Here's where you can contribute your thoughts and opinions for Sonic Adventure for potential inclusion in the forthcoming podcast.
A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.
697: Sonic Adventure
- JaySevenZero
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- Joined: August 27th, 2012, 4:28 pm
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- DaMonth
- Member
- Posts: 40
- Joined: April 14th, 2019, 9:51 pm
Re: 697: Sonic Adventure
Ok so people say Big's stages are the worst but I'll contest as least you can do them in like 2 seconds in you know how to do the fishing. Amy's though? You have to plod through the entire level with the slowest character using a hammer that feels like a pool noodle to actually hit enemies with and a dumb robot freaking out on you the whole time.
But yeah now that that's out of the way, there's a certain charm to this game but I'm not really emotionally invested in it. There's a snappy freeform nature to the movement I appreciate at times but mostly it's just repeating the same handful of levels and cutscenes six times over with goofy editing with a masterful soundtrack trying its best to contest with the droning trauma that is the Mystic Ruins song.
P.S. the best song is Big's Theme. OH IT'S A WINDY AND SUNNY DAY-
But yeah now that that's out of the way, there's a certain charm to this game but I'm not really emotionally invested in it. There's a snappy freeform nature to the movement I appreciate at times but mostly it's just repeating the same handful of levels and cutscenes six times over with goofy editing with a masterful soundtrack trying its best to contest with the droning trauma that is the Mystic Ruins song.
P.S. the best song is Big's Theme. OH IT'S A WINDY AND SUNNY DAY-
- BearFishPie
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- Posts: 27
- Joined: June 26th, 2019, 8:23 pm
- Location: Chester, UK
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Re: 697: Sonic Adventure
The strongest memory I have of Sonic Adventure is watching the attract mode in my local branch of GAME, being staggered by how damned sumptuous and fast-moving it was. Near-photorealistic grass! I wouldn't get a Dreamcast, or my own copy of the game, for several more years, when I would discover it to be an occasionally thrilling but largely uneven and frustrating gaming experience.
The second strongest memory I have of Sonic Adventure is landing the final blow on (ugh) 'Eggman' in the climactic battle, trying to steer Sonic back to land on the platform while the game camera swings round 90 degrees, failing and falling into the abyss only to have to replay the battle from the beginning. Over, and over, and over, and over. I have never been angrier watching the end credits to a game.
Three Word Review: Blue Blur Team (yes, that's a Bloober Team pun. I'm struggling here)
The second strongest memory I have of Sonic Adventure is landing the final blow on (ugh) 'Eggman' in the climactic battle, trying to steer Sonic back to land on the platform while the game camera swings round 90 degrees, failing and falling into the abyss only to have to replay the battle from the beginning. Over, and over, and over, and over. I have never been angrier watching the end credits to a game.
Three Word Review: Blue Blur Team (yes, that's a Bloober Team pun. I'm struggling here)