Chris chats to returning guest Joe Mirabello from Terrible Posture Games about the design and development of their FPS gun morphing game, Mothergunship: Forge. A […]
Author: Jay Taylor
Maskmaker – Cane and Rinse No.514
“But hope wears all kinds of faces” Chris, James, Jesse and Jon discuss Innerspace VR’s Maskmaker, in which you play as a maskmaker’s apprentice, learning […]
The Sausage Factory: 389 – Hitchhiker by Mad about Pandas
Chris chats to Dan Mayer and Patrick Rau of Mad About Pandas about the design and development of their reality distorting adventure game, Hitchhiker. When a […]
Subnautica – Cane and Rinse No.513
“Attention. Hull failure imminent. All personnel abandon ship. Launch in 3…2…1…“ For this week’s issue, Tom, Ryan, Brian and Jon tackle Unknown Worlds Entertainment’s open […]
The Sausage Factory: 388 – Mourning Star by Benjamin Russell Games
Chris chats to Benjamin Russell about the design and development of their dexterity based puzzle adventure game, Mourning Star. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode388.mp3 The Sausage Factory 388 was […]
Kentucky Route Zero – Cane and Rinse No.512
“What about a person? Can a person be haunted?” This week, Ryan, Leah, Jon and James take the long journey home through the twilight roads and […]
The Sausage Factory: 387 – The Last Cube by Improx Games
Chris chats to Max Samarin of Improx Games about the design and development of their puzzle action adventure game, The Last Cube. Lateral thinking is a […]
It Takes Two – Cane and Rinse No.511
“Not so cocky anymore, are ya? Huh? Huh!?” Buy One Get One Free co-op only multi-genre adventure It Takes Two is the subject of our latest […]
The Sausage Factory: 386 – Eville by VestGames
Chris chats to Hendrik Hollenborg of VestGames about the design and development of their social deduction action adventure game, Eville. For the last time, I-am-not-a-Cylon/Werewolf/Servant of […]
Jeff Minter – Cane and Rinse No.510
“You could think of things in your mind and then make them happen.” In honour of the legendary British coder’s 60th birthday, we bring you […]
Console Special No.14 – Nintendo GameCube
“Born to Play” In recognition of its 20th birthday, we recall the life, library and legacy of Nintendo’s noisy baby, the GameCube. Leon, Brian, Darren, Michiel […]
The Sausage Factory: 385 – GameGuru Max by TheGameCreators
Chris chats to Lee Bamber of TheGameCreators about the design and development of their FPS creation tool, GameGuru Max Give a person a fish and […]
