79uk
Member
Posts: 4959
Joined: September 2nd, 2012, 10:36 am
Location: Redditch, UK.
Contact:

Re: Games completed 2016

Post by Alex79uk » November 6th, 2016, 6:22 pm

Alex79uk wrote:JAN - Bastion (PS Vita)
JAN - The Swapper (PS Vita)
JAN - Phoenix Wright: Ace Attorney (Nintendo DS)
JAN - Shovel Knight (PS Vita)
JAN - Snatcher (Sega CD emulated on PSP)
FEB - Super Time Force Ultra (PS Vita)
FEB - Metal Gear Solid 4: Guns Of The Patriots (PS3)
FEB - CounterSpy (PS Vita)
FEB - Flashback (Sega Megadrive emulated on PSP)
MAR - Nilhilumbra (PS Vita)
MAR - Street Fighter II: The World Warrior (Arcade on PS Vita)
MAR - The Wolf Among Us: Season One (PS Vita)
MAR - Final Fight (Arcade on PS Vita)
MAR - Medal Of Honor: Warfighter (PS3)
APR - Limbo (PS Vita)
APR - Hotline Miami 2: Wrong Number (PS Vita)
MAY - Risk Of Rain (PS Vita)
MAY - Persona 4 Golden - Bad Ending! (PS Vita)
MAY - Stick It To The Man (PS4)
MAY - Grow Home (PS4)
JUN - Uncharted 4 (PS4)
JUN - Gone Home (PS4)
JUL - 80 Days (Android)
JUL - Disney's Aladdin (Sega Megadrive emulated on PSP)
AUG - Cadillacs & Dinosaurs (Arcade emulated on PS Vita)
AUG - Shock Troopers (Arcade emulated on PS Vita)
AUG - Alien Vs Predator (Arcade emulated on PS Vita
AUG - Ultratron (PS Vita)
AUG - The Witness (PS4)
SEP - Broken Sword - Directors Cut (Android)
SEP - There Is No Game (Android)
OCT - Valiant Hearts: The Great War (PS4)
OCT - God Of War: Chains Of Olympus (PSP on PS Vita)
OCT - Batman: Arkham Knight (PS4)
NOV - Hohokum (PS Vita)

Absolutely loved it. I tried playing it ages ago, but didn't give it much of a go, drifting around aimlessly, it was very pretty but all seemed a bit pointless. I don't know why, but last week I decided to go back to it, and after reading a review discovered there is a point to it! You just need to find your friends, hidden in each level. There was nothing about this game I didn't enjoy. The art, the music, floating around discovering strange and bizarre worlds - a total joy from start to finish, and one of the most satisfying gaming experiences I've had this year.

User avatar
Flabyo
Member
Posts: 2981
Joined: August 8th, 2013, 6:46 am
Location: Guildford

Re: Games completed 2016

Post by Flabyo » November 6th, 2016, 7:11 pm

Flabyo wrote:5th Jan - Wolfenstein: The New Order (XBO)
16th Jan - Oxenfree (XBO)
11th Feb - Firewatch (PS4)
5th April - The Wolf Among Us (XBO)
10th April - Pokken Tournament (WiiU)
24th April - Sunset Overdrive (XBO)
19th June - Assassin's Creed: Syndicate (PS4)
1st July - Street Fighter 5: A Shadow Falls (PS4)
22nd September - Virginia (XBO)
7th October - Valiant Hearts (XBO)
30th October - XCOM 2 (XBO)
2nd November - Titanfall 2 (XBO)
6th November - Everybody's Gone to the Rapture (PS4)

This months PS+ game, and one I've been thinking about trying for a while now. Played through in one sitting (though no doubt missed things)

I... liked it. I wouldn't say I loved it.

User avatar
Scrustle
Member
Posts: 1852
Joined: November 18th, 2012, 5:02 pm

Re: Games completed 2016

Post by Scrustle » November 7th, 2016, 5:54 pm

Spoiler: show
10/02 - Darksiders 2: Deathinitive Edition (Normal)
19/02 - Killer Is Dead: Nightmare Edition (Normal)
23/02 - Castlevania: Lords of Shadow 2 (Prince of Darkness)
25/02 - Castlevania: Lords of Shadow 2: Revelations (Prince of Darkness)
27/02 - The Legend of Zelda: Ocarina of Time
02/03 - Portal: Still Alive
08/03 - The Darkness II
25/03 - Castlevania: Symphony of the Night (Normal Castle)
30/03 - The Legend of Zelda: Twilight Princess HD
13/04 - Bayonetta (Normal)
24/04 - Hyper Light Drifter
22/05 - Dark Souls III
07/06 - Halo 5: Guardians
15/06 - Dark Souls III (NG+)
24/06 - Darksiders (Normal)
16/07 - Yakuza 5
05/08 - Dragon's Dogma: Dark Arisen
23/08 - Metroid Prime (Wii version)
20/09 - Deus Ex: Human Revolution - Director's Cut
05/10 - Fast Racing Neo - Neo Future Pack (Subsonic)
11/10 - Forza Horizon 3
16/10 - Metroid Prime 2: Echoes (Wii version)
28/10 - Toren
31/10 - Dark Souls III: Ashes of Ariandel DLC (NG+ level)
07/11 - Metroid Prime 3: Corruption

With that, I can finally tick these games off my list. Been a good experience, even if Prime 2 was aggravating at times. This one though I enjoyed throughout, and got through it much quicker than the other games. Reasons for that are things I have spoken about before. My overall impressions of the game are more or less the same as when I've shared my thoughts before too. It still retains a lot of what makes the other games good, with how it creates an rich atmosphere and worlds, with great art direction. Although I still feel like it was a bit of a downgrade in the non-linearity compared to the other games. While it does have a positive side, in that it keeps the pacing of the game up, and I think was the major reason why I got through this one so swiftly and not taking breaks from it, it does make the feeling of exploration and isolation feel a bit watered down. Not that it's completely gone though. It does get better throughout the game too, with it slowly opening up more as you play, but it never really reaches the level of the other games, and it does so so gradually that there's never really any point where it feels like things really "get going" in that regard. But for what it was, I enjoyed it. As I've said before, it's kind of the opposite problem to what Prime 2 had with its pacing, but here its far less egregious, so I can overlook it.

Another thought I've had is how this game handles upgrades and such. It's also streamlined, in a way that has pros and cons. Instead of getting various different modes for your beams and other abilities, here a number of different tools get their own linear upgrade path. More so than in the other games at least. In one sense, this feels a bit like taking choice away from the player. You don't have to think about what type of beam you're using for example, as you can only have a single one equipped at a time, and it can deal with everything previous beams could. No need to specialise. On the other hand though, it meant that you used a wider variety of different tools for different jobs. For example the grapple beam here is used far more than in the previous games, and had far more utility. So the game was able to increase the frequency of the player using a wider variety of tools in combat and getting around, which is pretty cool I suppose. It also means you don't have to deal with the slightly clunky system of switching beams the other games had with their Wii versions.

As for the story aspects, again I've already mentioned my thoughts on that elsewhere, but I do have something new to add. I don't necessarily mind there being more characters and more talking in the games. On one level it adds more depth to the world, and creates an interesting dynamic between Samus and the other hunters. But it does make the game feel far less like an adventure in to the unknown, with there always being someone telling you where to go and what to do. But the thing I wanted to add was about the ending of the game, so spoilers I guess...
Spoiler: show
The ending was rather abrupt, and they missed out on a big thing which i think would have been a really cool way to end off the series. The way the game plays out, you defeat Dark Samus and then the corrupted Aurora Unit, and then that's it. Evil planet explodes, bad guys dead, end of. At first it looks like Samus might not have made it out of there. I was expecting there might be an escape sequence, but nope. She somehow got in her ship and is totally okay. But the thing I was most disappointed by (but only still a little) was that they didn't tell you exactly what Dark Samus is. All the way through the game, and through Prime 2 as well, I was expecting at some point they would reveal that Dark Samus was actually Metroid Prime from the first game, but resurrected in the shape of Samus through absorbing the Phazon Suit at the end of the first game. I thought that would have been a logical, but also really interesting way to tie things up. Yet they didn't do anything at all. A little anti-climactic.
Overall though, great experience. Liked it more than 2, but still not quite as much as the first. Either way, I'd still really like to see more 3D Metroid games now. Perhaps not necessarily in this style, but I think there's a lot of potential for the series that has yet to be realised. By the end of it I had 91% completion, at 13:23 play time. So my highest completion rate, and lowest time of all three games. Definitely down to the quicker pacing keeping me moving, but also the more linear nature meaning that I didn't have to explore as far off the beaten track to find extras.

At some point I do plan to get around to Hunters as well. Not so soon though. I don't currently own it, and I finally picked up The Witcher 3 the other day, so I'm probably focusing on that for a while.

(P.S. Wondering if anyone can help me with something too. I remember a long time ago I watched a video, or series of videos, on Youtube that were on the topic of these games. A long and really interesting analysis of them, in the style you might expect from someone like Matthewmatosis, except it doesn't appear to have been him. Looked through all my subscriptions, and can't seem to find the video/s I'm looking for on anyone's channel. Back when I saw it before, I hadn't played these games, so it didn't make all that much sense to me. But now I've played through them all and my memories are fresh, I'd really like to watch through them again. So if by chance anyone know's what I'm talking about, I'd appreciate being pointed in the right direction. Thanks.)

User avatar
KSubzero1000
Member
Posts: 2450
Joined: August 26th, 2015, 7:56 pm
Location: Germany

Re: Games completed 2016

Post by KSubzero1000 » November 7th, 2016, 6:03 pm

@Scrustle:
Well, regarding your spoiler... I always thought that was implied strongly enough. Makes very little doubt in my mind. A cutscene dedicated to it would have felt borderline redundant.

User avatar
Scrustle
Member
Posts: 1852
Joined: November 18th, 2012, 5:02 pm

Re: Games completed 2016

Post by Scrustle » November 7th, 2016, 6:46 pm

I don't remember it being implied anywhere. I only assumed it because it made sense, not because it was actually pointed to at any point. After doing some research though, it seems that there was something of a hint in the secret ending to the first game, which I didn't get myself. Apart from that there isn't really anything that references that exact link. Even so, I think some acknowledgement of it at the end of the last game would have been good. They could have done something like that to make it feel like things had come full circle and tied everything up, without bashing you over the head with it.

Post Reply

Who is online

Users browsing this forum: No registered users and 11 guests