Games completed 2017

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Michiel K
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Re: Games completed 2017

Post by Michiel K » July 8th, 2017, 9:13 pm

KSubzero1000 wrote:
July 8th, 2017, 9:07 am
My multiplier went up to x100. It even announced "Max Multiplier" or something of the sort. I received the Conqueror bonus (for picking up all secrets) in 4 of the 5 worlds, I think I missed one beacon and one secret human in Machine City. And I dropped the human combo once in Future Labs like an idiot. So there's definitely still some room for improvement! I'm thinking of going back to it later today, actually.

PS: The leaderboards are cross-platform, right? What platform are you playing this on, PC?
On PC, yes. The leaderboards are cross-platform, but friends aren't. Which makes it a bit tough to find people, unless they tell you at what position they are.

I ranked in somewhere between the 14- and 11 hundreds and looking at your score, I have something to aspire to. More than anything, however, I look forward to more friction coming from the more challenging enemy and bullet patterns of Expert level and up.

7 Jul - The Legend of Zelda: Skyward Sword (Hero Mode)

I started replaying the game on the more challenging Hero Mode at the tail end of 2016, for the then upcoming Cane and Rinse episode, with my kids by my side. I had to be a responsible parent, though, and spread the 50 odd our playthrough out over a longer period of time. So with us ordering/buying a Switch and Breath of the Wild tomorrow (or: today), the time was ripe to see the final stretch of the game through.

If you've played it, you'll surely remember that proto-Hyrule Warriors, massive enemy gauntlet, leading up to the final confrontation with Ghirahim. It's surprisingly tough on Hero Mode. There are a lot more stronger enemy types mixed in and if you overdo your spin attacks a tad, when surrounded by foes, you'll lose stamina quickly and find yourself the whipping boy of hordes of delighted Bokoblins. Very different experience this time around and I burned through a fairy bottle and two upgraded red potions, reaching Ghirahim with six hearts (= 2 hits and you're done).

It took me a few tries to get re-acquainted with his patterns and readability of his animations in his final form, which was fun, but also slightly irritating as my kids lose interest when I don't beast challenges and have to redo parts. :) The pressure is real, I guess.

Demise was tougher too. I didn't go for the Hylian Shield in this playthrough and he managed to destroy my Goddess Shield in phase 2. I thought I was done for, but an upgraded protection potion kept me free of damage for 3 minutes, in which I rediscovered I could at that point actually use Skyward Strikes to overpower him and I managed to take him down within that time period, on my first attempt. After that, my kids could enjoy the rather sweet and touching conclusion to the game and go to bed with smiles on their faces.

LEGEND OF GROOSE!

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ColinAlonso
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Re: Games completed 2017

Post by ColinAlonso » July 9th, 2017, 12:45 pm

Spoiler: show
Jan 2 - Everybody's Gone To The Rapture (PS4)
Jan 11 - very DOOM (PS4)
Jan 21 - The Last Guardian (PS4)
Jan 27 - Pokémon Sun (3DS)
Feb 9 - They Breathe (PC)
Feb 15 - Gravity Rush 2 (PS4)
Feb 19 - Gone Home (PS4)
Mar 11 - The Little Acre (PS4)
Mar 22 - Gravity Rush 2: Raven's Choice (PS4)
Mar 27 - Mega Man (3DS)
Apr 2 – Apollo Justice: Ace Attorney (Android)
Apr 4 - Uncharted 4: A Thief's End (PS4)
Apr 6 - The Legend of Zelda: Majora's Mask 3D (3DS)
Apr 15 - Super Mario 3D Land (3DS)
Apr 15 - Rhythm Thief & the Emperor's Treasure (3DS)
May 18 - Mega Man 2 (3DS)
Jul 7 – Persona 5 (PS4)

Just the 132 hours on my playthrough for this :D. It's a worthy successor to the previous 2 games in combat, style and themes. The bespoke dungeons are also a great improvement over the randomly generated dungeons. I probably didn't click with the characters as well as in Persona 3 or 4, but they're still stronger than in most games I've played. There are less light comedy moments with the characters than in 4 which probably meant I took longer to warm to them.

Also it has my favourite plot sequence (as opposed to character moments) in the series.
Spoiler: show
The casino heist and getting out of the police station afterwards. I could barely sleep after that because I kept thinking about it.
Jul 9 – Puyo Puyo Tetris (PS4) (Adventure mode)

The story is nonsense and thankfully skippable. I think adventure mode is to encourage playing the different modes and get some experience in each of them and for that it was fine.

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Todinho
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Re: Games completed 2017

Post by Todinho » July 9th, 2017, 6:09 pm

Resident evil 7 Biohazard(pc)- This game is fantastic what more can I say, it really did give me everything that I wanted and what I didnt know I wanted out of a new RE game, for instance the First person view, alot of fans moaned about it complaining that it wasnt a real RE because of this and other insane complaints like thinking it was just gonna be a game like amnesia where you cant fight, etc you name it.
What all of them failed to see though was that it's thanks to this new perspective that the devs where able to bring the classic style of RE back, people seem to think that the devs chose first person just because it's the new hotness for horror games but I dont think so, I might be wrong but to me the perspective came from a simple question: How do we make a classic style resident evil game with the aiming and combat of Resident evil 4 and above? You might say that all you have to do is put the camera over the shoulder and have the same structure but it isnt the same thing, the tank controls and camera of the original werent just for show they were core parts of the game design, each encounter in RE was tense because of how limited you were, from RE4 foward you had alot more freedom to handle a single zombie so the challenge then became aiming and dealing with alot of enemies at a time. What the first person perspective brings is something akin to the tank controls and fixed camera, not only are the enviroments in this game tigher akin to the classic games your movement is also more limited just like in the old days, the situation where I took the most damage was when I often overstimated my speed in getting away. But it`s not just that, with the aiming the game manages to blend in these two styles, so the encounters now are tense because of how limited you are but you now have the added aiming you have to do, as a result avoiding damage gets harder but they accounted for that with a block button that mitigates alot of it but you still need to know when to use it, the more I played the game the more I was blown away by how genious the switch to first person was and it`s one aspect of the game.

Storywise I think the game does remarkbly well, it`s certainly the best narrative an RE game ever had as far as Im concerned(tied with revelations 2),I love the backers the are equality entertaning and terrifing and have so much personality the kind we havent seen since the villains in RE4, also thank god we're not playing as a super soldier anymore and we enter a situation we know nothing about, people were once again pissed that we werent playing as one of the recognizable heroes of past games but they are all super soldiers at this point also how is the franchise supposed to continue if you just keep reusing the same characters over and over, Chris Redfield isnt getting any younger it's all Im saying, if people were up in arms about wanting to play as old characters and not new ones we wouldnt have Leon or Claire,etc. I do like the cast here it's the best acting out of any game in the series and while Ethan isnt the most emotive of protagonists he does his job and everybodyelse more then makes up for it.
And for those concerned this game doesnt tie into the greater RE lore, boy does it tie in, any Resident evil fan worth their salt will be losing their shit at the end.

Lastly I heard alot of people compare this game RE1 especifically but after finnishing it I think the game has most in common with RE2, especially the progression, RE1 takes place in this entire interconnected area while RE2 and this are more linear, you have multiple interconnected areas and you go through them in a linear fashion. Also the game is pretty generous with resources, playing it on normal I was swimming in bullets most of the game and only really had to worry about not having healing itens during some points, thankfully the game unlocks a hard mode after finnishing it so Im excited to jump on that.
Yeah so I really love this game It's easilly in my top 5 RE games and I pray to whatever god will listen that capcom allows the RE team to stick to and build on this formula for future instalments and honestly I know this will sound like heresy to many but I wouldnt really mind if the RE2 Remake used the First person perspective either.

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KSubzero1000
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Re: Games completed 2017

Post by KSubzero1000 » July 9th, 2017, 7:09 pm

Todinho wrote:
July 9th, 2017, 6:09 pm
I wouldnt really mind if the RE2 Remake used the First person perspective either.
I was nodding along in benevolent curiosity while reading your post, and then you just had to ruin it all at the end like that. Shame on you! :P

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Todinho
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Re: Games completed 2017

Post by Todinho » July 9th, 2017, 7:58 pm

KSubzero1000 wrote:
July 9th, 2017, 7:09 pm
Todinho wrote:
July 9th, 2017, 6:09 pm
I wouldnt really mind if the RE2 Remake used the First person perspective either.
I was nodding along in benevolent curiosity while reading your post, and then you just had to ruin it all at the end like that. Shame on you! :P
hahaha maybe as an unlockable mode then :D

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Michiel K
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Re: Games completed 2017

Post by Michiel K » July 9th, 2017, 8:33 pm

Michiel K wrote:
July 8th, 2017, 9:13 pm
More than anything, however, I look forward to more friction coming from the more challenging enemy and bullet patterns of Expert level and up.
So I just did a first run on Expert and lost my last two lives at Yeti Kong. :D That boss is a joke on Rookie!

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Chopper
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Re: Games completed 2017

Post by Chopper » July 10th, 2017, 11:42 am

The Solus Project (PC)

This turned out to be quite interesting. Reading back to find some old reviews, it seems the Xbox reviewers found the survival aspects quite undemanding, which was the opposite to my experience (and I had them set to 'normal') but the good news was that there is a survival difficulty slider in the game on PC at least, and I eventually set this to very low as I would never have finished it otherwise. The environment was either roasting hot or freezing cold, with meteor showers, twisters and lightning storms, all of which could kill you instantly. The last couple of levels also plumbed both temperature extremes, which could be obviated by using a doodad which then meant you couldn't carry your torch to light up some great scenes. Bit annoying, but at that stage I just ramped up the game's brightness levels so I could see everything.

All that said, it was an excellent romp with a decent mystery and some good levels to explore. I'm quite amazed that it is also on VR (and the game is about 15 hours long, so quite an achievement). It's a pretty good soft sci fi game with the emphasis on exploration/simple puzzles, and has a customisable level of hardship if you want it to be more about survival. Well worth checking out if you're interested in that kind of thing.

Working through the backlog continues....

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Re: Games completed 2017

Post by Joshihatsumitsu » July 10th, 2017, 9:36 pm

ColinAlonso wrote:
July 9th, 2017, 12:45 pm
Jul 7 – Persona 5 (PS4)

Just the 132 hours on my playthrough for this :D. It's a worthy successor to the previous 2 games in combat, style and themes. The bespoke dungeons are also a great improvement over the randomly generated dungeons. I probably didn't click with the characters as well as in Persona 3 or 4, but they're still stronger than in most games I've played. There are less light comedy moments with the characters than in 4 which probably meant I took longer to warm to them.
Even though I'm still playing through this (99 hours so far), I think your assessment is pretty dead-on. There are things about the previous two games that worked and didn't, and this game is the same in that sense. And like the hypothetical parent that I'm not, don't ask me to pick which Persona I like the most, because I love 'em all equally. :D

So I'll continue to "take my time", as the loading screens suggest.

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ratsoalbion
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Re: Games completed 2017

Post by ratsoalbion » July 12th, 2017, 4:26 pm

Spoiler: show
19 Jan: Contra (arcade on PS4)
19 Jan: Contra (arcade on 360)
19 Jan: Super Contra (arcade on 360)
19 Jan: Street Fighter III: Third Strike Online Edition (360)
07 Feb: The Legend of Zelda: Skyward Sword (Wii on Wii U)
01 Mar: The Little Acre (PC)
12 Mar: Chibi-Robo! (GC)
26 Mar: Uncharted 4: A Thief's End (PS4)
09 Apr: Gone Home: Console Edition (PS4)
16 Jun: The Witcher: Enhanced Edition (PC)
18 Jun: Nex Machina (PS4)
12 July: Puyo Puyo Tetris (NS)
Adventure Mode credit roll, with 65.something% completion (3 star ratings).

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Joshihatsumitsu
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Re: Games completed 2017

Post by Joshihatsumitsu » July 12th, 2017, 9:55 pm

ratsoalbion wrote:
July 12th, 2017, 4:26 pm
Spoiler: show
19 Jan: Contra (arcade on PS4)
19 Jan: Contra (arcade on 360)
19 Jan: Super Contra (arcade on 360)
19 Jan: Street Fighter III: Third Strike Online Edition (360)
07 Feb: The Legend of Zelda: Skyward Sword (Wii on Wii U)
01 Mar: The Little Acre (PC)
12 Mar: Chibi-Robo! (GC)
26 Mar: Uncharted 4: A Thief's End (PS4)
09 Apr: Gone Home: Console Edition (PS4)
16 Jun: The Witcher: Enhanced Edition (PC)
18 Jun: Nex Machina (PS4)
12 July: Puyo Puyo Tetris (NS)
Adventure Mode credit roll, with 65.something% completion (3 star ratings).
I've been playing through the adventure mode too, on the Vita. Of course, being the Japanese version, I have no idea what's going on in the story... but fortunately the game itself is pretty straightforward.

Fun 'lil game!

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Re: Games completed 2017

Post by ratsoalbion » July 12th, 2017, 9:57 pm

Having previously played the Japanese version on PS4, the translated story makes not one iota more sense.

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Re: Games completed 2017

Post by Joshihatsumitsu » July 12th, 2017, 10:04 pm

ratsoalbion wrote:
July 12th, 2017, 9:57 pm
Having previously played the Japanese version on PS4, the translated story makes not one iota more sense.
I figured as much! At least I can save some money by sticking with what I got. :)

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kintaris
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Re: Games completed 2017

Post by kintaris » July 12th, 2017, 10:49 pm

Late to the party here, but 22 completions so far.
Spoiler: show
08 Jan: Crypt of the Serpent King (Xbox One, review copy, 100% achievements, one of the worst game's I've ever played)
19 Jan: Assassin's Creed Chronicles: China (Xbox One, 100% achievements)
26 Jan: Dear Esther: Landmark Edition (Xbox One, 100% achievements)
26 Jan: Sherlock Holmes: Crimes and Punishments (Xbox One, 100% achievements)
29 Jan: METRICO+ (Xbox One, review copy)
25 Feb: Spheroids (Xbox One, review copy, 100% achievements)
26 Feb: The Swapper (Xbox One, 100% achievements)
27 Feb: Contrast (Xbox One, 100% achievements)
3 Mar: Ghost Blade HD (Xbox One, review copy. Hard mode complete.)
11 Mar: Defense Grid 2 (Xbox One, 100% achievements)
11 Mar: 2Dark (Xbox One, review copy)
11 Mar: Sky Force Anniversary (Xbox One, all but one achievement - too grindy)
16 Mar: Sublevel Zero Redux (Xbox One, review copy - easy campaign completion only)
18 Mar: Death Squared (Xbox One, review copy)
6 Apr: Thimbleweed Park (Xbox One, review copy)
17 Apr: Mass Effect 3 (360 on Xbox One - returned for Omega & Citadel DLCs, plus Insanity run and 100% achievements)
28 Apr: Hitman GO (Windows Phone, 100% achievements)
8 Jun: LEGO Marvel Superheroes (Xbox One)
11 Jun: Beautiful Katamari (Xbox 360)
18 Jun: Sunset Overdrive (Xbox One)
12 Jul: Shadow of Mordor (Xbox One, both DLCs - 97% achievements)
Still can't quite put my finger on why I didn't enjoy this. At least the skill tree is well thought out and the Nemesis system is pretty groundbreaking. I just wanted to care a little more about Talion's story. After a strong first five minutes his narrative essentially disappears, while I simply couldn't connect to Celebrimbor. Combat was fine, but the difficulty curve was all over the place. The open world was a real trudge for me, with the slave and weapon missions utterly forgettable. Hoping the sequel can drop all that in favour of tying more of the game back to the Nemesis system itself.

Don't bother with the DLC. It's rubbish. No new environments and you're far too overpowered. Having a graug that can vomit on people isn't particularly fun. My missing achievements are for two Trials added with the DLCs, but this isn't a game I love enough to put myself through a finicky timed run that takes 45-60 minutes per attempt.

13 Jul: ABZU (Xbox One - 100% achievements)
A beautiful hour or so of aquatic relaxation after a suprisingly frustrating time with Shadow of Mordor. I recently listened to the Darksiders issue of the podcast; this is another game that fixes the dreaded underwater gameplay by forgoing a breath meter! It would have been nice to see fewer on-rails sequences and more reason to explore the environment in ABZU, but it was stunning to swim around in nonetheless. In many ways it's Flower underwater.

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Beck
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Re: Games completed 2017

Post by Beck » July 13th, 2017, 11:44 am

Spoiler: show
Jan - Titanfall 2
Jan - Diablo 3 Reaper of Souls
Feb - Day of the Tentacle
Feb - Naruto Shippuden: Ultimate Ninja Storm 4
Feb - Naruto Shippuden: Ultimate Ninja Storm 4 - Finished all the DLC and got the Plat.
Feb - Fire Emblem Fates : Birthright
March - Dark Souls 3
March - Final Fantasy 15
April - Mass Effect Andromeda
May - Puyo Puyo Tetris - Great game, even better with friends.
May - Injustice 2
June - Dragon Age Inquisition - I got the platinum - Great game, much better than Andromeda even though it's starting to feel dated in comparison to some of the newer fantasy / rpg games of late

June - Dragon Age Inquisition - The Descent

July - Yakuza 0 - I ended up loving this game after being very unsure during the first 10 hours. I think it has some pacing issues, especially at the start and it has a habit of dragging things out but the story is very rewarding. The combat is fun and varied, there is a lot of stuff to do and the world looks amazing. I would recommend this game but be prepared to loose countless hours.

July - Killing Floor 2 - I got the Platinum - I had a good time with this, it's very buggy and leveling takes too long which has put me off playing any of the other classes. For a freebie, I'd recommend it.

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ColinAlonso
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Re: Games completed 2017

Post by ColinAlonso » July 13th, 2017, 8:53 pm

ColinAlonso wrote:
July 9th, 2017, 12:45 pm
Jul 9 – Puyo Puyo Tetris (PS4) (Adventure mode)
Turns out there's three additional acts unlocked after the credits roll that I could have easily missed. I'm only counting it as post game though, so I'm not removing it from the list.

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ratsoalbion
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Re: Games completed 2017

Post by ratsoalbion » July 14th, 2017, 8:32 am

Oh yeah! Lots more stages to play and bits to unlock.

Thanks for the heads-up.
:)

Edit: Have cleared all the extra stages and now have 89.4% completion, which feels rather more satisfying.

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Indiana747
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Re: Games completed 2017

Post by Indiana747 » July 14th, 2017, 11:26 am

(Jan) Quantum Break - XB1.
(Jan) Assassins Creed IV: Black Flag - PS4.
(Jan) Adr1ft - PS4.
(Jan) Dear Esther - PS4.
(Jan) Virginia - PS4. (platinum).
(Jan) The London Heist - PSVR
(Feb) Flashback(2013) - PSN.
(Feb) Rain - PSN.
(Feb) Lara Croft & The Guardian of Light - PSN.
(Feb) Star Wars: The Force Unleashed II - PS3.
(Feb) Far Cry Primal - PS4.
(Feb) Bayonetta 2 - WiiU.
(Feb) Sniper Elite 3 - PS4.
(Mar) Life is Strange - PS4.
(Mar) Nier Automata - PS4.
(Mar) Halo 2:Anniversary - XB1.
(Mar) Guns, Gore & Canoli - PS4.
(Apr) Alien Breed Ep.3:Descent - Xbox 360.
(Apr) Horizon Zero Dawn - PS4.
(May) Battleborn - PS4.
(May) Diablo 3:RoS - PS4.
(May) Deadpool - PS4.
(May) The Incredible Adventures of Van Helsing - PS4.
(June) Killing Floor 2 - PS4.
(June) Mirror's Edge: Catalyst - PS4.
(June) Mass Effect:Andromeda - PS4.
(June) Nex Machina - PS4.
(July) Rise of the Tomb Raider - PS4.

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Re: Games completed 2017

Post by mikeleddy83 » July 14th, 2017, 8:31 pm

Spoiler: show
Jan - Guilty Gear Xrd: Revelator
Jan - Mad Max
Jan - Streets of Rage 2
Jan - Guardian Heroes
Jan - Xcom 2 (+dlc)
Jan - Titanfall 2 (+online G6)
Jan - Shining Force
Jan - Street Fighter III: 2nd Impact
Jan - Street Fighter III: Third Strike Online
Jan - Mr Driller (2500ft)
Feb - Earthworm Jim Special Edition
Feb - Baku Baku
Feb - Day of the Tentacle Remastered
Feb - Resident Evil 7
Feb - Fire Emblem Heroes
Feb - The Last Guardian
Feb - Mercs
Feb - Doom
Feb - Wild Guns
Mar - Devils Third
Mar - The Wonderful 101
Mar - Nier: Automata (platinum)
Apr - Nier
May - Odin Sphere Leifthrasir (platinum)
May - Deus Ex: Mankind Divided
May - 1943: The Battle of Midway
May - Virtua Fighter 5: Final Showdown
May - Soul Calibur
May - Super Hang-On
May - Alex Kidd in Miracle World
May - Magic Sword
May - Soul Calibur 2 HD Online (arcade and main weapon master quest)
Jun - Ori and the Blind Forest: Definitive Edition
Jun - Under Night In-Birth EXE: Late
Jul - Yakuza 0
Jul - R-Type Dimensions

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Re: Games completed 2017

Post by seansthomas » July 14th, 2017, 9:15 pm

Michiel K wrote:
July 8th, 2017, 9:13 pm
KSubzero1000 wrote:
July 8th, 2017, 9:07 am
My multiplier went up to x100. It even announced "Max Multiplier" or something of the sort. I received the Conqueror bonus (for picking up all secrets) in 4 of the 5 worlds, I think I missed one beacon and one secret human in Machine City. And I dropped the human combo once in Future Labs like an idiot. So there's definitely still some room for improvement! I'm thinking of going back to it later today, actually.

PS: The leaderboards are cross-platform, right? What platform are you playing this on, PC?
On PC, yes. The leaderboards are cross-platform, but friends aren't. Which makes it a bit tough to find people, unless they tell you at what position they are.

I ranked in somewhere between the 14- and 11 hundreds and looking at your score, I have something to aspire to. More than anything, however, I look forward to more friction coming from the more challenging enemy and bullet patterns of Expert level and up.

7 Jul - The Legend of Zelda: Skyward Sword (Hero Mode)

I started replaying the game on the more challenging Hero Mode at the tail end of 2016, for the then upcoming Cane and Rinse episode, with my kids by my side. I had to be a responsible parent, though, and spread the 50 odd our playthrough out over a longer period of time. So with us ordering/buying a Switch and Breath of the Wild tomorrow (or: today), the time was ripe to see the final stretch of the game through.

If you've played it, you'll surely remember that proto-Hyrule Warriors, massive enemy gauntlet, leading up to the final confrontation with Ghirahim. It's surprisingly tough on Hero Mode. There are a lot more stronger enemy types mixed in and if you overdo your spin attacks a tad, when surrounded by foes, you'll lose stamina quickly and find yourself the whipping boy of hordes of delighted Bokoblins. Very different experience this time around and I burned through a fairy bottle and two upgraded red potions, reaching Ghirahim with six hearts (= 3 hits and you're done).

It took me a few tries to get re-acquainted with his patterns and readability of his animations in his final form, which was fun, but also slightly irritating as my kids lose interest when I don't beast challenges and have to redo parts. :) The pressure is real, I guess.

Demise was tougher too. I didn't go for the Hylian Shield in this playthrough and he managed to destroy my Goddess Shield in phase 2. I thought I was done for, but an upgraded protection potion kept me free of damage for 3 minutes, in which I rediscovered I could at that point actually use Skyward Strikes to overpower him and I managed to take him down within that time period, on my first attempt. After that, my kids could enjoy the rather sweet and touching conclusion to the game and go to bed with smiles on their faces.

LEGEND OF GROOSE!
Hero mode made Skyward Sword such a far better game. Think if that had been the default setting and you could skip the prompts from your sword as you can in this mode, it may have been remembered more fondly.

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seansthomas
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Re: Games completed 2017

Post by seansthomas » July 14th, 2017, 9:16 pm

5th January - Arkham Origins (Wii U)
12th January - The End of the World (Android)
18th January - Rayman Legends (Wii U)
31st January - Light House (Android)
1st February - Where shadows slumber (Android)
9th February - Pikmin 3 - Story mode (Wii U)
19th February - New Super Mario Bros. U (Wii U)
7th April - Deus Ex Go (Android)
19th June - The Legend of Zelda: Breath of the Wild
20th June - Yellow (Android)

9th July - ARMS (Switch)

Well, not sure I can say I truly completed it but I unlocked Ranked Online by beating level 4. Level 5 is absolutely kicking my ass so may never get past this! Good game. At times, bordering on great. Can't compare it to modern day brawlers but I like it a lot even as someone not too into fighting games. Does for that genre what Splatoon did for shooters. Looks gorgeous too.

14th July - Donkey Kong Country Tropical Freeze (Wii U)

The last major Wii U game I wanted to try before I move onto the Switch, and a total surprise. Didn't expect to like it too much; ended up being probably the second best Retro Studios game after Metroid Prime and the best 2D platformer I've played since the 16-bit era. Possibly ever.

Overlooked this due to how close it came out to DKCRETURNS, a game motion controls ruined for me. It is so lush though. And challenging. And rewarding.

Every level has a theme and some of them are truly inventive; giant fruit cutting machines, levels set in an avalanche, crashed planes hanging in trees... Amazing bosses too. Best I've played outside of a Mario 3D game.

Sure it'll get released on Switch one day but if you overlooked this like I did, keep an eye out. One of the best Wii U games for sure and the best platformer I've played in a decade.

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