All things Wolfenstein

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NokkonWud
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All things Wolfenstein

Post by NokkonWud » May 21st, 2014, 11:09 am

Did anyone else pick this up yesterday? I know Darren G. did, but his PC PSU blew.

I'd been on the fence, not because I was unsure of the game, but because financially it would involve trading (yuck!) but caved, wandered into town and picked it up on the PS4. They only had two copies left, at 2pm, on a Tuesday, so it's either doing better than I expected or not as many were printed as for many other games.

Either way, my first impressions are almost all positive. Very positive. In fact, I have the feeling it'll be one of the sleeper hits of the year. It has shades of both Rage (makes sense, being id Tech) and Dishonored in how it plays whilst mixing in an actual story, stealth that works(!) and humour. I got a real kick out of playing it last night and can't wait to get back to it tonight, it's been so long since I've been excited by getting back to a shooter - and to think, it's all because we have a game that doesn't try to re-invent the wheel. Something I've been wanting for years, an old-school shooter at heart that's just really polished.

I'm on Chapter 3 now, so I'm hoping it can maintain this pacing and quality throughout.

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FatsoJetson
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Re: Wolfenstein: The New Order

Post by FatsoJetson » May 21st, 2014, 11:41 am

I think you've sold me on it. I was already tempted, given the Starbreeze/Riddick heritage of the developers. Will hopefully pick it up this weekend.

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Scrustle
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Re: Wolfenstein: The New Order

Post by Scrustle » May 21st, 2014, 12:31 pm

I was interested in this game for a while, although unsure on it. Given the Starbreeze connection, I was hoping it would be good, but as time went on nothing really materialised showing that it had anything I was looking for from it. Then they did that gameplay livestream for it, and that put me right off. Just made it look like a really dull, unimaginative, grey corridor shooter. Reviews and the like since release seem to be making the case that it's more than that, but still I'm not really seeing anything about it that would interest me much. I guess it seems good as a dumb but satisfying shooter, which refreshingly brings back some old-school design instead of the more modern stuff I don't particularly like, but still it doesn't seem like it has enough to it for me to really get in to it.

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AndyKurosaki
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Re: Wolfenstein: The New Order

Post by AndyKurosaki » May 21st, 2014, 8:33 pm

Played the first hour on PS4, so far so good. Loved Return To Castle Wolfenstein, so I'm hoping this should be good.

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dezm0nd
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Re: Wolfenstein: The New Order

Post by dezm0nd » May 21st, 2014, 9:20 pm

New PSU in and PC struggled to get back into action but after a lengthy defrag, I was back in the game! I've played another chunk of it tonight and i'm really enjoying it.

The perk/challenge system really helps keep me motivated to change up my play style and I can FEEL the Riddick/Darkness/Syndicate within its blood.

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NokkonWud
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Re: Wolfenstein: The New Order

Post by NokkonWud » May 21st, 2014, 9:32 pm

dezm0nd wrote:The perk/challenge system really helps keep me motivated to change up my play style and I can FEEL the Riddick/Darkness/Syndicate within its blood.
Yes!

It *feels* great to play.

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dezm0nd
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Re: Wolfenstein: The New Order

Post by dezm0nd » May 21st, 2014, 10:21 pm

Also, it's probably the first FPS to allow no nonsense dual wielding of any gun type since Goldeneye. Double Assault Rifles? WHO CARES!

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Re: Wolfenstein: The New Order

Post by NokkonWud » May 21st, 2014, 11:43 pm

dezm0nd wrote:Also, it's probably the first FPS to allow no nonsense dual wielding of any gun type since Goldeneye. Double Assault Rifles? WHO CARES!
Yeah, I'd go with that. The fact it doesn't care how ridiculous it is is why it works, they've not tried to make it realistic in that regard, which just makes it fun.

Just played a bit more tonight, had several more moments I've abolutely loved about this playthrough. One thing I didn't think I'd pay any attention to throughout this playthrough is the story, so it's surprising how much I'm enjoying it.

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Re: Wolfenstein: The New Order

Post by dezm0nd » May 22nd, 2014, 7:35 am

I'm getting the tiniest, but all the better for it, whiff of Half Life 2 about it. It comes from a gun which doesn't let me fling objects but cut open certain fences and chains!


Also the oppressive behaviour of the combine and the nazi's in a well "policed" city....blah blah blah ;)

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AndyKurosaki
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Re: Wolfenstein: The New Order

Post by AndyKurosaki » May 22nd, 2014, 2:55 pm

Dual weilding assault rifles shouldn't be so much fun. But by Christ it is. Really enjoying this so far.

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dezm0nd
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Re: Wolfenstein: The New Order

Post by dezm0nd » May 22nd, 2014, 5:11 pm

You can tell it's the Riddick guys purely by how many leaning options you have. You can lean backwards! :shock: :lol:

edit: Turns out, it's kind of a crouch/prone but still... when you shoot that guy by using that move. :D

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magicjoef
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Re: Wolfenstein: The New Order

Post by magicjoef » May 22nd, 2014, 5:41 pm

Well great. Thanks everyone, something else I thought I could skip that now has to go on the wish list! :D

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chase210
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Re: Wolfenstein: The New Order

Post by chase210 » May 22nd, 2014, 6:18 pm

Best FPS I've played in ages, love it.

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Baron Phil
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Re: Wolfenstein: The New Order

Post by Baron Phil » May 22nd, 2014, 8:38 pm

magicjoef wrote:Well great. Thanks everyone, something else I thought I could skip that now has to go on the wish list! :D
I caved and ordered it yesterday. Too many of the right people saying the right things to miss it.

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Re: Wolfenstein: The New Order

Post by Electric Crocosaurus » May 23rd, 2014, 8:59 am

How does it compare with Riddick and the Darkness? I loved both of those games, so does Wolfenstein feel 'of a kind' with those?

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Re: Wolfenstein: The New Order

Post by NokkonWud » May 23rd, 2014, 9:52 am

Electric Crocosaurus wrote:How does it compare with Riddick and the Darkness? I loved both of those games, so does Wolfenstein feel 'of a kind' with those?
I'm quite the fanboy of those titles and this has moments that go alongside those in quality. Wolfenstein has the best gun play, but it's not necessarily the best of those three, but it's certainly up there in quality all round, and that's quite something coming from me.

The thing that's surprised me the most is how the Stealth mechanic in it actually works! It's more than just a checkbox on a sheet, that's for sure.

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chase210
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Re: Wolfenstein: The New Order

Post by chase210 » May 23rd, 2014, 1:16 pm

Giant Nazi robots are not fun, they feel like the weak link

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dezm0nd
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Re: Wolfenstein: The New Order

Post by dezm0nd » May 23rd, 2014, 5:36 pm

Well, I just sort of marathon'd that... I've finished it. Really, really enjoyed it. Will go back and check out the other timeline, for sure.

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AndyKurosaki
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Re: Wolfenstein: The New Order

Post by AndyKurosaki » May 23rd, 2014, 6:30 pm

Proper fun game this. Caught a Nazi having a slash, smacked his head, put him in his own piss, then stuck a knife through his chin. Acthung baby.

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chase210
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Re: Wolfenstein: The New Order

Post by chase210 » May 25th, 2014, 12:36 pm

The ending was sadder than I expected.

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