Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Author: Jay Taylor
The Sausage Factory: 106 – The Solus Project by Sjoerd De Jong
Thrown onto a world with nothing but a PDA and a stick, The Solus Project enthralled show host Chris ORegan when he first encountered it […]
Sound of Play: 71 – The videogame music podcast
Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
Bloodborne – Cane and Rinse No.250
“We are born of the blood, made men by the blood, undone by the blood.” We conclude our fifth year of the podcast with our […]
The Sausage Factory: 105 – Tick’s Tales: Up All Knight by Digital Bounce House
Point and click adventures has suffered a resurgence of late thanks in no small part to the work of Widjeteye and Double Fine. Digital Bounce […]
Podcast special: An interview with Jeff Cork
In this Cane and Rinse interview special Leon (@ratsoalbion) talks to Game Informer Senior Editor Jeff Cork (@gijeff) about his new book, Limitless Sky: No […]
Sound of Play: 70 – The Persona special
Welcome to our weekly podcast dedicated to videogame music – Sound of Play In this special 70th edition of Sound of Play, we turn our […]
The Legend of Zelda: Phantom Hourglass – Cane and Rinse No.249
“That’s enough out of you, Sparkles.” Not D-pads nor analogue sticks but styluses. Or should that be stylii? Either way, a contentious change of control […]
The Sausage Factory: 104 – Furi by the Game Bakers
Some say boss battles are the bane of video games, but not The Game Bakers. They subscribe to the view that they are the linchpin […]
Sound of Play: 69 – The videogame music podcast
Welcome to our weekly podcast dedicated to videogame music – Sound of Play What we aim to bring you with Sound of Play is a […]
MDK – Cane and Rinse No.248
“Good job Kurt, you saved Kirkcaldy (tourism is safe!)” Leon, Tony and Sean Bell display their Mighty Deep Knowledge of Shiny’s bizarre 1997 3D run […]
The Sausage Factory: 103 – Lifeless by Rigid Software
Ever since DayZ made its appearance the idea of scratching around for any resource, be it food, ammunition or a rubber duck has become an […]