443: Tetris Effect and Tetris 99

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JaySevenZero
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443: Tetris Effect and Tetris 99

Post by JaySevenZero »

Here's where you can contribute your thoughts and opinions of Tetris Effect and Tetris 99 for potential inclusion in the forthcoming podcast.

A friendly reminder to all that where feedback for the podcast is concerned, we love it - but self-editing (brevity) is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mainly reading. Better to save yourself time and cut to the chase if you can.

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iHateNumbers23
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Re: 443: Tetris Effect

Post by iHateNumbers23 »

VR applied to something old, “It’s more than Tetris”, I was told. Did not expect it to make me cry. Yet it did, and I don’t know why.

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stvnorman
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Re: 443: Tetris Effect

Post by stvnorman »

I played the original Tetris to death on the Game Boy, leading to extensive personal experience of the Tetris Effect phenomenon, which is why my complete aversion to this game continues to disappoint me every time I periodically convince myself I must still be missing something! I want to love this so much, but the gameplay additions leave me cold, the music isn’t my cup of tea, and the visuals give me motion sickness on a normal TV, let alone in VR! I’ll stick with my Game Boy, thanks.

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ashman86
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Re: 443: Tetris Effect / Tetris 99

Post by ashman86 »

I've not actually been much of a Tetris player in my 30 or so years of gaming. I never had a Game Boy as a kid, which is a platform I know that many directly associate with the game, and I didn't see the appeal of puzzle genre games as a younger player.

My wife, however, is a huge Tetris fan despite being a pretty casual gamer otherwise.

After the last Cane and Rinse episode covering Tetris, I was inspired to pick up Puyo Puyo Tetris on the Switch, and I played some of that with my wife, although she spent way more time with it than I did.

When Tetris 99 was surprise-released, I downloaded it to our Switch and immediately handed the console over to her and watched her nab top-ten finish after top-ten finish. But I, personally, have yet to play a full game of it.

Tetris Effect, however, is another deal entirely. I actually remember watching the announcement trailer for the game and feeling unexpectedly hyped about it.

When it launched, games journalists I followed were buzzing about it, and I couldn't wait to get my hands on it. That is, until I saw the price tag and, for whatever reason, felt I couldn't justify spending another $40 on a Tetris title.

In retrospect, my aversion was unjustified because Tetris Effect is, in my humble opinion, a bona fide masterpiece.

When I finally did play it, just earlier this year, I couldn't believe how quickly I found myself addicted to it. I had games sitting on my backlog that I'd been dying to play: huge, narrative-driven adventures like Red Dead Redemption 2 and Disco Elysium.

But my urge to return to Tetris Effect for weeks trumped them all.

I wasn't particularly good at the game, and I struggled to finish the standard mode on normal difficulty and eventually gave up on the final stage, dropping the difficulty down to easy. Hilariously, I didn't even discover the game's eponymous ability, which allows players to freeze time for a few seconds, until I was 2/3 of the way through it.

And yet, I didn't mind the challenge. The game's visuals and audio are hypnotic, and I longed to return to them time and again. I regretted only that I wasn't skilled enough at the game to really coast along once it hit its musical highs for me because, often, those were the most challenging sections of all.

It's the type of game I foresee myself playing on and off again for forever, and I'm tempted to buy it again on PC to see some of the additional visual effects the game brings on the more powerful platform. Sadly, I have yet to try it in VR, but perhaps I'll have that opportunity in the future as well.

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Alex79uk
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Re: 443: Tetris Effect

Post by Alex79uk »

iHateNumbers23 wrote:
January 18th, 2020, 2:02 pm
VR applied to something old,
“It’s more than Tetris”, I was told.
Did not expect it to make me cry.
Yet it did, and I don’t know why.
I hope so much that was an accident :D

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dezm0nd
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Re: 443: Tetris Effect and Tetris 99

Post by dezm0nd »

Every time I see the words Tetris Effect I sigh and slightly regret selling my PS4...

That game is something else but I couldn't justify having another console so I sold it whilst it was worth a bit more money.

One day, I will return. Add Gargette to your friends list and i'll add you from the website if you want some leaderboard action

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Re: 443: Tetris Effect and Tetris 99

Post by Alex79uk »

Tetris 99: I love Tetris, everyone loves Tetris, and I thought I was OK at it. Until, that is, I played Tetris 99. What a great concept, totally spoiled for me by a complete inability to break in to the top 50. I just don't find it that much fun to play, being constantly and relentlessly destroyed. The addition of the team based mode fairly recently has at least made the game a bit more accessible, and I've found myself more drawn to that any time I've played it. My son is much better than me, so that any time there's a Grand Prix with unlockable skins I'll generally get him to earn them for me. So Tetris 99 then, the core game is as brilliant as ever, just ruined for me by other people :lol:

Three word review: Tetris for masochists.

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