Sounds like Stanshall is learning from his buddy Big Shot Mark

Well, I can't claim to be at that level yet. I'm still in the experimental phase on all of my CAVE games without a single 1CC under my belt on those, for example.hazeredmist wrote: June 24th, 2019, 10:26 am - When did you change from just doing runs and experiencing games, to chasing scores / 1cc? Is 1cc the most important thing to you now?
It might be a boring answer, but I think the secret to getting better is to start by choosing one game you really enjoy. The one that you feel the most comfortable with. For me it was Resogun, perhaps for you it'll be Ghost Blade or Shikhondo or Danmaku Unlimited 3. Or maybe even something else! And then I would simply suggest to try and get the most out that one game until you've reached your skill ceiling. Most games have a variety of content catering to different skill levels, such as difficulty modes. Start with the lowest one and work your way up. Set simple goals at first, one step at a time. Alternative / challenge modes can also be surprisingly engaging, so don't brush them off too quickly.hazeredmist wrote: June 24th, 2019, 10:26 am - How did you "git good" at shmups - just repeat play on or seeking advice / guides? Are there any general tips you can offer on how you progressed from just darting about like a maniac on coke to something more considered and strategic with bullet evasion?
Just got my best on stage 1, too. You pushed me to go all out and get my conk right up the screen. It's so much fun playing this way. Lost all my lives almost immediately on stage 2. Great success! On reflection, looks like the difference is basically the number of little fellas tumbling.clippa wrote: June 24th, 2019, 11:12 am Got a nice little bump on my stage 1 record since I started mining the old nose gold - 42,691,272
This is a great post and really made me think. Some superb advice from KSub but given you know how valuable my own precious time is, I'll hand over to my renowned colleague, Mark_MSX, whose latest shmup podcast episode is on exactly this topic:hazeredmist wrote: June 24th, 2019, 10:26 am - When did you change from just doing runs and experiencing games, to chasing scores / 1cc? Is 1cc the most important thing to you now?
- How did you "git good" at shmups - just repeat play on or seeking advice / guides? Are there any general tips you can offer on how you progressed from just darting about like a maniac on coke to something more considered and strategic with bullet evasion?
Perfectly respectable choice. I don't know if Neko Navy has an individual stage select option, but I would strongly recommend making use of it until you can finish stages 6 and 7 consistently if it has one. You might run the risk of burning yourself out on the first few stages without making any meaningful progress on those that are giving you trouble otherwise. Once you feel comfortable with those, all that'll remain will be to chain them all up in Arcade for that much-coveted 1CC.hazeredmist wrote: June 24th, 2019, 11:03 pm I’ve got incrementally better at Neko Navy and can do the first 4/5 stages without breaking sweat now, it’s only really 6 that fucks me (the boss in particular). Just got to day 7 for the first time and it took a lot out of me meeting a big boss that seems IMPOSSIBLE with the homing bullet sprays etc but I know it’s big progress even getting there at all. I think I may focus my efforts on this one.
I like the way you think.KSubzero1000 wrote: June 24th, 2019, 4:38 pm 1CC'ing is definitely the universal gold standard of shmup achievements, which is why it gets mentioned so often. But it's also important to keep in mind that this is a surprisingly varied and complex genre that has a lot of different types of experiences to offer. Even if 1CC isn't your thing, you can still find plenty to enjoy and get lost into.
And you nailed it. Great progress mate. It's great to have that game that gets its hooks into you. You've got momentum now. That's what I really find is the beauty of these games, your effort is always rewarded in the end so long as you're enjoying it. You'll also find that most shmups you make progress with will help you when you play others. I'm sure you'll peg back your mate, as well. You can be the KSub in that scenario!hazeredmist wrote: June 26th, 2019, 9:53 am it wasn't that long back I was feeling quite put off by the difficulty and constantly losing credits & being chucked back to the beginning. I'm sure I posted here about it, it felt like a wall I might never scale.
I'm going to continue my ruse because I've been really enjoying hammering that first stage of Futari. Here's my route. Starts off well, probably my best run up to the mid boss and then I bottle it a bit in the second half and just want to bank the good start. Gems and enemies left on the table but it's progress. Having a ball with it. Get your conk right up there, that's my motto.clippa wrote: June 25th, 2019, 4:07 am Slightly worried that your introducing me to the more risky mechanics and blowing my first stage score out of the water is purely a ruse to slow me down and keep that 1cc out of reach. Pretty sure the toasters been looking at me funny as well, need to get that looked into.
This allegory is getting surreal. What the hell am I even reading?
Wowzers. You got there with four lives?! If you don't bomb your way through that old crow, I'll be raging on your behalf...Looks like you're going to crush my score!clippa wrote: June 26th, 2019, 9:11 pm I have some very exciting news to announce. Can you guess what it might be?
Hehe, you were both the tortoise and the hare in our race.KSubzero1000 wrote: June 26th, 2019, 8:44 pm This allegory is getting surreal. What the hell am I even reading?![]()
Anyway, progression is slow on my end. I haven't had much time and/or motivation to play a lot these past few days and I'm still stuck on BL Stage 3 in my journey towards the Futari 1CC. I think I need to know when to bomb because some of these patterns are giving me a lot of trouble, especially in the second half (provided I even get that far). The isopods who just inundate the screen with uncancellable bullets usually spell the end of my run. I might have to study some vids.