The Nintendo news and discussion thread

This is where you can deliberate anything relating to videogames - past, present and future.
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Suits
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Re: The Nintendo news and discussion thread

Post by Suits » May 14th, 2019, 1:42 pm

That Switch Mario Maker stylus pen is a global pre-order bonus now.

Which is nice.

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Re: The Nintendo news and discussion thread

Post by KSubzero1000 » May 15th, 2019, 9:18 pm

Well, that was very... Nintendo. :P

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Suits
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Re: The Nintendo news and discussion thread

Post by Suits » May 16th, 2019, 6:50 am

Personally that didn’t quite hit a lot of the questions I had about Mario Maker 2.

Things like friend interaction, the building of the courses in docked mode and no hint at over-world building.

Although there was a lot of info on what seems to be a massive increase in assets, options and level tools.

Story mode sounds fun and if it’s anything like the stuff they put into the 3DS version then we’re in for a treat.

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Re: The Nintendo news and discussion thread

Post by dezm0nd » May 16th, 2019, 8:09 am

The docked building was hinted at with 2 players using joycons but still needed more clarity

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Re: The Nintendo news and discussion thread

Post by hazeredmist » May 16th, 2019, 8:22 am

Is there any clarification about what you'd have access to if you don't have Nintendo Online? Is the game just useless without it?

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Craig
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Re: The Nintendo news and discussion thread

Post by Craig » May 16th, 2019, 12:48 pm

NoJ put this video up which confirms building while in docked mode. (They’re a series of videos of various games with Arino from GameCenter CX and his comedy partner.)


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Re: The Nintendo news and discussion thread

Post by Suits » May 16th, 2019, 6:06 pm

Cheers for sharing that Craig, that the first time I've seen on screen building like that on the controller.

It looks like its nice and natural to control, I feel like cursor speed and feel will be critical to how good docked building is - as it can't be annoying and fiddly.

hazeredmist wrote:
May 16th, 2019, 8:22 am
Is there any clarification about what you'd have access to if you don't have Nintendo Online? Is the game just useless without it?
There's the story mode and I'm pretty certain that you'll be able to create and play local levels, you just won't be able upload them or download any.

This game makes Nintendo Online essential in my opinion.

With the guest courses that Nintendo release, Championship courses, the best rated and friends level it's a massive part of this game.

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Re: The Nintendo news and discussion thread

Post by JadePhoenix » May 16th, 2019, 6:52 pm

I suspect the answer is no, but with co-op stage development, I wonder if it will be possible to upload stages that can only be cleared by more than one player. I can imagine some really interesting potential co-op stages.

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Re: The Nintendo news and discussion thread

Post by Craig » May 16th, 2019, 10:41 pm

Hey, Mario Maker without Online is just like the 3DS version!

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Re: The Nintendo news and discussion thread

Post by Toon Scottoon » May 17th, 2019, 7:49 pm

Suits wrote:
May 16th, 2019, 6:50 am
and no hint at over-world building.

I hope they either include this, or at least a playlist system. How cool would it be to ostensibly have a Cane and Rinse community made Mario game.

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Re: The Nintendo news and discussion thread

Post by Alex79uk » May 18th, 2019, 5:29 am

Played my Switch for the first time in docked mode last night. Only tried Pinball FX3 and Zelda. Being completely honest, I was surprised how Zelda looked. Lots of jaggies and not really all that great. Of course the art and the game blow all that away in seconds and it doesn't matter at all, but I was genuinely a little surprised at how it looked. Loving the game, though.

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Re: The Nintendo news and discussion thread

Post by ratsoalbion » May 18th, 2019, 6:15 am

I play my Switch docked 99% of the time. Most games run at 1080p and look pretty great to me.

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Re: The Nintendo news and discussion thread

Post by Alex79uk » May 18th, 2019, 1:17 pm

Anyone used the official wired pads? Looking at getting one but noticed they don't have rumble or motion control. Just wondered if anyone uses one, or whether this matters much?

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Re: The Nintendo news and discussion thread

Post by Alex79uk » May 18th, 2019, 1:20 pm

ratsoalbion wrote:
May 18th, 2019, 6:15 am
I play my Switch docked 99% of the time. Most games run at 1080p and look pretty great to me.
Yeah they do look good, just thought Zelda looked a bit jaggy in places but may be my TV settings. I realised I had sharpness whacked up far too high earlier and haven't checked it since rectifying. Pinball FX3 was indistinguishable from the PS4 version, to me.

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Re: The Nintendo news and discussion thread

Post by Suits » May 18th, 2019, 1:27 pm

Alex79uk wrote:
May 18th, 2019, 1:17 pm
Anyone used the official wired pads? Looking at getting one but noticed they don't have rumble or motion control. Just wondered if anyone uses one, or whether this matters much?
Not totally associated to this question but do you have a pro-controller yet Alex ??

It’s an excellent peripheral, probably my favourite of the current generation.

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Re: The Nintendo news and discussion thread

Post by Stanshall » May 18th, 2019, 1:29 pm

Zelda is gorgeous from an artistic POV but it's noticeably lower res than the other top tier Switch games. Throw on Smash Bros Ultimate, MK8D, Splatoon 2, ARMS, Tropical Freeze and they look phenomenal on the telly. In contrast, Xenoblade Chronicles 2 looks like you're playing on the 3DS.

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Re: The Nintendo news and discussion thread

Post by Alex79uk » May 18th, 2019, 1:54 pm

Suits wrote:
May 18th, 2019, 1:27 pm
Alex79uk wrote:
May 18th, 2019, 1:17 pm
Anyone used the official wired pads? Looking at getting one but noticed they don't have rumble or motion control. Just wondered if anyone uses one, or whether this matters much?
Not totally associated to this question but do you have a pro-controller yet Alex ??

It’s an excellent peripheral, probably my favourite of the current generation.
No, can't really stretch that far. My eldest has an unofficial wireless one he swears is better than the official one, haha (I'm sure it's not).

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Re: The Nintendo news and discussion thread

Post by clippa » May 18th, 2019, 2:06 pm

Not everyone will agree but I reckon the pro controller is essential.
Haven't tried those wired pads, but bear in mind that you get less latency using the wireless blutetooth than you do from the crappy usb.
The pro controller is expensive but it's very good, d-pad isn't great, though you may hit on and get a half decent one if you're lucky, but everything else is spot on and the battery life is great.

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Re: The Nintendo news and discussion thread

Post by ratsoalbion » May 18th, 2019, 2:13 pm

Stanshall wrote:
May 18th, 2019, 1:29 pm
Zelda is gorgeous from an artistic POV but it's noticeably lower res than the other top tier Switch games. Throw on Smash Bros Ultimate, MK8D, Splatoon 2, ARMS, Tropical Freeze and they look phenomenal on the telly. In contrast, Xenoblade Chronicles 2 looks like you're playing on the 3DS.
I guess BotW looks sharper to me because I played <>50 hours of the WU version before moving on to the Switch version. It's all relative innit.

Also, another shout for the official Pro Controller being a lovely piece of kit.

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Re: The Nintendo news and discussion thread

Post by Suits » May 18th, 2019, 5:06 pm

clippa wrote:
May 18th, 2019, 2:06 pm
The pro controller is expensive but it's very good, d-pad isn't great, though you may hit on and get a half decent one if you're lucky, but everything else is spot on and the battery life is great.
Being a bit weird like that, I have every mainline edition of the official Nintendo Pro-Controller and have used each one extensively, only switching to a different one, one a new one is released.

With the launch pro-controller being the only version that I experienced D-pad issues.

Is easy to tell, just play a few games of Puyo Puyo and you'll soon notice it.

Not once has my latest Smash Bros. pad misplaced the down d-pad for left and I can't ever recollect the Spaltoon or Xenoblade pads doing it either.

Perhaps it was something Nintendo address in the later versions. I'm not saying that it's totally fixed but the later pads certainly hold a better d-pad.

So if you do go for one (you really should) maybe get one of the franchise versions.

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