Our next console special podcast recording (17.10.21): Nintendo GameCube

Submit your contributions for our podcasts focusing on the platforms themselves
Post Reply
User avatar
ratsoalbion
Admin
Posts: 7546
Joined: August 28th, 2012, 9:41 am
Location: Brighton, England
Contact:

Our next console special podcast recording (17.10.21): Nintendo GameCube

Post by ratsoalbion »

As the little purple (other colours were available) box celebrates its 20th birthday, we're going to look back at the life of the machine in our next single format show.

Share your experiences, memories and opinions of Nintendo's fourth major home console right here for potential inclusion in the podcast...

User avatar
duskvstweak
Member
Posts: 1040
Joined: August 23rd, 2017, 6:40 pm
Location: North Carolina
Contact:

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by duskvstweak »

This is where I became a traitor to my beloved Nintendo. As a kid, I was 100% a Nintendo fanboy, a console warrior who hated Playstation (yes, I know, I was obnoxious. I've changed, I swear.)
But, as much as I campaigned for and then loved my Nintendo 64, there was something about the Gamecube that kept me from jumping on the boat. I don't even think it was anything Nintendo was or wasn't doing, it was that my tastes were changing and the PS2 has the exclusives I wanted to play at the moment.
I don't think I made a mistake switching from Nintendo to the PS2, but I do think I made a mistake ignoring the Gamecube for so long. Despite not owning one myself, I put enough time into my friend's Super Smash Bros. Melee that I might as well have bought my own copy, minus the console. A friend left me his Gamecube when he moved and Metroid Prime, F-Zero X, Resident Evil 4 became new favorites and Double Dash was basically what I had hoped Mario Kart 64 was going to be!. And maybe if I had gone in on the Cube, I would have purchased a copy of Skies of Arcadia Legends before it cost more than an actual airship!
And, even though my time with it is limited compared to Day One adopters, I believe the Gamecube's controller is one of the best. I didn't realize how much I could love that big, green A button, with the X and Y just a simple slide away.

User avatar
Kasuga-san
Member
Posts: 20
Joined: August 6th, 2021, 10:02 pm

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by Kasuga-san »

I was there day one for the Gamecube. I got up early on November 18th to drive to my local Best Buy in time for it to open (back in the days where you didn't have preorders and massive lines with people camping out for consoles). I managed to get my black system along with Super Monkeyball and, I believe, Rogue Squadron 2? When I got back to my dorm room, I immediately set it up and my friends and I had a blast on Monkeyball... until my neighbor came in and tripped over the cord, killing one of the controller ports. Luckily, I had bought the service plan and, again not being the way things are these days, Best Buy happened to have one left in stock when I took it back to be replaced... but it was a purple one. I still have that little purple block and all the fond memories it brought. I may have played my first Fire Emblem on the GBA, but Path of Radiance was where I truly fell in love with the series. Smash Bros Melee was always on regular rotation, though Mario Kart Double Dash never reached the peaks of the SNES and N64 versions for me. Metroid Prime still stands as one of my favorite first person action exploration games. To name all the great games on that system would take too much time, and it's kind of disappointing that so many people I knew wrote it off as the "kid console" considering games like Eternal Darkness and RE4 were some of the best gaming experiences at the time in my view. Wind Waker may have been one of the more controversial pivots Nintendo has made before release, and even I was skeptical. The second I fired that game up all doubts washed away as I played probably my favorite 3D Zelda until Breath of the Wild. I mean, there were so many great games on this console: Viewtiful Joe, some of the surprisingly deep and fun Mario sports games, the "best" version of Soul Caliber 2, F-Zero GX, and more. Just talking about it makes me wish I had the extra time to hook it up and start playing some of those old games (or, even better, be able to play them on Nintendo Switch as part of their Nintendo Online extras... ha)

User avatar
markfm007
Member
Posts: 36
Joined: September 18th, 2016, 9:35 pm

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by markfm007 »

The Gamecube was the first console I owned, if you don't include my Game Boy Color or the various games I attempted to run on my Dad's home pc. I used to play plenty of games on my friend's N64s and Playstations, so was very excited to finally have one of my own. I remember excitedly reading about the 'Dolphin' in Nintendo magazines, and what they were expecting to come out.

I have very fond memories of afternoons spent playing games with my brother or on my own, including such classics as Wind Waker, Smash Bros Melee, Simpsons Hit and Run, Mario Kart Double Dash, 007 Nightfire... the list goes on. My fondest memories are of passing the controller back and forth playing the sometimes enfuriating, but mostly addictive Super Monkey Ball, sailing the seas and getting lost in the world of Wind Waker, and many a game of Fifa and the EA street series (e.g. the surprisingly fun NFL Street vol 2), where I was forced to play with the broken controller until I could buy another. Seems fair as I broke it, although in my defense it was very flimsy and I haven't broken one since.

Looking back there were plenty of classics that I missed out on, such as Resident Evil 4, and of course not having a Playstation 2 meant I missed out on a lot of classic titles there. But I think the Gamecube was an excellent console overall, with a great library of games, looked great, and was easy to use. The controller is still one of my favourites, very nice chunky feel to it and easy to use, a massive step up from the N64 controller. Coincidentally my brother has recently been telling me how he's bought a Gamecube along with some of our old favourites. Might have to nip round for a game soon.

User avatar
Alex79
Member
Posts: 7383
Joined: September 2nd, 2012, 12:36 pm
Location: Walsall, UK.
Contact:

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by Alex79 »

I don't have loads to say about the Gamecube other than it was the machine that got me back in to console gaming after a few years playing exclusively on PC. I got the Mario Kart Double Dash pack for Christmas from my girlfriend at the time, and absolutely loved that little box of tricks. A few notable games that I really enjoyed on the console: Eternal Darkness, Metal Gear Solid Twin Snakes, Resident Evil 4, XIII and of course Viewtiful Joe. Now there's a series long overdue a remaster.

Well over a decade ago I lent my Gamecube a friend of mines dad who was really in to gaming, but he sadly passed away a couple of years ago and I've never felt right about asking for it back, and besides, I've still got my Wii I can play all the games on.

It was a great little console, and I suppose the last 'traditional' console that Nintendo ever produced. Oh, and finally, shout out to the pad. With its massive A button, interesting button placement and perfect triggers, it was a lovely thing to use that still feels great in the hands even now.

User avatar
stvnorman
Member
Posts: 830
Joined: March 19th, 2013, 8:09 pm
Location: Keysoe, Bedfordshire, UK
Contact:

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by stvnorman »

My wife bought me a GameCube the Christmas after launch, but as much I appreciated getting it, I’d never really wanted one, and apart from a bit of Wave Race and Resident Evil Zero, I barely touched it, and it was soon lost to a couple of house moves and forgotten.

It finally reappeared when we moved to our current house about five years ago. I was a different gamer, and I’ve loved it ever since! I’ve also spent those years curating and collecting the best of the system, from Luigi’s Mansion to Wind Waker, and Viewtiful Joe to F-Zero and about 25 other games in-between. I found my number three favourite game ever in Resident Evil 4, and even developed a soft spot for Mario Sunshine! It took me a while, but it’s without doubt one of the best Christmas presents I ever received!

User avatar
Jobobonobo
Member
Posts: 408
Joined: July 27th, 2016, 4:30 pm

Re: Our next console special podcast recording (24.10.21): Nintendo GameCube

Post by Jobobonobo »

I first heard about the Gamecube back when it was known as "Project Dolphin" in a small text box in the news section of N64 magazine. From my enlightened 12 year old perspective, I remember thinking "Pfft, who needs new consoles? 3D gaming is here, we have already reached the peak of excellence in graphics!" I also remember thinking this while on the same page as the Project Dolphin report was a preview screenshot of Mario Party 3 with that infamously goofy model of Donkey Kong included. Yeah, at one point I unironically thought this was as good as graphics can get. What can I say, I was a daft bugger as a kid. I was also proven wrong instantly when I seen screenshots of the atmospheric Luigi's Mansion and the breathtaking Rogue Leader and it was then that I became a full convert to the next generation of gaming.

The launch line up was interesting but I decided to wait until Super Mario Sunshine was released to actually buy the Gamecube. Super Mario 64 was a landmark game for me in terms of how it changed my outlook on what games can do and I always wanted to see what the follow up to that could accomplish. The big day came and I got the lovely, sleek black Gamecube which I thought was a lot more dignified looking than the purple default. The controller was unconventional yet inviting with its unmissable giant A button and its more convenient C-stick get up. As for Sunshine, it was definitely an interesting experience but for some reason it did not hit me as hard as 64 did. I guess that was due to me putting unreasonable expectations on the game but I did overall enjoy messing with FLUDD.

However, it was later titles that really showed me what an upgrade the Gamecube was in terms of power. Metroid Prime was my first ever Metroid title and the sheer scale and ambition of that title would have been severely scaled back if it was on the N64. I was also converted to the timeless wonder of cel shaded graphics thanks to its stunning use in Legend of Zelda: Wind Waker. Even the simple arts and crafts world of Paper Mario: The Thousand Year Door looked so much more luscious and crisp than the N64 original. And Melee was such an improvement on the original Smash Bros in every way that it is silly. I even got an introduction to RTS-lite gameplay through the wonderful Pikmin series. Nintendo was also not afraid to get weird in this generation with such bizarre titles as Doshin the Giant, Chibi Robo, Odama and Donkey Kong Jungle Beat. Titles which I sadly missed out on and which have definitely encouraged me to hold onto the console so I can experience these unique games.

Multiplayer with the Gamecube was just as legendary as it was with the N64 with countless college nights dedicated to Melee, Soul Calibur 2, Double Dash, F-Zero GX, Warioware and of course, Super Monkey Ball. Monkey Target alone made those games among the true highlights of the console.

The Gamecube was a strange transitional period for Nintendo. It was truly the last "traditional" console they have made with many series aimed at hardcore Nintendo fans having a strong showing here such as Zelda, Metroid, Fire Emblem and F-Zero becoming instant classics among the fanbase. But there were also elements of the more casual side appearing with the appearance of DK Bongos, more multiplayer focused party games such as the aforementioned Warioware having a larger presence on the console and the debut of Animal Crossing in the west indicating that the focus of the Wii did not come out of nowhere for Nintendo. For me personally, the loss of Rareware to Microsoft was somewhat of a punch in the gut for me back in the day as the potential of seeing what they could have done on the Gamecube only got partially realised with the alright Star Fox Adventures. But thankfully, slightly stronger third party support (and more RPGs!) during the time of the Gamecube meant that it was not as reliant on first and second party developers as its predecessor. But clearly, for Nintendo, this was not sustainable and they had to think outside of typical conventions to stand a chance in this changing market. For certain fans, the Gamecube was the last "good" console Nintendo made before succumbing to the dreaded casuals. It was the end of an era for the company for sure, but was also the start of some of the company's biggest success stories such as Fire Emblem entering the west and Smash Bros becoming one of their most beloved franchises. For me, the Gamecube was a fine and important console that laid the foundation for what Nintendo is today but it is far from Nintendo's final good console. Just one great console among many from the company.

User avatar
Megadirt
Member
Posts: 25
Joined: July 4th, 2018, 1:26 pm

Re: Our next console special podcast recording (17.10.21): Nintendo GameCube

Post by Megadirt »

The GameCube was the first console I ever bought myself because of a specific game. I wanted Resident Evil 4 more than anything, and I don't think I blinked until I had finished it. I then went on to collect Tales of Symphonia, Fire Emblem Path of Radiance, Killer 7, Resi 1,2 and 3, Twin Snakes, all the Zeldas. Anyway, long story short I sold them all in a petty huff after an argument with my parents as a teenager and I recently googled how much they are worth.

Post Reply