Licensed Games You're Shocked Haven't Been Made Yet

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Bakers_12

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Bakers_12 »

Stanshall wrote:Battle Royale crossed with Bugsy Malone, then. The necklace round the character's throat explodes, releasing shaving foam/splurge.
That will get passed the censors!!

A Bugsy Malone FPS could be a lot of fun though
Joshihatsumitsu

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Joshihatsumitsu »

Bakers_12 wrote:
Stanshall wrote:Battle Royale crossed with Bugsy Malone, then. The necklace round the character's throat explodes, releasing shaving foam/splurge.
That will get passed the censors!!

A Bugsy Malone FPS could be a lot of fun though
Maybe cross Battle Royale with Splatoon... Censorship problem solved! :lol:
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Flabyo
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Flabyo »

I think King has been approached but just isn't interested. He's on record as saying he liked playing time crisis, but games in general don't float his boat.
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Jobobonobo
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Jobobonobo »

Huh, good point about Superman basically being a god, which makes him a bit of a headache to craft a game around and give the player some actual challenge. Maybe to get around that, have the game initially be set in Metropolis but travel to more distant worlds where you will be facing more intimidating foes such as Brainiac and Darkseid? In fact, having the last bit of the game set in Apokolips could give creators an excuse for enemies to be a bit tougher for Superman to take on. I have no real idea, just spitballing here.
Joshihatsumitsu

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Joshihatsumitsu »

To go way back in time to 1988, the Superman arcade game has you mostly powerful alien beings (I'm not familiar with the lore, outside of the films), so that would be the best way to go. You still get to fly around and use all the superpowers...

Alternately you can make a Clark Kent game, where the challenge lies is trying to pass yourself off as human, and not some superpowered God.
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Jobobonobo
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Jobobonobo »

Joshihatsumitsu wrote:. Alternately you can make a Clark Kent game, where the challenge lies is trying to pass yourself off as human, and not some superpowered God.
That could actually be a really good idea! You could be going around the world as an undercover journalist but you have to use your superpowers without anyone being any the wiser. Combining stealth with using a crazy amount of superpowers could lead to some interesting design decisions.
Joshihatsumitsu

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Joshihatsumitsu »

Jobobonobo wrote:
Joshihatsumitsu wrote:. Alternately you can make a Clark Kent game, where the challenge lies is trying to pass yourself off as human, and not some superpowered God.
That could actually be a really good idea! You could be going around the world as an undercover journalist but you have to use your superpowers without anyone being any the wiser. Combining stealth with using a crazy amount of superpowers could lead to some interesting design decisions.
While there was plenty I didn't like about Man of Steel, one of the more interesting moments in that movie was a young Clark Kent becoming overwhelmed with all the stimulus from the world around him, all the voices, x-Ray vision, etc.

To borrow and paraphrase Tarantino's assessment (via Kill Bill): Batman is Bruce Wayne's alter ego, but Clark Kent is Supermans alter ego. He has to created this disguise of being a normal, unremarkable human being. A God trying to hide among mortals. That's where the character actually becomes interesting.
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KissMammal
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by KissMammal »

Jobobonobo wrote:Huh, good point about Superman basically being a god, which makes him a bit of a headache to craft a game around and give the player some actual challenge. Maybe to get around that, have the game initially be set in Metropolis but travel to more distant worlds where you will be facing more intimidating foes such as Brainiac and Darkseid? In fact, having the last bit of the game set in Apokolips could give creators an excuse for enemies to be a bit tougher for Superman to take on. I have no real idea, just spitballing here.
There was a surprisingly decent Superman game released on the iPhone a few years ago. They got around this issue by making the player invincible, but having the health bar being that of Metropolis. If too much of the city was destroyed it was game over, so the game had a kind of plate-spinning mechanic of managing multiple crises. Worked very well.

Going back to the OP, does anyone remember that story that did the rounds a few years ago about how Nintendo once tried to buy the Harry Potter franchise? Imagine the games they would have come out with!
Bakers_12

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Bakers_12 »

An idea I had a while ago for a superman game was to have a "Heath bar" not for superman but for Metropolis its self. That when supes gets into a battle that any colatorl damage will efeact how the city/world sees and reacts to superman and when things get to braking point for the city it would be game over with superman taken out in some way.
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ratsoalbion
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by ratsoalbion »

I think that's the exact system they've gone with in certain previous Superman games.
:)
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RoboticMonk3y
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by RoboticMonk3y »

Breaking Bad - A Cooking mama style game? or perhaps some kinda of awful Fallout-style game, where you have a finite time-frame to try to make a difference

Sons of Anarchy - A road rash remake? maybe a max max style game?

Fast and the furious? - burnout, but with various incarnations of the Fast and furious plot McGuffins

The Martian - a minecraft style game? can you stay alive until NASA turn up and save you, or will you spend your time building 5 x 5 cubes, and fill them with junk?

Magic Mike - a dance- dance revolution game?
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Flabyo
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Flabyo »

There was a small Fast and Furious tie-in for Forza Horizon 2. Was pretty good, and was free for the first month it was on the store as well.

Both Breaking Bad and Sons of Anarchy are kinda covered by GTA5 and GTA: The Lost and Damned respectively. Especially so in the case of Lost and Damned.
Joshihatsumitsu

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Joshihatsumitsu »

The great thing about a Fast and Furious game franchise is that it's very easy to retrofit plot into any future instalments! Such a guilty pleasure film series...
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DomsBeard
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Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by DomsBeard »

Green Arrow.

Archery crossed with combat would work.
Joshihatsumitsu

Re: Licensed Games You're Shocked Haven't Been Made Yet

Post by Joshihatsumitsu »

DomsBeard wrote:Green Arrow.

Archery crossed with combat would work.
That would be good. The bow and arrow in Far Cry 4 was my weapon of choice in that game, so the mechanics already exist; it's just a matter of the licence and doing it justice.
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