What are those exceptions, out of interest?
I think it says a lot about a persons character if they find spelunky frustrating.
Death is such an utter joy in that game, and a learning experience to boot.
You haven't played enough.
Yes, we're all different, and we all like different things, but this isn't up for debate. Spelunky is gaming perfection, or as close as we've come so far. Right now, 27/11/2019 at 1:44pm, it's as good as gaming gets.
I don't even think I'm joking here. I mean, I'm going over the top for fun, but it still feels like I agree 100% with everything I'm writing
Ketsui runs perfectly in shmupmame, haze, if you want to give it a try. It's very good but it's very hard and intense. I still don't think I'm ready for it!
When you're in the zone and everything is clicking and you're all up in their grill and pushing and pushing, it's euphoric, but it's punishing, and I don't find much drawing me back to try it again. One day I'll properly dive in and give it the attention it deserves, but there are other games with similar scoring mechanics that I much prefer.
Deathsmiles is excellent. I'm not for one second going to defend the paedo baiting character design, but the game itself is fantastic. Once you're in the game itself, it's never an issue, and it's easily caves best looking game for my money. It's utterly gorgeous.
Yes, the 1.5 mushi dlc is definitely worth it, the game now has rank and proximity scoring, you can hang back and go for an easy 1cc (I know this is relative, but it's much easier than the base game on normal), or you can get aggressive and point blank the baddies and go for sooperdooper score and squeak with delight and fear as you watch the bullets get faster and faster.
I pretty much always end up playing this mode when I turn it on nowadays. It's great fun.
Nice to see you again, owly!