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Re: Games Completed 2019

Posted: July 11th, 2019, 6:57 am
by Sinclair Gregstrum
Jan - Streets Of Rage 2 - (Switch)
Jan - Detroit: Become Human (PS4 Pro)
Feb - Quarantine Circular (Switch)
Feb - Yoku’s Island Express (Switch)
Feb - Shenmue (PS4 Pro)
Mar - Rise of the Tomb Raider (XOX)
Apr - Gunstar Heroes (Switch)
May - Street Fighter 5 (PS4 Pro)

Jun - The Division 2 – (XOX)

A ‘game as a service’ that’s content-packed, with strong gameplay, deep systems, beautiful visuals, and rock solid performance. And it’s been that way since launch (bar the odd minor technical niggle early doors).

It can be done!

Also if you’re not really in to the whole ‘game as a service’ thing, there’s so much in The Division 2 before you hit the grind that it’s easily worth the price of entry regardless of if never pick it up again after the main campaign is done. I’ve played through to the level cap of 30 with a friend of mine, basically treating it like a co-op open world third person shooter. It took around 35 hours and we could easily have stretched it to 40 – 45 if we’d exhaustively done everything before we popped the final mission.

A very good game indeed!

Re: Games Completed 2019

Posted: July 11th, 2019, 7:07 am
by Sinclair Gregstrum
Scrustle wrote:
July 8th, 2019, 7:12 pm
08/07 - Ty the Tasmanian Tiger 2
Also shout-out to Scrustle for going back to Ty the Tasmanian Tiger 2. You win the award for most random game completion of 2019! I would bet decent money that you were literally the only person on the planet playing that game at the time you were!

The fact that you only 'moderately enjoyed' it, just makes it all the more perfect. Please tell me you're playing Bug Too! next...

Re: Games Completed 2019

Posted: July 11th, 2019, 9:16 am
by James
Spoiler: show
1st Jan - Virginia (Xbox One)
13th Jan - Gravity Rush 2 (PS4)
27th Jan - Mortal Kombat (Vita)
3rd Feb - Mortal Kombat X (Xbox One)
18th Feb - Crackdown 3 (Xbox One)
12th Mar - Dark Souls 3: Ashes Of Ariandel (Xbox One)
17th Mar - Dark Souls 3: The Ringed City (Xbox One)
6th May - Guildmaster Story (iOS)
15th May - Mortal Kombat 11 (PS4)
22nd May - Mortal Kombat 11 (PS4) (Platinum Trophy)
27th May - Sekiro: Shadows Die Twice (Xbox One)
2nd Jun - Sekiro: SDT (Xbox One) (1000G)
6th Jun - Astro Bot: Rescue Mission (PSVR)
13th Jun - Furi (PS4)
18th Jun - Blood & Truth (PSVR)
21st Jun - Watch Dogs 2 (PS4)
25th Jun - Burly Men At Sea (PS4)
25th Jun - Hatoful Boyfriend (PS4)
26th Jun - Batman: The Telltale Series (PS4)
8th Jul - Sunset (PC)
11th Jul - Crow: The Legend (PSVR)

Um, this isn't a game.

I know, a shocking statement coming from a defender of even the most mildly-interactive experience. I grabbed this freebie when we got a PSVR last year, and assumed it was along the lines of Spider-Man: Homecoming VR and other, similar VR tech demo/proof of concept things.

In actuality, Crow: The Legend is an animated short (about 15 minutes or so) from the director of Madagascar and starring John Legend, amongst some other notable names. Being in VR, it's a 360-degree video, but with no player involvement beyond pressing 'play' on the main menu and then looking around whilst the story plays out. Thought I'd mention it here because I do think it's worth checking out for anyone who has a VR headset (it's also on Oculus and Samsung Gear VR).

It's a retelling of a Native American legend, and could easily have been fleshed out into a feature-length film. The odd thing about making it a VR short, is that the artstyle and story would clearly also work very well for young kids, but they can't (or shouldn't) be using VR, as far as I'm aware.

Anyway, will drop this from my completed list going forward, but wanted to mention it.

Re: Games Completed 2019

Posted: July 11th, 2019, 3:29 pm
by Scrustle
Spoiler: show
25/01 - Travis Strikes Again: No More Heroes
31/01 - Oceanhorn: Monster of Uncharted Seas
01/02 - SOMA (Safe Mode)
09/02 - Shadow Warrior
18/02 - Mulaka
26/02 - NieR: Automata - 3C3C1D119440927 DLC
02/03 - Race Driver: GRID
04/03 - Bladed Fury
10/03 - Devil May Cry 5 (Devil Hunter)
13/03 - AER: Memories of Old
17/03 - Devil May Cry 5 (Son of Sparda)
20/03 - Devil May Cry 5 (Human)
05/04 - God of War III Remastered
12/04 - Devil May Cry 5 (Dante Must Die)
14/04 - Journey
15/04 - ABZU
22/04 - Journey
28/04 - Lost Planet: Extreme Condition - Colonies Edition
30/04 - Dangerous Driving
02/05 - Final Fantasy XV - Episode Gladiolus/Episode Prompto/Episode Ignis
12/05 - The Witcher 2: Assassins of Kings - Enhanced Edition
21/05 - RiME
22/05 - Remember Me
20/06 - Bioshock
08/07 - Ty the Tasmanian Tiger 2
11/07 - Bioshock 2

Carrying on from what I said here and here, in the end I think I ended up a bit more positive overall, but still those issues I had before linger. It actually does build on the mechanics more than the first game in a way that I do like. But unfortunately it seems to take quite a while until the game really comes in to its own. They do a lot right though, with the improvements to weapon and plasmid variety, and fleshing out the Little Sister system to make really good use of them. It's really fun to turn your tools towards a more defensive use from time to time. It gives you time to think to set up fun traps, and lots of tools to be creative with them. The problem is that through pretty much the whole game, you're actually quite fragile, so when you have a lot of enemies bearing down on you, it can feel pretty overwhelming, and having the inconsistent audio makes things even more confusing, and the weapon select wheel disappearing when you're trying to think of your next move doesn't help either. But by the last few levels, you're beefed up enough that you don't feel so weak, and you've fully fleshed out your arsenal too. The mechanics finally come together in a synthesis that feels right.

My feelings on the story are still along the same lines, perhaps closer to my opinions before this recent playthrough, instead of when I did those posts. Lamb is still a boring villain that pales in comparison to Ryan, who lacks any concrete ideology despite the story treating her as if she's an intellectual leader on his level. I was a little surprised to see that the major characters who you encounter through the game, whose fate you're supposed to decide, didn't play as big a role as I remembered. There's only three of them, and they don't feel like they are a representation of the level they preside over either, unlike the similar characters in the first game. With the exception of the last one I suppose. That moment still has some power. But I still appreciate that they give you a bit more of a nuanced presentation of them than in the first game. Although there were a few things about this game that raise a few questions in terms of canon. Not just the idea that Lamb is somehow a big player in this world that we somehow never heard of in the first game. I can overlook that to a degree by Ryan wanting to erase all memory of her. But there's other stuff that just doesn't add up, like inconsistencies in events in the timeline, or stuff that just seems somewhat far-fetched in general. It does make the game a bit hard to get invested in when it feels like there's stuff that shouldn't be possible in this world.

Audio and general technical problems were still a problem all the way through the game, but I think by the final level I finally managed to fix the audio stuff fairly well. As I was doing some digging to try to work out what this game's deal is, I found out that it's really terrible at memory management. The game doesn't give itself anywhere near enough memory budget to do what it's trying for some reason. So it probably wasn't that audio mod that was introducing glitches. In fact I uninstalled it at one point to try and get rid of that problem of stuff cutting out, which didn't work. So I had to do what I did to fix the game crashing after the intro cutscene, and went in to the .ini files to tweak memory limits for that. So in those final moments, the game finally had a decent balance to it and didn't cut out. I think the audio problems in general seem to vary from level to level too. Some had good ambient sound design without needing the mod at all. But even at its best, there were still a few problems, but these were just down to sound effects they decided to not put in the game, like the vending machines no longer having voice jingles, etc. While I think that with these tweaks, the sound design overall is pretty good, it still misses a few things the first game had. But it becomes more little niggles that are hardly worth mentioning, rather than the big problems that made the whole experience feel flat like before. Oh, and the shotgun sounds amazing. Maybe the best in any game I've played. Definitely the loudest, mod or no. It's ridiculous.

But even with all the audio stuff fixed, I still got a couple of visual bugs too. Mostly minor things, also hardly worth mentioning. But there was also a big problem with one of the later levels, where it just crashed over and over like the game did initially, even with the memory cap fix. I had to turn the texture detail down for that one, making the game look rather ugly in the process. Not sure what that was all about. A memory leak issue? Can that cause that? And could it affect only one level?

So, still a flawed sequel that tried some admirable things, but was a bit hit-and-miss with them. Generally I still really like it, but it can't beat the first game. It still stands up well as a good follow-up though. The PC version was a technical struggle. I sort of wish that I knew all this stuff about what the issues were and how to fix them before starting, instead of right at the end. I did look in to it early on, but these things are usually not straightforward. I've yet to play the Minerva's Den DLC, which I do plan to soon. It'll be interesting to play it so close to finishing the main game. Before I played it sort of out of the blue, but now I can see how it stacks up next to it.

EDIT: Thoughts on Minerva's Den here.

Re: Games Completed 2019

Posted: July 11th, 2019, 4:59 pm
by Hunter30
January - Tomb Raider: Underworld (PS3)
February - Lego The Lord of the Rings (PS3)

July - Dead Space (PS3)

Re: Games Completed 2019

Posted: July 12th, 2019, 6:02 am
by Michiel K
12-7 - Kickle Cubicle (NES)

What a fun little game. THEE (sort of) discovery of 2019 for me, so far. I've unlocked the extra expert levels and wrote the password down, so I'm still not done with this inventive arcade action puzzler.

Re: Games Completed 2019

Posted: July 12th, 2019, 8:06 pm
by Flabyo
Flabyo wrote:
May 28th, 2019, 8:55 pm
5th Jan - Rise of the Tomb Raider (XBO)
1st Feb - Doom (2016) (XBO)
20th Feb - Crackdown 3: Campaign (XBO)
25th Mar - Bound (PS4)
30th Mar - Shadow of the Tomb Raider (XBO)
29th April - Mortal Kombat 11 Story Mode (PS4)
17th May - Middle Earth: Shadow of War (XBO)
25th May - Wolfenstein 2 (XBO)
28th May - Tacoma (XBO)
12th July - Metro 2033 Redux (XBO)

With all three metro games on gamepass now, and having never played any of them, figured it was about time...

This one was...ok. The remastering process can’t hide the fact the original was bound by the restrictions of the 360 somewhat, but what’s there is interesting enough. I think I managed to lose the plot thread a bit towards the end, it took a couple of leaps and I wasn’t sure why we were doing what we were doing.

Apparently I got the ‘good’ ending, which reading the requirements for on TrueAchievements is something of a miracle for a first playthrough.

I’ll take a break with something else, then it’s onto Last Light Redux.

Re: Games Completed 2019

Posted: July 13th, 2019, 8:20 am
by DomsBeard
Flabyo, I played 2033 at launch and had a choice of two options at the end. I chose the option that turned out to be non canon. I take it that is now the bad ending?

Re: Games Completed 2019

Posted: July 13th, 2019, 9:06 am
by ReprobateGamer
Spoiler: show
Jan - Lego Marvel Avengers
Jan - Titanfall 2
Feb - Oxenfree
March - Gorogoa
April - Resident Evil 2 Remake - Leon A + Claire 2nd Run + Runaway
April - Lego Marvel Super Heroes 2 - story
April - holedown
June - Abzú
July - Gears Of War 4 (story)
July 12th - The Gardens Below (Xbox One) - 100%

I wouldn't have come across this without Game Pass and probably wouldn't have tried it without TrueAchievements Bean Hunt.
And it's a lovely little puzzle game where you don't have direct control of the two characters (Arina and Frendt) but instead you control the passage of time (forwards and backwards at will) as they make their way up islands of common everyday items (like TV's, sofa's and clothes lines.)
What little narrative is not directly linked to the gameplay but doesn't suffer for it - though I correctly guessed the ending very early on. This is partly however as the characterisation is wonderfully done considering the only words used are in the end credits song.
Sound was functional and not instrusive - except for one sound effect that seems obviously cartoony compared to the atmosphere of the rest of the game.
The whole game, including all achievements, can be run in a couple of hours. I don't believe any puzzle can reach a position that it can't be solved but you do have to keep an eye on the environment and some of the puzzles involve an amount of backtracking, which can be a little tedious.
This one is definitely worth a try

Re: Games Completed 2019

Posted: July 13th, 2019, 1:20 pm
by Flabyo
DomsBeard wrote:
July 13th, 2019, 8:20 am
Flabyo, I played 2033 at launch and had a choice of two options at the end. I chose the option that turned out to be non canon. I take it that is now the bad ending?
I’m not sure which one is canon yet. I guess I’ll find out when I start Last Light.

Re: Games Completed 2019

Posted: July 13th, 2019, 1:27 pm
by Chopper
Helium Rain (PC)

An excellent, if a little one-dimensional, space trading and fighting game - the win condition is to become the top corporation by value, and there's nothing stopping you getting there but putting in the hours. It's good, but suffers from the usual lack of things to do in these games, and while I don't regret playing the game (I enjoyed it), those last 20 hours where I had done it all but needed my value to outstrip all the others could probably have been better spent doing something else.


The Fidelio Incident (PC)

Follows a couple fleeing the Troubles who crash their plane on the Icelandic coast - but all is not as it seems. The storytelling piece of this was very good, but the mechanical aspects were the usual walking sim, turn the valves to clear the obstacle -type thing. There were some missteps in regard to some of the detail and the accents, but probably not noticeable to a non-Irish person. Despite eyerolling my way through it at times, I really enjoyed it. I got this in the Steam sale for €1 and I just noticed normal price is €10, so that was a real bargain. If you see it for €1, snatch it up. ;)

For maps-in-games fans, the game 'map' was rather interesting :lol: :
Spoiler: show
Image

Re: Games Completed 2019

Posted: July 13th, 2019, 5:03 pm
by Combine Hunter
Spoiler: show
15/02 - Resident Evil 2 (PS4)
17/02 - Final Fantasy VIII (PS Vita)
18/02 - FAR: Lone Sails (PC)
14/04 - Final Fantasy IX (PS Vita)
28/04 - Assassin's Creed: Odyssey (PC)
09/05 - Devil May Cry 5 (PC)
11/05 - Sekiro: Shadows Die Twice (PC)
26/05 - Observation (PC)
04/06 - Katana Zero (Switch)
29/06 - Dino Crisis (PS3)
13/07 - Final Fantasy XII: The Zodiac Age (PS4)

Thoughts on the pod.

Re: Games Completed 2019

Posted: July 14th, 2019, 3:41 pm
by ColinAlonso
Spoiler: show
Jan 16 - Yakuza Kiwami 2 (PS4)
Jan 20 - FTL: Faster Than Light (PC) (Easy)
Jan 25 - Final Fantasy VIII (PSVita - PS1 Classic)
Jan 27 - Puzzle Bobble (Switch) (Difficulty Level 4 - One credit)
Feb 3 - Metal Slug 3 (PS4 - PS2 anthology version on Easy)
Feb 8 - Puzzle Bobble 2 (Switch)(Vs Computer mode - Normal)
Feb 12 - Puzzle Bobble 2 (Switch)(Puzzle mode - One credit)
Feb 20 - Professor Layton and Pandora's Box (3DS - DS cart)
Feb 21 - Super Smash Bros Ultimate (Switch) (World of Light)
Mar 3 - Ristar (JP version) (PC)
Mar 22 - Wargroove (Switch)
Mar 31 - River City Ransom (Switch - NES rom)
Apr 2 - Donkey Kong '94 (3DS - VC)
Apr 20 - Super Dodge Ball (Switch - NES rom)
Apr 28 - Red Dead Redemption 2 (PS4)
May 2 - Donkey Kong Country Tropical Freeze (Switch)
May 2 - Aladdin SNES (PC emulation)
May 6 - Aladdin Mega Drive (PC Emulator)
Jun 16 - Yakuza Kiwami 2 - Majima Saga (PS4)
Jun 17 - Tetris Effect (PS4) (Normal) (Jul 6 - Expert)
Jun 23 - Final Fantasy XII: The Zodiac Age (Switch)
Jun 24 - A Bird Story (PC)
Jun 29 - Crypt of the Necrodancer (Switch)(Cadence) (Jun 30 - Melody)
Jun 30 - Motorsport Manager 3 (Android)
Jul 3 - Finding Paradise (PC)
Jul 13 - Sorcery! (Android)

A short adventure. Too short as I only felt I was settling into the game's groove near the end. It ended with a nice battle against some kind of big beast in a cave which felt good. As the game itself told me at the end, I would use my words and then magic to usually avoid fights, glad it usually worked. I am interested in continuing the adventure.

Re: Games Completed 2019

Posted: July 18th, 2019, 10:58 am
by Beck
Spoiler: show
January
God of War (2018)
Yoku's Island Express - Switch
Yakuza 6: The Song of Life
February
A Legend of Zelda: A Link Between Worlds.
Mario Kart 8 Deluxe
March
Resident Evil 2 - Lean side A
May
Divinity Original Sin 2
Zelda - Breath of the Wild
Uncharted 4
June
Batman Arkham Asylum
South Park: The Fractured but Whole
Uncharted: The Lost Legacy - Really enjoyed this one. Fun story, not too long and a really fun trophy list. What else does a man need?

Re: Games Completed 2019

Posted: July 18th, 2019, 12:29 pm
by ReprobateGamer
Beck wrote:
July 18th, 2019, 10:58 am
Spoiler: show
January
God of War (2018)
Yoku's Island Express - Switch
Yakuza 6: The Song of Life
February
A Legend of Zelda: A Link Between Worlds.
Mario Kart 8 Deluxe
March
Resident Evil 2 - Lean side A
May
Divinity Original Sin 2
Zelda - Breath of the Wild
Uncharted 4
June
Batman Arkham Asylum
South Park: The Fractured but Whole
Uncharted: The Lost Legacy - Really enjoyed this one. Fun story, not too long and a really fun trophy list. What else does a man need?
Chocolate?

Re: Games Completed 2019

Posted: July 18th, 2019, 2:21 pm
by James
Spoiler: show
1st Jan - Virginia (Xbox One)
13th Jan - Gravity Rush 2 (PS4)
27th Jan - Mortal Kombat (Vita)
3rd Feb - Mortal Kombat X (Xbox One)
18th Feb - Crackdown 3 (Xbox One)
12th Mar - Dark Souls 3: Ashes Of Ariandel (Xbox One)
17th Mar - Dark Souls 3: The Ringed City (Xbox One)
6th May - Guildmaster Story (iOS)
15th May - Mortal Kombat 11 (PS4)
22nd May - Mortal Kombat 11 (PS4) (Platinum Trophy)
27th May - Sekiro: Shadows Die Twice (Xbox One)
2nd Jun - Sekiro: SDT (Xbox One) (1000G)
6th Jun - Astro Bot: Rescue Mission (PSVR)
13th Jun - Furi (PS4)
18th Jun - Blood & Truth (PSVR)
21st Jun - Watch Dogs 2 (PS4)
25th Jun - Burly Men At Sea (PS4)
25th Jun - Hatoful Boyfriend (PS4)
26th Jun - Batman: The Telltale Series (PS4)
8th Jul - Sunset (PC)
18th Jul - NieR: Automata (PS4) (Ending A)

Do not worry, I know this is not The End!

I can't really explain why I waited this long to play the sequel to one of my all-time favourite games, but here we are, two years after release. Ending A complete, but I'll be rolling into Route B straight away.

Another thing I can't do is remember how I felt about NieR at this point. So long after the fact, Endings A-D have all blended into one. After Ending A of Automata though, I can say that I have more questions than answers. This is a good thing.

I'll report back.

Re: Games Completed 2019

Posted: July 21st, 2019, 8:05 pm
by James
Spoiler: show
1st Jan - Virginia (Xbox One)
13th Jan - Gravity Rush 2 (PS4)
27th Jan - Mortal Kombat (Vita)
3rd Feb - Mortal Kombat X (Xbox One)
18th Feb - Crackdown 3 (Xbox One)
12th Mar - Dark Souls 3: Ashes Of Ariandel (Xbox One)
17th Mar - Dark Souls 3: The Ringed City (Xbox One)
6th May - Guildmaster Story (iOS)
15th May - Mortal Kombat 11 (PS4)
22nd May - Mortal Kombat 11 (PS4) (Platinum Trophy)
27th May - Sekiro: Shadows Die Twice (Xbox One)
2nd Jun - Sekiro: SDT (Xbox One) (1000G)
6th Jun - Astro Bot: Rescue Mission (PSVR)
13th Jun - Furi (PS4)
18th Jun - Blood & Truth (PSVR)
21st Jun - Watch Dogs 2 (PS4)
25th Jun - Burly Men At Sea (PS4)
25th Jun - Hatoful Boyfriend (PS4)
26th Jun - Batman: The Telltale Series (PS4)
8th Jul - Sunset (PC)
18th Jul - NieR: Automata (PS4) (Ending A)
21st Jul - Super Mario Maker 2 (Switch)

As per for a Mario game, the credits roll well before all of the Story Mode levels are completed. I think I have 27 levels left to do, but there may be more to unlock. Based on dezm0nd's experience, I sincerely doubt my ability to polish them all off, but I'll have a bash.

Still haven't actually made anything though. :oops:

Re: Games Completed 2019

Posted: July 22nd, 2019, 1:56 pm
by ReprobateGamer
Spoiler: show
Jan - Lego Marvel Avengers
Jan - Titanfall 2
Feb - Oxenfree
March - Gorogoa
April - Resident Evil 2 Remake - Leon A + Claire 2nd Run + Runaway
April - Lego Marvel Super Heroes 2 - story
April - holedown
June - Abzú
July - Gears Of War 4 (story)
July - The Gardens Below - 100%
21st July - Old Mans Journey (Xbox One)

A platform puzzler with an impressionist graphical style and music by the same mind behind the Oxenfree soundtrack is not a bad elevator pitch. The problem is I'm left after the fact going 'meh'. The basic concept is that you have to raise and lower the landscape for your character to be able to move to the next screen but you can't move the area you are stood upon - there's no 'fail' state though there is 'not yet complete." I did find one part I had to restart as I managed to get one hill behind another and there isn't an 'undo' option and the detection for selecting landscapes would occasionally be a little screwy.
There is a story to the game but it's sadly a generic journey to redemption with flashbacks - I don't think there was a single narrative beat that didn't hit the trope within the less than two hour playtime

A side note on achievements on this game - not a single one is earn as a result of completing the game. The game allows for a myriad of little actions (such as your cursor blocking part of a waterfall, or causing background hot air balloons to raise or lower) and it's these actions that both trigger the flashbacks and also pop up the achievements. These imply a wealth of thought went into the game and I quite like the idea of it of these little bits of scenic background action - though I wonder if they are put in to help fill the time whilst waiting for your character to move from one area to another ...

However, because of the woolly detection (and no controller remapping!) one of the achievements still alludes me. There's a section where you have to sections of track in front of a moving train but the camera is so close you don't have a lot of time to react and using the right bumper feels a little off. It's far too easy to grab the wrong section and be unable to move it, or one particular section does not seem to connect quite wrong. I've had more than one otherwise perfect runs ruined by this one piece stopping the train without any warning, which when you then select and de-select (without moving) lets the train through.

It feels like a lot of care went into the aethestics of the game (with a distinctive Gallic feel) and the soundtrack is perfectly in keeping though not remarkable but the actual mechanics are not as tight as they could be and let the game down a little. I'll continue to try to get that last achievement (it's not a rare achievement so it may just be me having a rubbish moment) but I do not plan to hold onto this one

tl;dr Good atmosphere but no substance to this indie puzzler.

Re: Games Completed 2019

Posted: July 22nd, 2019, 7:48 pm
by Jobobonobo
Spoiler: show
Jan 13: Marvel Spiderman
Jan 26: Gravity Rush Remastered
Mar 18: Ratchet and Clank (PS4)
Mar 30: Thomas was Alone
May 4: Furi
May 5: Banjo Kazooie: Grunty's Revenge
July 22: Gravity Rush 2
The original Gravity Rush was a charming little title that while not flawless, had a nice flow to its gameplay and absolutely stellar presentation. It had a pretty nice base and the potential for improvement a sequel could bring could turn what I thought to be a good game into a great one. However, GR2 is an anomaly in that in nearly every regard, it felt like a regression from what it had accomplished before. Things that were fine or at worst functional in the first game had changes bought upon them that made for a far less pleasant experience.

First off, combat. This was never this series’ strong point and thought it had too much of a focus even in the original. But it was serviceable overall. This game? There were countless times when I had an enemy in my sights, would perform a gravity kick straight at the target and despite actually contacting said enemy would go through it doing no damage whatsoever and having to turn around and try again. This sloppiness was present throughout the game pretty much constantly and made me hate going up against the Nevi, especially the flying ones. A similar complaint can be levied in general in any timed mission, trying to stop the missiles from hitting the tower while you are careening past them entirely was utter torture and made me stop playing the game for nearly three weeks!

My other major complaint is that the “stealth” sections can go do one. You have to go on a set path each time and if you stray even slightly, you fail or are teleported back to the beginning! Of course, no gravity allowed because why use your main mechanic in varied and interesting ways while you just slowly have to go through a level within very strict parameters and repeat the same sections over and over again? Absolute dreadful tosh. Not to mention, platforming sections without gravity are also godawful, the amount of times I swore I hit the X button and Kat would not jump were too many to count. Hated the Battle Nurse side missions with a passion.

Other complaints about this game include it being WAY too long (would have been way more focused if you just were in one of the two cities for the entire game, would have flowed way better), upgrading your skills now pretty much requires endless grinding for gems as you need far too many to upgrade anything, Episode 12 where you have to escape Neu Hiraleon with that shitty camera and just general tedium and repetition with some of the tasks you had to do (finding the creators by following the light in the DLC dragged for way too long and you were doing the same thing each time).

So despite not really enjoying myself why did I beat the game and the DLC? Because it still does have the personality of the original. Kat is just a likeable character to play as, some of the side missions were actually fun and told us more about the world and the characters within it (trying to blend in with people who were brainwashed and just flinging customers into an ice cream queue using your stasis were particular highlights), the Lunar powers were really fun for jumping around and should have been utilised far more and I actually enjoyed the last true chapter of the game which goes more into the backstory which was actually quite touching. Of course, helping all this along is some top tier music and a gorgeous art style which the PS4 certainly helped enhance from the original.

And that is the true tragedy of this game, the whole gravity shifting concept is not actually given room to be used to its full potential. Tighten the combat (by a LOT), introduce puzzles to put your gravity shifting to the test and utilise the new abilities far more than they were and this really could have been a fantastic time. But sadly, the Mario Galaxy games managed to wring a whole lot more out of the gravity mechanics than this game did and when gravity tinkering is the main selling point of your game then that is quite the disappointment.

This was probably the most ranty I have ever been in regards to articulating my thoughts with a game but this was such a unwieldy, bloated mess with so many flaws that I had to just get it all out of me. This game really pissed me off with its bullshit. After such a promising first entry, this game royally screwed the pooch in terms of realising the potential it had. A real shame.

Re: Games Completed 2019

Posted: July 23rd, 2019, 6:21 pm
by Flabyo
Flabyo wrote:
July 12th, 2019, 8:06 pm
5th Jan - Rise of the Tomb Raider (XBO)
1st Feb - Doom (2016) (XBO)
20th Feb - Crackdown 3: Campaign (XBO)
25th Mar - Bound (PS4)
30th Mar - Shadow of the Tomb Raider (XBO)
29th April - Mortal Kombat 11 Story Mode (PS4)
17th May - Middle Earth: Shadow of War (XBO)
25th May - Wolfenstein 2 (XBO)
28th May - Tacoma (XBO)
12th July - Metro 2033 Redux (XBO)
23rd July - Timespinner (XBO)

Seen 3 of the 4 possible endings (I’ll have to play the whole game again to see the last one).

I really enjoyed that. It’s a pretty straightforward take on the Symphony of the Night formula, hidden endings and all. It’s perhaps a little easy (at least on the default difficulty), but I found it far more fun to play than Hollow Knight, which I just can’t seem to get on with.