I’m finding the expansion to be fun, but in places overly difficult. Not a very even curve going on, and in a few places I think the stages might actually just be badly designed. (If a game has a system for letting you skip stages, it suggests the developers recognise this too)
But if you want a challenge, it’s certainly that. Much harder than the single player campaigns.
If you see people playing the multi player as an Octoling, they’ve *earned* it.
I appreciate that my 'review' was a bit glib but I'm finding it to be no fun at all. I never played more than half an hour of the first game's campaign and I've probably played even less of the sequel's SP so I suppose I don't really jive with this as a single player experience, and I've certainly not put the time in to appreciate these new missions in the context of what the vanilla missions offer. I've found the first dozen levels to vary between pointlessly easy and randomly impossible. Disclaimer: I am also shite at the game. I saw elsewhere somebody claiming Super Mario Galaxy tiers of creativity and imagination. I will persist on the chance that this is more than hyperbole because - God knows - I love that game, but that level of brilliance seems to be a pipe dream away at this point, pun wholeheartedly intended.
The games main single player mode is better than the dlc. The dlc does feel like it’s made for speed runners.
Also made I think for that niche subset of those who prefer to play multiplayer with AI bots rather than other humans. They do exist - our Ryan - who currently works at Nintendo of course - is one of them.
I don’t think it adds that as a free form option. One or two of the levels so far have been bot battles, but they’ve been approximations of the MP. I’ve not had any AI allies in the ones I’ve seen so far.
Sure, but some bot battles is exactly what Ryan (for example) was crying out for.
I don't really get it but there you are, horses for courses and all that.
I really enjoyed the single player, it's long, varied, challenging and fun (albeit infuriating at times). Not sure why it isn't more lauded to be honest, but it's not the main selling point of the game I guess. I think it's a bit like Titanfall 2 in that respect.
If anyone here is still playing this, I'm hooked on the multiplayer now and playing most nights for a bit when the family have gone to bed.
Ha OK that sounds good actually - I've not tried the revolutionary "use your phone to talk to someone" app yet so it would be quite novel to do so at some point
A couple of mates joined me last night in the turf war mode (they're under rank 10) so we'll see who comes on tonight but there's every chance it could just be me. I'll probably be on 9:30 - 10pm, for an hour or two but I do have responsibility for the boy in the evenings till bed so I am known to have to dash off if he stirs. Only happened once last night and it's not so bad with Splatoon really.
Edit: Tilt controls eh? So people actually use those? I did for a bit then settled fully with normal analogue control after adjusting sensitivity etc