Sound of Play: 22

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JaySevenZero
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Sound of Play: 22

Post by JaySevenZero » August 20th, 2015, 5:51 am

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Here's the latest podcast all about our favourite videogame music – Sound of Play.

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

This show’s presenters were: Leon Cox, Sean O'Brien and Ryan Hamann

Community contributors were: Flabyo, maygaess and Traktorion.

Track listing for this show is as follows:

Track 1: Character Select by Robin Beanland – Jet Force Gemini, 1999
Track 2: Voodoo, Roots ‘n Grog (OCRemix) by Diggi Dis (originally Michael Land & Patrick Mundy) – The Secret of Monkey Island, 1990 (remix 2011)
Track 3: Main Theme by Harry Gregson-Williams – Call of Duty 4: Modern Warfare, 2007
Track 4: Debris by Hitoshi Sakimoto – Radiant Silvergun, 1998
Track 5: Sanchez the Outlaw by Clint Bajakian – Outlaws, 1997
Track 6: A Pirate I Was Meant to Be by Michael Land – The Curse of Monkey Island, 1997
Track 7: Where is it going? by Jasper Byrne – Lone Survivor, 2012
Track 8: BGM2 by Shinji Hosoe and Kazuo Noguchi – Assault, 1988
Track 9: The Civil War Country by Revo – Bravely Default, 2012

Sound of Play: 22 was edited by Jay Taylor.

You can subscribe using iTUNES or you can just simply DOWNLOAD IT HERE instead.

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Bloody Initiate
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Re: Sound of Play: 22

Post by Bloody Initiate » November 4th, 2015, 9:15 pm

Before listening to this episode I never understood "old school" gamers. Leon's introduction of BGM2 from Assault (1988) made it click for me though.

I never understood the appeal of these old games until I realized there were equally games I loved from not-as-long ago.

Due to their imprisonment in ever-evolving technology, everyone's favorites in the world of video games will eventually be left behind. It's a cruel thing and all we can do is hope that someone who loved them as much as we did eventually reaches back with technology to bring them forward. I'll be nicer to "old school" guys now.

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ratsoalbion
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Re: Sound of Play: 22

Post by ratsoalbion » November 4th, 2015, 10:21 pm

Hey, that's cool to hear.
:)

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macstat
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Re: Sound of Play: 22

Post by macstat » December 10th, 2015, 7:03 am

Number 6 is very special to me :) It's my go-to-sing-while-drunk song :D

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rob25X
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Re: Sound of Play: 22

Post by rob25X » April 25th, 2017, 8:48 pm

That Jetforce Gemini track is amazing!

Listening to it before knowing what is was from I was thinking one of two games... Killzone or Killer Instinct.

Thanks for another great podcast.

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Re: Sound of Play: 22

Post by Flabyo » April 26th, 2017, 6:36 am

I can definitely recommend seeking out the Jet Force Gemini soundtrack on YouTube. There's some great stuff in there, and it's some way ahead of most N64 games sonically. No idea how Rare did it.

Here's another favourite from it:


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Re: Sound of Play: 22

Post by rob25X » April 26th, 2017, 8:57 am

Thanks Flabyo. I've been a big fan of Rare games and their music for many years. JFG is one of the few Rare games I've never played. When I eventually get an Xbox One and Rare Replay, JFG is a game I will have to play.

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