Mario & Luigi Superstar Saga
3 word review:
Coffee Syrup Soda
While I won't be replaying this(especially since I sold off most of my game collection to move, not sure if I even still have it), I would be remiss not to talk about one of my favorite games.
If my schedule weren't an absolute mess as a result of the fallout of becoming(and unbecoming) a teacher, I'd consider trying the remake for the pod, but I ended up going off of memory and a Let's Play.
As a kid, I spent much more time in the car than I did at home, and even then, I wouldn't be guaranteed access to the TV if I were home, so I spent ALOT of time with Nintendo's handhelds. While much of my time was spent with Donkey Kong Country, Pokemon, and in particular the second Fire Emblem, Superstar Saga was an absolute delight.
And I think others feel the same way, considering the one time people asked for Fawful to be in Smash(to which a clueless Sakurai basically went 'who's that?'). Combined with the fact that Fawful does make a return in(the 3rd?) a later game as not just second in command, but a leading villain.
I didn't know it at the time, but this game continued the trend of giving some of the main players of Mario games actual personalities and dialogue as opposed to just being functional. This was also a year before Thousand Year Door, and while Paper Mario for the N64 had come out previously, it was pretty basic in terms of character. Luigi's Mansion also gave us a bit of character for Luigi, but not much. With Superstar Saga, we get an expansion on pretty much everything I've just mentioned - Luigi has to be Brave, Bowser gets into shenanigans, and we even get ALOT of cameos, some of which were cut! The game also does the thing Mario games used to do which doesn't seem to be done anymore(I'm not huge into mainline mario, so this may not be true), which is to have you explore a Kingdom. The BeanBean Kingdom, as in the name implies, consists of green bean people and has plenty of bean and laugh-based puns, and you end up making coffee and soda. While I do not expect much from a Mario story, having it thematically connect like this(even the sillier parts) gives me a grin. Like for instance, I became a HUGE Bowser fan after this game. His oblivious brashness really makes me feel like the team knew what they were doing in writing him as they did. It helps that he was allowed to have a personality unlike Mario, who if we're being generous is silent and heroic.
In this game, I think the devs knowing the genre and being able to play with the characters were a big boon - much like Super Mario RPG before it. Instead of having 'cool idle stances', the Bros do a bit of a dance as you decide what to have them do. The more active battle system also invokes the platform games it comes from, and much like a certain pink-draped hero, dodging is the name of the game.
We also see a couple things that go against the grain - they do defeat and "kill" cackletta(though of course she's revived), Princess Peach's voice was never actually stolen due to teamwork between Peach and Peasley(considering how xenophobic some of the initial stuff was, granted most was bad actors...). So in fact, Peach outsmarted the bad guy here. Something we find shades of in Thousand Year Door, also making Birdo based in the meantime? (I completely forgot about this, but it looks VERY good in hindsight.) Then we get to a minigame where the princess doesn't have common sense and is instantly kidnapped. There's a fake beanstar, and Luigi dresses as Peach, fooling the two main villains. Most of these are not just great moments, but moments that go against the grain for what we expect in RPGs.
Battles can end instantly if you're powerful enough, wish ALL games did this.
I also think this is a great example of Mario being able to work no matter the genre, as well. While this may seem obvious in hindsight, In fighting games, people still bristle at the thought of new possibilities such as MK vs SF.
You control both brothers simultaneously, and each brother is a button. This is pretty intuitive after the first few bouts.
In the theming of brotherhood, they continue to learn from new brother pairs, and even some sisters!
Even in combat, we get some differentiation in the brothers and what they're capable of. Of course this is for gameplay reasons, but it is interesting to see what happens when the gameplay doesn't necessitate a singular power up structure(fire flower = fire powers).
Bros actions aren't just limited to positive things, if a bro is KO'ed and is targetted, the other will try to protect them which makes it harder to defend but is thematically on point. Enemies would act opportunistic in the face an unresponsive target, but this is only one of the examples of that that happens regularly in the genre, even today.
I suppose the 'Superstar Saga' is also not just a subtitle here, many people are aware of Mario(and green guy's) exploits and of course, his famous jump.
These games also did a good job of having challenges to pursue while having a base degree of difficulty - if you REALLY wanted to min max, there's advance(get it?) techniques and beans you end up trading for items and stats. And you can quite easily one shot bosses with a little exploration. The latter games do offer difficulty decreases and the ability to practice 'Bros Moves'(Special team up attacks), but it's still a pretty good compromise for the technology at the time.
Furthermore, this game has the badge system, which is shared(but not exactly) with the Paper Mario series. Again, something to explore if you want to min-max or just play around with your particular style of engagement.
With Nintendo having chosen a new Mario voice actor recently, Chris Pratt playing him on the big screen and Nintendo in general trying to expand greatly beyond video games, this game and it's kin may be games to keep in mind as Illumination isn't going to produce humor like this. Mario Wonder does in fact look very inspired so we're not exactly back to the tepid "New" series of games.
In meme history, this would be the first time we see the closest thing to Bowsette, Bowletta. So, hypothetically, they could put her in smash or something...
Music is by Yoko Shimomura, who of course knocks it out of the park. She has history with the series previous entry and continues with the series' future, and I think she really comes up with some great themes(besides a late, frost based theme that loops a bit too much because it's in a VERY long section). There's both nostalgia in the music, and catchy little themes for nearly everything as we expect from her. I can pretty much recommend this soundtrack as is, in future games, it does seem like it gets just a BIT too saccahrine with some of the tracks. There's also a bit of organ from her, which I can't say she regularly does, but just as she plays the piano, it's excellent.
Apparently there were meant to be more cameos, as well as may other unused things:
https://www.mariowiki.com/List_of_Mario ... ed_content .
It's also worth mentioning the remake of this game, that came with extra content ended up killing the company that's behind the majority of the Mario and Luigi games, Alphadream.
Also full stop, i'm surprised Prince Peasly never became an assist trophy.
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Random Notes:
We also get to hear Mario and Luigi speak, does that age well? Either way this series is on ice if not completely dead with Alphadream out of the picture.
Oh and there's a 'block history segment' - completely unnecessary, but cool that they put that time and effort in. Donkey Kong Arcade segment.
Popple is better than Nabbit. I really wish Nintendo would bring forth some of these characters elsewhere.
geno shows up...!?! For as much as he's been requested in Smash, this was probably a big part in catalyzing that ask.
A reference to Yoshi's island, wario poster, kirby poster
So we do end up inside bowser, though obviously not to the extent of the 3rd game
Latter part of the game definitely is a bit harder, and that last boss is a doozy
Peach isn't kidnapped but her voice is, bizarrely, the game starts with a toad seeing mario nude, then a Bowser fight - almost like they're getting the mario staples out of the way before getting into new stuff. Peach's voice turns into verbal bombs and not the kind you find in a diss record, bowser mario and luigi form a temporary alliance, some silly passport pictures are taken for your trip to the BeanBean Kingdom, you do a 'border jump'(does that age poorly or well? Probably depends), there's an extortion/currency exchange joke, an excuse to use the underground theme, they actually do plumbing, of course, there is a star, luigi jumps on mario, causing him to regurgiatate special soda to calm a foreign royal's roid rage/parasitic infection?, E. Gadd has to pee except there's no bathrooms so Luigi sucks him into his vacuum where he...yeah