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Feb 6 - Vikings - Wolves of Midgard (PC)
A Diablo-esque game with an obvious theme from the title. Sadly, it falls very flat. Your village gets ransacked so you need to build it up using resources throughout the game. Doing so lets you buy higher level items but the items have level requirements to them that are often higher than when you upgrade the store making it feel like a pointless resource sink.
There are skill trees where each one specializes in each weapon type (dual wield, bow, 2-handed, etc) but the problem is they are mostly passives and they only work when you are using that weapon type. This means you are stuck with one weapon type for the entire game and if you chose a poorly at the start of the game, tough. Even looking at all of them, they are all fairly boring stuff.
Further not helped is the enemies of the game will out-level you without grinding and the monsters are tuned that you are at their level. If you are underleveled, things do massive amounts of damage to you even on the easier difficulties. On the hardest, things would regularly do over half my life in a single hit. There is a dodge roll but the hit boxes of the attacks aren't great. Too many times an attack would visually miss by a fair margin yet still hit and since this isn't online, lag isn't an excuse.