Here's where you can contribute your thoughts and opinions of The Mark of Kri for potential inclusion in the forthcoming podcast.
A friendly reminder to all that where feedback for the podcast is concerned, we love it - but self-editing (brevity) is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mainly reading. Better to save yourself time and cut to the chase if you can.
The Mark of Kri
- JaySevenZero
- Admin
- Posts: 2643
- Joined: August 27th, 2012, 4:28 pm
- Location: Liverpool, Europe, Earth
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- ThirdDrawing
- Member
- Posts: 571
- Joined: October 13th, 2016, 2:33 pm
- Location: Poverty Stricken StudentLand
Re: 429: The Mark of Kri
It's been a long time since I played this game, but I remember thoroughly enjoying my play through and learning all the skills that serve you during the game.
My one big complaint that I remember is that you're forced to toss out everything you learn for the last level (or boss - my memory is a bit hazy) and that it just ends up becoming a hack and slash at the end. It seemed like wasted potential.
A fun game overall though.
My one big complaint that I remember is that you're forced to toss out everything you learn for the last level (or boss - my memory is a bit hazy) and that it just ends up becoming a hack and slash at the end. It seemed like wasted potential.
A fun game overall though.
Re: 429: The Mark of Kri
I was first introduced to The Mark of Kri when I was 16 years old via a 2002 issue of Electronic Gaming Monthly magazine. In its review of the game, EGM talked about how The Mark of Kri had a Disney-esque aesthetic with violent combat. Intrigued by the art style and reading about what at the time seemed like a novel combat system, I bought the game and enjoyed it from beginning to end. I haven't played it since those PlayStation 2 days, but what really stuck with me was the presentation. The music was excellent, the character designs were appealing, and hand drawn cutscenes still stick in my mind to this day. I can't speak to how well the combat or gameplay holds up, but I feel that The Mark of Kri took interesting risks for a first-party PlayStation game.
- Utopian_Blaster
- Member
- Posts: 1
- Joined: October 31st, 2019, 7:13 pm
Re: 429: The Mark of Kri
Bit of a flawed gem this. The presentation was definitely above average with some nice loading screens and character design (sexy archer ladies!). Unexpectedly violent too. The story, however, was pretty basic and I seem to remember the ending being very abrupt, though I only played it through once. Gameplay-wise, I enjoyed the stealth sections and crow-vision was a novel twist. I was less keen on the melee combat and sometimes struggled with the timing on combos - it just felt a bit off to me. Sadly stealth went out the window in last level and it became a painful slog. Shame that it ended on a bum note (for me anyhow) but overall I have fond memories of it.