It took 11.5 hours on my first play of RE2make. But I like to scour for goodies.ratsoalbion wrote: ↑January 31st, 2019, 4:18 pm Apart from Resi 6...
Worth a look here for comparisons based on user-registered times: https://howlongtobeat.com/
RE3: Nemesis currently showing as 6.5 hours for a simple completion, same as RE1 (1996).
RE2 (2019) is showing as 7.5 but that's early data.
Resident Evil 2 (2019)
- Magical_Isopod
- Member
- Posts: 993
- Joined: May 29th, 2018, 11:57 pm
- Location: London, ON, Canada
Re: Resident Evil 2 (2019)
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
We all replayed RE3 for the show last year, the average time was around 6.5 hours (as per How Long to Beat).
Obviously you can speedrun it (down to 41 minutes in fact if playing the fastest - Japanese PC - version), but 6.5 is the measured average for most people.
It's the same length as RE1 (1996) give or take), and was a full price release at the time, and I don't recall any serious complaints about its brevity or vfm.
It would be a welcome but quite generous chunk of dlc. My guess at pricing would be around £25/$30 if they did it.
Obviously you can speedrun it (down to 41 minutes in fact if playing the fastest - Japanese PC - version), but 6.5 is the measured average for most people.
It's the same length as RE1 (1996) give or take), and was a full price release at the time, and I don't recall any serious complaints about its brevity or vfm.
It would be a welcome but quite generous chunk of dlc. My guess at pricing would be around £25/$30 if they did it.
- FemalePheromones
- Member
- Posts: 256
- Joined: August 20th, 2018, 7:17 am
- Location: Oxford
Re: Resident Evil 2 (2019)
It actually took me about 7 hours 45 for Leon A and 7 hours 15 for Claire B so that's a bang on average.
- FemalePheromones
- Member
- Posts: 256
- Joined: August 20th, 2018, 7:17 am
- Location: Oxford
Re: Resident Evil 2 (2019)
But then I guess the 2 scenarios together is what you would call the "full game" so that's 15 hours for me.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
Yes, I'm not sure how HLTB is measuring it - presumably to first credit roll but that is arguably not 'correct'.FemalePheromones wrote: ↑January 31st, 2019, 4:25 pm But then I guess the 2 scenarios together is what you would call the "full game" so that's 15 hours for me.
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
No what? I said this type of thing obviously varies from player to player. You can speedrun every game, but there is no way that a proper RE3 playthrough on Normal/Hard with all the Nemesis fights is only going to take 3 hours.Magical_Isopod wrote: ↑January 31st, 2019, 4:21 pm Uh... No. RE3 is super short. It's like 3 hours long.
I replay the series every other year and there's no way that's correct. The CaR team took twice as long on their recent playthrough even though they all skipped the optional fights, if I remember correctly.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
Indeed we did, as per my post above, our time to credits averaged around 6-7 hours across the team, which tallies perfectly with the data recorded on the HLTB website.KSubzero1000 wrote: ↑January 31st, 2019, 4:49 pm The CaR team took twice as long on their recent playthrough even though they all skipped the optional fights, if I remember correctly.
If I recall correctly I was slightly slower with something over 7 hours, compared to the just under 7 I clocked when I played it first (on Easy) back in 99/2000.
It might be a 'gaiden', but it's a 'full length' Resi game by the standards of the series at the time, (until C:V started to up the ante).
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
Well, to be perfectly honest with you, I don't put too much stock into calculating playtimes as a way of evaluating a game in general and the HLTB website in particular. There are always plenty of factors that end up being unaccounted for.ratsoalbion wrote: ↑January 31st, 2019, 4:53 pm Indeed we did, as per my post above, our time to credits averaged around 6-7 hours across the team, which tallies perfectly with the data recorded on the HLTB website.
The reason I mentioned the Nemesis fights for example is because they do increase the overall playtime by a significant amount. It's not just the fights themselves, but the resource drain afterwards that is often more taxing than a lot of people may assume.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
HLTB offers a mean average, to be used as a rough guide, which is an extremely handy resource for us.
It's nothing to do with evaluating the game though, we're just talking about the 'time to beat' here (the two hour podcast hopefully did a better job of the former)!
Playstyles and in-game choices will obviously make a big difference, maybe up to 25 or even 33%.
I do not believe that three hours is typical though, other than people who have already beaten the game multiple times and know it intimately.
I expect folks are already beating RE2 (2019) in 4-5 hours or less.
It's nothing to do with evaluating the game though, we're just talking about the 'time to beat' here (the two hour podcast hopefully did a better job of the former)!
Playstyles and in-game choices will obviously make a big difference, maybe up to 25 or even 33%.
I do not believe that three hours is typical though, other than people who have already beaten the game multiple times and know it intimately.
I expect folks are already beating RE2 (2019) in 4-5 hours or less.
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
Oh yeah of course, it's obviously going to be a valuable resource when planning out the shows in advance.
But unfortunately, I've often witnessed people on the wider internet criticize games for their (short) length in a very condescending way without taking individual design philosophies into account, which tends to rub me the wrong way.
But unfortunately, I've often witnessed people on the wider internet criticize games for their (short) length in a very condescending way without taking individual design philosophies into account, which tends to rub me the wrong way.
Ha, I just finished my first S+ rank in 2 hours 40-something minutes earlier!ratsoalbion wrote: ↑January 31st, 2019, 5:06 pm I expect folks are already beating RE2 (2019) in 4-5 hours or less.
- Magical_Isopod
- Member
- Posts: 993
- Joined: May 29th, 2018, 11:57 pm
- Location: London, ON, Canada
Re: Resident Evil 2 (2019)
I have played RE3 twice, and I usually have a guide to skip all the optional Nemesis fights... I remember having it ranked quite low in the series canon because of how insubstantial it felt each time. 3 or 4 hours is the number I have in mind for it as a whole. Def not talking speed runs or pro playthroughs - I just hated the idea of Nemesis as a 50/50 ammo dump. And I'd also contest RE2 (original) as a 6 hour game - it's got at least two campaigns and a mini-campaign. RE3 is just the one go. Hence why I consider it more of a spin-off than a full game.
- Magical_Isopod
- Member
- Posts: 993
- Joined: May 29th, 2018, 11:57 pm
- Location: London, ON, Canada
Re: Resident Evil 2 (2019)
I think I'll give it a replay sometime this year though. Especially if it pops up a E3 or TGS.
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
That's perfectly fair - the game was originally intended to be a "gaiden"-type affair, and it shows.Magical_Isopod wrote: ↑January 31st, 2019, 5:17 pm Hence why I consider it more of a spin-off than a full game.
But in my personal experience across my numerous playthroughs, difficulty setting and Nemesis fights make a major difference in terms of final completion time. That's all.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
Well, that and RE3 literally is a spin-off (as we discussed on this and our RE3/C:V podcasts), despite the number in the title that it eventually received upon Sony's insistence.
However, fact is it takes most people almost exactly the same amount of time as the original RE1 to actually get to the end - 6-7 hours, not 3.
But yes, RE2 is absolutely bigger/longer than that if you play it all properly, as most certainly is C:V and everything beyond.
However, fact is it takes most people almost exactly the same amount of time as the original RE1 to actually get to the end - 6-7 hours, not 3.
But yes, RE2 is absolutely bigger/longer than that if you play it all properly, as most certainly is C:V and everything beyond.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
Ha! Well there you go. I've only played up to the police station (CaR commitments)!KSubzero1000 wrote: ↑January 31st, 2019, 5:11 pm Ha, I just finished my first S+ rank in 2 hours 40-something minutes earlier!
One of the many facets we decided to try not to judge games on when we started (along with their file size, production budget, origin, platform and other extraneous factors) was game length compared to other games.
Absolutely no 'short is bad, long is good' bollocks - or vice versa. I believe we have maintained that throughout. We might individually find some games to be too long or too short for their - or our - own good, but that's as far as that metric goes.
- Magical_Isopod
- Member
- Posts: 993
- Joined: May 29th, 2018, 11:57 pm
- Location: London, ON, Canada
Re: Resident Evil 2 (2019)
Ah, okay. It's likely I played it on easy - I am really not skilled with faster paced games at all. Better now than as a kid, but as I've mentioned before, Bloodborne is a game I simply cannot play because of the physical dexterity required to advance. And given that I skipped Rocket Tentacle Lad... Probably makes up for the discrepancy.KSubzero1000 wrote: ↑January 31st, 2019, 5:21 pmThat's perfectly fair - the game was originally intended to be a "gaiden"-type affair, and it shows.Magical_Isopod wrote: ↑January 31st, 2019, 5:17 pm Hence why I consider it more of a spin-off than a full game.
But in my personal experience across my numerous playthroughs, difficulty setting and Nemesis fights make a major difference in terms of final completion time. That's all.
- Magical_Isopod
- Member
- Posts: 993
- Joined: May 29th, 2018, 11:57 pm
- Location: London, ON, Canada
Re: Resident Evil 2 (2019)
What really surprises me is how long RE4 is! Is drags a little in some sections, sure, but 16-20 hours for what is ostensibly an action game? It sure never feels it. I'm admittedly not the biggest fan of it, but that is definitely an achievement in solid game design.ratsoalbion wrote: ↑January 31st, 2019, 5:23 pm Well, that and RE3 literally is a spin-off (as we discussed on this and our RE3/C:V podcasts), despite the number in the title that it eventually received upon Sony's insistence.
However, fact is it takes most people almost exactly the same amount of time as the original RE1 to actually get to the end - 6-7 hours, not 3.
But yes, RE2 is absolutely bigger/longer than that if you play it all properly, as most certainly is C:V and everything beyond.
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
Yes, probably. And also: Easy mode in RE3 isn't so much an easy mode as an "arranged" mode of sorts, with all the power weapons unlocked right from the start. That + Guide - Nemmy make it a breeze to run through.
- ratsoalbion
- Admin
- Posts: 7939
- Joined: August 28th, 2012, 9:41 am
- Location: Brighton, England
- Contact:
Re: Resident Evil 2 (2019)
RE4 is pretty long. And even as a huge fan who has completed the game multiple times, I do wonder if the final 'military' section(s) needed to be quite so extensive.
Resi 6 is the longest, and very much feels it too in my experience. Gah, never again.
Resi 6 is the longest, and very much feels it too in my experience. Gah, never again.
- KSubzero1000
- Member
- Posts: 3365
- Joined: August 26th, 2015, 9:56 pm
- Location: Germany
Re: Resident Evil 2 (2019)
Oh yes, absolutely. It's actually one of the things I appreciate the most about CaR.ratsoalbion wrote: ↑January 31st, 2019, 5:23 pm One of the many facets we decided to try not to judge games on when we started (along with their file size, production budget, origin, platform and other extraneous factors) was game length compared to other games.
Absolutely no short is bad, long is good bollocks - or vice versa. I believe we have maintained that throughout.
Agree on RE6, disagree on RE4, unsurprisingly!ratsoalbion wrote: ↑January 31st, 2019, 5:30 pm RE4 is pretty long. And even as a huge fan who has completed the game multiple times, I do wonder if the final 'military' section(s) needed to be quite so extensive.
Resi 6 is the longest, and very much feels it too in my experience. Gah, never again.