“WHAT A HORRIBLE NIGHT TO HAVE A CURSE.” The ‘difficult second album’ middle child of the NES Castlevania trilogy. Leon, Josh, Leah, Michiel and community […]
Author: Jay Taylor
The Sausage Factory: 369 – Schildmaid MX by HitP Studio
Chris chats to Michiel Kroder and Johannes Nichell of HitP Studio about the design and development of their lefty-righty shoot’em up, Schildmaid MX. Most games have […]
Ori and the Will of the Wisps – Cane and Rinse No.495
“Too many have suffered in these dark times. The smallest among us the most.” Moon Studios’ magical Metroidvania sequel demands our attention in this follow […]
The Sausage Factory: 368 – A Little Golf Journey by Okidokico
Chris chats to Moussa Kahn and Charles Goatley of Okidokico about the design and development of their golf puzzle adventure game, A Little Golf Journey, which […]
Final Fantasy VII Remake – Cane and Rinse No.494
“Is it our destiny to defy destiny? It’s an interesting question.” When a beloved game is remade, there’s always the question: what will it be […]
The Sausage Factory: 367 – Klang 2 by Tinimations
Chris O’Regan chats to Tom-Ivar Arntzen of Tinimations about the design and development of their rhythm action arcade adventure, Klang 2 To move in Klang 2, […]
Dead Rising – Cane and Rinse No.493
“It doesn’t sound like civil disobedience. It’s too quiet.” Regrettably late for Halloween and the game’s 15th anniversary (as well as the fifth anniversary of […]
The Sausage Factory: 366 – Antstream Arcade by Antstream
Chris chats to Mike Rouse of Antstream about the creation of their videogame streaming service, Antstream Arcade If there is a service that offers a path of least […]
Condemned: Criminal Origins – Cane and Rinse No.492
“Come on, let’s go. Body’s rottin’ as we speak.” Tony’s the host this week aided and abetted by Karl, Jon and Darren as they switch […]
The Sausage Factory: 365 – Before Your Eyes by GoodybyeWorld Games
Chris chats to Will Hellwarth, Graham Parkes, and Oliver Lewin of GoodbyeWorld Games about the design and development of their blinking driven adventure game, Before […]
The Sausage Factory: 364 – Tails of Iron by Odd Bug Studio
Chris chats to Jack Bennet of Odd Bug Studio about the design and development of their combat orientated, rat filled action adventure game, Tails of […]
Tomb Raider – Cane and Rinse No.491
“Wait! We’re talking about the artifact here?” 25 years have passed since a fresh, if flat-face Lara Croft made her first graceful bow. Leon, Jon, […]
