Story mode is playing through a collection of stages, not a traditional Arcade mode where you lose your credits and end up back at the start. There is an Arcade mode if that's what you're after. There are 10 stages, all with bosses.Alex79uk wrote: ↑May 9th, 2019, 11:32 amI've played a bit of Overdriven Reloaded. I don't really get it. Playing story mode you seem to have infinite lives? Also I'm not sure I know the point of changing colour of your bullets. I get that there are gems to change colour when you shoot them, but what's the point? Whatever colour you are, they all change to that colour and vanish. Am I missing something? What's the deal with not getting any kind of game over when you die, you just carry on literally from where you were. I'm sure there's a good game in there and I'm not understanding it properly!
The colour changing stuff took me a while to suss - you need to match 3 to make them disappear. They will only do this when you successfully match 3 of the same colour and it is only on certain parts of stages (it's probably underused to be honest). There is usually a benefit when doing it that you open up a different route to collect an alien fragment, which becomes important later to progress through the story as some stages have a number of fragments unlocked condition rather than just completing the previous stage. Try the puzzle mode to get a better understanding of the colour changing stuff. Other than that though there is no effect on things from changing your colour.
It's not the best game in the world, it's clearly made on a budget and some ideas aren't fleshed out fully but it runs beautifully and there is a lot of fun in there to be had.