“You can’t stop this.” One year on from its release, we take on Naughty Dog’s dark and divisive sequel. Leon, Josh, Karl, Thomas and a […]
Author: Jay Taylor
The Sausage Factory: 344 – Beautiful Desolation by Brotherhood Games
Chris O’Regan chats to Chris and Nicholas Bischoff of Brotherhood Games about the design and development of their post-apocalyptic alternate reality adventure game, Beautiful Desolation. […]
Quake – Cane and Rinse No.475
“YOU ARE THE MASTER NOW” We couldn’t let the 25th birthday of id Software’s phenomenally influential fps Quake go uncelebrated. Leon, Darren, Karl, Jesse and […]
The Sausage Factory: 343 – Pathway by Robotality
Chris O’Regan chats to Stefan Bachmann of Robotality about the design and development of their turn-based tactical adventure game, Pathway. Timing is everything when it […]
Console Special No.12 – Nintendo 64
“Change the System” In our latest single platform special we remember the awesome power of the Nintendo 64 during its brief but bright spell in […]
Koudelka – Cane and Rinse No.474
“How hard could it be for thieves like you to get us out of a place like this?” Of the many (many!) JRPGs on the […]
The Sausage Factory: 342 – Hood: Outlaws & Legends by Sumo Digital
Chris O’Regan chats to Jamie Smith of Sumo Digital about the design and development of their team based heist action adventure game, Hood: Outlaws & Legends. […]
Sonic the Hedgehog – Cane and Rinse No.473
“SEGA” The very deserving recipient of an anniversary podcast, Sonic the Hedgehog turns 30 years old in 2021. Leon, Darren, Leah and guest John Linneman […]
The Sausage Factory: 341 – Jetboard Joust by Bitbull
Chris O’Regan chats to James Closs of Bitbull about the design and development of their arcade scrolling shoot’em up Jetboard Joust. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode341.mp3 Music featured […]
Duke Nukem Forever – Cane and Rinse No.472
“Take a bite of Duke’s special pain cake!” What do you get when you take Duke Nukem 3D, add a dash of Half-Life, smother it […]
The Sausage Factory: 340 – Battle Axe by Bitmap Bureau
Chris O’Regan chats to Mike Tucker and Henk Nieborg of Bitmap Bureau about the design and development of their arcade action adventure game, Battle Axe. […]
Star Trek: Bridge Crew – Cane and Rinse No.471
“Enviromental hazard detected” Part of Ubisoft and Red Storm Entertainment’s initial foray into the VR market, Star Trek: Bridge Crew recreated one of pop culture’s […]
