HaloFandango wrote: ↑August 19th, 2020, 5:38 am
The B-movie schlock is definitely what makes these games so appealing. If you have played Resident Evil 7, would you say that game is more akin to a slasher movie? The speedruns of this game are really interesting to watch. I really want to play Resi 7, I just need to hunt down a copy.
I've played
Beginning Hour - interestedly I bounced hard from that demo. It did absolutely nothing for me - nor for my Resident Evil fangirl wife. Though it's the game that triggered her motion nausea the quickest from any game we've tried in first person...
I've read through at least one summary of the game somewhere so know how it fits - possibly gone through a long play picture/text version as well as I've seen a number of stills from throughout the game.
And it still just does not appeal to me.
If you are looking to play it and have a Game Pass subscription, I believe it's due to be available from early September. I'm sure we will try again if that is the case.
I will say actually that the visual designs of
RE6 are not a high point either - it all looks far too 'wet'
For us, there is a tonal shift that started with
RE6 and the
Revelations games that has continued into RE7 where the 'schlock' has ceased to be the focus - like it's trying to respond to the gamut of first person horror inspired games (From
Outlast and
Amnesia to
Emily Wants To Play and even the
Five Nights At Freddie's franchise) rather than remain to it's starting focus.
As I write this, I'm thinking this applies to a lot of the action horror games of that era -
Silent Hill,
Dino Crisis,
Alone In The Dark,
Obscure and even one's that took their cue from them (
Parasite Eve 2, etc) - it's a game style that just is not on the market at the moment
Village seems to be following in
RE7's footsteps but I'm thinking now that I'd like to try out something like
Daymare and see how I feel about a more modern version of those 3rd person games.