Remedy’s bullet-time ballet noir starring Max Payne as Baryshnikov
Leon, Tony, James and Karl slo-mo dive – sideways – into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up film noir, Norse mythology, Hong Kong action movies and the bullet time made famous by The Wachowskis’ Matrix, Max Payne was one of the most flashy, desirable, and resource-hungry games of the year. In 2002 Remedy sold all franchise rights to Take Two Interactive and made a sequel for them, The Fall of Max Payne (released in 2003) which we also cover here. On top of this your Max Payne-related forum posts and Three Word Reviews. Better still, the film adaptation goes completely unmentioned.
Music used in this show is as follows:
Track 1: Main Theme by Kartsy Hatakka & Kimmo Hajastu
Track 2: Byzantine Power Game by Kartsy Hatakka & Kimmo Hajastu
Track 3: Max Payne 2 Main Theme by Kartsy Hatakka & Kimmo Hajastu
Cane & Rinse 46 was edited by Sean O’Brien.
Disappointing sales greeted Max Payne 3, Rockstar’s own take on Remedy’s action franchise, meaning that this may be the last in the series for quite some time at least. But is it any good? Darren Gargette finds out in this PC version Quick Rinse: