“Start your engines!” Getting on for five years since our first Super Mario Kart podcast (and five years on from the release of Mario Kart […]
Author: Jay Taylor
The Sausage Factory: 391 – Model Builder by Moonlit Games
Chris chats to Michal Obloj from Moonlit Games about the design and development of their model building sim, Model Builder. All the gear, none of the […]
The Wonderful 101 – Cane and Rinse No.515
“Who are you calling sweaty!?” Why settle for controlling just a single solitary hero when you can wrangle a supergroup of 100? The Wonderful 101 […]
The Sausage Factory: 390 – Mothergunship: Forge by Terrible Posture Games
Chris chats to returning guest Joe Mirabello from Terrible Posture Games about the design and development of their FPS gun morphing game, Mothergunship: Forge. A […]
Maskmaker – Cane and Rinse No.514
“But hope wears all kinds of faces” Chris, James, Jesse and Jon discuss Innerspace VR’s Maskmaker, in which you play as a maskmaker’s apprentice, learning […]
The Sausage Factory: 389 – Hitchhiker by Mad about Pandas
Chris chats to Dan Mayer and Patrick Rau of Mad About Pandas about the design and development of their reality distorting adventure game, Hitchhiker. When a […]
Subnautica – Cane and Rinse No.513
“Attention. Hull failure imminent. All personnel abandon ship. Launch in 3…2…1…“ For this week’s issue, Tom, Ryan, Brian and Jon tackle Unknown Worlds Entertainment’s open […]
The Sausage Factory: 388 – Mourning Star by Benjamin Russell Games
Chris chats to Benjamin Russell about the design and development of their dexterity based puzzle adventure game, Mourning Star. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode388.mp3 The Sausage Factory 388 was […]
Kentucky Route Zero – Cane and Rinse No.512
“What about a person? Can a person be haunted?” This week, Ryan, Leah, Jon and James take the long journey home through the twilight roads and […]
The Sausage Factory: 387 – The Last Cube by Improx Games
Chris chats to Max Samarin of Improx Games about the design and development of their puzzle action adventure game, The Last Cube. Lateral thinking is a […]
It Takes Two – Cane and Rinse No.511
“Not so cocky anymore, are ya? Huh? Huh!?” Buy One Get One Free co-op only multi-genre adventure It Takes Two is the subject of our latest […]
The Sausage Factory: 386 – Eville by VestGames
Chris chats to Hendrik Hollenborg of VestGames about the design and development of their social deduction action adventure game, Eville. For the last time, I-am-not-a-Cylon/Werewolf/Servant of […]
