Super Mario Maker 2 - **1st Page For Community Level Codes**

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Suits
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 8th, 2019, 4:15 pm

First page updated with new levels.

I'm going to settle in very soon and get everyones new efforts done 8-) .

Don't forget to follow the creators too, as it's such an easy way to get peoples new levels in game, just click the star on their creator profile in game.

Toon Scottoon wrote:
July 8th, 2019, 3:13 pm
Here's the best thing I can say about the C and R levels. I've got maybe a dozen Nintendo made levels in the story mode to mop up, and I never got to any of them last night because I got wrapped up playing our community ones. Keep them coming team C and R.
Excellent man, great to hear you're enjoying the game and levels we're all doing.

There really is something about playing someone else's level.

dezm0nd wrote:
July 6th, 2019, 3:45 pm
I'll return to the ones I didnt finish soon and get that flagged coloured in...
You found that flower yet ????

YKG-33L-MXF

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ADumican83
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 8th, 2019, 4:19 pm

Yeah good shout re giving other creators off here a follow.

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ADumican83
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 8th, 2019, 4:20 pm

All those Mario's and I can't stop making levels in SMW!! It's got such a great aesthetic. I love looking at it.

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Suits
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 8th, 2019, 4:51 pm

ADumican83 wrote:
July 8th, 2019, 4:20 pm
All those Mario's and I can't stop making levels in SMW!! It's got such a great aesthetic. I love looking at it.
The music too, it’s just such an incredible game.


You never told me the secret to your level I was stuck on anyway, wrap it in spoiler tags man 😎.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 8th, 2019, 5:02 pm

Which bit mate? On Castle DOOMican?

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Suits
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 8th, 2019, 5:08 pm

ADumican83 wrote:
July 8th, 2019, 5:02 pm
Which bit mate? On Castle DOOMican?
Yeah, the vine puzzle in Thwomp Tower and the bobom puzzle.

I can seem to get past the flipping blocks.

The other coin I got down 😎.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 8th, 2019, 5:36 pm

Spoiler: show
Those are soft blocks so what you need to do is kill the koopa, grab the shell and throw it to hit the ? block and release the vine and then spin jump up off the piranha plant, hit the empty shell at the block before the vine gets to it so it can carry on up and then climb the vine before the block stops spinning. I hope that makes some sort of sense haha
I've tried my best to answer. If I've done a terrible job I'll try and explain again lol. I'll do a video recording off my Switch and send it in a tweet if you want.

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ADumican83
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 9th, 2019, 11:37 am

New level guys. 86V-5H8-S4G.

Hoping to have a Mario feel to this but still offer a little challenge without feeling unfair. I like making tough levels but also want to make some that are accessible to the wider community so more people get to play and hopefully enjoy my levels. Any feedback always appreciated.

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Suits
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 9th, 2019, 5:26 pm

ADumican83 wrote:
July 9th, 2019, 11:37 am
New level guys. 86V-5H8-S4G.
My wife watched me beat this one.

She literally looked and me and said DAFUQ at the last bit 😄😄.

Nice, I enjoyed it. Didn’t like the first part though. Good puzzle, I’m just not a fan of piranha plants as an enemy. I find them too slowing and because they’re invincible to only but a few attacks I find them a bit boring - but that’s just a silly preference of mine.

Nice bit of hurried, long, platforming in the middle. I’m a big fan of that and taps into my platforming glory hole 😎.

I think that’s my favourite of yours yet 👍🏽.

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ADumican83
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 9th, 2019, 5:36 pm

Great feedback Suits thanks. Appreciate that.

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BrianEdwards
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by BrianEdwards » July 10th, 2019, 3:41 am

Fresh new level:

JV4-86T-TDF

Seaside scrolling. Tried to make it as authentic as possible to a SMW level. Let me know what you think! I’m going to play catch-up on everyone’s levels in the morning. But I’ve been working on this level for 3 hours and need to sleep.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 10th, 2019, 6:56 am

BrianEdwards wrote:
July 10th, 2019, 3:41 am
Fresh new level:

JV4-86T-TDF
Awesome mate, I’ll get on this tonight 👍🏽.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by BearFishPie » July 10th, 2019, 2:04 pm

A super simple and fairly easy level I just dashed out, but one I think is still pretty fun to tackle:

QRC-TJS-1JF

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Suits
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 10th, 2019, 7:05 pm

Cheers lads, they were both very enjoyable 😎.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Suits » July 10th, 2019, 8:44 pm

My latest effort.

XL5-G33-3HG

Image

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by BrianEdwards » July 11th, 2019, 11:05 am

Suits wrote:
July 10th, 2019, 8:44 pm
My latest effort.

XL5-G33-3HG

Image
Wow Suits!! Intricate and incredible level. Really enjoyed it. Felt like a proper genius once I figured out the path. Theme was fun and the cave atmosphere really worked. Great work.

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BrianEdwards
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by BrianEdwards » July 11th, 2019, 11:20 am

ADumican83 wrote:
July 9th, 2019, 11:37 am
New level guys. 86V-5H8-S4G.

Hoping to have a Mario feel to this but still offer a little challenge without feeling unfair. I like making tough levels but also want to make some that are accessible to the wider community so more people get to play and hopefully enjoy my levels. Any feedback always appreciated.
The finish to this level was wild. Really liked the monstrosity you made at the end. Nice work!

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ADumican83
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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 11th, 2019, 4:18 pm

Thanks. I'll check out some of these levels you've all posted when I get home from work this evening.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by Toon Scottoon » July 13th, 2019, 4:04 am

Is this pandering? Trolling? Neither? You decide Cane and Rinse UK.

94C-NQV-KYF
An uptube downtube drama

PS: Am I right that when you download the level and play it it does not pass the feedback onto the player? I downloaded a bunch of community levels to play offline, but then in courseworld it looks to me like I haven't played them.

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Re: Super Mario Maker 2 - **1st Page For Community Level Codes**

Post by ADumican83 » July 13th, 2019, 5:47 am

Toon Scottoon wrote:
July 13th, 2019, 4:04 am
Is this pandering? Trolling? Neither? You decide Cane and Rinse UK.

94C-NQV-KYF
An uptube downtube drama

PS: Am I right that when you download the level and play it it does not pass the feedback onto the player? I downloaded a bunch of community levels to play offline, but then in courseworld it looks to me like I haven't played them.
No mate it definitely registers your play of a level when you play it downloaded. It just takes a bit of time to register it in the courseworld.

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