Games Completed 2019

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Simonsloth
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Re: Games Completed 2019

Post by Simonsloth » March 29th, 2019, 8:56 pm

ratsoalbion wrote:
March 28th, 2019, 4:29 pm
Well, average recorded completion time for 5 is 12 hours, and for 6 it’s 22 hours. This would certainly tally up with those of us who played through the games for the podcast last year.
So it’s getting on for pretty much twice as long (and about a quarter as fun in my opinion)!
Surely if it’s twice as long it must be twice as fun right? ;)

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Flabyo
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Re: Games Completed 2019

Post by Flabyo » March 30th, 2019, 10:54 pm

Flabyo wrote:
March 25th, 2019, 3:02 pm
5th Jan - Rise of the Tomb Raider (XBO)
1st Feb - Doom (2016) (XBO)
20th Feb - Crackdown 3: Campaign (XBO)
25th Mar - Bound (PS4)
30th Mar - Shadow of the Tomb Raider (XBO)

Mixed feelings on this one. Still a fun game series to play, but it’s sort of a shame they never really moved on the game design much from game to game.

The pacing is a bit off as well this time, there’s a section about half way in where the tightly paced sections switch to a town full of side quests to do. I mean, you can ignore them, but the story does kinda need you to do at least some of them to make sense.

Once past that bit there’s a section that feels the most like Indiana Jones this reboot series has gone, and the final section is less of a combat slog than the previous two games.

Overall I’m pretty positive on the series, but I’m not really sure they can do the same thing again if they want to do more any time soon. They’re kind of where Assassins Creed was after AC Syndicate, the formula is wrung out and they need to rethink it again.

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Jobobonobo
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Re: Games Completed 2019

Post by Jobobonobo » March 31st, 2019, 7:31 pm

Spoiler: show
Jan 13: Marvel Spiderman
Jan 26: Gravity Rush Remastered
Mar 18: Ratchet and Clank (PS4)
Mar 30: Thomas was Alone
This was a very fun little title. Presentation was nice and sleek and the puzzles got challenging but never unfair and some solutions were incredibly inventive. My only complaint is that sometimes the jump was not too responsive. I would line up a jump at the end of the run and press X but the game would not recognise this input! This did not happen often but it was always annoying when it did happen especially in the more challenging platform sections. Thankfully, this is alleviated somewhat by frequent checkpoints. But overall, this is a really endearing title that is quite cheap nowadays so anyone who enjoys puzzle platformers should check it out.

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Re: Games Completed 2019

Post by MajorGamer » April 1st, 2019, 4:04 am

Spoiler: show
Jan 2 - War for the Overworld (PC)
Jan 13 - Pyre (PC)
Jan 16 - Heroes of Hammerwatch (PC)
Jan 17 - Mega Man 11 (Switch)
Jan 20 - ReThink | Evolved (PC)
Jan 20 - Super Smash Bros. Ultimate (Switch)
Jan 22 - Ruzar - The Life Stone (PC)
Jan 27 - After Death (PC)
Feb 6 - Vikings - Wolves of Midgard (PC)
Feb 21 - Loyalty and Blood: Viktor Origins (PC)

Feb 27 - Book of Demons (PC)
Mar 4 - Vaporum (PC)
Mar 5 - Frost (Switch)
Mar 9 - DarkMaus (PC)
Mar 10 - Octopath Traveler (Switch)

This is an interesting one. On one hand, I loved the gameplay. Enemies taking reduced damage until you hit their vulnerabilities to drop their shield, stunning them and letting you pile on the damage was great fun. Everyone having their own job class and being able to give them a second job to widen their range or focus their strength adds further strategy to the mix. If things are done properly, you can really drop enemies fast, even bosses. Things can still be threatening if something unexpected happens such as when I brought a full magic team to a boss who ended up being only vulnerable to physical or if you don't min/max all the way. Not bad at all.

On the other hand, the pattern of the game is very predictable. All eight characters have four chapters and they all play at the same. Go to the town their chapter takes place in, do a thing in the town, go to the adjoining dungeon to kill the boss and move on to the next chapter. All paths are very linear with only some forks that quickly lead to a treasure chest. There are optional dungeons but they play out the same way, just swapping the main chapter story with a sidequest (if there is one).

The story takes a huge hit here. Every character has four chapters. This really reduces any developments they can have, making just about everything predictable from the low number of characters each one has. This all stems from every character's story being completely independent. For the story, the other 7 characters simply don't exist. Olberic's story has him do some 1v1 duels (story-wise) where your party pops in for the fight and then pops out for the cutscene immediately after. Therion's story is all about him being alone and doing things by himself. Just ignore the other 7 party members helping him. If anyone needs an example of ludonarrative dissonance, this game is perfect.

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Re: Games Completed 2019

Post by Suits » April 1st, 2019, 8:01 am

I really enjoyed, Octopath Travller and out over 60 hours into it - I just lost puff in the final chapters of my main 3 characters.

I’ve recently pondered going back into it, as nothing comes close to how much I enjoyed what this game does.

The news that they are working on a new title in the series fills me with happiness and I know the criticism of how the stories don’t really tie in was met with understanding - so hopefully the next one will be even better !!

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Re: Games Completed 2019

Post by clippa » April 1st, 2019, 9:18 am

I'm gonna keep track of this, though I haven't been playing too much this year I feel like I'm getting back into gaming a bit now.
I can't remember the dates though.

Psyvariar Delta 1cc
Image
Not really my cup of tea, I don't think, I played it for 3 hours the day it came out but never felt the urge to go back.
I'll fire it up again one day and hopefully it'll start to click.
--------------------
Dokingan 1cc
Fab. Really exciting and aggressive.
--------------------
Steel Empire 1cc (Difficult)
Image
Meh, it's aaaalright. Could do with an extra scoring mechanic or two.
--------------------
Rogue Fable III (Ranger -elf)
Image
I'm a sucker for these simplified roguelikes. Streamlined but with enough strategic depth to keep things interesting.
My favourite since Golden Krone Hotel.

I think that's everything so far.

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Re: Games Completed 2019

Post by Simonsloth » April 1st, 2019, 6:44 pm

Spoiler: show
January:
Tale of Tales Collection
Virginia
Gravity Rush 2
Nier Automata

Feb:
Wolfenstein 2
Prey (2006)
Captain Toad: Treasure Tracker
Super Ghouls and Ghosts
Aladdin SNES
Aladdin Mega Drive
Donkey Kong

March:
Donkey King Country
Pilotwings
Dino crisis
Pony Island
Ape Escape
Donkey Kong country 2
Donkey Kong Country 3
Monkey Island 2

April:
DK 94

April:
Inside (PS4)

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Re: Games Completed 2019

Post by duskvstweak » April 1st, 2019, 6:49 pm

Finished The Last of Us. Good game, good story, not on my list of greatest games of all time, by any means. Maybe I just missed the boat on that one. Would never chastise anyone for thinking it is the best game ever, but I guess I wasn't blown away by the story or the telling of it. I did get a bit teary-eyed at the giraffes, though, but I cry at anything these days.
The ending's choice didn't bother me much, but I didn't love the suddenness of it all. I almost felt like I got the bad ending but there's only one!
Also, it made me want to watch Logan again and I did. So, thanks for that too, the Last of Us!

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Sinclair Gregstrum
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Re: Games Completed 2019

Post by Sinclair Gregstrum » April 2nd, 2019, 11:54 am

Jan – Streets of Rage 2 - Sega Mega Drive Classics (Switch)
Jan - Detroit: Become Human (PS4 Pro)
Feb - Quarantine Circular (Switch)
Feb - Yoku's Island Express (Switch)
Feb - Shenmue (PS4 Pro)

Mar - Rise Of The Tomb Raider (Xbox One X)

Enjoyed this. A good broadening of scope from the original reboot, and overall the game felt tight to play and more involving mechanically than the Uncharted games with which new Tomb Raider is so often compared. Environment traversal was satisfying, gunplay was fine if unspectacular, and the well thought-out challenge tombs were fun boxes of tricks to work your way around.

The game is also stunning. Absolutely stunning. I'll caveat that with the fact I was playing in 4K HDR on a One X, but I get the feeling it's probably a damn pretty game regardless of platform. The environments in particular are beautifully realised, with a real sense of texture and life to them, helped by some stunning lighting effects in places. Lara herself is also incredibly detailed and fluidly animated, and scenes where it's just her against the elements are frequently jaw-dropping. Unfortunately the same level of care hasn't been shown to the NPCs, meaning there's a noticeable difference in fidelity when Lara's sharing the screen with the supporting cast.

The only real downside for me is that the whole thing is just a bit po-faced and dour. I don't want them to go full Uncharted quip-tastic by any means, but a bit of levity once in a while wouldn't have gone amiss even if just to momentarily lighten the mood.

'Shadow' is now also on Game Pass, and while I'm not going to be jumping straight in I certainly had enough of a good time with 'Rise' that it's very much on the list!

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Re: Games Completed 2019

Post by Alex79uk » April 2nd, 2019, 2:13 pm

Alex79uk wrote:
January 20th, 2019, 4:10 pm
JAN - Super Mario Land (Nintendo Gameboy)
JAN - Alex Kidd in the Enchanted Castle (Megadrive on PS4)
FEB - Professor Layton & The Curious Village (Android)
FEB - Donkey Kong '94 (Nintendo Gameboy)
FEB - Donkey Kong Country (SNES)
FEB - Chuchel (Android)
FEB - Red Dead Redemption 2 (PS4)
MAR - Spider-Man (PS4)
MAR - Florence (Android)
MAR - Where On Google Earth Is Carmen Sandiego (Browser)
MAR - Call Of Duty: Modern Warfare Remastered (PS4)
MAR - Final Fantasy X (PS Vita)

Finished this a couple of days ago. Really enjoyed it, and the game had some fantastic systems. After completion I glanced over a guide and realised how much content there was I never even saw! Celestial Weapons, Chocobo racing, all sorts of stuff! Will post more thoughts in the podcast thread, but really did think it was a great game.

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Re: Games Completed 2019

Post by ColinAlonso » April 2nd, 2019, 7:04 pm

Spoiler: show
Jan 16 - Yakuza Kiwami 2 (PS4)
Jan 20 - FTL: Faster Than Light (PC) (Easy)
Jan 25 - Final Fantasy VIII (PSVita - PS1 Classic)
Jan 27 - Puzzle Bobble (Switch) (Difficulty Level 4 - One credit)
Feb 3 - Metal Slug 3 (PS4 - PS2 anthology version on Easy)
Feb 8 - Puzzle Bobble 2 (Switch)(Vs Computer mode - Normal)
Feb 12 - Puzzle Bobble 2 (Switch)(Puzzle mode - One credit)
Feb 20 - Professor Layton and Pandora's Box (3DS - DS cart)
Feb 21 - Super Smash Bros Ultimate (Switch) (World of Light)
Mar 3 - Ristar (JP version) (PC)
Mar 22 - Wargroove (Switch)
Mar 31 - River City Ransom (Switch - NES rom)

Hey! No one ever mentioned any ransom in this game! :x

I played a rom of this in the 2000s but never finished it. Its got some cool ideas for a side scrolling beat-em-up from 1989. Beat up gangs, take their money and buy food, books, cds etc to heal and increase your stats (there's about ten different stats). You can go back and forward through the whole game to help level up. It doesn't use a lives system but kicks you back to the previous shopping area with half your money if you die. I found the triple punch/kick to be quite overpowered when I got it and those became my only moves bar the metal chain.

The game ends with all the gangs going back to high school and becoming honor students :o . Given how often I smashed some of them in the head, I find that hard to believe.

Apr 2 - Donkey Kong '94 (3DS - VC)

Yup, its good, very good. Not too hard either. I suppose it would be termed a puzzle platformer these days. Playable in nice bitesize chunks too (its Game Boy heritage showing).

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Re: Games Completed 2019

Post by stvnorman » April 2nd, 2019, 8:05 pm

Bit of a slow start to 2019, and I really wish I could include Out Run here because after decades I’ve now seen the finish line on one of the final stages. Maybe next time!

1 Jan: Lego Marvel Super Heroes (PS4)
12 Jan: LittleBigPlanet 3 (PS4)
27 Jan: Raging Justice (Switch)
7 Feb: Mega Man 4 (Switch)
7 Mar: Trials Fusion (PS4)
15 Mar: Cursed Castilla EX (Switch)
22 Mar: The Witness (PS4)
27 Mar: Call of Duty - Modern Warfare Remastered (PS4)

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Re: Games Completed 2019

Post by duskvstweak » April 2nd, 2019, 9:40 pm

Alex79uk wrote:
April 2nd, 2019, 2:13 pm

MAR - Final Fantasy X (PS Vita)

Finished this a couple of days ago. Really enjoyed it, and the game had some fantastic systems. After completion I glanced over a guide and realised how much content there was I never even saw! Celestial Weapons, Chocobo racing, all sorts of stuff! Will post more thoughts in the podcast thread, but really did think it was a great game.
I really missed the in-battle character switching mechanic while playing XII.

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Re: Games Completed 2019

Post by MajorGamer » April 3rd, 2019, 4:20 am

Suits wrote:
April 1st, 2019, 8:01 am
I really enjoyed, Octopath Travller and out over 60 hours into it - I just lost puff in the final chapters of my main 3 characters.

I’ve recently pondered going back into it, as nothing comes close to how much I enjoyed what this game does.

The news that they are working on a new title in the series fills me with happiness and I know the criticism of how the stories don’t really tie in was met with understanding - so hopefully the next one will be even better !!
As a reference, it took me about 90 hours to take out the final boss. I'm certainly keeping an eye on whatever the team comes up with next. Maybe some tweaking to the combat systems and having a fully connected story (hopefully a good one) is what I'm looking forward to.

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Re: Games Completed 2019

Post by duskvstweak » April 3rd, 2019, 4:25 pm

I just completed the three campaigns in Shovel Knight. What a game. I enjoyed every minute of it, enough so that I played those levels and boss fights three times, with varying degrees of difference. I actually had a lot of fun with Specter Knight. I love a good wall jump.
I'm glad the game lived up to it's reputation.

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Re: Games Completed 2019

Post by Simonsloth » April 3rd, 2019, 4:41 pm

duskvstweak wrote:
April 3rd, 2019, 4:25 pm
I just completed the three campaigns in Shovel Knight. What a game. I enjoyed every minute of it, enough so that I played those levels and boss fights three times, with varying degrees of difference. I actually had a lot of fun with Specter Knight. I love a good wall jump.
I'm glad the game lived up to it's reputation.
I’m struggling a bit at the beginning of the plague knight campaign. It’s odd how simple enemies and platforming are trickier but bosses are a cakewalk.

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Re: Games Completed 2019

Post by duskvstweak » April 3rd, 2019, 6:17 pm

Simonsloth wrote:
April 3rd, 2019, 4:41 pm
duskvstweak wrote:
April 3rd, 2019, 4:25 pm
I just completed the three campaigns in Shovel Knight. What a game. I enjoyed every minute of it, enough so that I played those levels and boss fights three times, with varying degrees of difference. I actually had a lot of fun with Specter Knight. I love a good wall jump.
I'm glad the game lived up to it's reputation.
I’m struggling a bit at the beginning of the plague knight campaign. It’s odd how simple enemies and platforming are trickier but bosses are a cakewalk.
I had the same feeling. Plague Knight feels so much more slippery but you just demolish the bosses. You get used to it, but it's a strange rebalance.

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Re: Games Completed 2019

Post by delb2k » April 4th, 2019, 2:28 pm

Jan:

Moss - PSVR
Bound - PS4
The Force Unleashed - Xbox 360 (Back Compat)
Yakuza Kiwami - PS4

Feb:

Resident Evil 2 - Leon A - PS1
Resident Evil 2 Remake - Leon A - X1
Resident Evil 2 Remake - Claire B - XB1
Bury Me My Love - Switch
Yoku Island Express - XB1
Crackdown 3 - XB1
Abzu - XB1

Mar:

>Observer - XB1

Will put more detailed thoughts in the podcast topic, I have to admit I found this interesting, disturbing, clever, provoking and enthralling while also getting annoyed at the horrendous performance on the X. I would recommend it if you enjoy pychologically affecting titles, or are at least interested in that sort of horror architype.

Shadow of the Tomb Raider - XB1

I enjoyed the first two titles a lot and this does not rock the boat too much in terms of how it presents and dresses up the action in front of you. As Flbyo mentioned previously the introduction of side quests and way it creates a large pause in the
flow of the game does not help at all, and it just creates an odd change of pace that does not benefit the pace. I cannot fault the developers for trying something new however and while this was the wrong choice I hope they find some way to examine this and continue the series after a little break.

Hellblade - Senua Sacrifice - XB1

I really enjoyed how the team had crafted a title that felt wholly and utterly comitted to a style and direction and, for the most part, managed to effectively convey the feeling of confusion, fear, desire and determination of the main character through oth clever visual technology and audio craftmanship. My only issue, only real annoyance was with some of the later sections that plunged you into complete darkness and at points relied more on trial and error than exploration and manipulation of the environment. While I know why they did what they did it did not quite hit the mark for me.

Tearaway Unfolded - PS4

I have a lot of fond memories of the Vita title, how it manipulated the device to create something that felt very personal. Hell it was my first ever platinum. So I wanted to see what they would do with a larger version and how they would utilise the PS4 for this. Unfortunately it does not have quite the same impact and while they use the controller in clever ways, especially in regards to the lightbar and touchpad, it struggles to feel as good as the smaller brother. To be honest I was happy when it finished as any longer would have felt like outstaying it's welcome.

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Re: Games Completed 2019

Post by Joshihatsumitsu » April 4th, 2019, 10:03 pm

Finally finished another game! (While I dart between games, completion isn't the highest priority)

I am going to bite my tongue about Anthem being a dumb/odd/vague name for a game, because I completed Muv Luv Extra (Vita)! All endings, all done.

As a visual novel, it doesn't reinvent the wheel - it's just a well made wheel. Turns as it should.

It's the first in a trilogy, which the critical consensus being that the third game in the series -Alternative - is the best (cross that bridge when I get to it). Extra is quite low key in stakes - basically a series of high school romances - no wars, no apocalypse. I found it to be pretty charming and funny.

The first couple of endings are pretty easy to reach, but I did consult a walkthrough for some of the more obscure endings. Some forks in the narrative road seem innocuous and arbitrary - not unusal for the genre.

After reaching the last ending, I went right into the second game - Muv Luv Unlimited - and... hmm... the thick plottens... :geek:

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Re: Games Completed 2019

Post by Scrustle » April 5th, 2019, 3:12 pm

Spoiler: show
25/01 - Travis Strikes Again: No More Heroes
31/01 - Oceanhorn: Monster of Uncharted Seas
01/02 - SOMA (Safe Mode)
09/02 - Shadow Warrior
18/02 - Mulaka
26/02 - NieR: Automata - 3C3C1D119440927 DLC
02/03 - Race Driver: GRID
04/03 - Bladed Fury
10/03 - Devil May Cry 5 (Devil Hunter)
13/03 - AER: Memories of Old
17/03 - Devil May Cry 5 (Son of Sparda)
20/03 - Devil May Cry 5 (Human)
05/04 - God of War III Remastered

I was somewhat surprised to find how well this stands up from a gameplay perspective. Combat definitely feels a lot better here than it does in Ascension. More responsive and with a far better sense of variety. While I did say before that combat does feel like it has a decent sense of impact, after getting deeper in to the game I have to say that only applies to half the weapons. The default Blades of Exile and the Nemean Cestus feel fairly good, but the Claws of Hades and Nemesis Whip feel a bit weak and underwhelming. The old problem of these games struggling with kinaesthetics rearing its head again. I still don't really like how similar the Claws and Whip feel compared to the Blades too. But the stuff that feels good is satisfying enough to carry the combat and make it entertaining on that front.

And while playing it originally I didn't quite like how in this game they take away what was an attack button in earlier games to now being a weapon switch, this time around I think I learned to appreciate it more. That move also acts as an attack itself, and encourages you to use the full range of your weapons more, by making switching between them feel fluid and fit in to combos naturally. So I like it now from that perspective. I just wish the weapons you swapped between were more distinct and felt better to use. They also tie your magic spells to each weapon too, which feels somewhat limiting, but I suppose that's just another reason to keep switching things up.

I also found the final boss to be much better than how I remembered it too. I used to think that was kind of a let-down for a final boss, but it turns out I somehow completely forgot an entire phase, and misremembered another as being much worse than it actually was. Unless they changed that in this version of the game and I didn't hear about it. Either way, it made for a more satisfying climax to the gameplay than I was expecting.

The story is still pretty much as awful as I remember it being though. Kratos is still an irredeemable ding dong with zero depth and is totally unsympathetic. He's terrible to everyone he meets, and doesn't deserve the lame attempt at hopeful redemption they try to give him at the end. Maybe that's why I remember the final boss being bad. After the actual real fight you go through a nonsensical sequence where they try to somehow redeem Kratos that falls so totally flat, before then immediately going back to him being a rage-filled monster who learns nothing from his action and lands the finishing blow in a clunky and gruesome QTE sequence. I'm fine with a bit of the old ultra-violence (this is God of War after all), but at least do it well, and own what you're doing. This is the sort of thing that necessitated a reboot of the series, and thankfully what they managed to fix so well in Dad of War.

Despite that I have to say I did like revisiting this. I was pleasantly surprised. Of course the narrative stuff isn't a revelation, but after the huge shift the series has taken since, and the absolute failure of Ascension, it was nice to go back to this and be re-affirmed that actually, it's still not bad.

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