500 - Outer Wilds

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JaySevenZero
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500 - Outer Wilds

Post by JaySevenZero »

Here's where you can contribute your thoughts and opinions for Mobius Digital's Outer Wilds for potential inclusion in the forthcoming podcast.

A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

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RadicalDog
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Re: 500 - Outer Wilds

Post by RadicalDog »

Good choice for a milestone podcast - congrats!

An exploration game needs interesting things to find, and this game offers so much more than Korok seeds. I'll never forget shooting a probe into **** and ****, or solving the **** moon. (There's too much good stuff here, so I'd feel guilty spoiling it for even one person! Go and play!)

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DaMonth
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Re: 500 - Outer Wilds

Post by DaMonth »

I think this is the best open world experience I've had? In the sense of actually exploring a map for its secrets where the gameplay is build around it and it's not just a setting. Maybe BOTW beats it. The ending was kind of boring but I do wanna tell you about the magical moment I had playing. I was flying through space when an asteroid grazed my spaceship. It got the power so I unbuckled and turned around to go fix it. And then I was just in space and my ship drifted off. Somehow the rock hit in such a way that the backhalf of the ship was taken out completely and I didn't notice. Then I just freefloated in silent agony until I died.

Magical.

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Tolkientaters
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Re: 500 - Outer Wilds

Post by Tolkientaters »

In a way every game is about learning, but I've never played a game that does such an effective job isolating the concept of exploring, learning, and interacting with systems as well as Outer Wilds. The game really feels like an adventure; the sense of exploration and the feeling you get when you realize how a system works is just fantastic. When you add a touching story with incredible visuals and music that stays in your head long after the game ends you have a classic on your hands.

I think this is one of the most memorable games this generation and I hope more people play it.

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RinseWashRepeat
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Re: 500 - Outer Wilds

Post by RinseWashRepeat »

I really wanted to love this game.

Whilst I loved the freedom given to the player and the fact that you were trusted to figure out how to play the game with very little hand-holding - I just couldn't get over how annoying I found the 'reset' mechanic.

I don't know if I was just a bit rubbish at the game, but there were 5 or 6 times where I floundered for 15 minutes, finally made a discovery and then had to start all over again. Add into this I struggled with the controls and often got swept away by some galactic tornado and I just couldn't bring myself to stick with it.

Which is a real shame - I can see this is a fantastic game but I can also see I'll never be able to enjoy it.

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Brak
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Re: 500 - Outer Wilds

Post by Brak »

Discovery and exploration in it's purest form. Sometimes by pure luck and other times by first bashing your head into the wall five times.It isn't just a puzzle adventure, it's also comparable to a metroidvania. Instead of new skills or weapons, it's 'information' that helps you reach new areas.

Some of my favorite moments include all the times I fell ass-backwards into discoveries I wasn't even searching for. This added to the feeling of exploration.

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Pconpi
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Re: 500 - Outer Wilds

Post by Pconpi »

I had a problem with expectations for Outer Wilds. I was made aware of it by end of year lists for best games of 2019 in which a lot of people said it was their top game with some even saying it was one of their favorite games of all time. I also had some of the more spectacular moments spoiled in these write ups which would have been more impactful if I didn’t know they were coming like
Spoiler: show
the black hole in Brittle Hollow or finding the Interloper
. Since the game is about discovery and exploration it would benefit someone playing it with no knowledge of what it is about. I came in thinking it was going to be an all-time game and wound up a little disappointed by those expectations.

Another problem I had is that I don’t really like outer space, which is kind of integral to the experience. It does a great job of capturing a sense of interplanetary exploration, I just would rather be exploring a forest or mountains or anything more terrestrial. I have a friend who said he would absolutely leave his life on earth and go on the first mission to Mars…he loves this game. Space is just too lonely and desolate for me and the game does such a great job capturing that. Because of this solitude the little snippets of connection I felt through exploring the ruins of the Nomai were much more meaningful and I did became more invested in figuring things out because I wanted to erase that empty loneliness. I think that is why finding your fellow explorers and the music associated with them is so special to many who play this game. It was a bit of warmth in that cold desolate outer space that I was desperate to feel.

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