Chris chats to Dominik Schön of kaleidoscube about the design and development of their puppet themed, narrative driven action adventure, A Juggler’s Tale. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode363.mp3 […]
Author: Jay Taylor
The Sausage Factory: 362 – The Signal State by Reckoner Industries
Chris chats to Benedict Lee of Reckoner Industries about the design and development of their puzzle driven, Midi stack inspired adventure game, The Signal State. […]
Metroid II: Return of Samus – Cane and Rinse No.490
“So the Galactic Federation called it’s members to an urgent conference to find a way to overcome this menace. They quickly came to one conclusion, […]
The Sausage Factory: 361 – Dustwind – The Last Resort by Dustwind Studios
Chris chats to Andreas Heldt of Dustwind Studios about the design and development of their tactical combat action adventure game, Dustwind – The Last Resort. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode361.mp3 […]
Console Special No.13 – Sony PlayStation 3
“IT ONLY DOES EVERYTHING.” In our latest single platform, one console podcast we cast our minds back to the mid-2000s and Sony’s entry into the […]
The Sausage Factory: 360 – Islanders by Grizzly Games
Chris chats to Paul Schnepf of Grizzly Games about the design and development of their city building chill out game that is Islanders. Making a […]
Mario Kart 7 – Cane and Rinse No.489
“Oh, yeah! Mario, wahoo!” Our seventh and penultimate – at least until they make a new game – Mario Kart podcast sees us arrive at […]
The Sausage Factory: 359 – Cosmo’s Quickstop by Big Sir Games
Chris O’Regan chats to Ian Beckman of Big Sir Games about the design and development of their multi-task space station, come convenience store management game, […]
The Sausage Factory: 358 – The Vale: Shadow of the Crown by Falling Squirrel
Chris O’Regan chats to Dave Evans of Falling Squirrel about the design and development of their audio only action adventure game, The Vale: Shadow of the […]
Castlevania – Cane and Rinse No.488
“YOU PLAYED THE GREATEST ROLE IN THIS STORY.” Recording on the day of the 35th anniversary of the game’s launch in Japan, we embark upon […]
The Sausage Factory: 357 – For The Warp by Massive Galaxy Studios
Chris chats to Gonçalo Monteiro of Massive Galaxy Studios about the design and development of their deck-building interstellar exploration game, For The Warp Hoping that […]
Everything – Cane and Rinse No.487
“So we have this hostility to the external world because of the superstition, the myth, the absolutely unfounded theory that you, yourself, exist only inside […]
