Sekiro: Shadows Die Twice

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clippa
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Re: Sekiro: Shadows Die Twice

Post by clippa » March 23rd, 2019, 11:13 am

I love those big over the ear jobs, nice and cosy, takes a nicely sized slice off reality cutting off one of your senses from your surroundings like that, feels like you're in your own little bubble.
Sometimes I'll just put them on when I'm not even listening to anything, or if my ears are cold.

Is it possible that headphones can make your ears lazy? You know how everyone's talking straight into your lugs and it's all so clear, you never have to strain or make an effort to hear anything?

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Suits
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Re: Sekiro: Shadows Die Twice

Post by Suits » March 23rd, 2019, 8:35 pm

This is good.

It’s my first proper sit down with a From Software game - so it hard as Hell but rewarding in a number of ways.

It takes me back to the satisfaction of simply succeeding, as opposed to doing things the optimal way.

My PS4 isn’t puffing as hard as I’d expected this far. Which is nice.

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Stanshall
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Re: Sekiro: Shadows Die Twice

Post by Stanshall » March 31st, 2019, 2:42 pm

This is now clicking in a big way. It's really really hard and unlike the Souls games there's no real way to avoid the inevitable or minimise the experience, you simply have to git gud or git your arse handed to you. It has a totally different rhythm, though, and when you start to properly balance attacks and deflects and manage to pressurise and dominate your opponents (especially the bosses), you see how deep the combat model is. You can play it purely reactively but that becomes very attritional and the chances are you'll make more mistakes than the AI so you are best to try to apply pressure and learn when to turn defence into attack.

I'm not as enamoured with the lore or aesthetic of the world, though it's very beautiful, but the core gameplay of combat and traversal absolutely bangs.

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » March 31st, 2019, 5:04 pm

I am pants at this. Have died about twenty times to "chained ogre". I need to set aside a solid few consecutive hours to really get into it.

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James
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Re: Sekiro: Shadows Die Twice

Post by James » March 31st, 2019, 9:06 pm

I'm slowly, but surely improving. It's been a long time since I learned how to play Demon's Souls, and no Souls game since, nor Bloodborne has had such a long learning period as Sekiro has for me.

Precise timing and quick reactions are not my strong suit, so the other night I spent an hour or so in freeplay training with Hanbei. It took right until the end of that hour before I managed to correctly counter 10 successive attacks, and I was still messing up frequently, so I honestly didn't think the training was going to pay off. It did.

Since then, I've beaten two mini-bosses that were giving me trouble. I've felt much more able to deflect with some consistency, which obviously is a massive deal. I doubt I'll ever feel as comfortable with Sekiro's combat as I do Dark Souls or Bloodborne's, but if nothing else Sekiro has steeled my resolve to properly practice when it comes to technical combat systems (I'm looking at you MK11!) :D

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dezm0nd
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Re: Sekiro: Shadows Die Twice

Post by dezm0nd » April 1st, 2019, 4:20 am

I'm also improving but at a slower rate. I finally found the area where the horseman was and died a couple times but could honestly easily see how to beat him whilst being challenged at the same time.

I really enjoy the core mechanics here, more so than the Souls game and I'm hoping my improvement continues to grow

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » April 1st, 2019, 5:23 pm

Finally beat that ogre f***er! If you lure him out, you can stealth him for a whole health bar.

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dezm0nd
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Re: Sekiro: Shadows Die Twice

Post by dezm0nd » April 1st, 2019, 7:39 pm

Nice one. Is that the chained one? I didn't think you could stealth him up. Interesting!

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Stanshall
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Re: Sekiro: Shadows Die Twice

Post by Stanshall » April 2nd, 2019, 8:41 am

I must be a good 60% through by now and that's been true of every MB so far.

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Sean
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Re: Sekiro: Shadows Die Twice

Post by Sean » April 2nd, 2019, 6:10 pm

Most mini-bosses that I've encountered have 2 deathblows. I've tried to cheese a couple of them into resetting their alert status but it never works. Has anyone been able to do that with a mini-boss?

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Stanshall
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Re: Sekiro: Shadows Die Twice

Post by Stanshall » April 2nd, 2019, 7:04 pm

That's 100% my experience. You can cheesecake them into calming down for the first deathblow (sic) but then they're permanently aggro and if you bugger off and hope they'll calm down, they'll have reset which I guess is exactly because they don't want you to do that.

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dezm0nd
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Re: Sekiro: Shadows Die Twice

Post by dezm0nd » April 3rd, 2019, 4:56 am

Went back to the bull last night who promptly destroyed me. I need to stop giving him room to charge.

Easier said than done.

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » April 3rd, 2019, 5:27 am

Bit of a "proper boss" roadblock at the end of two paths for me. Lady Butterfly and Gyubou (?) The Demon. (Horseback dude)
I'm gradually chipping away at Butterfly, but it's very protracted because I can usually only get one hit in after I dodge one of her combo finishers. If I slip up then she pastes me.
Gyubou just destroyed me in roughly ten seconds, but I haven't spent as long on him yet.

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » April 3rd, 2019, 4:44 pm

On a side note: this feels very different to Dark Souls. For me, Bloodborne wasn't that different to Souls in terms of game mechanics. This feels markedly different. I wouldn't put it in the same "genre" as the Soulsborne games - which is good, because it spares us from having to call them "soulsbornekiro" games.
The combat is so intense. Even fighting a basic footsoldier has me on edge.

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Pitwar
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Re: Sekiro: Shadows Die Twice

Post by Pitwar » April 5th, 2019, 8:35 am

Sekiro is brilliant, it's clear to see, but I'm throwing in the towel.

I've been stuck on the Flaming Bull for a whole week now. This is still very early into the game, and if I'm having this much trouble so early on then I've not much hope for the rest of the game.

I'm not enjoying constantly getting killed by it, and I just can't be arsed to keep trying the same section over and over again, it's far from fun.

I think I'm going to spend my gaming time finally giving Witcher 3 a go and ploughing on with Division 2.

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Stanshall
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Re: Sekiro: Shadows Die Twice

Post by Stanshall » April 5th, 2019, 10:26 am

Don't stop sprinting but stay close/behind. Hit once/twice when it turns around at a wall. It requires a pretty weird strategy.

That's probably my main issue with the game. It teaches you various fundamental approaches to combat but then subverts them very often, arguably too often, and asks you to learn something new which you won't apply anywhere else.

I might be overstating that but it's how I feel at this point.

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Pitwar
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Re: Sekiro: Shadows Die Twice

Post by Pitwar » April 5th, 2019, 12:13 pm

Thanks for the tips.

I've watched plenty of video tutorials for the boss, and can see how they did it, but for some reason I just can't put the techniques into practice.

Maybe I'll come back to it down the line, but I can't bare the sight of that bull anymore :D

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » April 5th, 2019, 3:55 pm

I'm close to giving up now as well. I'm still on Butterfly. Can beat the first stage consistently, but get flustered in second stage with all the mooks and magic.
Will probably beat it tonight.....but I've already spent 3 or 4 hours on this one boss. That's crazy. I don't have that much free time.
Maybe my middle aged reflexes and manual dexterity just aren't up to the task?

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Stanshall
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Re: Sekiro: Shadows Die Twice

Post by Stanshall » April 5th, 2019, 4:32 pm

I'd say that LB and BB are the point where you start to get the old Dark Souls levelling up vibe. Do them and the game massively opens up.

For LB, ignore the mobs and just leg it round til they disappear. I'd also say that you can block almost everything so don't worry about dodging or even parrying. Chip her health and watch the posture crumble. When you get a bit more confident, you can play aggressively and twat her. I must have tried fifty times but when I eventually did her, I did both phases barely taking any damage. There's a knack and rhythm and for me it involved unlearning all of my Souls habits. Dodge is death, in short.

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Nupraptor
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Re: Sekiro: Shadows Die Twice

Post by Nupraptor » April 5th, 2019, 6:21 pm

I spent another hour failing to beat LB then went back for a shot of Gyubou. He was a piece of piss compared to LB. Once I realised I could parry all his attacks, he went down like a punk.

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