Games Completed 2019

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Flabyo
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Re: Games Completed 2019

Post by Flabyo » September 18th, 2019, 7:30 am

The low completion percentage on the campaign complete achievement was because a lot of the game progress ones were bugged in the initial launch week, and not everyone has gone back to get them to actually pop now they’ve fixed them.

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ReprobateGamer
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Re: Games Completed 2019

Post by ReprobateGamer » September 18th, 2019, 7:52 am

Flabyo wrote:
September 18th, 2019, 7:30 am
The low completion percentage on the campaign complete achievement was because a lot of the game progress ones were bugged in the initial launch week, and not everyone has gone back to get them to actually pop now they’ve fixed them.
Fair enough, thanks for the info. For me, I still found a sharp increase in difficulty during that act.

And my point on bugs stands ;-)

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Flabyo
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Re: Games Completed 2019

Post by Flabyo » September 18th, 2019, 11:41 am

I think I hit one bug where a mission objective didn’t complete and I had to reload the checkpoint.

But yeah, the second act boss is an act of horrid game design in an otherwise good game,

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Re: Games Completed 2019

Post by mikeleddy83 » September 18th, 2019, 6:51 pm

Spoiler: show
Yakuza 6: The Song of Life
Resident Evil 2
God of War
Rise of the Tomb Raider
Prey
Persona 5
Tetris Effect
Journey
Red Dead Redemption 2
Shantae: Half-Genie Hero
Wolfenstein II: The New Colossus
Hellblade: Senua's Sacrifice
Mega Man 11
Metal Gear: Survive
Undertale
Street Fighter Alpha 3
Dante's Inferno
Super Castlevania IV
Castlevania
Castlevania III: Dracula's Curse
Bloodstained: Ritual of the Night
Uncharted: The Lost Legacy
Metal Slug X
Inside
Phantasy Star
Doki Doki Literature Club
Captain Commando
Xenoblade Chronicles 2
Final Fight
Ni no Kuni II: Revenant Kingdom
Knights of the Round
The King of Dragons
Warriors of Fate
Armored Warriors

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ThirdMan
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Re: Games Completed 2019

Post by ThirdMan » September 18th, 2019, 8:34 pm

Spoiler: show
01 Jan: Chuchel (Android)
01 Jan: Rocketman (Web)
01 Jan: The Quest for the Rest (Web)
01 Jan: Questionaut (Web)
22 Feb: My Child Lebensborn (Android)
28 Feb: Red Dead Redemption 2 (PS4)
06 Mar: Inside (PS4)
11 Mar: Hitman (PS4)
12 Mar: Subsurface Circular (Switch)
20 Mar: The Witcher 3: Wild Hunt - Blood and Wine (PS4)
18 Sep: In the Pause Between The Ringing (Mac)

This is the latest entry in Studio Oleomingus' high-concept 'Somewhere' project, a collection of first-person, interactive stories steeped in magical realism and the legacy of the British Raj. I played through the first three entries last year (Menagarie, Timruk and A Museum of Dubious Spendors) and am eagerly awaiting the upcoming Under a Porcelain Sun, the Indian studio's first 'full release'.

People's tolerance for this type of project will vary in the extreme. It's high-brow, surreal and difficult to interpret. We're all used to contemporary 'experiences' that live within the videogame space but this series is way out there on the fringe. I have a pretty high tolerance for experimental work but even by my standards it's an odd one. But they are stunning looking environments and I'm only on a rickety old Macbook! I can just imagine what they'd look like on a proper machine.

All of the entries in the series so far are free on Steam. If you fancy something very different, even if only to see something beautiful, then they're worth a shot. Start with A Musuem of Dubious Splendors as it's the most substantial and the most visually imaginative.

Incidentally, this one was commissioned by the Victoria and Albert Museum's Play/Design/Disrupt exhibition which a few members from this forum attended last year.

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Re: Games Completed 2019

Post by Scrustle » September 19th, 2019, 6:29 pm

Spoiler: show
25/01 - Travis Strikes Again: No More Heroes
31/01 - Oceanhorn: Monster of Uncharted Seas
01/02 - SOMA (Safe Mode)
09/02 - Shadow Warrior
18/02 - Mulaka
26/02 - NieR: Automata - 3C3C1D119440927 DLC
02/03 - Race Driver: GRID
04/03 - Bladed Fury
10/03 - Devil May Cry 5 (Devil Hunter)
13/03 - AER: Memories of Old
17/03 - Devil May Cry 5 (Son of Sparda)
20/03 - Devil May Cry 5 (Human)
05/04 - God of War III Remastered
12/04 - Devil May Cry 5 (Dante Must Die)
14/04 - Journey
15/04 - ABZU
22/04 - Journey
28/04 - Lost Planet: Extreme Condition - Colonies Edition
30/04 - Dangerous Driving
02/05 - Final Fantasy XV - Episode Gladiolus/Episode Prompto/Episode Ignis
12/05 - The Witcher 2: Assassins of Kings - Enhanced Edition
21/05 - RiME
22/05 - Remember Me
20/06 - Bioshock
08/07 - Ty the Tasmanian Tiger 2
11/07 - Bioshock 2
25/07 - Inside
05/08 - Bioshock Infinite
14/08 - Eastshade
23/08 - Judgment
11/09 - Astral Chain (Pt Standard)
13/09 - Jettomero: Hero of the Universe
15/09 - Assault Spy (Normal/Asaru)
19/09 - Prey (2006)

I'll try not to retread stuff I said here but my opinions haven't changed too much. I enjoyed it a fair bit, but it definitely shows its age a whole lot. It feels rather rudimentary in its combat mechanics, but they are still pretty fun. Despite being set in quite narrow corridors for most of it, it still felt like there was enough room to move about and dodge fire, and some of the bosses were pretty entertaining. I thought it was rather funny that halfway through there's a boss that feels like a very early prototype of the Cyber Demon from Very Doom. The ability to walk on walls and all the gravity/perspective shifting never got old and helped give this game a sense of novelty even today. The portal mechanic didn't really live up to its potential though, and it felt like it got sidelined a bit as the game went on. Both ideas felt like they could have been explored much more.

One thing that I will say somewhat changed from my earlier impressions was the sense of atmosphere through sound design. The rest of the game isn't nearly as strong as that opening. While it's still fine, it doesn't feel as inspired or as rich as the moments with the background music. While it does maintain a pretty cool visual style with its disgusting alien creatures and Giger-esque body horror, the sound design feels kind of straightforward and a bit flat. While it's probably a good thing that they didn't lean too hard on the classic rock and overdo it when it didn't make sense, there wasn't much to make up for it. The occasional radio interviews you overhear are a nice touch though, giving a sense of what's happening outside your perspective. And there's a funny little reference to how this game was stuck in development hell for so long too.

On the story front, can't say it was particularly impressive, although it did attempt to go places that were somewhat admirable. It was trying. But much like with the technical aspects, it feels very much of its time. Narrative expertise in games has come a long way since this game came out. While there may have been exceptional stories back then too (like I mentioned in my other post, The Darkness came out around the same time and did some really impressive stuff on this front) the merely average game story of today feels far better constructed and delivered than this does. A lot of it feels like it simply wouldn't be in a game from today. Leaning heavily on the damsel in distress trope, using Native American themes as fantastical mysticism in a way that doesn't feel like it's coming from someone who actually knows about those cultures first-hand, and really simplistic and shallow characters. But it did touch on some interesting ideas near the end, as they reveal more of the nature of The Sphere, how the invading aliens work and what their plan is, and I do kind of like the idea of a Native American hero in a sci-fi story, that also isn't afraid to touch on some of the inequality issues their cultures face. But it would need to be done with proper care. I wouldn't know the first thing about how to do that, but I feel like there's potential there. Oh, and the twist they pull near the end with the main character's girlfriend is kind of gross and tasteless. Feels like it's just there for shock value, and comes off as a bit crass.

So yeah, I liked it. It was a good game, but not great. But one that felt like it had the potential to be, which makes the cancellation of the sequel all the more depressing. Although that looked like it was going in a somewhat different direction, albeit also a potentially very good one. And simply because I couldn't fit it anywhere else naturally, the frame rate (of the console version at least) is pretty awful. It's still playable, but it's far from smooth and is sometimes tricky to see what's going on. Another sign of its age and place in time, being an early 360 game. Before devs worked out how to properly optimise for the platform. It even runs pretty badly on the Xbox One, which I played it on. The game doesn't allow you to record clips and such either, which I suspect is because it's trying to get hold of every last piece of processing power it can in its struggle to render itself.

Now I can finally listen to the podcast!

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ThirdMan
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Re: Games Completed 2019

Post by ThirdMan » September 19th, 2019, 7:52 pm

Spoiler: show
01 Jan: Chuchel (Android)
01 Jan: Rocketman (Web)
01 Jan: The Quest for the Rest (Web)
01 Jan: Questionaut (Web)
22 Feb: My Child Lebensborn (Android)
28 Feb: Red Dead Redemption 2 (PS4)
06 Mar: Inside (PS4)
11 Mar: Hitman (PS4)
12 Mar: Subsurface Circular (Switch)
20 Mar: The Witcher 3: Wild Hunt - Blood and Wine (PS4)
18 Sep: In the Pause Between The Ringing (Steam)
19 Sep: A Short Hike (Steam)

I was switched onto this by Edge's very favourable 8/10 review and Eurogamer's 'Essential' tag. New Leaf meets Breath of the Wild is how I've heard it described elsewhere and I can't improve on that.

It's New Leaf with its twee, anthropomorphic cast of characters and its fishing, treasure hunting and mildly diverting 'missions'. And it's Breath of the Wild in its wonderful aimlessness, its sense of discovery and in how the map opens up as your stamina increases. The reference point are really quite obvious.

It's a lovely looking game. Deliberately blocky and pixelated but with a real sense of depth and a sweeping camera that makes it feel very modern.

I loved my time with this. It's quite cheap and I had a very enjoyable three hours in its grip. Highly recommended for those seeking a pleasant, stress-free ramble around the great outdoors.


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Re: Games Completed 2019

Post by Alex79uk » September 20th, 2019, 6:14 am

This looks right up my street. Wonder if there is a planned console release.

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ThirdMan
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Re: Games Completed 2019

Post by ThirdMan » September 20th, 2019, 6:44 am

Alex79uk wrote:
September 20th, 2019, 6:14 am
This looks right up my street. Wonder if there is a planned console release.
I haven't heard anything yet. Edge had a side note about the developer, Adam Robinson-Yu, and they made him sound very small scale. His next game, 'Untitled Paper RPG', is "an homage to the Mario RPGs and the Pokemon series" and he seems to be making it largely on his own. So who knows? Hopefully the excellent reviews of A Short Hike puts a few quid in his pocket because I definitely want to see more of the guy.

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ThirdMan
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Re: Games Completed 2019

Post by ThirdMan » September 20th, 2019, 6:59 am

Alex79uk wrote:
September 20th, 2019, 6:14 am
This looks right up my street. Wonder if there is a planned console release.
For what it's worth, I played it on my 2012 Mac. I just dropped the picture quality of the graphics to 'good' and the FPS to 'fixed' and it was fine.

Do you have any type of laptop or computer? You'd be surprised at the amount of stuff on Steam that can play comfortably on low-spec equipment.

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Re: Games Completed 2019

Post by Alex79uk » September 20th, 2019, 7:19 am

Yeah I do have a laptop, just don't really like playing games on it. Its got a HDMI port though, so if I can connect it to the TV and play with a pad that should be okay. Been getting loads of stuff from the Epic Games Store too, so really ought to explore that option.

Oh cool also, definitely interested in that Paper RPG mentioned.

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ThirdMan
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Re: Games Completed 2019

Post by ThirdMan » September 20th, 2019, 7:26 am

Alex79uk wrote:
September 20th, 2019, 7:19 am
Yeah I do have a laptop, just don't really like playing games on it. Its got a HDMI port though, so if I can connect it to the TV and play with a pad that should be okay.
Sounds perfect. There's controller support accessible from the main menu.

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Combine Hunter
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Re: Games Completed 2019

Post by Combine Hunter » September 21st, 2019, 8:15 am

Spoiler: show
15/02 - Resident Evil 2 (PS4)
17/02 - Final Fantasy VIII (PS Vita)
18/02 - FAR: Lone Sails (PC)
14/04 - Final Fantasy IX (PS Vita)
28/04 - Assassin's Creed: Odyssey (PC)
09/05 - Devil May Cry 5 (PC)
11/05 - Sekiro: Shadows Die Twice (PC)
26/05 - Observation (PC)
04/06 - Katana Zero (Switch)
29/06 - Dino Crisis (PS3)
13/07 - Final Fantasy XII: The Zodiac Age (PS4)
31/07 - Outer Wilds (PC)
08/08 - Gato Roboto (Switch)
13/08 - DOOM II: Hell on Earth (PC - BFG Edition version)
14/08 - Fire Emblem: Three Houses - Edelgard's campaign (Switch)
07/09 - The Evil Within 2 (PC)
21/09 - Control (PC)

Really enjoyed this over all, but I think it's a few tweaks away from greatness. Honestly, it suffers from a lot of the same problems I had with Alan Wake. Both games have such rich aesthetics and I wish Remedy had the confidence to just let you enjoy that side of it. I'd be more than happy to have an 30 minute to hour long stretch of Control that was just exploration. The writing and art direction is strong enough to support that. This is a mean word, but it's the most fitting I could find. Sometimes the combat encounters in this game feel insecure. Like you'll be wandering around a previously cleared area for a little while, and it's like the devs go "Shit! They're gonna get bored! Quick! Just spawn in some enemies!" I wasn't bored, I was engrossed and by spawning in those random enemies you replaced that valuable feeling with mild irritation. Chill out Remedy, I'm digging what you're doing. The combat is really fun and I think I would have felt more fondly towards it if there was less of it. Gonna wrap up the side content now.

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Re: Games Completed 2019

Post by Combine Hunter » September 21st, 2019, 12:23 pm

Spoiler: show
15/02 - Resident Evil 2 (PS4)
17/02 - Final Fantasy VIII (PS Vita)
18/02 - FAR: Lone Sails (PC)
14/04 - Final Fantasy IX (PS Vita)
28/04 - Assassin's Creed: Odyssey (PC)
09/05 - Devil May Cry 5 (PC)
11/05 - Sekiro: Shadows Die Twice (PC)
26/05 - Observation (PC)
04/06 - Katana Zero (Switch)
29/06 - Dino Crisis (PS3)
13/07 - Final Fantasy XII: The Zodiac Age (PS4)
31/07 - Outer Wilds (PC)
08/08 - Gato Roboto (Switch)
13/08 - DOOM II: Hell on Earth (PC - BFG Edition version)
14/08 - Fire Emblem: Three Houses - Edelgard's campaign (Switch)
07/09 - The Evil Within 2 (PC)
21/09 - Control (PC)
21/09 - Sayonara Wild Hearts (Switch)

Short, but very sweet. Highly recommended for those after Rez style sensory experience.

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Re: Games Completed 2019

Post by ratsoalbion » September 21st, 2019, 12:36 pm

I also played through this in one sitting. It’s very clearly also designed as a score attack game as well as a one and done (if you want it to be).

Also the Trophies are done in an interesting way; rather than being given any for progress, there are clues to be solved to try stuff out.

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Re: Games Completed 2019

Post by DomsBeard » September 21st, 2019, 2:36 pm

Life Is Strange 2 Episodes 3 and 4

Not as incredible as the first two but good none the less. Care about the 2 brothers as much as I did Clementine back in The Walking Dead.

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Re: Games Completed 2019

Post by duskvstweak » September 22nd, 2019, 5:58 pm

I guess I beat Dead Cells today? It was my thirteenth run. I guess the rest of the game is just completing areas or collecting things I haven't yet?

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Re: Games Completed 2019

Post by clippa » September 22nd, 2019, 8:47 pm

Haha, I thought you said you were rubbish at most games? That's ridiculous!
I heard they'd nerfed it, but not that bloody hard! Did it feel like you got lucky?

Sometimes you can get really lucky with gear drops and you're just going through the bosses like a hot knife through butter, other times you really have to fight for every kill. That's part of the joy of the rng in the game.

This was my first win, by the skin of my teeth - https://i.imgur.com/h8KroYB.jpg

Look at this by comparison, on the next difficulty up, look at how much health I had left and I even still had that respawn after death thingy still unused - https://i.imgur.com/c4Vf39i.jpg

Look at the gear I had though. The rng gods just kept showering me with golden gifts. It was embarrassing at the end, I was throwing away weapons I'd kill for because I was getting one that was slightly shinier :D - https://i.imgur.com/pvOcdrE.jpg

It's designed to be infinitely replayable so you can just start again if you like, or you can put the boss stem cell in the machine at the start and that's how you play the harder difficulties.
Two cells is as far as I got, that difficulty seemed to be broken, or I was too shit for it.
They removed the mobs auto scaling with your character and the game has been tweaked quite a lot since so it might feel a lot more balanced now. I'm all dead celled out though, I reckon. There's some games I just played too much all in one go and I end up feeling sick if I put them on again.

Congrats though, man. That's impressive! You can put that on your CV "finished dead cells on my thirteenth go".
If you ever say that your crap at games again, I'm gonna remind you of this.

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Re: Games Completed 2019

Post by duskvstweak » September 22nd, 2019, 10:54 pm

clippa wrote:
September 22nd, 2019, 8:47 pm
Haha, I thought you said you were rubbish at most games? That's ridiculous!
I heard they'd nerfed it, but not that bloody hard! Did it feel like you got lucky?

Sometimes you can get really lucky with gear drops and you're just going through the bosses like a hot knife through butter, other times you really have to fight for every kill. That's part of the joy of the rng in the game.

This was my first win, by the skin of my teeth - https://i.imgur.com/h8KroYB.jpg

Look at this by comparison, on the next difficulty up, look at how much health I had left and I even still had that respawn after death thingy still unused - https://i.imgur.com/c4Vf39i.jpg

Look at the gear I had though. The rng gods just kept showering me with golden gifts. It was embarrassing at the end, I was throwing away weapons I'd kill for because I was getting one that was slightly shinier :D - https://i.imgur.com/pvOcdrE.jpg

It's designed to be infinitely replayable so you can just start again if you like, or you can put the boss stem cell in the machine at the start and that's how you play the harder difficulties.
Two cells is as far as I got, that difficulty seemed to be broken, or I was too shit for it.
They removed the mobs auto scaling with your character and the game has been tweaked quite a lot since so it might feel a lot more balanced now. I'm all dead celled out though, I reckon. There's some games I just played too much all in one go and I end up feeling sick if I put them on again.

Congrats though, man. That's impressive! You can put that on your CV "finished dead cells on my thirteenth go".
If you ever say that your crap at games again, I'm gonna remind you of this.
Wow. That's some gear!

A longer video will eventually end up on my Youtube this week, but I clipped the last minute of the fight. I guess I cheated, cause I had the mutation that let me die one time and keep going...I had actually forgot I even had it at the end! Also, I guess it was my 12th run.

I'm gonna keep playing for a bit, go achievement hunting for a bit. I'd hate to leave the game so quickly. It's such a pretty game.

https://clips.twitch.tv/LaconicSteamyPotMcaT

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Re: Games Completed 2019

Post by clippa » September 22nd, 2019, 11:26 pm

Haha, that little smug look at the end. Totally justified.
No, picking that up isn't cheating, I don't think. I do it all the time. It's just a safety net that lets you play less cautiously, makes everything more fun.
Skills!

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