Nope don't think I've met her. I'm talking about something that the merchant at the Church of Elleh will tell you if you encounter something, won't say more than that to avoid spoilers!
Elden Ring
Re: Elden Ring
Re: Elden Ring
- Cornelius_Smiff
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Re: Elden Ring
Still in love with this game.
Totally sold on horse combat, so much so that it makes me anxious when I cannot used Torrent in fights. I get so much joy out of cutting through a horde of enemies. The Black Knight on the bridge mini boss is a heck of alot of fun, just be wary to get the fight over with asap otherwise that convoy (with the two giants pulling the wagon) will pass through the fight area pretty sharpish which makes for a very interesting if terrifying pants soiling moment.
I love stumbling upon random dungeons. I found the Well in the lake thing with the slow moving, surprisingly durable spear wielding entities. I sufficed to take them down with alot of arrows.
I had defeated the first castle boss and moved into the deeper sanctums (those bloody eagles with the blades on their feet are all sorts of irritating). I wussed out when I saw all the knights walking around as I had to cheese a couple of earlier ones. I need to get my on foot combat savvy sorted to get through this place me thinks. I shall return!
Totally sold on horse combat, so much so that it makes me anxious when I cannot used Torrent in fights. I get so much joy out of cutting through a horde of enemies. The Black Knight on the bridge mini boss is a heck of alot of fun, just be wary to get the fight over with asap otherwise that convoy (with the two giants pulling the wagon) will pass through the fight area pretty sharpish which makes for a very interesting if terrifying pants soiling moment.
I love stumbling upon random dungeons. I found the Well in the lake thing with the slow moving, surprisingly durable spear wielding entities. I sufficed to take them down with alot of arrows.
I had defeated the first castle boss and moved into the deeper sanctums (those bloody eagles with the blades on their feet are all sorts of irritating). I wussed out when I saw all the knights walking around as I had to cheese a couple of earlier ones. I need to get my on foot combat savvy sorted to get through this place me thinks. I shall return!
- Tolkientaters
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Re: Elden Ring
Completely agree, there's just so much else to talk about with this game. I can't believe how much better navigating the castle area is with a dedicated jump button. Also loving the addition overworld music. The insane amount of different enemies with incredibly creative visual designs continues to astound me.ratsoalbion wrote: ↑February 28th, 2022, 1:35 pm I don't understand folks' desperation to rank it against to another, superficially similar but intriniscally very different game from five years ago on another platform. I'm not sure what that achieves.
Everyone who's played both will have their own preferences for sure - and that's interesting to talk about - but there can be no objective, empirical 'this one is better than that one'.
Compare and contrast for sure, but to try to 'rank', I just don't see the point.
I'd rather celebrate (and criticise) them both.
I do feel like some of the little overworld dungeons get repetitive and feel like Bloodborne's chalice dungeons which isn't a complement.
Re: Elden Ring
I find the incredulity quite odd, to be honest. It's completely understandable to me why people rank and categorise, it happens millions of times every day at almost every moment, it's a feature of the human brain, and it's a very short step from comparing and contrasting. It's an expression of preference, not an attempt to determine objective truth.
Separately, though, I disagree with the idea that 'everything is subjective = nothing is better than anything else'. I understand that stance if you want to set a fixed, moderate tone on a podcast but it's not unreasonable to say that one thing is better than another.
Max Roach is a better drummer than me, no matter what my nan's opinion is. Schneider Weisse is a better beer than Fosters, no matter what my mate prefers. Quality is not only perception.
Separately, though, I disagree with the idea that 'everything is subjective = nothing is better than anything else'. I understand that stance if you want to set a fixed, moderate tone on a podcast but it's not unreasonable to say that one thing is better than another.
Max Roach is a better drummer than me, no matter what my nan's opinion is. Schneider Weisse is a better beer than Fosters, no matter what my mate prefers. Quality is not only perception.
- ratsoalbion
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Re: Elden Ring
Some 'betters' are perhaps more measurable than others, but I still don't really agree. It comes down to a semantic argument about what 'better' means. I think the word and the concept is often inadequate, or misused.
Kenny Gee may be a more skilful and technically adept saxophonist than Jenny Hollingworth, but I'd infinitely prefer to listen to her play.
Anyway, back to Elden Ring. My fault for derailing.
Kenny Gee may be a more skilful and technically adept saxophonist than Jenny Hollingworth, but I'd infinitely prefer to listen to her play.
Anyway, back to Elden Ring. My fault for derailing.
Re: Elden Ring
Kenny Gee is rubbish. John Coltrane or go home.
- ratsoalbion
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Re: Elden Ring
Kenny 'G', you disrespectful heathens.
- ratsoalbion
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Re: Elden Ring
I'm about 22 hours in now and just defeated Godrick the Grafted last night. He wasn't so tough, took three attempts, and his second phase is brilliant!
I'm not sure if I've mopped up all the bosses in Limgrave or not yet though, and want to do that before moving on through the castle.
If anyone is interested, I've done:
I'm not sure if I've mopped up all the bosses in Limgrave or not yet though, and want to do that before moving on through the castle.
If anyone is interested, I've done:
- Spoiler: show
Re: Elden Ring
Your list looks pretty similar to mine (as is your Godrick experience).
The two I’m thinking of are
The two I’m thinking of are
- Spoiler: show
Re: Elden Ring
Ah yes, I did do him too! Although I didn't finish him off, I thought there might be more to come from him later. Ooh not found the night time samurai though. It's pretty cool how some bosses only come out at night. Wonder if there's any that are only available in the day. I'd like to imagine some of the more disgusting creatures in the world have to be home in time for tea.
- Jon Cheetham
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Re: Elden Ring
I think is every boss I’ve killed so far:
- Spoiler: show
Re: Elden Ring
I don't think this is necessarily a spoiler but I'm amazed at how the map keeps expanding and zooming out further. When I was 30 hours in, I thought I'd hit the furthest NW and NE that things would get and that seemed massive to me. I felt like I shouldn't have been in those areas and they would be endgame. In hindsight, they're like 2nd and 3rd gear. It just keeps opening up further and further with some incredibly cool new areas.
I found an area that was very
Still running with the glass cannon build, up to 40 INT but found some insane sounding 52 INT sorcery that's my goal. Once I hit that, I'll look up the soft cap and then dump everything into health.
This sounds ridiculous but I'm also enjoying how much platform puzzling there is. Some of the memory stones require a bit of like Assassin's Creed antics and it's always satisfying to feel like you're breaking the game with the horse jumps, even though it's intended.
Also, after my initial hype settled down, I've come to a more moderate conclusion:
This is a towering, swaggering unimaginable achievement, one of the greatest games ever made, a monumental combination of Skyrim, BotW, Dark Souls and Bloodborne and nothing this generation will come close to it.
I found an area that was very
- Spoiler: show
- Spoiler: show
- Spoiler: show
Still running with the glass cannon build, up to 40 INT but found some insane sounding 52 INT sorcery that's my goal. Once I hit that, I'll look up the soft cap and then dump everything into health.
This sounds ridiculous but I'm also enjoying how much platform puzzling there is. Some of the memory stones require a bit of like Assassin's Creed antics and it's always satisfying to feel like you're breaking the game with the horse jumps, even though it's intended.
Also, after my initial hype settled down, I've come to a more moderate conclusion:
This is a towering, swaggering unimaginable achievement, one of the greatest games ever made, a monumental combination of Skyrim, BotW, Dark Souls and Bloodborne and nothing this generation will come close to it.
- seansthomas
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Re: Elden Ring
I never got a second phase in the second main boss fight? Keep reading how cool it is but I never triggered a cut scene in the three attempts it took to beat him...?
Re: Elden Ring
You must have steamrolled him! Very cool fight albeit I took him down from distance like a coward.
I just did the second major boss after about 40 hours or so, I got absolutely melted within the first couple of seconds maybe half a dozen times but managed to get there with a tanky spirit summon (Oleg). Another outstanding boss fight, actually. Partly Demon's Souls, partly Bloodborne, but in the coolest ways, didn't feel like a retread.
I just did the second major boss after about 40 hours or so, I got absolutely melted within the first couple of seconds maybe half a dozen times but managed to get there with a tanky spirit summon (Oleg). Another outstanding boss fight, actually. Partly Demon's Souls, partly Bloodborne, but in the coolest ways, didn't feel like a retread.
- Jon Cheetham
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Re: Elden Ring
I think I've just been to the same place Marlew.
The way From have taken the concept of an open world and just added it to their toolbox of ways to guide you around and send you on these adventures, while always letting you feel like you're making meaningful progress taking footholds in the Lands Between, is just sensational. It lets you approach the main "campaign" in sort of concentric circles, milling around the critical path, sequence breaking... I think if you avoid guides and spoilers then everyone playing this would have really different experiences and that's so exciting.
It seems like most of the people talking about this only compare it to BOTW, but honestly the last time I can remember an open world feeling this dense with incident and rife with weird and wonderful creatures and adventures is Morrowind.
- Spoiler: show
The way From have taken the concept of an open world and just added it to their toolbox of ways to guide you around and send you on these adventures, while always letting you feel like you're making meaningful progress taking footholds in the Lands Between, is just sensational. It lets you approach the main "campaign" in sort of concentric circles, milling around the critical path, sequence breaking... I think if you avoid guides and spoilers then everyone playing this would have really different experiences and that's so exciting.
It seems like most of the people talking about this only compare it to BOTW, but honestly the last time I can remember an open world feeling this dense with incident and rife with weird and wonderful creatures and adventures is Morrowind.
Re: Elden Ring
30 hours or so in and still really loving it. Done all of central starting area and the bit to the south too.
A couple of criticisms have cropped up for me, nothing earth shattering though.
- I'm starting to see the pattern/repetition in the open world re: churches, caves, catacombs and re-skinned minibosses. Guess it can't be helped in a open world game but it's a little peek behind the curtain you hate to see.
- I've only done 2 'proper' bosses in 30 hours (both in Stormview castle) that had any semblance of personality, dialogue and cut-scenes. Dark Souls 3 was stuffed with quality, memorable bosses (around 15-20) - hope this is the same and I've just been doing the 'open world' stuff too much.
It's not hit the same heights for me as BOTW yet but I'm still only (hah) 30 hours in and it's not far off at times!
A couple of criticisms have cropped up for me, nothing earth shattering though.
- I'm starting to see the pattern/repetition in the open world re: churches, caves, catacombs and re-skinned minibosses. Guess it can't be helped in a open world game but it's a little peek behind the curtain you hate to see.
- I've only done 2 'proper' bosses in 30 hours (both in Stormview castle) that had any semblance of personality, dialogue and cut-scenes. Dark Souls 3 was stuffed with quality, memorable bosses (around 15-20) - hope this is the same and I've just been doing the 'open world' stuff too much.
It's not hit the same heights for me as BOTW yet but I'm still only (hah) 30 hours in and it's not far off at times!
Re: Elden Ring
I thought I was done with Limgrave but went back down south to the Weeping Peninsula some more and found loads more stuff. Must have done at least 15 bosses now, keep finding caves and catacombs all over the place. I'm not sure where the next main place to head is, but I'm assuming it's carrying on through Stormveil, which I've not done yet. The guy at Roundkeep told me about all the main people I'm seeking out, but didn't really give an indication of where to go - only where to definitely NOT go!
I did go back to speak to a certain character you meet early on through and he's now vanished, leaving a message which may be pointing me a certain way.
I did go back to speak to a certain character you meet early on through and he's now vanished, leaving a message which may be pointing me a certain way.