Chris interviews David Sanchez and Joel Roset of NoName Studios about the design and development of Worldless, an action adventure that marries rhythm-action style combat […]
Author: Jay Taylor
Brave Fencer Musashi – Cane and Rinse No.605
“Stupid costumes? Take that back! You… You little turd!” In the late 1990s, a swashbuckling and experimental Square released a Zelda-like action RPG based on […]
The Sausage Factory: 483 – Sands of Aura by Chashu Entertainment
Chris O’Regan interviews Mike Shistik of Chashu Entertainment about the design and development of Sands of Aura, a hack’n slash adventure game that looks like […]
Katamari Damacy series – Cane and Rinse No.604
“The katamari. The Prince. Where the first rolls the second follows. Roll, roll, roll.” Cane and Rinse is on a roll this week as Ryan, […]
The Sausage Factory: 482 – Space Salvage by Fruity Systems
Chris interviews Stefan Senior and Corrin Wilson of Fruity Systems and asks them about how they created Space Salvage, a VR space bound game concerning […]
Hi-Fi Rush – Cane and Rinse No.603
“Do you have ANY idea how difficult it is to make something people actually want to buy?” A relatively up-to-date title for our latest podcast, […]
The Sausage Factory: 481 – XENOTILT: HOSTILE PINBALL ACTION
Chris O’Regan interviews Adam Ferrando of WIZNWAR and asks them about how they created the shmup/pinball crossover game, XENOTILT: HOSTILE PINBALL ACTION. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode481.mp3 Music […]
Stacking – Cane and Rinse No.602
“Ain’t no Mess we Can’t Address!!” The first team-curated selection of the year goes to Double Fine’s Stacking. Leon, Brian (who chose this one for […]
The Sausage Factory: 480 – Core Keeper by Pugstorm
Chris interviews Fredrik Präntare and Julian Seifert-Olszewski of Pugstorm and asks about how they created their underground exploration survival game, Core Keeper. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode480.mp3 Music […]
Strider Hiryu – Cane and Rinse No.601
“THEY CAME FROM THE THIRD MOON WITH ANCIENT MONSTERS.” We’re back, yet again, for our thirteenth year of podcasts, and we kick off 2024 with a look […]
The Sausage Factory: 479 – Ziggy’s Cosmic Adventures by Stardust Collective
Chris O’Regan interviews Alex Clarke and Leigh Stewart of Stardust Collective and asks them about their space bound disaster aversion VR adventure game, Ziggy’s Cosmic […]
The Sausage Factory: 478 – Berzerk Recharged by Sneakybox
Chris O’Regan interviews Vytautas Ruzgus, Project Manager at Sneakybox, and Jason Polansky, Producer from Atari to ask them how they created an homage to the […]