- Spoiler: show
Jan 5 – FTL: Faster Than Light (PC) (Easy)
Was meant to play something else but I was too tempted to play this again. Finished two playthroughs, its still great.
Jan 21 – God of War (PS4)
I had only played the first PSP game before this, but this game pulled me right in. Although its not an open world I enjoyed exploring all its corners, its a beautiful and interesting game world. The story is decent but has some issues. I really enjoyed the incidental chat between Mimir, Atreus and Kratos, usually about lore, when traveling on the boat, I always wanted to hear more.
Loved the solid weighty combat, I even took down two Valkyries and I'm not usually one for the optional harder stuff. I also did a fair amount of the sidequests.
I thought it ended a bit abruptly, the final boss didn't feel like one at the time. A lot has been set up for the next game and I definitely want to play that. I'm partly through the podcast episode now too.
Feb 6 – Into The Breach (Switch) (Normal)
Fuck, I think this might be better than FTL. For those that don't know,Into The Breach an isometric strategy game where you take control of three mechs and complete missions across four islands. Each mission is 3-6 turns long and has a number of objectives to gain reputation (spent on upgrades when completing an island), grid energy (lost when enemies attack cities, run out of this and its game over) and power upgrades for the mechs.
The bitesize nature of the game is perfect for the Switch and the short missions encourage taking time over moves. Good too as mistakes can be costly and I had many failed runs before I completed it.
While quite distinct in its mechanics and world from FTL (although one encounter suggests they're in the same universe), the tone, overarching design and even plot of the game clearly mark this as FTL's spiritual successor and I think its a worthy one too.
Feb 10 – Wargroove: Double Trouble (Switch)
The free Wargroove DLC was released on Switch last week and I jumped straight in. It adds a new short campaign (10 levels) featuring two new commanders (the twins act as one) leading a clan of rogues. I think of them as comedy Scots, playing up the accent and all, for a light-hearted game like this it works.
The quirk for the DLC is that the missions involve controlling two allied armies led seperately by Wulfar and the Twins allowing for two players to play local co-op with seperate controllers. The game asks for the person to hold a button before the start of each turn so it can still be played with one controller.
Aside from that, there are no major changes and the game is still a really good Advance Wars clone (I'm not being dismissive using the word clone here, its just the easiest way to describe it).