Most pointlessly frustrating gaming moments

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Bluebird55

Re: Most pointlessly frustrating gaming moments

Post by Bluebird55 »

In light of the World of Warcraft discussion post I put up recently, I am reminded today of Blizzard's lack of attention to detail (among many other things they lack; respect to loyal customers, being a good example) a perfect example of this is Azuremyst Isle, Bloodmyst Isle, The Ghostlands and Eversong Woods.

Now, first off if you haven't played World of Warcraft, these named zones are the starting zones for two races: Draenei and Blood Elves. Burning Crusade, which added them waaay back in 2007 (just searched that up - the first result was actually for a private server, hmm) added flying and they seem to have forgotten that with said zones.

10 years on, with over 4 new zones added (as well as flying introduced to said new zones aswell as the two zones that were already there originally) they STILL haven't added flying to the four zones that I mentioned at the top of this reply.

Being as they earn loads of money that they spend most of on the game, one would have thought they would have fixed said pointlessly frustrating issue.
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MajorGamer
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Re: Most pointlessly frustrating gaming moments

Post by MajorGamer »

Continuing on the World of Warcraft trend, I feel the need to mention the worst escort quest the game has ever had (it has long since been removed). There was a very lengthy quest chain that eventually led to an escort inside of an instance. To finish this quest, you need to clear out the entire area of enemies, otherwise you were guaranteed to fail when you freed the guy from prison. You then free the guy and follow him as he slowly walks around the entire ring along with a few ambushes along the way that can very easily get him killed. Retrying this requires you to reset the instance going back to square one. It took over an hour for a successful clear.

The quest itself was frustrating enough but this entire chain was required to do the first beatable raid instance. To get all 40 people needed for the raid, chances are high you'd do this 5 man escort quest multiple times to get others through it.
Bluebird55

Re: Most pointlessly frustrating gaming moments

Post by Bluebird55 »

MajorGamer wrote: July 3rd, 2017, 3:24 am Continuing on the World of Warcraft trend, I feel the need to mention the worst escort quest the game has ever had (it has long since been removed). There was a very lengthy quest chain that eventually led to an escort inside of an instance. To finish this quest, you need to clear out the entire area of enemies, otherwise you were guaranteed to fail when you freed the guy from prison. You then free the guy and follow him as he slowly walks around the entire ring along with a few ambushes along the way that can very easily get him killed. Retrying this requires you to reset the instance going back to square one. It took over an hour for a successful clear.

The quest itself was frustrating enough but this entire chain was required to do the first beatable raid instance. To get all 40 people needed for the raid, chances are high you'd do this 5 man escort quest multiple times to get others through it.
I have never heard of this quest, judging from what you said I take it that's for Molten Core? Yeah 40 man raids, awful, they were ambitious back then. Another frustrating moment on WoW is Russian players. PvP? Forget it! Not saying that Russians are bad or anything just on WoW, I swear they either lick arse at it or they cheat, very sure they cheat. Aside from that another moment was when I started as a Night Elf druid, the only way to get to Ironforge was to walk there back about ten years ago, nowadays you can fly. At one point during the trek you are in a pass with high level enemies, being a low level it wasn't easy! I miss it though, exploring all these alien places, it sucks when you know WoW enough as I do because it's never the same. Plus, they really need to replace their servers, which were set up in 2004! Old!
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