469 - Overwatch

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JaySevenZero
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469 - Overwatch

Post by JaySevenZero »

Here's where you can contribute your thoughts and opinions for Overwatch for potential inclusion in the forthcoming podcast.

A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

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KarlDaFrog
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Re: 469 - Overwatch

Post by KarlDaFrog »

Overwatch is my junk food gaming. It's a game I have a fondness for but am quite embarrassed to be playing. I am very aware that the "dink" of a headshot or the "shink" of knocking opponents off the map is just a well executed, purposefully tailored injection of dopamine. 

I stopped playing Overwatch around the time of Blizzard's terrible handling of Hearthstone player Blitzchung's " Free Hong Kong, revolution of our times" statement. It is far more important to be able to criticize oppressive governments than to play a silly game. Activision-Blizzard's actions against freedom for a continued presence in the valuable Chinese market is a glaring reminder that capitalism and fascist communism go hand in hand. With a triumphant "Liberate Hong Kong" posted in general chat, I left the game...

...Until the pandemic happened. Having tried and failed to get into Fortnite and Apex Legends as replacement online social shooters, I crept back into the Overwatch queues. I missed the social interaction, and having already conquered the steep learning curve (kind of, I'm low gold/high silver) it was just the kind of game I needed to play at the time.

Nowadays, I absentmindedly jump into Quickplay and roll around as Hammond ruining support player's days.
Overwatch has a pretty terrible reputation for its community. But I would like to shout out the streamer Evil Toaster for having a great community. With him and the Twitch chat as kind of a model citizen, I now tend to handle the slurs and abusive chat behaviors with a calm "Would you like to rephrase that?" and gently explaining that women, gay people, and people of color are all people who deserve to have the same play space and by using certain words or actions you are denying people a right to be themselves. Surprisingly, it's about  50/50 whether I get an apology or not. I have no doubt that my deep, traditionally masculine sounding "dad-like" voice influences that, but it's something to note. If you have the ability to speak up for people, you should.... Ahem... Blizzard.

Overwatch isn't a game I'd recommend anyone get into now, not just because Overwatch 2 is likely to release soon (and I desperately hope most of their efforts have been on creating better infrastructure to address the social issues that plague this highly social game), but because the community just isn't conducive to new players. It's genuinely difficult to learn new characters without getting yelled at by your teammates, even in Quickplay where theoretically it should all just be for fun. It's a hard game where your mistakes affect other players greatly, and their mistakes affect yours. 

But, if you can find a group of like minded individuals to group up with and play your own organized games with, it can be a wonderfully chaotic social e-sport.

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raisinbman
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Re: 469 - Overwatch

Post by raisinbman »

Not sure I'll have much additional feedback whenever they get around to this podcast, as I haven't touched it(and touching blizzard games seems much and much less likely nowadays), but Karl has summed it up well in addition to my own thoughts which I got around to in the other thread: https://caneandrinse.com/forum/viewtopi ... 431#p88431 .

Actually, even in that other thread, what I'd wanted to say had already been said by time I got there. A bit sad to hear about the community, though, blizzard had prided themselves on their reporting system, and I never encountered anything over the top. Nothing akin to my teenage DOTA years, that's for sure. But much like the weird absence of anything substantial regarding Overwatch II, maybe the degradation of the OW community is connected.

There's also big news in that blizzard's 'team 1' has been dissolved, combined with Vicarious Visions being folded into Blizzard - there's shakeups afoot...

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Gadget8Bit
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Re: 469 - Overwatch

Post by Gadget8Bit »

Overwatch is one of those games that I have fond and foul memories of.

When it first dropped in 2016 I was new to PC gaming and it was my first big PC game. I adored it. I was neck deep in the community, making videos of it for my tiny little YouTube channel, getting fully immersed into this new Blizzard universe.

Mechanically the game has always been polished to a high sheen. Every hero was visibly unique enough to stand out in a fire fight, every weapon was pretty balanced (except OG Hanzo. Everybody hates a Hanzo main) and the gunplay was joyful.

But my attention for the game eventually began to wane. I played it solidly for a couple of years but around the time Ashe was released it started to lose its sheen. The characters began to lose their inventiveness and utility. The constant rebalancing made it hard to be unique, forcing people to play to the meta if they wanted to be victorious. I’ve lost count of the amount of times where someone (usually a Genji) shouted at me for not conforming to a 2-2-2 when I wanted to try a unique team comp.

Eventually the toxicity in the community pushed me away. The fun gameplay stopped making up for the wantonly abusive players raging in quick play because I picked a Moira when they demanded a Mercy.

It’s a shame, because it’s an excellent shooter and can be superb dumb fun when you’re in a good team.

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RinseWashRepeat
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Re: 469 - Overwatch

Post by RinseWashRepeat »

I cannot imagine playing this game with random players. The odd couple of times that I have, this is a miserable game full of people that think they're still playing CoD and it's nothing more than frustrating.

However, with a group of mates? It's pretty much the best multiplayer game I've played. Each character is so unique to play as and there's so much depth to be found with different combinations of characters.

Whilst Blizzard has struggled with balancing thanks to the ever bloating number of characters, I'd say they walk the fine line of 'keeping things fair' fairly well. You'll always get some teething problems with each new patch, and the meta is always going to throw up some weird combinations.

That's really all I've got to say. The bottom line is - you must have a group of buddies to play this with or you'll have nothing short of a miserable time!

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