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Sound of Play: 9

Posted: February 19th, 2015, 11:52 am
by ratsoalbion
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Welcome to our podcast about our favourite videogame music – Sound of Play.

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

This show’s presenters: Leon Cox, Ryan Hamann and guest Reuben Cornell.

Community contributors: Lyra Silver and Bakers 12.

Track listing for this show is as follows:

Sound of Play intro mash-up by Ryan Hamann.

Track 1: The Morning Fog's Wave by Toshiyuki Watanabe (Shenmue II, 2003)
Track 2: The Sending by Nobuo Uematsu, Masashi Hamauzu, Junya Nakano (Final Fantasy X, 2001)
Track 3: Bats by Robin Beanland (Conker: Live & Reloaded, 2005)
Track 4: Sunny Day by Laugh & Peace (Vib Ribbon, 1999)
Track 5: The Poet and the Muse by Poets of the Fall (Alan Wake, 2010)
Track 6: Dangerous Bastard by Love Fist (Grand Theft Auto: Vice City, 2002)
Track 7: The Swamp Whistler by Christophe Heral (Rayman Legends, 2013)
Track 8: One of a Kind by Hiroshi Yamaguchi (Bayonetta, 2009)
Track 9: Magical Sound Shower by Hiroshi Kawaguchi (OutRun, 1986)

Sound of Play: 9 was edited by Ryan Hamann

You can subscribe using iTUNES or you can just simply DOWNLOAD IT HERE instead.

Re: Sound of Play: 9

Posted: June 3rd, 2015, 4:16 pm
by Retrothumbs
Top notch 'SOP' guys!! Great tracks to listen to here, to get me through my work journey in the car. The Conker Reloaded track was a great surprise to me. Let me tell you I've not heard a track like Vib Ribbon in the car before either, the voices and other samples were literally surround sound in the car - it sounded very good.

Track 9 is where things got better, I was on the M42 when Outrun's Magical Sound Shower came on. Not quite in the same vein as the game, but I was weaving past HGV's and cars alike listening to a classic like that, it was almost like playing the game; except I'm in my diesel!! Good work C&R.