No Man's Sky

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countstex
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Re: No Man's Sky

Post by countstex »

Suits wrote: May 27th, 2019, 9:40 pm I played this hard from launch day until about 60 hours and thought it was - Bland but enjoyable.

Every new update has really cool new features that always seem to almost give me the drive to give it another go.

My concern is that no matter what they add, or how cool it seems, this is always going to be a game that completely lost me.
It's definitely a game about creating your own fun. Like Dwarf Fortress, or in some ways Minecraft. And that narrows it down to a certain type of games player, one which is certainly not the mainstream these days. This game gave me more of what I was looking for in a space exploration game that felt like the original Elite than the Elite reboot did, and I will always love it for that.
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Alex79
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Re: No Man's Sky

Post by Alex79 »

Well this is heartwarming: https://www.kotaku.co.uk/2019/06/13/no- ... say-thanks

The NMS community club together, buy a billboard outside Hello Games to say thank you.

<3
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Alex79
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Re: No Man's Sky

Post by Alex79 »

It's the game that keeps on giving.

"It's our biggest update yet..."

You have to give 'em credit.

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JaySevenZero
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Re: No Man's Sky

Post by JaySevenZero »

The PlayStation Access team are quite effervescent in their excitement for the VR side of this update too!

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Alex79
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Re: No Man's Sky

Post by Alex79 »

Another content update coming tomorrow: https://blog.eu.playstation.com/2019/11 ... f224717265
In it you will find, among many other things:

Multiple Multi-Tools – when one Multi-Tool is not enough!

Terrain Editor Enhancements – flatten or restore terrain at the press of a button.

VR Creature Riding – saddle up on your favourite pet in full Virtual Reality.

First Person Exocraft – now available to non-VR and VR players alike.

Personal Refiner – refine materials on the go, WHEREVER you are.

Multiple Outfits – save a range of custom outfits to quick change into.

VR Photo Mode – see an amazing vista in PS VR? Shoot it and share it.

Starship Scrapping and Upgrading – trade in unwanted ships for valuable technologies or upgrade them.

New Technologies – long-distance inventory management; mid-air jetpack recharging; emergency warping to flee from combat.

New Base Parts – Square is good, Triangle is better!
Starship Space Map Enhancements – improved quality and clarity of the visuals

…and much much more
!
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