Games Completed 2019

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clippa
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Re: Games Completed 2019

Post by clippa » April 24th, 2019, 11:16 am

Chopper wrote:
April 24th, 2019, 5:40 am
It's such a small community with fairly diverse tastes, and with there no longer being any need to jump on a game when it comes out, it's rare that people at playing the same games at the same time on here. There's the odd Triple A exception like God of War or the RE2 Remake.
Yeah, sorry, I got excited. I should make a thread then people can click around it.
There's a subreddit that I was having a look at last night. Look at how fast this guy ended up running!



Some of the scores on there put me to shame.
People are talking about getting so powerful that they end up breaking the game, monsters stop spawning because when the game dips into its bucket of nasties to choose which ones to chuck at you, it looks at how powerful you are and just goes "existential dread is all I've got left, mate" and you just have to wander around on your own wondering where it all went wrong.
People were just having to off themselves at the finish!
Chopper wrote:
April 24th, 2019, 5:40 am
Off topic a bit but have you tried Slay the Spire yet?
Tried it? Mate. I was slaying spires before you were out of short trousers. I told you, I'm the real deal, lad.

Image

2.05am? nothing wrong with that, perfectly healthy, probably just forgot to go to bed that night.
I need to jump back in at some point because I heard they've got a new character and even an extra level now.
Do you play it? What's the third character like?

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Caligulas Horse
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Re: Games Completed 2019

Post by Caligulas Horse » April 24th, 2019, 2:32 pm

Finished Resi 7 yesterday. I'd still call it a great game overall but it transitioned from genuinely good horror to enjoyably bad/cheesy horror by the end.

It's kind of a shame as I thought it was on track to being the greatest horror game I've ever played, alongside SH2, I still enjoyed it all so oh well, I guess.

The very end bit with Eveline was odd though, it was like they really couldn't decide whether to make her a sympathetic sad-case villain or just a horrible monster so instead they gave you some backstory about how she never had a real childhood or parental love, had her cry out "why does everybody hate me?" as you inject her, before screaming "DAMN YOU ALL TO HELL" as she transformed into the first boss in Altered Beast (ok that might be a reach but that's what it reminded me of lol).

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clippa
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Re: Games Completed 2019

Post by clippa » April 24th, 2019, 4:31 pm

clippa wrote:
April 23rd, 2019, 9:21 pm
clippa wrote:
April 23rd, 2019, 9:51 am
Beat my Risk of Rain 2 score with the huntress. Can I get a witness? 201,052
Yaaas! 381,027
Cwoooar! 3,245,440

Reet, that's the last one. I'm boring myself now.

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Alex79uk
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Re: Games Completed 2019

Post by Alex79uk » April 24th, 2019, 5:50 pm

I'm going to have to go back to the first game. I only ever beat it with two characters I think.

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clippa
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Re: Games Completed 2019

Post by clippa » April 24th, 2019, 6:10 pm

I only played the first one for 35 minutes according to steam, it just didn't grab me for whatever reason. Can't really remember much about it.

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Chopper
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Re: Games Completed 2019

Post by Chopper » April 25th, 2019, 4:41 am

clippa wrote:
April 24th, 2019, 11:16 am
I need to jump back in at some point because I heard they've got a new character and even an extra level now.
Do you play it? What's the third character like?
The third character really switches it up from the previous two and requires a new playstyle again. He's a Frankenstein's monster cyborg made up of parts they found around the lab, and his cards are called things like Hello World and Gold-Plated Cables. A lot of fun to play, I can't remember anything much about my last run except that he absolutely destroyed the big donut lad and his mate.

Totally compulsive game, I played it non stop for a week or so.

There's now a final final level (or just a boss rush) that you unlock, but I was totally unaware of that at the time (mid Jan) - whether I just missed it or it wasn't in yet, I don't know.

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clippa
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Re: Games Completed 2019

Post by clippa » April 25th, 2019, 5:42 pm

Ooh, that does sound good. I'll have to shove it on one night.

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Indiana747
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Re: Games Completed 2019

Post by Indiana747 » April 27th, 2019, 4:47 pm

(Jan) Starlink :Battle for Atlas - PS4.
(Jan) Far Cry 5 - PS4.
(Jan) Resident Evil 2(2019) - PS4.
(Jan) Shadow of the Tomb Raider - XB1X.
(Feb) Metro Exodus - XB1X.
(Mar) Marvel's Spiderman - PS4.
(Apr) The Division 2 - XB1X.
(Apr) Dead Rising 3 - XB1X.
(Apr) World War Z - XB1X.
(Apr) Earthfall :Invasion - XB1X.

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clippa
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Re: Games Completed 2019

Post by clippa » April 27th, 2019, 8:02 pm

clippa wrote:
April 24th, 2019, 4:31 pm
Cwoooar! 3,245,440
Bloiiiimey! 104,207,279

I had to just give up and sacrifice myself at the finish. The bosses stopped spawning because they were all too shit scared of me.
I'm getting old, my wrists are aching.
Surely that's me bored of the game now after playing it for 3 and a half hours straight ...

Look at how fast I got. I was floating about the map like a demented witch at the end.

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Re: Games Completed 2019

Post by Alex79uk » April 27th, 2019, 9:03 pm

Is that the actual frame rate, or just because its a gif?

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clippa
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Re: Games Completed 2019

Post by clippa » April 27th, 2019, 9:29 pm

It'll just be me recording at 30fps. That should be linking to the VP8 video rather than the gif, maybe it's showing a gif with a lower framerate if you're on mobile or something.

Framerate is uncapped by default, the game is surprisingly well optimised for how much is going on at times (unity engine).

Image

I don't have a framerate reader thingy on, but it feels over 100fps for me mostly. You feel it dip at times on a big map when lots is going on but it's never an issue.

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MajorGamer
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Re: Games Completed 2019

Post by MajorGamer » April 28th, 2019, 1:30 am

Spoiler: show
Jan 2 - War for the Overworld (PC)
Jan 13 - Pyre (PC)
Jan 16 - Heroes of Hammerwatch (PC)
Jan 17 - Mega Man 11 (Switch)
Jan 20 - ReThink | Evolved (PC)
Jan 20 - Super Smash Bros. Ultimate (Switch)
Jan 22 - Ruzar - The Life Stone (PC)
Jan 27 - After Death (PC)
Feb 6 - Vikings - Wolves of Midgard (PC)
Feb 21 - Loyalty and Blood: Viktor Origins (PC)

Feb 27 - Book of Demons (PC)
Mar 4 - Vaporum (PC)
Mar 5 - Frost (Switch)
Mar 9 - DarkMaus (PC)
Mar 10 - Octopath Traveler (Switch)
Mar 31 - Final Fantasy X (PC)
Apr 5 - Treasure Adventure World (PC)
Apr 15 - Greedy Guns (PC)

An extremely basic metroidvania with only two things worth mentioning. To get new weapons, you need to buy them. To buy them you need to find them in the world. Weird choice that gives the only purpose to money in the game.

The other thing is it is very easy to fall into an unwinnable state. There is an area you need to fall down a cliff to get into and you can't get back up that way. The only way out is to continue on to fight the boss, also acting as the elevator. The huge problem is that nothing is stopping you from going back down that cliff and now that the boss is dead, there is no way out. The game also only has one save slot and autosaves every screen so if you go down there after the boss is dead, there is nothing you can do.

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Re: Games Completed 2019

Post by Chopper » April 28th, 2019, 5:02 am

MajorGamer, absolutely no offence intended but I’d love to hear your approach to selecting the games you play, as they often seem terrible :lol:

Are you purely operating on a backlog-based system, or do you just prefer exploring off the beaten path, with the ups and downs that come along with that approach? Genuinely curious.

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Re: Games Completed 2019

Post by Combine Hunter » April 28th, 2019, 3:53 pm

Spoiler: show
15/02 - Resident Evil 2 (PS4)
17/02 - Final Fantasy VIII (PS Vita)
18/02 - FAR: Lone Sails (PC)
14/04 - Final Fantasy IX (PS Vita)
28/04 - Assassin's Creed: Odyssey (PC)

First AC game I've completed since Black Flag. I really enjoyed overall. It's not as great a work as the games it took influence from, but it doesn't have any of the elements that made past AC games so frustrating or dull.

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Re: Games Completed 2019

Post by Scrustle » April 28th, 2019, 4:19 pm

Spoiler: show
25/01 - Travis Strikes Again: No More Heroes
31/01 - Oceanhorn: Monster of Uncharted Seas
01/02 - SOMA (Safe Mode)
09/02 - Shadow Warrior
18/02 - Mulaka
26/02 - NieR: Automata - 3C3C1D119440927 DLC
02/03 - Race Driver: GRID
04/03 - Bladed Fury
10/03 - Devil May Cry 5 (Devil Hunter)
13/03 - AER: Memories of Old
17/03 - Devil May Cry 5 (Son of Sparda)
20/03 - Devil May Cry 5 (Human)
05/04 - God of War III Remastered
12/04 - Devil May Cry 5 (Dante Must Die)
14/04 - Journey
15/04 - ABZU
22/04 - Journey
28/04 - Lost Planet: Extreme Condition - Colonies Edition

This was an interesting blast from the past, which stood up better than I expected in some regards. The way it plays is actually still fun, especially when it comes to the mechs, which feel weighty and powerful, but thankfully not overly cumbersome. They have an appropriate heft that makes it feel like you're moving around a big heavy machine, but not so much that it's frustrating to move around. Later in the game when you get hold of the most advanced example is especially fun, as it can slide around and has a lot of mobility, compared to the other mechs at least. The alien enemy types are still pretty interesting and provide some decent variety, and going up against other mechs is pretty fun as well. Bosses at the ends of levels are a nice set piece too. They have a slight Monster Hunter feel to them when you're up against a big alien, but mech bosses are also enjoyable. On-foot combat is pretty slow and feels rudimentary, but it's not as bad as I feared it would be, and being able to use the weapons from the mechs is a nice way to spice things up a bit and make you feel powerful. The final boss was a bit of a disappointment though. They put you in a really cool mech that only shows up for that one moment, and set up this visually striking climactic set piece. But then it turns out the mech you pilot controls poorly, and the fight itself is kind of a let-down. At first it's confusing as it's not clear what you need to do, but then when you work out the extremely simple method you're meant to go for, the fight is over really quickly without much happening at all. It's a shame, since the mechs are really the highlight of the experience in terms of the tools you get to mess with, and the ideas they set up for that fight had a lot of potential. But then a mostly solid game ends on a bit of a whimper.

The story though is pretty abysmal throughout. It was never something that really stood out as memorable playing it originally back in the day, but with how far storytelling in games has come since, it's impossible to ignore how amateurish it feels. When the game first came out, I suppose you could say that it was pretty run-of-the-mill and average for the time, but if this was released today it would get slaughtered for it I imagine. Writing and voice acting is really stilted, and the whole thing feels like a string of random events with hardly any rhyme or reason behind them. Character motivations are confusing or non-existent, and the central threat of the plot doesn't even make sense. It's almost as if you're actually playing as the bad guys in this world, who are bent on wanton destruction for no reason.

While I didn't get to play in the Unlimited Mode during this playthrough, I did give it a quick look after finishing it. From the few minutes I saw, it seems like it is a pretty fun way to play the game. Speeding up how fast the game plays like that definitely makes running around on foot much swifter and less tedious, and it speeds up the pace of the game in general in a way that felt pretty good. Having unlimited ammo was fun too. Being able to just go wild with the mechs was cool. While I doubt I'll go back to this game again any time soon, playing it through on that mode does seem like a good time.

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clippa
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Re: Games Completed 2019

Post by clippa » April 28th, 2019, 8:12 pm

50 syringes, go on lad! Look at how fast you shoot.

https://streamable.com/ootb3

Sorry, I'm gonna make a thread soon. That way you can all click around it.

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ColinAlonso
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Re: Games Completed 2019

Post by ColinAlonso » April 28th, 2019, 9:00 pm

Spoiler: show
Jan 16 - Yakuza Kiwami 2 (PS4)
Jan 20 - FTL: Faster Than Light (PC) (Easy)
Jan 25 - Final Fantasy VIII (PSVita - PS1 Classic)
Jan 27 - Puzzle Bobble (Switch) (Difficulty Level 4 - One credit)
Feb 3 - Metal Slug 3 (PS4 - PS2 anthology version on Easy)
Feb 8 - Puzzle Bobble 2 (Switch)(Vs Computer mode - Normal)
Feb 12 - Puzzle Bobble 2 (Switch)(Puzzle mode - One credit)
Feb 20 - Professor Layton and Pandora's Box (3DS - DS cart)
Feb 21 - Super Smash Bros Ultimate (Switch) (World of Light)
Mar 3 - Ristar (JP version) (PC)
Mar 22 - Wargroove (Switch)
Mar 31 - River City Ransom (Switch - NES rom)
Apr 2 - Donkey Kong '94 (3DS - VC)
Apr 20 - Super Dodge Ball (Switch - NES rom)
Apr 28 - Red Dead Redemption 2 (PS4)

Those credits were about 35-40 minutes long! :lol:

OK, let's start with what could have drove me away, the pacing. I kinda get that for the world to impart the sense of place and time that it is in, that it had to be slow but even allowing for that, it dragged so much that I understand why people stopped.

The shooting was poor. I don't play many third person shooters so maybe I'm being harsh, particularly on an open-world game that can't script its encounters as much as others do but the cover system in particular felt very loose ( I can't think of a better word to describe how I feel on it).

Having said those things I played to the end for a number of reasons.

The world is gorgeous, even on my standard PS4. From the snowy mountains down all the way to the cloying air of the bayou. Even less dramatic areas can look grand, there's a gorgeous lake to the west of Strawberry for one and even some of the grassy plains in New Hanover look great. The bustle of Saint Denis is also wonderfully done and a nice change in pace

Side missions (Stranger missions, I guess) are usually interesting or entertaining often with a nice 3-4 mission path to them. I did most that I found.

The plot, hmmm, I think if I just took it as a series of plot points it mightn't seem that interesting. Its one that probably hangs on its characters. Thankfully some of those characters are great and that makes it memorable.
Spoiler: show
While not being in direct conflict until relatively late in the game, a lot of it seems to hinge on Arthur and Dutch's changing ideals, with Dutch drifting into madness not helping matters (he first mentions Tahiti in Chapter 3, I think, and that's when I was sure we were watcing him lose it, even if there were signs before). Arthur just can't leave though, the gang are his family and Dutch (and Hosea) are his father figures.

Sadie, John (and family, of course), Lenny, Charles, Rains Fall and Eagle Flies (another great story arc about a father and son on different paths) are all also characters that I ended up caring about too. Even hanging around the camp can be fun, chatting, drinking, listening to Uncle's tall tales or Javier playing the guitar.

Micah was a bit one-dimensional and it was obvious I was always going to kill him.

While relatively minor, I really liked Sean and, as I read somewhere, he feels like an apology for Irish in RDR. Compared to that lazy stereotype, Sean is a proper Dub.

Finally, Arthur's TB was a surprise and was a really interesting move by the developers. Especially since I assumed he was just going to die in a straightforward gunfight like John in RDR1
In short very enjoyable but also very long.

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ReprobateGamer
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Re: Games Completed 2019

Post by ReprobateGamer » April 29th, 2019, 6:05 pm

Jan - Lego Marvel Avengers
Jan - Titanfall 2
Feb - Oxenfree
March - Gorogoa
April - Resident Evil 2 Remake (XONE) - Leon A

After a slow start to the year, I've had a pretty good weekend for completions:

April 26th - RE2 REmake (Xone) - Claire 2nd Run

It had to follow of course.

Ultimately, I've decided that I do like this game, that it is good, that my nostalgia for the previous game IS influencing my choice but I don't think I care.

There are things I don't like - the score just doesn't work for me (though again still not played with headphones) and it's rare I hear it. I'm going to mess with the balance of sound effects to music when I run completions on my profile rather than my wife's and see if I can actually hear more than a few random notes
Mr X is vastly overused; the reuse of entire gameplay elements from one version to another is a little lazy (this was a major plus point in the original) but each scenario is a little more cohesive in it's presentation rather than the slight air of 'throw stuff in and see what sticks'.
The game references lore from all over the RE universe (RE:Zero, Gun Survivor, Veronica for sure) which is a plus for me and the true ending reminded me that this series traditionally does a happy ending more often than not - bittersweet of course when you know what the next 19 years are going to bring to our protagonists ...

April 28th - Lego Marvel Super Heroes 2 (Xone) - story

This completion goes on my youngest' account.
I have no real interest in getting the 100% for this or even just the story on my account - I found the setting was dull and there just wasn't any spark. It's solid enough and there are 4 player modes which we may try but ultimately I didn't care what happened. Don't know if this is the move away from New York as the main hub area but also the voice acting was definitely below par for the most part (its made during the SAG strikes I believe) and it definitely suffers from not having top pick cast - there are some good voices in there but only a few. There are a few of the more obscure characters as well (at least to my skin deep Marvel knowledge), some of which have bleed into level designs that are pretty formulaic.
I can't recommend this one to fans of either Lego or Marvel, unless you have already plumbed the depths of earlier games


April 29th - holedown - Android

Picked this up about a week ago on a whim (though it was mentioned in a thread on Android Games), just hit the black hole level and I'm pretty certain that this will be the point it gets deleted from the phone. It's a block-busting ball game at heart, with the skin of a deep space miner.
Enjoyable for sure but I think I'd like to see more goal based targets at this point rather than just an endless score attack

So a good weekend for completions but not necessary a weekend of games I found good ...

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Flabyo
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Re: Games Completed 2019

Post by Flabyo » April 30th, 2019, 6:07 am

Flabyo wrote:
March 30th, 2019, 10:54 pm
5th Jan - Rise of the Tomb Raider (XBO)
1st Feb - Doom (2016) (XBO)
20th Feb - Crackdown 3: Campaign (XBO)
25th Mar - Bound (PS4)
30th Mar - Shadow of the Tomb Raider (XBO)
29th April - Mortal Kombat 11 Story Mode (PS4)

That was pretty good. A more interesting story than MKX had, but not quite as fun as the one in MK9. The presentation levels are through the roof here though, they’ve pretty much nailed the cinematography aspects now.

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MajorGamer
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Re: Games Completed 2019

Post by MajorGamer » April 30th, 2019, 6:09 am

Chopper wrote:
April 28th, 2019, 5:02 am
MajorGamer, absolutely no offence intended but I’d love to hear your approach to selecting the games you play, as they often seem terrible :lol:

Are you purely operating on a backlog-based system, or do you just prefer exploring off the beaten path, with the ups and downs that come along with that approach? Genuinely curious.
In terms of selecting what ones to buy, I see what looks interesting to me and wishlist it on Steam to buy during one of their sales. When the sales come, I look at the game reviews for a closer look (unfortunately many lack any meaningful review) and go from there. I've been much more discerning over the last year. Nearly 100 games were removed from my wishlist in December. Many of the really bad ones now I got 2 years or so ago. As for what games I select to play, I almost always use backloggery's fortune cookie feature (picks a game via RNG).

Exploring off the beaten path can have some nice surprises. Has-Been Heroes is a good recent-ish example as it reviewed not so great but I really enjoyed it or the ReThink series which has made for some nice little puzzle games. It's how I ran into the likes of Spelunky and Cave Story before being remade for Steam or finding Matt Thorson's freeware stuff. Then there is the other side where I ran into a game last year that I'm pretty sure is impossible to beat. Essentially Super Monkey Ball (that's how it caught my attention) but a certain level didn't seem possible. I looked at the achievements and half the worlds were at 0% across all players.

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