Chris chats to James Parker of Ground Shatter about the design and development of their turn based tactical melee combat game, Fights in Tight Spaces. […]
Author: Jay Taylor
LISA: The Painful – Cane and Rinse No.498
“Here comes the Meat Train” Leah, Josh, Brian and Ryan discuss Austin Jorgensen’s post-apocalyptic role-playing videogame LISA: The Painful. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_498.mp3 Music featured in this […]
The Sausage Factory: 371 – Moonglow Bay by Bunnyhug Games
Chris chats to Zachary Soares and Luciana Nascimento of Bunnyhug Games about the design and development of their fishing focused action adventure game, Moonglow Bay. Finally, […]
Death Stranding – Cane and Rinse No.497
“If we don’t all come together again, humanity will not survive.” In a genre-defying podcast, we bend at the knees and keep our backs straight […]
The Sausage Factory: 370 – Greak: Memories of Azur by Navegante Entertainment
Chris chats to Anahit Fernández and Rodrigo Fernández of Navegante Entertainment about the design and development of their multi-character puzzle platformer action game, Greak: Memories of […]
Castlevania II: Simon’s Quest – Cane and Rinse No.496
“WHAT A HORRIBLE NIGHT TO HAVE A CURSE.” The ‘difficult second album’ middle child of the NES Castlevania trilogy. Leon, Josh, Leah, Michiel and community […]
The Sausage Factory: 369 – Schildmaid MX by HitP Studio
Chris chats to Michiel Kroder and Johannes Nichell of HitP Studio about the design and development of their lefty-righty shoot’em up, Schildmaid MX. Most games have […]
Ori and the Will of the Wisps – Cane and Rinse No.495
“Too many have suffered in these dark times. The smallest among us the most.” Moon Studios’ magical Metroidvania sequel demands our attention in this follow […]
The Sausage Factory: 368 – A Little Golf Journey by Okidokico
Chris chats to Moussa Kahn and Charles Goatley of Okidokico about the design and development of their golf puzzle adventure game, A Little Golf Journey, which […]
Final Fantasy VII Remake – Cane and Rinse No.494
“Is it our destiny to defy destiny? It’s an interesting question.” When a beloved game is remade, there’s always the question: what will it be […]
The Sausage Factory: 367 – Klang 2 by Tinimations
Chris O’Regan chats to Tom-Ivar Arntzen of Tinimations about the design and development of their rhythm action arcade adventure, Klang 2 To move in Klang 2, […]
Dead Rising – Cane and Rinse No.493
“It doesn’t sound like civil disobedience. It’s too quiet.” Regrettably late for Halloween and the game’s 15th anniversary (as well as the fifth anniversary of […]
