Winter has definitely been my favourite part of the story so far, from starting as Ellie to trusting that guy till he says "everything happens for a reason" that's a great scene and makes you think about your actions throughout but I've never killed anyone in The Last Of Us unless they've tried to kill us. The closing scene was touching too as Joel has obviously become attached to Ellie now even though he's fought it from the start.
Fall was ok nothing really stood out apart from the scene between Ellie and Joel where she mentions his daughter. Kept expecting to be attacked by infected monkeys whilst in the science bit .
Not sure about you guys but I've never given an easier personal 10, I'd even say it's close to a 10 from the multiplayer alone (in reality that's part of a long line of Uncharted clan action but still..). I'm dreading the huge gap between this and a better game. GTA 5 shouldn't; but might feel more like filler than it should as a result. Then again, with the trends of how this has passed Bioshock Infinite as my GOTY I hope I've jinxed it well enough for rockstar to come through with the goods
The Last... Guardian? I'm happy to say I very likely got something better in the end. Best wishes to the PS4 and Xbox One!
The Last of Us was a definite high eighties (%) or 9/10 for me.
This of course translates as a five star review on BT.com (which would equate to 100% on Metacritic - suggesting that I think it's a "perfect" game, along with fun but clearly not as 'important' things like the Knife of Dunwall Dishonored dlc and Far Cry 3: Blood Dragon - highlighting the silliness of worrying about both review scores and score aggregators).
Anyone interested in how Neil Druckmann and Bruce Straley approached making this game and the various changes that emerged throughout the development process should watch this genuinely fascinating talk given by Druckmann at the recent Toronto International Game Developers Association.