Show host and producer Chris O’Regan chats to Adrian Mills of Sabrephrog about the design and development of Shudder.
Do you remember Every Extend Extra & Every Extend Extra Extreme? They were the strange puzzle games on the PSP and Xbox 360 that had the player creating chain reactions via explosions. Shudder, the topic of this episode of The Sausage Factory is very similar to the Every Extend Extra games in that the player does not shoot anything but instead gathers items to cause an explosion while trying to avoid getting hit themselves. It’s a very pure arcade game that forces the player to think very differently in order to progress.
The Sausage Factory Episode 218 was edited by Chris O’Regan
Podcast (sausage): Download (Duration: 59:24 — 51.6MB)
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